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Copy pathNDSIconShlExt.cpp
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286 lines (240 loc) · 9.85 KB
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// NDSIconShlExt.cpp : Implementation of CNDSIconShlExt
#include "stdafx.h"
#include "resource.h"
#include "NDSFileIcons.h"
#include "NDSIconShlExt.h"
#include <stdio.h>
#include <tchar.h>
#include <shlwapi.h>
#pragma comment(lib, "shlwapi.lib")
// Banner da ROM (ver GBATEK, "DS Cartridge Icon/Title"):
// header+0x68 : offset do banner (0 = sem banner)
// banner+0x00 : versao (0x0001, 0x0002, 0x0003 ou 0x0103)
// banner+0x20 : bitmap 32x32 4bpp, 4x4 tiles de 8x8 (512 bytes)
// banner+0x220: paleta, 16 cores BGR555 (32 bytes); cor 0 = transparente
// banner v1 tem 0x840 bytes (as versoes seguintes sao maiores)
static const long BANNER_PTR_OFFSET = 0x68;
static const long BANNER_ICON_OFFSET = 0x20;
static const __int64 HEADER_SIZE = 0x200;
static const __int64 BANNER_V1_SIZE = 0x840;
static const int NDS_ICON_SIZE = 32;
static HICON createIcon ( const DWORD* pixels, int size );
/////////////////////////////////////////////////////////////////////////////
// CNDSIconShlExt
STDMETHODIMP CNDSIconShlExt::GetIconLocation (
UINT uFlags, LPTSTR szIconFile, UINT cchMax,
int* piIndex, UINT* pwFlags )
{
// Nao deixar lixo nos parametros de saida.
if ( NULL != szIconFile && cchMax > 0 )
szIconFile[0] = _T('\0');
if ( NULL != piIndex )
*piIndex = 0;
*pwFlags = 0;
// Le o arquivo uma vez so; o Extract usa o resultado guardado.
m_haveIcon = readNDSIcon ( m_pixels );
if ( m_haveIcon )
{
// Icone gerado por arquivo: sem nome/indice e sem cache.
*pwFlags = GIL_NOTFILENAME | GIL_DONTCACHE;
return S_OK;
}
// Nao e uma ROM valida (ou o ProgID e compartilhado com outra extensao):
// devolve o icone que o ProgID tinha antes do registro, para o shell
// extrair ele mesmo. Sem backup, S_FALSE = icone padrao.
if ( NULL != szIconFile && NULL != piIndex
&& getFallbackIcon ( szIconFile, cchMax, piIndex ) )
return S_OK;
return S_FALSE;
}
STDMETHODIMP CNDSIconShlExt::Extract (
LPCTSTR pszFile, UINT nIconIndex, HICON* phiconLarge, HICON* phiconSmall,
UINT nIconSize )
{
int largeSize = LOWORD(nIconSize), smallSize = HIWORD(nIconSize);
if ( NULL != phiconLarge ) *phiconLarge = NULL;
if ( NULL != phiconSmall ) *phiconSmall = NULL;
// Sem icone proprio (fallback ou erro): o shell extrai pela localizacao.
if ( !m_haveIcon )
return S_FALSE;
if ( 0 == largeSize ) largeSize = GetSystemMetrics ( SM_CXICON );
if ( 0 == smallSize ) smallSize = GetSystemMetrics ( SM_CXSMICON );
if ( NULL != phiconLarge )
{
*phiconLarge = createIcon ( m_pixels, largeSize );
if ( NULL == *phiconLarge )
return S_FALSE;
}
if ( NULL != phiconSmall )
*phiconSmall = createIcon ( m_pixels, smallSize );
return S_OK;
}
// Le um icone "arquivo,indice" valido (nao vazio e diferente de %1).
