diff --git a/README.md b/README.md
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--- a/README.md
+++ b/README.md
@@ -1,9 +1,13 @@
-# @react-native-oh-tpl/react-native-gesture-handler
-This project is based on [react-native-gesture-handler](https://github.com/software-mansion/react-native-gesture-handler)
-## Documentation
-[中文](https://gitee.com/react-native-oh-library/usage-docs/blob/master/zh-cn/react-native-gesture-handler.md)
+# 迁移声明
-[English](https://gitee.com/react-native-oh-library/usage-docs/blob/master/en/react-native-gesture-handler.md)
+- 本仓库已迁移至 GitCode:[CPF-RN/rntpc_react-native-gesture-handler](https://gitcode.com/CPF-RN/rntpc_react-native-gesture-handler)。
+- 包名已更改为 `@react-native-ohos/react-native-gesture-handler`,支持直接从 npm 下载。
+- 更多详情请查阅新仓库的 README 文件。
+- 本仓库旧版本的文档已归档:[链接](/doc/zh-cn.md)
-## License
-This library is licensed under [The MIT License (MIT)](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler/blob/sig/LICENSE).
+# Migration Announcement
+
+- This repository has been migrated to GitCode:[CPF-RN/rntpc_react-native-gesture-handler](https://gitcode.com/CPF-RN/rntpc_react-native-gesture-handler)
+- The package name has been changed to `@react-native-ohos/react-native-gesture-handler` and is now available for direct download from npm.
+- For more details, please refer to the README in the new repository.
+- Archived documentation for versions in this repository can be found here: [Link](/doc/en.md)
\ No newline at end of file
diff --git a/doc/en.md b/doc/en.md
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+> Template version: v0.2.2
+
+
+
react-native-gesture-handler
+
+
+
+
+
+
+
+
+
+
+> [!TIP] [Github address](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler)
+
+## Installation and Usage
+
+Find the matching version information in the release address of a third-party library: [@react-native-oh-tpl/react-native-gesture-handler Releases](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler/releases).For older versions that are not published to npm, please refer to the [installation guide](/en/tgz-usage-en.md) to install the tgz package.
+
+Go to the project directory and execute the following instruction:
+
+
+
+
+#### **npm**
+
+```bash
+npm install @react-native-oh-tpl/react-native-gesture-handler
+```
+
+#### **yarn**
+
+```bash
+yarn add @react-native-oh-tpl/react-native-gesture-handler
+```
+
+
+
+The following code shows the basic use scenario of the repository:
+
+> [!WARNING] The name of the imported repository remains unchanged.
+
+```js
+import React, { Component } from "react";
+import { Animated, Dimensions } from "react-native";
+import {
+ GestureHandlerRootView,
+ PanGestureHandler,
+} from "react-native-gesture-handler";
+
+const { width } = Dimensions.get("screen");
+const circleRadius = 30;
+
+class Circle extends Component {
+ _touchX = new Animated.Value(width / 2 - circleRadius);
+
+ _onPanGestureEvent = Animated.event([{ nativeEvent: { x: this._touchX } }], {
+ useNativeDriver: true,
+ });
+
+ render() {
+ return (
+
+
+
+
+
+
+
+ );
+ }
+}
+
+export default function App() {
+ return ;
+}
+```
+
+## Use Codegen
+
+this repository release package that end with rc.x has been adapted to `Codegen` , generate the bridge code of the third-party library by using the `Codegen`. For details, see[ Codegen Usage Guide](/en/codegen.md).
+
+## Link
+
+Currently, HarmonyOS does not support AutoLink. Therefore, you need to manually configure the linking.
+
+Open the `harmony` directory of the HarmonyOS project in DevEco Studio.
+
+### 1. Adding the overrides Field to oh-package.json5 File in the Root Directory of the Project
+
+```json
+{
+ ...
+ "overrides": {
+ "@rnoh/react-native-openharmony" : "./react_native_openharmony"
+ }
+}
+```
+
+### 2. Introducing Native Code
+
+> [!TIP] 引入原生代码之前请确认IDE版本,5.0.3.810及其之后的版本需要在harmony工程中的hvigor-config.json5文件中新增如下配置以解决路径过长导致的编译报错问题
+> "properties":{
+> "ohos.nativeResolver":false
+> }
+
+Currently, two methods are available:
+
+Method 1 (recommended): Use the HAR file.
+
+> [!TIP] The HAR file is stored in the `harmony` directory in the installation path of the third-party library.
+
+Open `entry/oh-package.json5` file and add the following dependencies:
+
+```json
+"dependencies": {
+ "@rnoh/react-native-openharmony": "file:../react_native_openharmony",
+
+ "@react-native-oh-tpl/react-native-gesture-handler": "file:../../node_modules/@react-native-oh-tpl/react-native-gesture-handler/harmony/gesture_handler.har"
+ }
+```
+
+Click the `sync` button in the upper right corner.
+
+Alternatively, run the following instruction on the terminal:
+
+```bash
+cd entry
+ohpm install
+```
+
+Method 2: Directly link to the source code.
