diff --git a/docs/parameterData.json b/docs/parameterData.json
index 0bdd3fa6da..bee74cb5d6 100644
--- a/docs/parameterData.json
+++ b/docs/parameterData.json
@@ -243,13 +243,6 @@
[]
]
},
- "abs": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"mult": {
"overloads": [
[
@@ -296,13 +289,6 @@
]
]
},
- "ceil": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"ellipseMode": {
"overloads": [
[
@@ -311,6 +297,13 @@
[]
]
},
+ "abs": {
+ "overloads": [
+ [
+ "Number"
+ ]
+ ]
+ },
"nf": {
"overloads": [
[
@@ -421,7 +414,7 @@
[
"Number?",
"Number?",
- "P2D|WEBGL|P2DHDR?",
+ "P2D|WEBGL|P2DP3?",
"HTMLCanvasElement?"
],
[
@@ -447,15 +440,6 @@
]
]
},
- "constrain": {
- "overloads": [
- [
- "Number",
- "Number",
- "Number"
- ]
- ]
- },
"createImage": {
"overloads": [
[
@@ -464,13 +448,6 @@
]
]
},
- "acos": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"orbitControl": {
"overloads": [
[
@@ -493,6 +470,13 @@
]
]
},
+ "ceil": {
+ "overloads": [
+ [
+ "Number"
+ ]
+ ]
+ },
"ambientLight": {
"overloads": [
[
@@ -552,6 +536,13 @@
]
]
},
+ "acos": {
+ "overloads": [
+ [
+ "Number"
+ ]
+ ]
+ },
"endClip": {
"overloads": [
[]
@@ -597,36 +588,6 @@
[]
]
},
- "dist": {
- "overloads": [
- [
- "Number",
- "Number",
- "Number",
- "Number"
- ],
- [
- "Number",
- "Number",
- "Number",
- "Number",
- "Number",
- "Number"
- ]
- ]
- },
- "asin": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
- "millis": {
- "overloads": [
- []
- ]
- },
"instanceID": {
"overloads": [
[]
@@ -702,6 +663,15 @@
]
]
},
+ "mix": {
+ "overloads": [
+ [
+ "Number|p5.Vector",
+ "Number|p5.Vector",
+ "Number|Boolean"
+ ]
+ ]
+ },
"applyMatrix": {
"overloads": [
[
@@ -747,54 +717,34 @@
]
]
},
- "push": {
- "overloads": [
- []
- ]
- },
- "noise": {
+ "constrain": {
"overloads": [
[
"Number",
- "Number?",
- "Number?"
+ "Number",
+ "Number"
]
]
},
- "describeElement": {
+ "push": {
"overloads": [
- [
- "String",
- "String",
- "FALLBACK|LABEL?"
- ]
+ []
]
},
- "saveGif": {
+ "describeElement": {
"overloads": [
[
"String",
- "Number",
- "Object?"
+ "String",
+ "FALLBACK|LABEL?"
]
]
},
- "month": {
+ "millis": {
"overloads": [
[]
]
},
- "random": {
- "overloads": [
- [
- "Number?",
- "Number?"
- ],
- [
- "Array"
- ]
- ]
- },
"isLooping": {
"overloads": [
[]
@@ -816,6 +766,15 @@
]
]
},
+ "saveGif": {
+ "overloads": [
+ [
+ "String",
+ "Number",
+ "Object?"
+ ]
+ ]
+ },
"saveCanvas": {
"overloads": [
[
@@ -829,13 +788,6 @@
]
]
},
- "atan": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"resetMatrix": {
"overloads": [
[]
@@ -848,24 +800,37 @@
]
]
},
- "exp": {
+ "noise": {
"overloads": [
[
- "Number"
+ "Number",
+ "Number?",
+ "Number?"
]
]
},
- "second": {
+ "rectMode": {
+ "overloads": [
+ [
+ "CENTER|RADIUS|CORNER|CORNERS"
+ ],
+ []
+ ]
+ },
+ "month": {
"overloads": [
[]
]
},
- "rectMode": {
+ "random": {
"overloads": [
[
- "CENTER|RADIUS|CORNER|CORNERS"
+ "Number?",
+ "Number?"
],
- []
+ [
+ "Array"
+ ]
]
},
"loadJSON": {
@@ -904,26 +869,39 @@
]
]
},
- "cursor": {
+ "asin": {
"overloads": [
[
- "ARROW|CROSS|HAND|MOVE|TEXT|WAIT|String",
- "Number?",
- "Number?"
- ],
- []
+ "Number"
+ ]
]
},
- "year": {
+ "dist": {
"overloads": [
- []
+ [
+ "Number",
+ "Number",
+ "Number",
+ "Number"
+ ],
+ [
+ "Number",
+ "Number",
+ "Number",
+ "Number",
+ "Number",
+ "Number"
+ ]
]
},
- "floor": {
+ "cursor": {
"overloads": [
[
- "Number"
- ]
+ "ARROW|CROSS|HAND|MOVE|TEXT|WAIT|String",
+ "Number?",
+ "Number?"
