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gregCore FrameworkAPI Reference

Version: 1.1.0 | Generated: 2026-06-28

Auto-generated from game_hooks.json and framework/greg_hooks.json. Do not edit manually — re-run the generator or push changes to the source JSON files.


Table of Contents

  1. Game Hooks (game_hooks.json)
  2. Greg Hooks (greg_hooks.json)

1. Game Hooks

These hooks describe patchable methods extracted from the game's IL2CPP assembly. They serve as the raw targets for Harmony Prefix/Postfix patches.

Audio

Class Method Return Parameters
Il2Cpp.AudioManager Awake Void ()
Il2Cpp.AudioManager FadeIn IEnumerator (AudioSource audioSource, Single FadeTime, Single finalVolume)
Il2Cpp.AudioManager FadeOut IEnumerator (AudioSource audioSource, Single FadeTime)
Il2Cpp.AudioManager FadeOut_FadeIn IEnumerator (AudioSource audioSource, Single FadeTime, Single finalVolume, AudioClip newAudioClip)
Il2Cpp.AudioManager SetEffectsVolume Void (Single _volume)
Il2Cpp.AudioManager SetMasterVolume Void (Single _volume)
Il2Cpp.AudioManager SetMusic Void (Int32 _clipUID)
Il2Cpp.AudioManager SetMusicVolume Void (Single _volume)
Il2Cpp.AudioManager SetRacksVolume Void (Single _volume)
Il2CppPolyStang.CarController HandleAudio Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController PlayLandingSound Void ()
Il2Cpp.FootSteps PlayRequestedStepSound Void (Int32 _clipArray)
Il2CppviperOSK.OSK_KeySounds PlaySound Void (Int32 k)
Il2CppviperOSK.OSK_Keyboard ClickSound Void (Int32 keytypecode)
Il2Cpp.Rack UpdateAudioVolume Void ()
Il2Cpp.SettingsVolume EffectVolume Void (Single volume)
Il2Cpp.SettingsVolume MasterVolume Void (Single volume)
Il2Cpp.SettingsVolume MusicVolume Void (Single volume)
Il2Cpp.SettingsVolume RacksVolume Void (Single volume)
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter PlayStepSound Void ()