+
+> [!TIP] For details, see [Directly Linking Source Code](/en/link-source-code.md)
+
+### 3. Configuring CMakeLists and Introducing GestureHandlerPackage
+
+Open `entry/src/main/cpp/CMakeLists.txt` and add the following code:
+
+```diff
+project(rnapp)
+cmake_minimum_required(VERSION 3.4.1)
+set(CMAKE_SKIP_BUILD_RPATH TRUE)
+set(RNOH_APP_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
+set(NODE_MODULES "${CMAKE_CURRENT_SOURCE_DIR}/../../../../../node_modules")
++ set(OH_MODULES "${CMAKE_CURRENT_SOURCE_DIR}/../../../oh_modules")
+set(RNOH_CPP_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../../../../../react-native-harmony/harmony/cpp")
+set(LOG_VERBOSITY_LEVEL 1)
+set(CMAKE_ASM_FLAGS "-Wno-error=unused-command-line-argument -Qunused-arguments")
+set(CMAKE_CXX_FLAGS "-fstack-protector-strong -Wl,-z,relro,-z,now,-z,noexecstack -s -fPIE -pie")
+set(WITH_HITRACE_SYSTRACE 1) # for other CMakeLists.txt files to use
+add_compile_definitions(WITH_HITRACE_SYSTRACE)
+
+add_subdirectory("${RNOH_CPP_DIR}" ./rn)
+
+# RNOH_BEGIN: manual_package_linking_1
+add_subdirectory("../../../../sample_package/src/main/cpp" ./sample-package)
++ add_subdirectory("${OH_MODULES}/@react-native-oh-tpl/react-native-gesture-handler/src/main/cpp" ./gesture-handler)
+# RNOH_END: manual_package_linking_1
+
+file(GLOB GENERATED_CPP_FILES "./generated/*.cpp")
+
+add_library(rnoh_app SHARED
+ ${GENERATED_CPP_FILES}
+ "./PackageProvider.cpp"
+ "${RNOH_CPP_DIR}/RNOHAppNapiBridge.cpp"
+)
+target_link_libraries(rnoh_app PUBLIC rnoh)
+
+# RNOH_BEGIN: manual_package_linking_2
+target_link_libraries(rnoh_app PUBLIC rnoh_sample_package)
++ target_link_libraries(rnoh_app PUBLIC rnoh_gesture_handler)
+# RNOH_END: manual_package_linking_2
+```
+
+Open `entry/src/main/cpp/PackageProvider.cpp` and add the following code:
+
+```diff
+#include "RNOH/PackageProvider.h"
++ #include "generated/RNOHGeneratedPackage.h"
++ #include "GestureHandlerPackage.h"
+
+using namespace rnoh;
+
+std::vector> PackageProvider::getPackages(Package::Context ctx) {
+ return {
++ std::make_shared(ctx),
++ std::make_shared(ctx)
+ };
+}
+```
+
+### 4. Introducing Gesture Handler Package to ArkTS
+
+Open the`entry/src/main/ets/RNPackagesFactory.ts ` file and add the following code:
+
+```diff
++ import GestureHandlerPackage from '@react-native-oh-tpl/react-native-gesture-handler';
+
+export function createRNPackages(ctx: RNPackageContext): RNPackage[] {
+ return [
+ new SamplePackage(ctx),
++ new GestureHandlerPackage(ctx),
+ ];
+}
+```
+
+### 5. Running
+
+Click the `sync` button in the upper right corner.
+
+Alternatively, run the following instruction on the terminal:
+
+```bash
+cd entry
+ohpm install
+```
+
+Then build and run the code.
+
+## Constraints
+
+### Compatibility
+
+To use this repository, you need to use the correct React-Native and RNOH versions. In addition, you need to use DevEco Studio and the ROM on your phone.
+
+Check the release version information in the release address of the third-party library: [@react-native-oh-tpl/react-native-gesture-handler Releases](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler/releases)
+
+> [!TIP] [Official Documentation](https://docs.swmansion.com/react-native-gesture-handler/docs/)
+
+## Gestures
+
+### Gesture detector
+
+GestureDetector is a major component of the Gesture Handler library version 2.x.
+
+#### Gesture detector Properties
+
+> [!TIP] The **Platform** column indicates the platform where the properties are supported in the original third-party library.
+
+> [!TIP] If the value of **HarmonyOS Support** is **yes**, it means that the HarmonyOS platform supports this property; **no** means the opposite; **partially** means some capabilities of this property are supported. The usage method is the same on different platforms and the effect is the same as that of iOS or Android.
+
+| Name | Description | Type | Required | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- | -------- |
+| gesture | A gesture object containing the configuration and callbacks. | base gestures or any ComposedGesture | yes | All | yes |
+
+#### Gesture Method
+> [!TIP] The **Platform** column indicates the platform where the properties are supported in the original third-party library.
+
+> [!TIP] If the value of **HarmonyOS Support** is **yes**, it means that the HarmonyOS platform supports this property; **no** means the opposite; **partially** means some capabilities of this property are supported. The usage method is the same on different platforms and the effect is the same as that of iOS or Android.