+ ],
+ []
]
},
"str": {
@@ -933,6 +911,11 @@
]
]
},
+ "second": {
+ "overloads": [
+ []
+ ]
+ },
"buildGeometry": {
"overloads": [
[
@@ -961,6 +944,15 @@
]
]
},
+ "set": {
+ "overloads": [
+ [
+ "Number",
+ "Number",
+ "Number|Number[]|Object"
+ ]
+ ]
+ },
"loadModel": {
"overloads": [
[
@@ -982,14 +974,6 @@
]
]
},
- "randomGaussian": {
- "overloads": [
- [
- "Number?",
- "Number?"
- ]
- ]
- },
"redraw": {
"overloads": [
[
@@ -997,12 +981,9 @@
]
]
},
- "atan2": {
+ "year": {
"overloads": [
- [
- "Number",
- "Number"
- ]
+ []
]
},
"nfp": {
@@ -1048,11 +1029,27 @@
]
]
},
+ "randomGaussian": {
+ "overloads": [
+ [
+ "Number?",
+ "Number?"
+ ]
+ ]
+ },
"addElement": {
"overloads": [
[]
]
},
+ "clip": {
+ "overloads": [
+ [
+ "Function",
+ "Object?"
+ ]
+ ]
+ },
"color": {
"overloads": [
[
@@ -1076,32 +1073,14 @@
]
]
},
- "clip": {
+ "atan": {
"overloads": [
[
- "Function",
- "Object?"
+ "Number"
]
]
},
- "noiseDetail": {
- "overloads": [
- [
- "Number",
- "Number?"
- ]
- ]
- },
- "lerp": {
- "overloads": [
- [
- "Number",
- "Number",
- "Number"
- ]
- ]
- },
- "createGraphics": {
+ "createGraphics": {
"overloads": [
[
"Number",
@@ -1116,6 +1095,13 @@
]
]
},
+ "freeGeometry": {
+ "overloads": [
+ [
+ "p5.Geometry"
+ ]
+ ]
+ },
"frameRate": {
"overloads": [
[
@@ -1124,24 +1110,25 @@
[]
]
},
- "freeGeometry": {
+ "strokeCap": {
"overloads": [
[
- "p5.Geometry"
+ "ROUND|SQUARE|PROJECT"
]
]
},
- "cos": {
+ "exp": {
"overloads": [
[
"Number"
]
]
},
- "strokeCap": {
+ "noiseDetail": {
"overloads": [
[
- "ROUND|SQUARE|PROJECT"
+ "Number",
+ "Number?"
]
]
},
@@ -1207,13 +1194,6 @@
]
]
},
- "setMoveThreshold": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"bezierTangent": {
"overloads": [
[
@@ -1225,7 +1205,7 @@
]
]
},
- "noiseSeed": {
+ "setMoveThreshold": {
"overloads": [
[
"Number"
@@ -1249,13 +1229,6 @@
]
]
},
- "log": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"createP": {
"overloads": [
[
@@ -1272,6 +1245,14 @@
]
]
},
+ "atan2": {
+ "overloads": [
+ [
+ "Number",
+ "Number"
+ ]
+ ]
+ },
"nfs": {
"overloads": [
[
@@ -1298,18 +1279,18 @@
]
]
},
- "saveStl": {
+ "noiseSeed": {
"overloads": [
[
- "String?",
- "Object?"
+ "Number"
]
]
},
- "sin": {
+ "saveStl": {
"overloads": [
[
- "Number"
+ "String?",
+ "Object?"
]
]
},
@@ -1322,10 +1303,9 @@
]
]
},
- "mag": {
+ "floor": {
"overloads": [
[
- "Number",
"Number"
]
]
@@ -1356,13 +1336,6 @@
]
]
},
- "red": {
- "overloads": [
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- ]
- ]
- },
"strokeJoin": {
"overloads": [
[
@@ -1383,10 +1356,10 @@
]
]
},
- "tan": {
+ "red": {
"overloads": [
[
- "Number"
+ "p5.Color|Number[]|String"
]
]
},
@@ -1406,13 +1379,6 @@
]
]
},
- "degrees": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"rotateX": {
"overloads": [
[
@@ -1427,18 +1393,6 @@
]
]
},
- "map": {
- "overloads": [
- [
- "Number",
- "Number",
- "Number",
- "Number",
- "Number",
- "Boolean?"
