### Describe the bug as in title, objects in other dimensions cause frame drop, related to #813 and maybe #3985 what i didnt expect is how much the model matters, take this as example: ```lua crun for i=1,5000 do object = createObject(4449, me.position) setElementDimension(object, 1) end ``` fps from 900 to 270, object radius `330.7` ```lua crun for i=1,5000 do object = createObject(1337, me.position) setElementDimension(object, 1) end ``` fps from 900 to 800, object radius `0.79` nothing is streamed in or rendered ### Steps to reproduce use the example above ### Version _No response_ ### Additional context 1337 model, fps in the corner https://github.com/user-attachments/assets/edf96637-ad6c-45cf-afa5-fb095ac0d66e 4449 model https://github.com/user-attachments/assets/8e8dafa6-9cd4-44d3-b3f6-832e444a73a2 ### Relevant log output ```shell ``` ### Security Policy - [x] I have read and understood the Security Policy and this issue is not security related.
Describe the bug
as in title, objects in other dimensions cause frame drop, related to #813 and maybe #3985
what i didnt expect is how much the model matters, take this as example:
fps from 900 to 270, object radius
330.7fps from 900 to 800, object radius
0.79nothing is streamed in or rendered
Steps to reproduce
use the example above
Version
No response
Additional context
1337 model, fps in the corner
1337.test.mp4
4449 model
4449.test.mp4
Relevant log output
Security Policy