+
+| method | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| Gesture.Tap() | Creates a new instance of [TapGesture](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/tap-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Pan() | Creates a new instance of [PanGesture](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Rotation() | Creates a new instance of [`RotationGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/rotation-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.LongPress() | Creates a new instance of [`LongPressGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/long-press-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Manual() | Creates a new instance of [`ManualGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/manual-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Pinch() | Creates a new instance of [`PinchGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pinch-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Fling() | Creates a new instance of [`FlingGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/fling-gesture) with its default config and no callbacks. | function() | All | yes |
+
+## Components
+
+### Touchables
+
+Gesture Handler 库提供了一种基于原生按钮的 React Native touchable 组件的实现,它不依赖于 React Native 的 JS responder system。这些组件的实现遵循相同的 API,旨在替代 React Native 中的 touchable 组件,HarmonyOS 已全面支持。
+
+- [Touchable Opacity](https://reactnative.dev/docs/touchableopacity)
+- [Touchable Without Feedback](https://reactnative.dev/docs/touchablewithoutfeedback)
+- [Touchable Highlight](https://reactnative.dev/docs/touchablehighlight)
+- [Touchable Native Feedback](https://reactnative.dev/docs/touchablenativefeedback)
+
+### Buttons
+
+BaseButton Properties
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| onActiveStateChange | that gets triggered when button changes from inactive to active and vice versa. | function | All | yes |
+| onPress | that gets triggered when the button gets pressed | function | All | yes |
+| onLongPress | that gets triggered when the button gets pressed for at least `delayLongPress` milliseconds. | function | All | yes |
+| exclusive | defines if more than one button could be pressed simultaneously. By default set `true`. | boolean | All | yes |
+| delayLongPress | defines the delay, in milliseconds, after which the `onLongPress` callback gets called. By default set to 600. | number | All | yes |
+
+ReactButton Properties
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| underlayColor | this is the background color that will be dimmed when button is in active state. | Color | All | yes |
+
+### Drawer Layout
+
+Properties
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| drawerType | A gesture object | 'front'\|'back'\|'slide' | All | yes |
+| edgewidth | allows for defining how far from the edge of the content view the gesture should activate. | number | All | yes |
+| hideStatusBar | when set to `true` Drawer component will use [StatusBar](https://reactnative.dev/docs/statusbar.html) API to hide the OS status bar whenever the drawer is pulled or when its in an "open" state. | boolean | All | yes |
+| statusbaranimation | Can be used when `hideStatusBar` is set to `true` and will select the animation used for hiding/showing the status bar. | 'fade'\|'slide'\|'none' | All | no |
+| overlaycolor | of a semi-transparent overlay to be displayed on top of the content view when drawer gets open. | color | All | yes |
+| rendernavigationview | his attribute is present in the standard implementation already and is one of the required params. | function | All | yes |
+| ondrawerclose | This function is called when the drawer is closed. | function | All | yes |
+| ondraweropen | This function is called when the drawer is opened. | function | All | yes |
+| ondrawerslide | his function is called as a drawer sliding open from touch events. | function | All | yes |
+| ondrawerstatechanged | This function is called when the status of the drawer changes. | function | All | yes |
+| children | Children is a component which is rendered by default and is wrapped by drawer. | component\| function | All | yes |
+
+### Swipeable
+
+Properties
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| friction | a number that specifies how much the visual interaction will be delayed compared to the gesture distance. | number | All | yes |
+| leftThreshold | distance from the left edge at which released panel will animate to the open state | number | All | yes |
+| rightThreshold | distance from the right edge at which released panel will animate to the open state | number | All | yes |
+| dragOffsetFromLeftEdge | distance that the panel must be dragged from the left edge to be considered a swipe. | number | All | yes |
+| dragOffsetFromRightEdge | distance that the panel must be dragged from the right edge to be considered a swipe. | number | All | yes |
+| overshootLeft | a boolean value indicating if the swipeable panel can be pulled further than the left actions panel's width. | boolean | All | yes |
+| overshootRight | a boolean value indicating if the swipeable panel can be pulled further than the right actions panel's width. I | boolean | All | yes |
+| overshootFriction | a number that specifies how much the visual interaction will be delayed compared to the gesture distance at overshoot. | number | All | yes |
+| onSwipeableOpen | method that is called when action panel gets open | function(direction: 'left' \| 'right', swipeable: Swipeable) | All | yes |
+| onSwipeableClose | method that is called when action panel is closed. | function(direction: 'left' \| 'right', swipeable: Swipeable) | All | yes |
+| onSwipeableWillOpen | Called when action panel starts animating on open (either right or left). | function((direction: 'left' \| 'right')) | All | yes |
+| onSwipeableWillClose | Called when action panel starts animating on close. | function((direction: 'left' \| 'right')) | All | yes |
+| renderLeftActions | This map describes the values to use as inputRange for extra interpolation: AnimatedValue: [startValue, endValue] | function(progressAnimatedValue: AnimatedInterpolation,
dragAnimatedValue: AnimatedInterpolation,
swipeable: Swipeable) | All | yes |
+| renderRightActions | method that is expected to return an action panel that is going to be revealed from the right side when user swipes left. | function(progressAnimatedValue: AnimatedInterpolation,
dragAnimatedValue: AnimatedInterpolation,
swipeable: Swipeable) | All | yes |
+| containerStyle | style object for the container (Animated.View), for example to override `overflow: 'hidden'`. | StyleProp | All | yes |
+| childrenContainerStyle | style object for the children container (Animated.View), for example to apply `flex: 1`. | StyleProp | All | yes |
+
+
+## Gesture handlers(legacy)
+
+> [!WARNING] Consider using the new [gestures API](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/gesture) instead. The old API is not actively supported and is not receiving the new features. Check out [RNGH 2.0 section in Introduction](https://docs.swmansion.com/react-native-gesture-handler/docs/#rngh-20) for more information.
+
+### Gesture handlers General Properties
+> [!TIP] The **Platform** column indicates the platform where the properties are supported in the original third-party library.
+
+> [!TIP] If the value of **HarmonyOS Support** is **yes**, it means that the HarmonyOS platform supports this property; **no** means the opposite; **partially** means some capabilities of this property are supported. The usage method is the same on different platforms and the effect is the same as that of iOS or Android.