// So RRF_RT_REG_SZ: sem RRF_NOEXPAND, um REG_EXPAND_SZ ja volta expandido
// como REG_SZ (combinar com RRF_RT_REG_EXPAND_SZ exige RRF_NOEXPAND).
static bool readIconLocation ( HKEY root, LPCTSTR sub, LPCTSTR name, TCHAR* loc, DWORD cch )
{
DWORD cb = cch * sizeof(TCHAR);
loc[0] = 0;
return ERROR_SUCCESS == RegGetValue ( root, sub, name, RRF_RT_REG_SZ, NULL, loc, &cb )
&& 0 != loc[0] && 0 != lstrcmpi ( loc, _T("%1") );
}
// Icone original do ProgID associado a extensao do arquivo:
// 1. DefaultIcon\OldDefIcon, o backup gravado pelo registro;
// 2. sem backup (registro por usuario de um ProgID que so existe em HKLM:
// a copia do HKCU nao tem de onde copiar), o DefaultIcon do proprio
// HKLM, que continua la, apenas sombreado.
bool CNDSIconShlExt::getFallbackIcon ( LPTSTR szIconFile, UINT cchMax, int* piIndex )
{
LPCTSTR ext = PathFindExtension ( m_szFilename );
TCHAR loc[MAX_PATH];
bool found = false;
HKEY hk = NULL;
if ( SUCCEEDED ( AssocQueryKey ( ASSOCF_NONE, ASSOCKEY_CLASS, ext, NULL, &hk ) ) )
{
found = readIconLocation ( hk, _T("DefaultIcon"), _T("OldDefIcon"), loc, MAX_PATH );
RegCloseKey ( hk );
}
if ( !found )
{
TCHAR progId[MAX_PATH];
DWORD cch = MAX_PATH;
// "Unknown" (sem associacao) seria o icone generico de qualquer forma.
if ( SUCCEEDED ( AssocQueryString ( ASSOCF_NONE, ASSOCSTR_PROGID, ext, NULL,
progId, &cch ) )
&& 0 != lstrcmpi ( progId, _T("Unknown") )
&& 0 != lstrcmpi ( progId, ext ) )
{
TCHAR sub[MAX_PATH + 64];
_stprintf_s ( sub, _T("Software\\Classes\\%s\\DefaultIcon"), progId );
found = readIconLocation ( HKEY_LOCAL_MACHINE, sub, NULL, loc, MAX_PATH );
}
}
if ( !found )
return false;
// Muitos DefaultIcon sao REG_SZ com %SystemRoot% etc.
TCHAR expanded[MAX_PATH];
if ( 0 != ExpandEnvironmentStrings ( loc, expanded, MAX_PATH )
&& lstrlen ( expanded ) < MAX_PATH )
lstrcpyn ( loc, expanded, MAX_PATH );
*piIndex = PathParseIconLocation ( loc );
lstrcpyn ( szIconFile, loc, cchMax );
return 0 != szIconFile[0];
}
// Le o icone do banner da ROM e decodifica para 32x32 ARGB (top-down)
// em 'pixels'. Retorna false se o arquivo nao abrir ou nao for uma ROM com
// banner valido (protege contra arquivos de outro tipo que usem o mesmo
// ProgID).
bool CNDSIconShlExt::readNDSIcon ( DWORD* pixels )
{
FILE* fp = NULL;
UINT bannerOffset = 0;
WORD version = 0;
BYTE tiles[NDS_ICON_SIZE * NDS_ICON_SIZE / 2];
BYTE palette[32];
DWORD colors[16];
if ( 0 != _tfopen_s ( &fp, m_szFilename, _T("rb") ) || NULL == fp )
return false;
__int64 fileSize = -1;
if ( 0 == _fseeki64 ( fp, 0, SEEK_END ) )
fileSize = _ftelli64 ( fp );
bool ok = fileSize >= HEADER_SIZE
&& 0 == _fseeki64 ( fp, BANNER_PTR_OFFSET, SEEK_SET )
&& 1 == fread ( &bannerOffset, sizeof(bannerOffset), 1, fp )
&& (__int64) bannerOffset >= HEADER_SIZE
&& (__int64) bannerOffset + BANNER_V1_SIZE <= fileSize
&& 0 == _fseeki64 ( fp, bannerOffset, SEEK_SET )
&& 1 == fread ( &version, sizeof(version), 1, fp )
&& ( 0x0001 == version || 0x0002 == version
|| 0x0003 == version || 0x0103 == version )
&& 0 == _fseeki64 ( fp, (__int64) bannerOffset + BANNER_ICON_OFFSET, SEEK_SET )
&& sizeof(tiles) == fread ( tiles, 1, sizeof(tiles), fp )
&& sizeof(palette) == fread ( palette, 1, sizeof(palette), fp );
fclose ( fp );
if ( !ok )
return false;
// Paleta BGR555 -> ARGB. Expande 5 bits para 8 replicando os bits
// altos (31 -> 255). A cor 0 e transparente no DS.