- ]
- ]
- },
"createImg": {
"overloads": [
[
@@ -1461,7 +1415,7 @@
[]
]
},
- "radians": {
+ "cos": {
"overloads": [
[
"Number"
@@ -1547,10 +1501,12 @@
]
]
},
- "green": {
+ "lerp": {
"overloads": [
[
- "p5.Color|Number[]|String"
+ "Number",
+ "Number",
+ "Number"
]
]
},
@@ -1579,14 +1535,10 @@
]
]
},
- "max": {
+ "green": {
"overloads": [
[
- "Number",
- "Number"
- ],
- [
- "Number[]"
+ "p5.Color|Number[]|String"
]
]
},
@@ -1645,6 +1597,17 @@
]
]
},
+ "clear": {
+ "overloads": [
+ [
+ "Number?",
+ "Number?",
+ "Number?",
+ "Number?"
+ ],
+ []
+ ]
+ },
"setup": {
"overloads": [
[]
@@ -1662,17 +1625,6 @@
]
]
},
- "clear": {
- "overloads": [
- [
- "Number?",
- "Number?",
- "Number?",
- "Number?"
- ],
- []
- ]
- },
"char": {
"overloads": [
[
@@ -1759,6 +1711,13 @@
]
]
},
+ "sin": {
+ "overloads": [
+ [
+ "Number"
+ ]
+ ]
+ },
"loadXML": {
"overloads": [
[
@@ -1783,14 +1742,10 @@
]
]
},
- "min": {
+ "log": {
"overloads": [
[
- "Number",
"Number"
- ],
- [
- "Number[]"
]
]
},
@@ -1809,26 +1764,6 @@
]
]
},
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- ]
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- "blue": {
- "overloads": [
- [
- "p5.Color|Number[]|String"
- ]
- ]
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- "angleMode": {
- "overloads": [
- [
- "RADIANS|DEGREES"
- ],
- []
- ]
- },
"unchar": {
"overloads": [
[
@@ -1839,6 +1774,11 @@
]
]
},
+ "noDebugMode": {
+ "overloads": [
+ []
+ ]
+ },
"sphere": {
"overloads": [
[
@@ -1874,6 +1814,13 @@
]
]
},
+ "blue": {
+ "overloads": [
+ [
+ "p5.Color|Number[]|String"
+ ]
+ ]
+ },
"createSlider": {
"overloads": [
[
@@ -1884,33 +1831,31 @@
]
]
},
- "norm": {
+ "mag": {
"overloads": [
[
- "Number",
"Number",
"Number"
]
]
},
- "keyReleased": {
+ "tan": {
"overloads": [
[
- "KeyboardEvent?"
+ "Number"
]
]
},
- "rotateZ": {
+ "keyReleased": {
"overloads": [
[
- "Number"
+ "KeyboardEvent?"
]
]
},
- "pow": {
+ "rotateZ": {
"overloads": [
[
- "Number",
"Number"
]
]
@@ -1924,6 +1869,25 @@
]
]
},
+ "fullscreen": {
+ "overloads": [
+ [
+ "Boolean?"
+ ]
+ ]
+ },
+ "point": {
+ "overloads": [
+ [
+ "Number",
+ "Number",
+ "Number?"
+ ],
+ [
+ "p5.Vector"
+ ]
+ ]
+ },
"pointLight": {
"overloads": [
[
@@ -1952,32 +1916,6 @@
]
]
},
- "fullscreen": {
- "overloads": [
- [
- "Boolean?"
- ]
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- "point": {
- "overloads": [
- [
- "Number",
- "Number",
- "Number?"
- ],
- [
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- ]
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- "alpha": {
- "overloads": [
- [
- "p5.Color|Number[]|String"
- ]
- ]
- },
"createButton": {
"overloads": [
[
@@ -1993,28 +1931,25 @@
]
]
},
- "endShape": {
+ "alpha": {
"overloads": [
[
- "CLOSE?",
- "Integer?"
+ "p5.Color|Number[]|String"
]
]
},
- "set": {
+ "endShape": {
"overloads": [
[
- "Number",
- "Number",
- "Number|Number[]|Object"
+ "CLOSE?",
+ "Integer?"
]
]
},
- "round": {
+ "degrees": {
"overloads": [
[
- "Number",
- "Number?"
+ "Number"
]
]
},
@@ -2041,13 +1976,26 @@
]
]
},
- "imageLight": {
+ "map": {
"overloads": [
[
- "p5.Image"
+ "Number",
+ "Number",
+ "Number",
+ "Number",
+ "Number",
+ "Boolean?"
]
]
},
+ "pixelDensity": {
+ "overloads": [
+ [
+ "Number?"
+ ],
+ []
+ ]
+ },
"httpGet": {
"overloads": [
[
@@ -2063,12 +2011,11 @@
]
]
},
- "pixelDensity": {
+ "imageLight": {
"overloads": [
[
- "Number?"