+
+| NAME | Description | TYPE | Required | Platform | HarmonyOS Support |
+| ----------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------- | -------- | -------- | -------- |
+| enabled | Indicates whether the given handler should be analyzing stream of touch events or not. | boolean | no | All | yes |
+| hitSlop | This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture. | object | no | All | yes |
+| onGestureEvent | Takes a callback that is going to be triggered for each subsequent touch event while the handler is in an ACTIVE state. | callback | no | All | yes |
+| onHandlerStateChange | Takes a callback that is going to be triggered when state of the given handler changes. | callback | no | All | yes |
+
+### Gesture handlers common event data
+
+The following is the common event data for the `onGestureEvent` and `onHandlerStateChange` callbacks.
+> [!TIP] The **Platform** column indicates the platform where the properties are supported in the original third-party library.
+
+> [!TIP] If the value of **HarmonyOS Support** is **yes**, it means that the HarmonyOS platform supports this property; **no** means the opposite; **partially** means some capabilities of this property are supported. The usage method is the same on different platforms and the effect is the same as that of iOS or Android.
+
+| NAME | Description | TYPE | Platform | HarmonyOS Support |
+| ---------------- | --------------------------------------------------------------------------- | ------ | -------- | -------- |
+| state | Current state of the handler. | State | All | yes |
+| numberOfPointers | Represents the number of pointers (fingers) currently placed on the screen. | number | All | yes |
+
+### PanGestureHandler
+
+#### PanGestureHandler Properties
+> [!TIP] The **Platform** column indicates the platform where the properties are supported in the original third-party library.
+
+> [!TIP] If the value of **HarmonyOS Support** is **yes**, it means that the HarmonyOS platform supports this property; **no** means the opposite; **partially** means some capabilities of this property are supported. The usage method is the same on different platforms and the effect is the same as that of iOS or Android.
+
+| NAME | Description | TYPE | Required | Platform | HarmonyOS Support |
+| ------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------- | -------- | -------- | -------- |
+| minDist | Minimum distance the finger (or multiple finger) need to travel before the handler activates. | number | no | All | yes |
+| minPointers | A number of fingers that is required to be placed before handler can activate. | number | no | All | yes |
+| maxPointers | When the given number of fingers is placed on the screen and handler hasn't yet activated it will fail recognizing the gesture. | number | no | All | yes |
+| activeOffsetX | Range along X axis (in points) where fingers travels without activation of handler. | number | no | All | yes |
+| activeOffsetY | Range along Y axis (in points) where fingers travels without activation of handler. | number | no | All | yes |
+
+#### PanGestureHandler event data
+
+Please refer to the [common event data for the basic handler class](#gesture-handlers-通用事件数据). The following is the event data specific to the PanGestureHandler.
+
+`translationX`
+
+Translation of the pan gesture along X axis accumulated over the time of the gesture. The value is expressed in the point units.
+
+`translationY`
+
+Translation of the pan gesture along Y axis accumulated over the time of the gesture. The value is expressed in the point units.
+
+`velocityX`
+
+Velocity of the pan gesture along the X axis in the current moment. The value is expressed in point units per second.
+
+`velocityY`
+
+Velocity of the pan gesture along the Y axis in the current moment. The value is expressed in point units per second.
+
+`x`
+
+X coordinate of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler. Expressed in point units.
+
+`y`
+
+Y coordinate of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler. Expressed in point units.
+
+### TapGestureHandler
+
+#### TapGestureHandler Properties
+> [!TIP] The **Platform** column indicates the platform where the properties are supported in the original third-party library.
+
+> [!TIP] If the value of **HarmonyOS Support** is **yes**, it means that the HarmonyOS platform supports this property; **no** means the opposite; **partially** means some capabilities of this property are supported. The usage method is the same on different platforms and the effect is the same as that of iOS or Android.
+
+| NAME | Description | TYPE | Required | Platform | HarmonyOS Support |
+| ------------- | ---------------------------------------------------------------------------------------------------------------------------------- | ------ | -------- | -------- | -------- |
+| minPointers | Minimum number of pointers (fingers) required to be placed before the handler activates. | number | no | All | yes |
+| maxDurationMs | Maximum time, expressed in milliseconds, that defines how fast a finger must be released after a touch. | number | no | All | yes |
+| maxDelayMs | Maximum time, expressed in milliseconds, that can pass before the next tap — if many taps are required. | number | no | All | yes |
+| maxDeltaX | Maximum distance, expressed in points, that defines how far the finger is allowed to travel along the X axis during a tap gesture. | number | no | All | yes |
+| maxDeltaY | Maximum distance, expressed in points, that defines how far the finger is allowed to travel along the Y axis during a tap gesture. | number | no | All | yes |
+| maxDist | Maximum distance, expressed in points, that defines how far the finger is allowed to travel during a tap gesture. | number | no | All | yes |
+
+#### TapGestureHandler event data
+
+Please refer to the [common event data for the basic handler class](#gesture-handlers-通用事件数据). The following is the event data specific to the TapGestureHandler.
+
+`x`
+
+X coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler.
+
+`y`
+
+Y coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler.
+
+`absoluteX`
+
+X coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the window. It is recommended to use absoluteX instead of x in cases when the view attached to the handler can be transformed as an effect of the gesture.
+
+`absoluteY`
+
+Y coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the window. It is recommended to use absoluteY instead of y in cases when the view attached to the handler can be transformed as an effect of the gesture.