Character

Class Method Return Parameters
Il2Cpp.AICharacterControl AgentReachTarget Boolean ()
Il2Cpp.AICharacterControl AnimSit Void (Boolean active)
Il2Cpp.AICharacterControl GotoNextPoint Void (Il2CppReferenceArray1 _waypoints)`
Il2Cpp.AICharacterControl OnCreated Void (UMAData umadata)
Il2Cpp.AICharacterControl OnDisable Void ()
Il2Cpp.AICharacterControl OnEnable Void ()
Il2Cpp.AICharacterControl SetStopLoopingDestinationPoints Void ()
Il2Cpp.AICharacterControl SetTarget Void (Vector3 target)
Il2Cpp.AICharacterControl Start IEnumerator ()
Il2Cpp.AICharacterControl StartingAnimation Void ()
Il2Cpp.AICharacterControl Update Void ()
Il2Cpp.AICharacterControl moveBack Void (Vector3 direction)
Il2Cpp.AICharacterExpressions MouthShape_A Void (Single t)
Il2Cpp.AICharacterExpressions MouthShape_BPM Void (Single t)
Il2Cpp.AICharacterExpressions MouthShape_CDG Void (Single t)
Il2Cpp.AICharacterExpressions MouthShape_FV Void (Single t)
Il2Cpp.AICharacterExpressions MouthShape_O Void (Single t)
Il2Cpp.AICharacterExpressions MouthShape_U Void (Single t)
Il2Cpp.AICharacterExpressions MouthShape_none Void (Single t)
Il2Cpp.AICharacterExpressions OnCreated Void (UMAData umadata)
Il2Cpp.AICharacterExpressions Start Void ()
Il2Cpp.AICharacterExpressions Talk Void (String sentence)
Il2Cpp.AICharacterExpressions Talking IEnumerator (List1 _syllables)`
Il2Cpp.CablePositions RemoveLastPosition Transform (Int32 cableId)
Il2Cpp.CablePositions RemovePosition Void (Int32 cableId)
Il2CppTMPro.Examples.CameraController GetPlayerInput Void ()
Il2CppPolyStang.CarController Move Void ()
Il2Cpp.CheckIfTouchingWall PerformOverlapCheck Void ()
Il2Cpp.Firewall RemoveRule Void (Int32 portIndex, Int32 vlanId)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController Crouch Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController GetInput Void (Single& speed)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController GetMouseLook MouseLook ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController HandleZoom Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController OnControllerColliderHit Void (ControllerColliderHit hit)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController ProgressStepCycle Void (Single speed)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController ResetCameraPosition Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController RotateView Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController Start Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController StopCrouching Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController Update Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController UpdateCameraPosition Void (Single speed)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController UpdateNormalFov Void (Single fov)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_0 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_1 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_2 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_3 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_4 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_5 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_6 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController _Start_b__57_7 Void (CallbackContext ctx)
Il2Cpp.InputManager LockedCursorForPlayerMovement Void ()
Il2Cpp.MainGameManager Awake Void ()
Il2Cpp.MainGameManager CloseAnyCanvas Void (Boolean isCustomerChoice)
Il2Cpp.MainGameManager GetFreeSubnet String (Single appRequirements)
Il2Cpp.MainGameManager GetFreeVlanId Int32 ()
Il2Cpp.MainGameManager InitializeVlanPool Void ()
Il2Cpp.MainGameManager IsSubnetValid Boolean (String subnet)
Il2Cpp.MainGameManager OpenAnyCanvas Void ()
Il2Cpp.MainGameManager RemoveUsedSubnet Void (String subnet)
Il2Cpp.MainGameManager RemoveUsedVlanId Void (Int32 vlanId)
Il2Cpp.MainGameManager ReturnSubnet Void (String subnet)
Il2Cpp.MainGameManager ReturnVlanId Void (Int32 vlanId)
Il2Cpp.MainGameManager ShuffleAvailableSubnets Void ()
Il2Cpp.MainGameManager Start Void ()
Il2Cpp.MainGameManager _Awake_b__67_0 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.MouseLook LookRotation Void (Transform character, Transform camera, Quaternion externalRotation, Transform ladderTrigger)
UnityStandardAssets.Characters.FirstPerson.MouseLook MouseLookOnDisable Void ()
Il2CppviperOSK.OSK_AccentConsole RemoveConsole Void ()
Il2CppviperOSK.OSK_GamepadHelper JoystickInput Vector2 ()
Il2CppviperOSK.OSK_Keyboard DpadMove Void (Vector2 dir)
Il2CppviperOSK.OSK_Keyboard GamepadInput_Cancel Void ()
Il2CppviperOSK.OSK_Keyboard GamepadInput_Horizontal Void (Single f)
Il2CppviperOSK.OSK_Keyboard GamepadInput_Vertical Void (Single f)
Il2CppviperOSK.OSK_UI_InputReceiver TMPInputFieldReActivate Void ()
Il2CppviperOSK.OSK_UI_Keyboard DpadMove Void (Vector2 dir)
Il2Cpp.Player TurnOnCharacterControllerDelayed IEnumerator ()
Il2Cpp.PlayerManager LockedCursorForPlayerMovement Void ()
Il2Cpp.PlayerManager PlayerStopMovement Void ()
UnityStandardAssets.Characters.FirstPerson.RayLookAt HandleLookAtRay Void (Transform character)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope IsPointsMoved Boolean ()
Il2Cpp.Router RemoveRoute Void (Int32 sourceVlanId)
Il2Cpp.SFPModule RemoveFromPort Void ()
Il2Cpp.SettingsControls LookSensitivity Void (Single fl)
Il2Cpp.SettingsGraphics MoveToMonitorCoroutine IEnumerator (DisplayInfo targetDisplay)
Il2Cpp.ShopCartItem OnRemoveClicked Void ()
Il2CppTMPro.Examples.SkewTextExample CopyAnimationCurve AnimationCurve (AnimationCurve curve)
Il2Cpp.StaticUIElements RemoveCustomKeyHint Void ()
Il2Cpp.StaticUIElements ShowInputNumpadtOverlay Void (String title, Action1 onConfirmed, GameObject selectOnClose)`
Il2Cpp.TerrainDetector ConvertToSplatMapCoordinate Vector3 (Vector3 worldPosition)
Il2Cpp.TerrainDetector SetCurrentTerrain Void (Terrain _terrain)
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter Awake Void ()
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter HandleGroundedMovement Void (Boolean crouch, Boolean jump)
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter Move Void (Vector3 move, Boolean crouch, Boolean jump, Boolean onlyturn, Boolean backward)
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter OnAnimationEventFootStep Void ()
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter OnAnimatorMove Void ()
Il2Cpp.UsableObject MoveBetweenPositions Void (Vector3 _position, Vector3 _rotation)
Il2Cpp.UsableObject MoveToHand Void ()
Il2Cpp.UsableObject MoveToStorage Void (Transform _pos, Int32 _positionIndex, Int32 _storageUid)
Il2Cpp.UsableObject RemoveRigidbody Void ()
Il2CppTMPro.Examples.WarpTextExample CopyAnimationCurve AnimationCurve (AnimationCurve curve)
Il2Cpp.WaypointInitializationSystem CleanUpSystem Void ()
Il2Cpp.WaypointInitializationSystem CollectPortPosition Void (String switchID, Vector3 position, Dictionary2 switchToPos, Dictionary2 prefixToPos)
Il2Cpp.WaypointInitializationSystem GetEvaluationCooldown Single ()
Il2Cpp.WaypointInitializationSystem OnCreate Void ()
Il2Cpp.WaypointInitializationSystem OnCreateForCompiler Void ()
Il2Cpp.WaypointInitializationSystem OnUpdate Void ()
Il2Cpp.WaypointInitializationSystem SetEvaluationCooldown Void (Single seconds)
Il2Cpp.WaypointInitializationSystem __AssignQueries Void (SystemState& state)
Il2Cpp._PrivateImplementationDetails_ ComputeStringHash UInt32 (String s)
Il2CppviperTools.viperInput GetControllerNames Il2CppStringArray ()
Il2CppviperTools.viperInput GetPlayerJoystickInput Vector2 (Int32 p)
Il2CppviperTools.viperInput NumControllers Int32 ()