for ( int i = 0; i < 16; i++ )
{
unsigned int c = palette[2*i] | (palette[2*i+1] << 8);
unsigned int r = c & 0x1f;
unsigned int g = (c >> 5) & 0x1f;
unsigned int b = (c >> 10) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 3) | (g >> 2);
b = (b << 3) | (b >> 2);
colors[i] = ( i == 0 ) ? 0 : (0xFF000000u | (r << 16) | (g << 8) | b);
}
// 4x4 tiles de 8x8, 32 bytes cada, linha a linha dentro do tile.
// Cada byte = 2 pixels: nibble baixo = esquerda, nibble alto = direita.
const BYTE* src = tiles;
for ( int tile = 0; tile < 16; tile++ )
{
int baseX = (tile % 4) * 8;
int baseY = (tile / 4) * 8;
for ( int y = baseY; y < baseY + 8; y++ )
{
for ( int x = baseX; x < baseX + 8; x += 2, src++ )
{
pixels[y * NDS_ICON_SIZE + x] = colors[*src & 0x0f];
pixels[y * NDS_ICON_SIZE + x + 1] = colors[*src >> 4];
}
}
}
return true;
}
// Cria um HICON size x size a partir do bitmap 32x32 ARGB, ampliando ou
// reduzindo por vizinho mais proximo (mantem o pixel art nitido).
static HICON createIcon ( const DWORD* pixels, int size )
{
if ( size <= 0 || size > 256 )
return NULL;
BITMAPV5HEADER bi = { 0 };
bi.bV5Size = sizeof(bi);
bi.bV5Width = size;
bi.bV5Height = -size; // top-down
bi.bV5Planes = 1;
bi.bV5BitCount = 32;
bi.bV5Compression = BI_BITFIELDS;
bi.bV5RedMask = 0x00FF0000;
bi.bV5GreenMask = 0x0000FF00;
bi.bV5BlueMask = 0x000000FF;
bi.bV5AlphaMask = 0xFF000000;
DWORD* bits = NULL;
HBITMAP color = CreateDIBSection ( NULL, (BITMAPINFO*) &bi, DIB_RGB_COLORS,
(void**) &bits, NULL, 0 );
if ( NULL == color )
return NULL;
for ( int y = 0; y < size; y++ )
{
const DWORD* row = pixels + (y * NDS_ICON_SIZE / size) * NDS_ICON_SIZE;
for ( int x = 0; x < size; x++ )
bits[y * size + x] = row[x * NDS_ICON_SIZE / size];
}
// Mascara AND coerente com o alfa: bit 1 = transparente. Com 32bpp o
// Windows usa o alfa, mas se o alfa for todo 0 (icone todo transparente)
// ele cai para a mascara, entao ela precisa estar certa. Linhas de
// bitmap monocromatico sao alinhadas em WORD.
// Maximo 256x256: 32 bytes por linha * 256 = 8 KB, cabe na pilha.
BYTE maskBits[((256 + 15) / 16) * 2 * 256];
int stride = ((size + 15) / 16) * 2;
ZeroMemory ( maskBits, stride * size );
for ( int y = 0; y < size; y++ )
for ( int x = 0; x < size; x++ )
if ( 0 == (bits[y * size + x] >> 24) )
maskBits[y * stride + x / 8] |= (BYTE) (0x80 >> (x % 8));
HBITMAP mask = CreateBitmap ( size, size, 1, 1, maskBits );
HICON hIcon = NULL;
if ( NULL != mask )
{
ICONINFO ii = { 0 };
ii.fIcon = TRUE;
ii.hbmColor = color;
ii.hbmMask = mask;
hIcon = CreateIconIndirect ( &ii );
DeleteObject ( mask );
}
DeleteObject ( color );
return hIcon;
}