- ],
- []
+ "p5.Image"
+ ]
]
},
"updatePixels": {
@@ -2082,7 +2029,12 @@
[]
]
},
- "sq": {
+ "displayDensity": {
+ "overloads": [
+ []
+ ]
+ },
+ "radians": {
"overloads": [
[
"Number"
@@ -2104,11 +2056,6 @@
]
]
},
- "displayDensity": {
- "overloads": [
- []
- ]
- },
"keyTyped": {
"overloads": [
[
@@ -2116,13 +2063,6 @@
]
]
},
- "hue": {
- "overloads": [
- [
- "p5.Color|Number[]|String"
- ]
- ]
- },
"cylinder": {
"overloads": [
[
@@ -2147,6 +2087,13 @@
]
]
},
+ "hue": {
+ "overloads": [
+ [
+ "p5.Color|Number[]|String"
+ ]
+ ]
+ },
"unhex": {
"overloads": [
[
@@ -2189,13 +2136,6 @@
]
]
},
- "sqrt": {
- "overloads": [
- [
- "Number"
- ]
- ]
- },
"httpPost": {
"overloads": [
[
@@ -2223,27 +2163,20 @@
[]
]
},
- "lights": {
- "overloads": [
- []
- ]
- },
- "fract": {
+ "max": {
"overloads": [
[
+ "Number",
"Number"
+ ],
+ [
+ "Number[]"
]
]
},
- "splineTangent": {
+ "lights": {
"overloads": [
- [
- "Number",
- "Number",
- "Number",
- "Number",
- "Number"
- ]
+ []
]
},
"getURLPath": {
@@ -2251,40 +2184,26 @@
[]
]
},
- "normal": {
+ "splineTangent": {
"overloads": [
[
- "p5.Vector"
- ],
- [
+ "Number",
+ "Number",
"Number",
"Number",
"Number"
]
]
},
- "image": {
+ "normal": {
"overloads": [
[
- "p5.Image|p5.Element|p5.Texture|p5.Framebuffer|p5.FramebufferTexture|p5.Renderer|p5.Graphics",
- "Number",
- "Number",
- "Number?",
- "Number?"
+ "p5.Vector"
],
[
- "p5.Image|p5.Element|p5.Texture|p5.Framebuffer|p5.FramebufferTexture",
- "Number",
"Number",
"Number",
- "Number",
- "Number",
- "Number",
- "Number?",
- "Number?",
- "CONTAIN|COVER?",
- "LEFT|RIGHT|CENTER?",
- "TOP|BOTTOM|CENTER?"
+ "Number"
]
]
},
@@ -2298,11 +2217,11 @@
"colorMode": {
"overloads": [
[
- "RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH",
+ "RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH",
"Number?"
],
[
- "RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH",
+ "RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH",
"Number",
"Number",
"Number",
@@ -2316,6 +2235,31 @@
[]
]
},
+ "image": {
+ "overloads": [
+ [
+ "p5.Image|p5.Element|p5.Texture|p5.Framebuffer|p5.FramebufferTexture|p5.Renderer|p5.Graphics",
+ "Number",
+ "Number",
+ "Number?",
+ "Number?"
+ ],
+ [
+ "p5.Image|p5.Element|p5.Texture|p5.Framebuffer|p5.FramebufferTexture",
+ "Number",
+ "Number",
+ "Number",
+ "Number",
+ "Number",
+ "Number",
+ "Number?",
+ "Number?",
+ "CONTAIN|COVER?",
+ "LEFT|RIGHT|CENTER?",
+ "TOP|BOTTOM|CENTER?"
+ ]
+ ]
+ },
"lightFalloff": {
"overloads": [
[
@@ -2325,24 +2269,24 @@
]
]
},
- "mouseMoved": {
+ "shader": {
"overloads": [
[
- "MouseEvent?"
+ "p5.Shader"
]
]
},
- "mouseDragged": {
+ "mouseMoved": {
"overloads": [
[
"MouseEvent?"
]
]
},
- "shader": {
+ "mouseDragged": {
"overloads": [
[
- "p5.Shader"
+ "MouseEvent?"
]
]
},
@@ -2360,6 +2304,14 @@
]
]
},
+ "angleMode": {
+ "overloads": [
+ [
+ "RADIANS|DEGREES"
+ ],
+ []
+ ]
+ },
"rect": {
"overloads": [
[
@@ -2389,6 +2341,17 @@
]
]
},
+ "min": {
+ "overloads": [
+ [
+ "Number",
+ "Number"
+ ],
+ [
+ "Number[]"
+ ]
+ ]
+ },
"httpDo": {
"overloads": [
[
@@ -2442,6 +2405,15 @@
]
]
},
+ "norm": {
+ "overloads": [
+ [
+ "Number",
+ "Number",
+ "Number"
+ ]
+ ]
+ },
"worldToScreen": {
"overloads": [
[
@@ -2472,6 +2444,15 @@
]
]
},
+ "screenToWorld": {
+ "overloads": [
+ [
+ "Number|p5.Vector",
+ "Number",
+ "Number?"