+
+## Known Issues
+
+## Others
+
+- [ ] statusbaranimation property is not supported due to the fact that Arkts bar only supports fade-in and fade-out animations, and the RN framework status bar animation is not supported. Issue: [issue#55](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler/issues/55)
+
+## License
+
+This project is licensed under [The MIT License (MIT)](https://github.com/react-native-oh-library/react-native-linear-gradient/blob/harmony/LICENSE).
diff --git a/doc/zh-cn.md b/doc/zh-cn.md
new file mode 100644
index 00000000..4f7cc673
--- /dev/null
+++ b/doc/zh-cn.md
@@ -0,0 +1,471 @@
+> 模板版本:v0.2.2
+
+
+
react-native-gesture-handler
+
+
+
+
+
+
+
+
+
+
+> [!TIP] [Github 地址](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler)
+
+## 安装与使用
+
+请到三方库的 Releases 发布地址查看配套的版本信息:[@react-native-oh-tpl/react-native-gesture-handler Releases](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler/releases) 。对于未发布到npm的旧版本,请参考[安装指南](/zh-cn/tgz-usage.md)安装tgz包。
+
+进入到工程目录并输入以下命令:
+
+
+
+#### **npm**
+
+```bash
+npm install @react-native-oh-tpl/react-native-gesture-handler
+```
+
+#### **yarn**
+
+```bash
+yarn add @react-native-oh-tpl/react-native-gesture-handler
+```
+
+
+
+下面的代码展示了这个库的基本使用场景:
+
+> [!WARNING] 使用时 import 的库名不变。
+
+```js
+import React, { Component } from "react";
+import { Animated, Dimensions } from "react-native";
+import {
+ GestureHandlerRootView,
+ PanGestureHandler,
+} from "react-native-gesture-handler";
+
+const { width } = Dimensions.get("screen");
+const circleRadius = 30;
+
+class Circle extends Component {
+ _touchX = new Animated.Value(width / 2 - circleRadius);
+
+ _onPanGestureEvent = Animated.event([{ nativeEvent: { x: this._touchX } }], {
+ useNativeDriver: true,
+ });
+
+ render() {
+ return (
+
+
+
+
+
+
+
+ );
+ }
+}
+
+export default function App() {
+ return ;
+}
+```
+
+## 使用Codegen
+
+本库未带rc.x的版本号是已经适配了 `Codegen` ,在使用前需要主动执行生成三方库桥接代码,详细请参考[ Codegen 使用文档](/zh-cn/codegen.md)。
+
+## Link
+
+目前 HarmonyOS 暂不支持 AutoLink,所以 Link 步骤需要手动配置。
+
+首先需要使用 DevEco Studio 打开项目里的 HarmonyOS 工程 `harmony`
+
+### 1.在工程根目录的 `oh-package.json5` 添加 overrides 字段
+
+```json
+{
+ ...
+ "overrides": {
+ "@rnoh/react-native-openharmony" : "./react_native_openharmony"
+ }
+}
+```
+
+### 2.引入原生端代码
+
+> [!TIP] 引入原生代码之前请确认IDE版本,5.0.3.810及其之后的版本需要在harmony工程中的hvigor-config.json5文件中新增如下配置以解决路径过长导致的编译报错问题
+> "properties":{
+ "ohos.nativeResolver":false
+}
+
+目前有两种方法:
+
+1. 通过 har 包引入(在 IDE 完善相关功能后该方法会被遗弃,目前首选此方法);
+2. 直接链接源码。
+
+方法一:通过 har 包引入(推荐)
+
+> [!TIP] har 包位于三方库安装路径的 `harmony` 文件夹下。
+
+打开 `entry/oh-package.json5`,添加以下依赖
+
+```json
+"dependencies": {
+ "@rnoh/react-native-openharmony": "file:../react_native_openharmony",
+
+ "@react-native-oh-tpl/react-native-gesture-handler": "file:../../node_modules/@react-native-oh-tpl/react-native-gesture-handler/harmony/gesture_handler.har"
+ }
+```
+
+点击右上角的 `sync` 按钮
+
+或者在终端执行:
+
+```bash
+cd entry
+ohpm install
+```
+
+方法二:直接链接源码
+
+> [!TIP] 如需使用直接链接源码,请参考[直接链接源码说明](/zh-cn/link-source-code.md)
+
+### 3.配置 CMakeLists 和引入 GestureHandlerPackage
+
+打开 `entry/src/main/cpp/CMakeLists.txt`,添加:
+
+```diff
+project(rnapp)
+cmake_minimum_required(VERSION 3.4.1)
+set(CMAKE_SKIP_BUILD_RPATH TRUE)
+set(RNOH_APP_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
+set(NODE_MODULES "${CMAKE_CURRENT_SOURCE_DIR}/../../../../../node_modules")
++ set(OH_MODULES "${CMAKE_CURRENT_SOURCE_DIR}/../../../oh_modules")
+set(RNOH_CPP_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../../../../../react-native-harmony/harmony/cpp")
+set(LOG_VERBOSITY_LEVEL 1)
+set(CMAKE_ASM_FLAGS "-Wno-error=unused-command-line-argument -Qunused-arguments")
+set(CMAKE_CXX_FLAGS "-fstack-protector-strong -Wl,-z,relro,-z,now,-z,noexecstack -s -fPIE -pie")
+set(WITH_HITRACE_SYSTRACE 1) # for other CMakeLists.txt files to use
+add_compile_definitions(WITH_HITRACE_SYSTRACE)
+
+add_subdirectory("${RNOH_CPP_DIR}" ./rn)
+
+# RNOH_BEGIN: manual_package_linking_1
+add_subdirectory("../../../../sample_package/src/main/cpp" ./sample-package)
++ add_subdirectory("${OH_MODULES}/@react-native-oh-tpl/react-native-gesture-handler/src/main/cpp" ./gesture-handler)
+# RNOH_END: manual_package_linking_1
+
+file(GLOB GENERATED_CPP_FILES "./generated/*.cpp")
+
+add_library(rnoh_app SHARED
+ ${GENERATED_CPP_FILES}
+ "./PackageProvider.cpp"
+ "${RNOH_CPP_DIR}/RNOHAppNapiBridge.cpp"
+)
+target_link_libraries(rnoh_app PUBLIC rnoh)
+
+# RNOH_BEGIN: manual_package_linking_2
+target_link_libraries(rnoh_app PUBLIC rnoh_sample_package)
++ target_link_libraries(rnoh_app PUBLIC rnoh_gesture_handler)
+# RNOH_END: manual_package_linking_2
+```
+