+ ]
+ ]
+ },
"createModel": {
"overloads": [
[
@@ -2494,12 +2475,10 @@
]
]
},
- "screenToWorld": {
+ "strokeShader": {
"overloads": [
[
- "Number|p5.Vector",
- "Number",
- "Number?"
+ "p5.Shader"
]
]
},
@@ -2510,10 +2489,11 @@
]
]
},
- "strokeShader": {
+ "pow": {
"overloads": [
[
- "p5.Shader"
+ "Number",
+ "Number"
]
]
},
@@ -2524,6 +2504,18 @@
]
]
},
+ "translate": {
+ "overloads": [
+ [
+ "Number",
+ "Number",
+ "Number?"
+ ],
+ [
+ "p5.Vector"
+ ]
+ ]
+ },
"tint": {
"overloads": [
[
@@ -2548,15 +2540,11 @@
[]
]
},
- "translate": {
- "overloads": [
- [
- "Number",
- "Number",
- "Number?"
- ],
+ "createWriter": {
+ "overloads": [
[
- "p5.Vector"
+ "String",
+ "String?"
]
]
},
@@ -2644,14 +2632,6 @@
]
]
},
- "createWriter": {
- "overloads": [
- [
- "String",
- "String?"
- ]
- ]
- },
"fill": {
"overloads": [
[
@@ -2676,11 +2656,6 @@
[]
]
},
- "noTint": {
- "overloads": [
- []
- ]
- },
"triangle": {
"overloads": [
[
@@ -2846,6 +2821,11 @@
[]
]
},
+ "noTint": {
+ "overloads": [
+ []
+ ]
+ },
"ellipsoid": {
"overloads": [
[
@@ -2857,6 +2837,14 @@
]
]
},
+ "round": {
+ "overloads": [
+ [
+ "Number",
+ "Number?"
+ ]
+ ]
+ },
"noFill": {
"overloads": [
[]
@@ -2867,17 +2855,17 @@
[]
]
},
- "lightness": {
+ "imageShader": {
"overloads": [
[
- "p5.Color|Number[]|String"
+ "p5.Shader"
]
]
},
- "imageShader": {
+ "lightness": {
"overloads": [
[
- "p5.Shader"
+ "p5.Color|Number[]|String"
]
]
},
@@ -2900,14 +2888,6 @@
[]
]
},
- "imageMode": {
- "overloads": [
- [
- "CORNER|CORNERS|CENTER"
- ],
- []
- ]
- },
"createRadio": {
"overloads": [
[
@@ -2919,6 +2899,13 @@
[]
]
},
+ "sq": {
+ "overloads": [
+ [
+ "Number"
+ ]
+ ]
+ },
"createVideo": {
"overloads": [
[
@@ -2927,6 +2914,14 @@
]
]
},
+ "imageMode": {
+ "overloads": [
+ [
+ "CORNER|CORNERS|CENTER"
+ ],
+ []
+ ]
+ },
"loadFont": {
"overloads": [
[
@@ -2978,6 +2973,13 @@
]
]
},
+ "sqrt": {
+ "overloads": [
+ [
+ "Number"
+ ]
+ ]
+ },
"close": {
"overloads": [
[]
@@ -3002,6 +3004,13 @@
]
]
},
+ "fract": {
+ "overloads": [
+ [
+ "Number"
+ ]
+ ]
+ },
"createCapture": {
"overloads": [
[
@@ -3060,6 +3069,11 @@
]
]
},
+ "baseMaterialShader": {
+ "overloads": [
+ []
+ ]
+ },
"doubleClicked": {
"overloads": [
[
@@ -3067,11 +3081,6 @@
]
]
},
- "baseMaterialShader": {
- "overloads": [
- []
- ]
- },
"baseFilterShader": {
"overloads": [
[]
@@ -3113,13 +3122,6 @@
]
]
},
- "mouseWheel": {
- "overloads": [
- [
- "WheelEvent?"
- ]
- ]
- },
"saveJSON": {
"overloads": [
[
@@ -3134,6 +3136,13 @@
[]
]
},
+ "mouseWheel": {
+ "overloads": [
+ [
+ "WheelEvent?"
+ ]
+ ]
+ },
"createFileInput": {
"overloads": [
[
@@ -3161,19 +3170,6 @@
[]
]
},
- "bezierOrder": {
- "overloads": [
- [
- "Number"
- ],
- []
- ]
- },
- "exitPointerLock": {
- "overloads": [
- []
- ]
- },
"saveStrings": {
"overloads": [
[
@@ -3184,6 +3180,11 @@
]
]
},
+ "exitPointerLock": {
+ "overloads": [
+ []
+ ]
+ },
"buildColorShader": {
"overloads": [
[
@@ -3230,6 +3231,14 @@
]
]
},
+ "bezierOrder": {
+ "overloads": [
+ [
+ "Number"
+ ],
+ []
+ ]
+ },
"blendMode": {
"overloads": [
[
@@ -3260,11 +3269,6 @@
]
]
},
- "baseComputeShader": {
- "overloads": [
- []
- ]
- },
"buildStrokeShader": {
"overloads": [
[
@@ -3277,30 +3281,9 @@
]
]
},
- "splineVertex": {
+ "baseComputeShader": {
"overloads": [
- [
- "Number",
- "Number"
- ],
- [
- "Number",
- "Number",
- "Number?"
- ],
- [
- "Number",
- "Number",
- "Number?",
- "Number?"
- ],
- [
- "Number",
- "Number",
- "Number",
- "Number?",
- "Number?"
- ]
+ []
]
},
"loadStrokeShader": {
@@ -3327,6 +3310,11 @@
[]
]
},
+ "resetShader": {
+ "overloads": [
+ []
+ ]
+ },
"buildComputeShader": {
"overloads": [
[
@@ -3334,11 +3322,6 @@
]
]
},
- "resetShader": {
- "overloads": [
- []
- ]
- },
"linePerspective": {
"overloads": [
[
@@ -3347,26 +3330,41 @@
[]
]
},
- "ortho": {
+ "splineVertex": {
"overloads": [
[
+ "Number",
+ "Number"
+ ],
+ [
+ "Number",
+ "Number",
+ "Number?"
+ ],
+ [
+ "Number",
+ "Number",
"Number?",
- "Number?",
- "Number?",
- "Number?",
+ "Number?"
+ ],
+ [
+ "Number",
+ "Number",
+ "Number",
"Number?",
"Number?"
]
]
},
- "splineProperty": {
+ "ortho": {
"overloads": [
[
- "String",
- null
- ],
- [
- "String"
+ "Number?",
+ "Number?",
+ "Number?",
+ "Number?",
+ "Number?",
+ "Number?"
]
]
},
@@ -3406,16 +3404,20 @@
]
]
},
- "splineProperties": {
+ "createCamera": {
"overloads": [
- [
- "Object"
- ]
+ []
]
},
- "createCamera": {
+ "splineProperty": {
"overloads": [
- []
+ [
+ "String",
+ null
+ ],
+ [
+ "String"
+ ]
]
},
"textureMode": {
@@ -3433,6 +3435,22 @@
]
]
},
+ "splineProperties": {
+ "overloads": [
+ [
+ "Object"
+ ]
+ ]
+ },
+ "textureWrap": {
+ "overloads": [
+ [
+ "CLAMP|REPEAT|MIRROR",
+ "CLAMP|REPEAT|MIRROR?"
+ ],
+ []
+ ]
+ },
"vertex": {
"overloads": [
[
@@ -3454,17 +3472,13 @@
]
]
},
- "beginContour": {
+ "normalMaterial": {
"overloads": [
[]
]
},
- "textureWrap": {
+ "beginContour": {
"overloads": [
- [
- "CLAMP|REPEAT|MIRROR",
- "CLAMP|REPEAT|MIRROR?"
- ],
[]
]
},
@@ -3475,11 +3489,6 @@
]
]
},
- "normalMaterial": {
- "overloads": [
- []
- ]
- },
"ambientMaterial": {
"overloads": [
[
@@ -4587,6 +4596,19 @@
"Number[]|Float32Array|Object[]"
]
]
+ },
+ "read": {
+ "overloads": [
+ []
+ ]
+ },
+ "set": {
+ "overloads": [
+ [
+ "Number",
+ "Number|Object"
+ ]
+ ]
}
},
"p5.Geometry": {
diff --git a/src/color/creating_reading.js b/src/color/creating_reading.js
index 340887294d..d6e8025351 100644
--- a/src/color/creating_reading.js
+++ b/src/color/creating_reading.js
@@ -13,11 +13,11 @@ import { Color } from './p5.Color';
*/
export const RGB = 'rgb';
/**
- * @typedef {'rgbhdr'} RGBHDR
- * @property {RGBHDR} RGBHDR
+ * @typedef {'rgbp3'} RGBP3
+ * @property {RGBP3} RGBP3
* @final
*/
-export const RGBHDR = 'rgbhdr';
+export const RGBP3 = 'rgbp3';
/**
* HSB (hue, saturation, brightness) is a type of color model.