+打开 `entry/src/main/cpp/PackageProvider.cpp`,添加:
+
+```diff
+#include "RNOH/PackageProvider.h"
++ #include "generated/RNOHGeneratedPackage.h"
++ #include "GestureHandlerPackage.h"
+
+using namespace rnoh;
+
+std::vector> PackageProvider::getPackages(Package::Context ctx) {
+ return {
++ std::make_shared(ctx),
++ std::make_shared(ctx)
+ };
+}
+```
+
+### 4.在 ArkTs 侧引入 Gesture Handler Package
+
+打开 `entry/src/main/ets/RNPackagesFactory.ts`,添加:
+
+```diff
++ import GestureHandlerPackage from '@react-native-oh-tpl/react-native-gesture-handler';
+
+export function createRNPackages(ctx: RNPackageContext): RNPackage[] {
+ return [
+ new SamplePackage(ctx),
++ new GestureHandlerPackage(ctx),
+ ];
+}
+```
+
+### 5.运行
+
+点击右上角的 `sync` 按钮
+
+或者在终端执行:
+
+```bash
+cd entry
+ohpm install
+```
+
+然后编译、运行即可。
+
+## 约束与限制
+
+### 兼容性
+
+要使用此库,需要使用正确的 React-Native 和 RNOH 版本。另外,还需要使用配套的 DevEco Studio 和 手机 ROM。
+
+请到三方库相应的 Releases 发布地址查看 Release 配套的版本信息:[@react-native-oh-tpl/react-native-gesture-handler Releases](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler/releases)
+
+> [!TIP] [官方文档](https://docs.swmansion.com/react-native-gesture-handler/docs/)
+
+## Gestures
+
+### Gesture detector
+
+GestureDetector 是 Gesture Handler 库 2.x 版本的一个主要组件。
+
+#### Gesture detector 属性
+
+> [!TIP] "Platform"列表示该属性在原三方库上支持的平台。
+
+> [!TIP] "HarmonyOS Support"列为 yes 表示 HarmonyOS 平台支持该属性;no 则表示不支持;partially 表示部分支持。使用方法跨平台一致,效果对标 iOS 或 Android 的效果。
+
+| Name | Description | Type | Required | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- | -------- |
+| gesture | A gesture object containing the configuration and callbacks. | base gestures or any ComposedGesture | yes | All | yes |
+
+#### Gesture 的方法
+> [!TIP] "Platform"列表示该属性在原三方库上支持的平台。
+
+> [!TIP] "HarmonyOS Support"列为 yes 表示 HarmonyOS 平台支持该属性;no 则表示不支持;partially 表示部分支持。使用方法跨平台一致,效果对标 iOS 或 Android 的效果。
+
+| method | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| Gesture.Tap() | Creates a new instance of [TapGesture](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/tap-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Pan() | Creates a new instance of [PanGesture](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Rotation() | Creates a new instance of [`RotationGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/rotation-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.LongPress() | Creates a new instance of [`LongPressGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/long-press-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Manual() | Creates a new instance of [`ManualGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/manual-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Pinch() | Creates a new instance of [`PinchGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pinch-gesture) with its default config and no callbacks. | function() | All | yes |
+| Gesture.Fling() | Creates a new instance of [`FlingGesture`](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/fling-gesture) with its default config and no callbacks. | function() | All | yes |
+
+## Components
+
+### Touchables
+
+Gesture Handler 库提供了一种基于原生按钮的 React Native touchable 组件的实现,它不依赖于 React Native 的 JS responder system。这些组件的实现遵循相同的 API,旨在替代 React Native 中的 touchable 组件,HarmonyOS 已全面支持。
+
+- [Touchable Opacity](https://reactnative.dev/docs/touchableopacity)
+- [Touchable Without Feedback](https://reactnative.dev/docs/touchablewithoutfeedback)
+- [Touchable Highlight](https://reactnative.dev/docs/touchablehighlight)
+- [Touchable Native Feedback](https://reactnative.dev/docs/touchablenativefeedback)
+
+### Buttons
+
+BaseButton 属性
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| onActiveStateChange | that gets triggered when button changes from inactive to active and vice versa. | function | All | yes |
+| onPress | that gets triggered when the button gets pressed | function | All | yes |
+| onLongPress | that gets triggered when the button gets pressed for at least `delayLongPress` milliseconds. | function | All | yes |
+| exclusive | defines if more than one button could be pressed simultaneously. By default set `true`. | boolean | All | yes |
+| delayLongPress | defines the delay, in milliseconds, after which the `onLongPress` callback gets called. By default set to 600. | number | All | yes |
+
+ReactButton 属性
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| underlayColor | this is the background color that will be dimmed when button is in active state. | Color | All | yes |
+
+### Drawer Layout
+
+属性
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| drawerType | A gesture object | 'front'\|'back'\|'slide' | All | yes |
+| edgewidth | allows for defining how far from the edge of the content view the gesture should activate. | number | All | yes |
+| hideStatusBar | when set to `true` Drawer component will use [StatusBar](https://reactnative.dev/docs/statusbar.html) API to hide the OS status bar whenever the drawer is pulled or when its in an "open" state. | boolean | All | yes |
+| statusbaranimation | Can be used when `hideStatusBar` is set to `true` and will select the animation used for hiding/showing the status bar. | 'fade'\|'slide'\|'none' | All | no |
+| overlaycolor | of a semi-transparent overlay to be displayed on top of the content view when drawer gets open. | color | All | yes |
+| rendernavigationview | his attribute is present in the standard implementation already and is one of the required params. | function | All | yes |
+| ondrawerclose | This function is called when the drawer is closed. | function | All | yes |
+| ondraweropen | This function is called when the drawer is opened. | function | All | yes |
+| ondrawerslide | his function is called as a drawer sliding open from touch events. | function | All | yes |
+| ondrawerstatechanged | This function is called when the status of the drawer changes. | function | All | yes |
+| children | Children is a component which is rendered by default and is wrapped by drawer. | component\| function | All | yes |
+
+### Swipeable
+
+属性
+| Name | Description | Type | Platform | HarmonyOS Support |
+| ---------- | ------------------------------------------------------------------------------------------------ | ------------------------------------ | -------- | -------- |
+| friction | a number that specifies how much the visual interaction will be delayed compared to the gesture distance. | number | All | yes |
+| leftThreshold | distance from the left edge at which released panel will animate to the open state | number | All | yes |
+| rightThreshold | distance from the right edge at which released panel will animate to the open state | number | All | yes |
+| dragOffsetFromLeftEdge | distance that the panel must be dragged from the left edge to be considered a swipe. | number | All | yes |
+| dragOffsetFromRightEdge | distance that the panel must be dragged from the right edge to be considered a swipe. | number | All | yes |
+| overshootLeft | a boolean value indicating if the swipeable panel can be pulled further than the left actions panel's width. | boolean | All | yes |
+| overshootRight | a boolean value indicating if the swipeable panel can be pulled further than the right actions panel's width. I | boolean | All | yes |
+| overshootFriction | a number that specifies how much the visual interaction will be delayed compared to the gesture distance at overshoot. | number | All | yes |
+| onSwipeableOpen | method that is called when action panel gets open | function(direction: 'left' \| 'right', swipeable: Swipeable) | All | yes |
+| onSwipeableClose | method that is called when action panel is closed. | function(direction: 'left' \| 'right', swipeable: Swipeable) | All | yes |
+| onSwipeableWillOpen | Called when action panel starts animating on open (either right or left). | function((direction: 'left' \| 'right')) | All | yes |
+| onSwipeableWillClose | Called when action panel starts animating on close. | function((direction: 'left' \| 'right')) | All | yes |
+| renderLeftActions | This map describes the values to use as inputRange for extra interpolation: AnimatedValue: [startValue, endValue] | function(progressAnimatedValue: AnimatedInterpolation,
dragAnimatedValue: AnimatedInterpolation,
swipeable: Swipeable) | All | yes |
+| renderRightActions | method that is expected to return an action panel that is going to be revealed from the right side when user swipes left. | function(progressAnimatedValue: AnimatedInterpolation,
dragAnimatedValue: AnimatedInterpolation,
swipeable: Swipeable) | All | yes |
+| containerStyle | style object for the container (Animated.View), for example to override `overflow: 'hidden'`. | StyleProp | All | yes |
+| childrenContainerStyle | style object for the children container (Animated.View), for example to apply `flex: 1`. | StyleProp | All | yes |
+
+
+## Gesture handlers(legacy)
+
+> [!WARNING] Consider using the new [gestures API](https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/gesture) instead. The old API is not actively supported and is not receiving the new features. Check out [RNGH 2.0 section in Introduction](https://docs.swmansion.com/react-native-gesture-handler/docs/#rngh-20) for more information.