* You can learn more about it at
@@ -73,7 +73,7 @@ export const RGBA = 'rgba';
function creatingReading(p5, fn){
fn.RGB = RGB;
- fn.RGBHDR = RGBHDR;
+ fn.RGBP3 = RGBP3;
fn.HSB = HSB;
fn.HSL = HSL;
fn.HWB = HWB;
@@ -90,7 +90,7 @@ function creatingReading(p5, fn){
p5.Renderer.states.colorMode = RGB;
p5.Renderer.states.colorMaxes = {
[RGB]: [255, 255, 255, 255],
- [RGBHDR]: [255, 255, 255, 255],
+ [RGBP3]: [255, 255, 255, 255],
[HSB]: [360, 100, 100, 1],
[HSL]: [360, 100, 100, 1],
[HWB]: [360, 100, 100, 1],
diff --git a/src/color/p5.Color.js b/src/color/p5.Color.js
index 29b5996fb3..fb4b62a4f8 100644
--- a/src/color/p5.Color.js
+++ b/src/color/p5.Color.js
@@ -4,7 +4,7 @@
* @for p5
*/
-import { RGB, RGBHDR, HSL, HSB, HWB, LAB, LCH, OKLAB, OKLCH } from './creating_reading';
+import { RGB, RGBP3, HSL, HSB, HWB, LAB, LCH, OKLAB, OKLCH } from './creating_reading';
import {
@@ -557,7 +557,7 @@ class Color {
const colorjsMax = Color.#colorjsMaxes[RGB][0];
const newval = map(new_red, max[0], max[1], colorjsMax[0], colorjsMax[1]);
- if(this.mode === RGB || this.mode === RGBHDR){
+ if(this.mode === RGB || this.mode === RGBP3){
this._color.coords[0] = newval;
}else{
// Will do an imprecise conversion to 'srgb', not recommended
@@ -609,7 +609,7 @@ class Color {
const colorjsMax = Color.#colorjsMaxes[RGB][1];
const newval = map(new_green, max[0], max[1], colorjsMax[0], colorjsMax[1]);
- if(this.mode === RGB || this.mode === RGBHDR){
+ if(this.mode === RGB || this.mode === RGBP3){
this._color.coords[1] = newval;
}else{
// Will do an imprecise conversion to 'srgb', not recommended
@@ -661,7 +661,7 @@ class Color {
const colorjsMax = Color.#colorjsMaxes[RGB][2];
const newval = map(new_blue, max[0], max[1], colorjsMax[0], colorjsMax[1]);
- if(this.mode === RGB || this.mode === RGBHDR){
+ if(this.mode === RGB || this.mode === RGBP3){
this._color.coords[2] = newval;
}else{
// Will do an imprecise conversion to 'srgb', not recommended
@@ -753,7 +753,7 @@ class Color {
max = [0, max];
}
- if(this.mode === RGB || this.mode === RGBHDR){
+ if(this.mode === RGB || this.mode === RGBP3){
const colorjsMax = Color.#colorjsMaxes[this.mode][0];
return map(
this._color.coords[0],
@@ -777,7 +777,7 @@ class Color {
max = [0, max];
}
- if(this.mode === RGB || this.mode === RGBHDR){
+ if(this.mode === RGB || this.mode === RGBP3){
const colorjsMax = Color.#colorjsMaxes[this.mode][1];
return map(
this._color.coords[1],
@@ -796,7 +796,7 @@ class Color {
max = [0, max];
}
- if(this.mode === RGB || this.mode === RGBHDR){
+ if(this.mode === RGB || this.mode === RGBP3){
const colorjsMax = Color.#colorjsMaxes[this.mode][2];
return map(
this._color.coords[2],
@@ -1022,7 +1022,7 @@ function color(p5, fn, lifecycles){
// Register color modes and initialize Color maxes to what p5 has set for itself
p5.Color.addColorMode(RGB, sRGB);
- p5.Color.addColorMode(RGBHDR, P3);
+ p5.Color.addColorMode(RGBP3, P3);
p5.Color.addColorMode(HSB, HSBSpace);
p5.Color.addColorMode(HSL, HSLSpace);
p5.Color.addColorMode(HWB, HWBSpace);
@@ -1068,19 +1068,19 @@ function color(p5, fn, lifecycles){
decorateGet('Red', {
[RGB]: 0,
- [RGBHDR]: 0
+ [RGBP3]: 0
});
decorateGet('Green', {
[RGB]: 1,
- [RGBHDR]: 1
+ [RGBP3]: 1
});
decorateGet('Blue', {
[RGB]: 2,
- [RGBHDR]: 2
+ [RGBP3]: 2
});
decorateGet('Alpha', {
[RGB]: 3,
- [RGBHDR]: 3,
+ [RGBP3]: 3,
[HSB]: 3,
[HSL]: 3,
[HWB]: 3,
diff --git a/src/color/setting.js b/src/color/setting.js
index 04ddb8372f..cf4310fed8 100644
--- a/src/color/setting.js
+++ b/src/color/setting.js
@@ -5,7 +5,7 @@
*/
import * as constants from '../core/constants';
-import { RGB, RGBHDR, HSL, HSB, HWB, LAB, LCH, OKLAB, OKLCH } from './creating_reading';
+import { RGB, RGBP3, HSL, HSB, HWB, LAB, LCH, OKLAB, OKLCH } from './creating_reading';
function setting(p5, fn){
/**
@@ -670,9 +670,9 @@ function setting(p5, fn){
*
* Some additional color modes that p5.js supports are:
*
- * `RGBHDR` - High Dynamic Range RGB defined within the Display P3 color space.
+ * `RGBP3` - High Dynamic Range RGB defined within the Display P3 color space.
* Colors are expressed with an extended dynamic range. To render these colors
- * accurately, you must use the HDR canvas.
+ * accurately, you must use the P3 canvas.
*
* `HWB` - Hue, Whiteness, Blackness.
* Similar to HSB and HSL, this mode uses a hue angle.
@@ -720,10 +720,10 @@ function setting(p5, fn){
* ranges are currently not handled, so results in those cases may be ambiguous.
*
* @method colorMode
- * @param {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} mode either RGB, HSB, HSL,
+ * @param {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} mode either RGB, HSB, HSL,
* or one of the extended modes described above.
* @param {Number} [max] range for all values.
- * @return {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
+ * @return {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
*
* @example
* function setup() {
@@ -1016,7 +1016,7 @@ function setting(p5, fn){
*/
/**
* @method colorMode
- * @param {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} mode
+ * @param {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} mode
* @param {Number} max1 range for the red or hue depending on the
* current color mode.
* @param {Number} max2 range for the green or saturation depending
@@ -1025,18 +1025,18 @@ function setting(p5, fn){
* depending on the current color mode.
* @param {Number} [maxA] range for the alpha.
*
- * @return {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
+ * @return {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
*/
/**
* @method colorMode
- * @return {RGB|HSB|HSL|RGBHDR|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
+ * @return {RGB|HSB|HSL|RGBP3|HWB|LAB|LCH|OKLAB|OKLCH} The current color mode.
*/
fn.colorMode = function(mode, max1, max2, max3, maxA) {
// p5._validateParameters('colorMode', arguments);
if (
[
RGB,
- RGBHDR,
+ RGBP3,
HSB,
HSL,
HWB,
diff --git a/src/core/constants.js b/src/core/constants.js
index 5e889f835c..ea4f3ee76a 100644
--- a/src/core/constants.js
+++ b/src/core/constants.js
@@ -27,18 +27,18 @@ export const VERSION = 'VERSION_WILL_BE_REPLACED_BY_BUILD';
export const P2D = 'p2d';
/**
- * A high-dynamic-range (HDR) variant of the default, two-dimensional renderer.
+ * An expanded color space (P3) variant of the default, two-dimensional renderer.
*
* When available, this mode can allow for extended color ranges and more
* dynamic color representation. Use it similarly to `P2D`:
- * `createCanvas(400, 400, P2DHDR)`.
+ * `createCanvas(400, 400, P2DP3)`.
*
- * @typedef {'p2d-hdr'} P2DHDR
- * @property {P2DHDR} P2DHDR
+ * @typedef {'p2d-p3'} P2DP3
+ * @property {P2DP3} P2DP3
* @final
*/
-export const P2DHDR = 'p2d-hdr';
+export const P2DP3 = 'p2d-p3';
/**
* One of the two render modes in p5.js, used for computationally intensive tasks like 3D rendering and shaders.
diff --git a/src/core/environment.js b/src/core/environment.js
index dcac93ad85..0a9001caa3 100644
--- a/src/core/environment.js
+++ b/src/core/environment.js
@@ -216,7 +216,7 @@ function environment(p5, fn, lifecycles){
* cursor, `x` and `y` set the location pointed to within the image. They are
* both 0 by default, so the cursor points to the image's top-left corner. `x`
* and `y` must be less than the image's width and height, respectively.
- *
+ *
* Calling `cursor()` without an argument returns the current cursor type as a string.
*
* @method cursor
@@ -494,7 +494,7 @@ function environment(p5, fn, lifecycles){
* - `WEBGL2` whose value is `'webgl2'`,
* - `WEBGL` whose value is `'webgl'`, or
* - `P2D` whose value is `'p2d'`. This is the default for 2D sketches.
- * - `P2DHDR` whose value is `'p2d-hdr'` (used for HDR 2D sketches, if available).
+ * - `P2DP3` whose value is `'p2d-p3'` (used for P3 2D sketches, if available).
*
* See setAttributes() for ways to set the
* WebGL version.
diff --git a/src/core/p5.Graphics.js b/src/core/p5.Graphics.js
index 736cd59ad0..26f5b2d87b 100644
--- a/src/core/p5.Graphics.js
+++ b/src/core/p5.Graphics.js
@@ -595,7 +595,7 @@ function graphics(p5, fn){
* @extends p5.Element
* @param {Number} w width width of the graphics buffer in pixels.
* @param {Number} h height height of the graphics buffer in pixels.
- * @param {(P2D|WEBGL|P2DHDR)} renderer the renderer to use, either P2D or WEBGL.
+ * @param {(P2D|WEBGL|P2DP3)} renderer the renderer to use, either P2D or WEBGL.
* @param {p5} [pInst] sketch instance.
* @param {HTMLCanvasElement} [canvas] existing `