+
+### Gesture handlers 通用属性
+> [!TIP] "Platform"列表示该属性在原三方库上支持的平台。
+
+> [!TIP] "HarmonyOS Support"列为 yes 表示 HarmonyOS 平台支持该属性;no 则表示不支持;partially 表示部分支持。使用方法跨平台一致,效果对标 iOS 或 Android 的效果。
+
+| NAME | Description | TYPE | Required | Platform | HarmonyOS Support |
+| ----------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------- | -------- | -------- | -------- |
+| enabled | Indicates whether the given handler should be analyzing stream of touch events or not. | boolean | no | All | yes |
+| hitSlop | This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture. | object | no | All | yes |
+| onGestureEvent | Takes a callback that is going to be triggered for each subsequent touch event while the handler is in an ACTIVE state. | callback | no | All | yes |
+| onHandlerStateChange | Takes a callback that is going to be triggered when state of the given handler changes. | callback | no | All | yes |
+
+### Gesture handlers 通用事件数据
+
+以下是提供给 `onGestureEvent` 和 `onHandlerStateChange` 回调的通用事件数据:
+> [!TIP] "Platform"列表示该属性在原三方库上支持的平台。
+
+> [!TIP] "HarmonyOS Support"列为 yes 表示 HarmonyOS 平台支持该属性;no 则表示不支持;partially 表示部分支持。使用方法跨平台一致,效果对标 iOS 或 Android 的效果。
+
+| NAME | Description | TYPE | Platform | HarmonyOS Support |
+| ---------------- | --------------------------------------------------------------------------- | ------ | -------- | -------- |
+| state | Current state of the handler. | State | All | yes |
+| numberOfPointers | Represents the number of pointers (fingers) currently placed on the screen. | number | All | yes |
+
+### PanGestureHandler
+
+#### PanGestureHandler 属性
+> [!TIP] "Platform"列表示该属性在原三方库上支持的平台。
+
+> [!TIP] "HarmonyOS Support"列为 yes 表示 HarmonyOS 平台支持该属性;no 则表示不支持;partially 表示部分支持。使用方法跨平台一致,效果对标 iOS 或 Android 的效果。
+
+| NAME | Description | TYPE | Required | Platform | HarmonyOS Support |
+| ------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------- | -------- | -------- | -------- |
+| minDist | Minimum distance the finger (or multiple finger) need to travel before the handler activates. | number | no | All | yes |
+| minPointers | A number of fingers that is required to be placed before handler can activate. | number | no | All | yes |
+| maxPointers | When the given number of fingers is placed on the screen and handler hasn't yet activated it will fail recognizing the gesture. | number | no | All | yes |
+| activeOffsetX | Range along X axis (in points) where fingers travels without activation of handler. | number | no | All | yes |
+| activeOffsetY | Range along Y axis (in points) where fingers travels without activation of handler. | number | no | All | yes |
+
+#### PanGestureHandler 事件数据
+
+请到查看[基础 handler 类的通用事件数据](#gesture-handlers-通用事件数据)。以下是 PanGestureHandler 特有的事件数据。
+
+`translationX`
+
+Translation of the pan gesture along X axis accumulated over the time of the gesture. The value is expressed in the point units.
+
+`translationY`
+
+Translation of the pan gesture along Y axis accumulated over the time of the gesture. The value is expressed in the point units.
+
+`velocityX`
+
+Velocity of the pan gesture along the X axis in the current moment. The value is expressed in point units per second.
+
+`velocityY`
+
+Velocity of the pan gesture along the Y axis in the current moment. The value is expressed in point units per second.
+
+`x`
+
+X coordinate of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler. Expressed in point units.
+
+`y`
+
+Y coordinate of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler. Expressed in point units.
+
+### TapGestureHandler
+
+#### TapGestureHandler 属性
+> [!TIP] "Platform"列表示该属性在原三方库上支持的平台。
+
+> [!TIP] "HarmonyOS Support"列为 yes 表示 HarmonyOS 平台支持该属性;no 则表示不支持;partially 表示部分支持。使用方法跨平台一致,效果对标 iOS 或 Android 的效果。
+
+| NAME | Description | TYPE | Required | Platform | HarmonyOS Support |
+| ------------- | ---------------------------------------------------------------------------------------------------------------------------------- | ------ | -------- | -------- | -------- |
+| minPointers | Minimum number of pointers (fingers) required to be placed before the handler activates. | number | no | All | yes |
+| maxDurationMs | Maximum time, expressed in milliseconds, that defines how fast a finger must be released after a touch. | number | no | All | yes |
+| maxDelayMs | Maximum time, expressed in milliseconds, that can pass before the next tap — if many taps are required. | number | no | All | yes |
+| maxDeltaX | Maximum distance, expressed in points, that defines how far the finger is allowed to travel along the X axis during a tap gesture. | number | no | All | yes |
+| maxDeltaY | Maximum distance, expressed in points, that defines how far the finger is allowed to travel along the Y axis during a tap gesture. | number | no | All | yes |
+| maxDist | Maximum distance, expressed in points, that defines how far the finger is allowed to travel during a tap gesture. | number | no | All | yes |
+
+#### TapGestureHandler 事件数据
+
+请到查看[基础 handler 类的通用事件数据](#gesture-handlers-通用事件数据)。以下是 TapGestureHandler 特有的事件数据。
+
+`x`
+
+X coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler.
+
+`y`
+
+Y coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the view attached to the handler.
+
+`absoluteX`
+
+X coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the window. It is recommended to use absoluteX instead of x in cases when the view attached to the handler can be transformed as an effect of the gesture.
+
+`absoluteY`
+
+Y coordinate, expressed in points, of the current position of the pointer (finger or a leading pointer when there are multiple fingers placed) relative to the window. It is recommended to use absoluteY instead of y in cases when the view attached to the handler can be transformed as an effect of the gesture.
+
+## 遗留问题
+
+## 其他
+
+- [ ] statusbaranimation属性由于Arkts bar 只有淡出淡入动画和RN框架状态栏动画不支持,该功能暂不支持,问题: [issue#55](https://github.com/react-native-oh-library/react-native-harmony-gesture-handler/issues/55)
+
+## 开源协议
+
+本项目基于 [The MIT License (MIT)](https://github.com/react-native-oh-library/react-native-linear-gradient/blob/harmony/LICENSE) ,请自由地享受和参与开源。