CustomImport

Class Method Return Parameters
Il2Cpp.ModLoader Awake Void ()
Il2Cpp.ModLoader CreateMaterial Material (String folderPath, String textureFile)
Il2Cpp.ModLoader GetModPrefab GameObject (Int32 modID)
Il2Cpp.ModLoader GetModPrefabByFolder GameObject (String folderName)
Il2Cpp.ModLoader Start Void ()
Il2Cpp.ObjImporter ImportOBJ Mesh (String filePath)
Il2Cpp.ObjImporter ParseFloat Single (String s)
Il2Cpp.ObjImporter ProcessFaceVertex Int32 (String faceVertex, List1 positions, List1 uvs, List1 normals, List1 outVerts, List1 outUVs, List1 outNorms, Dictionary2 cache)`

DevTools

Class Method Return Parameters
Il2Cpp.GODMOD Awake Void ()
Il2Cpp.GODMOD GODMOD_delayed IEnumerator ()
Il2Cpp.GODMOD OnDisable Void ()
Il2Cpp.GODMOD OnEnable Void ()
Il2Cpp.GODMOD StartGodMod Void ()
Il2Cpp.RackMount CheatInsertRack Void (GameObject go, Int32 type)

Economy

Class Method Return Parameters
Il2Cpp.BalanceSheet AddExpenseRow Void (String label, Single amount)
Il2Cpp.BalanceSheet AddHeaderRow Void ()
Il2Cpp.BalanceSheet AddRow Void (String name, Single revenue, Single penalties, Single total, Sprite logo)
Il2Cpp.BalanceSheet AddSectionTitle Void (String title)
Il2Cpp.BalanceSheet AddTotalRow Void (Single revenue, Single penalties, Single total)
Il2Cpp.BalanceSheet Awake Void ()
Il2Cpp.BalanceSheet ClearRows Void ()
Il2Cpp.BalanceSheet CountFailingApps Int32 (CustomerBase cb)
Il2Cpp.BalanceSheet FillInBalanceSheet Void ()
Il2Cpp.BalanceSheet GetLatestSnapshot MonthlySnapshot ()
Il2Cpp.BalanceSheet GetOrCreateRecord CustomerRecord (CustomerItem item)
Il2Cpp.BalanceSheet InstantiateRow BalanceSheetRow ()
Il2Cpp.BalanceSheet RegisterRepairExpense Void (Single amount)
Il2Cpp.BalanceSheet RegisterSalary Void (Int32 monthlySalary)
Il2Cpp.BalanceSheet RegisterShopExpense Void (Single amount)
Il2Cpp.BalanceSheet RestoreRecord CustomerRecord (CustomerRecordSaveData recData)
Il2Cpp.BalanceSheet Start Void ()
Il2Cpp.BalanceSheet TrackFinances IEnumerator ()
Il2Cpp.BalanceSheetRow SetAsExpenseRow Void (String label, Single amount)
Il2Cpp.BalanceSheetRow SetAsHeader Void ()
Il2Cpp.BalanceSheetRow SetAsSectionTitle Void (String title)
Il2Cpp.BalanceSheetRow SetAsTotalRow Void (Single revenue, Single penalties, Single total)
Il2Cpp.BalanceSheetRow SetData Void (String customerName, String revenue, String penalties, String total, Sprite customerLogo)
Il2Cpp.CableSpinner ApplyColor Void (Color color, String rgbString)
Il2Cpp.ComputerShop ApplyColorToSpawnedItem Void (Int32 uid, Color color, ObjectInHand itemType)
Il2Cpp.ComputerShop Awake Void ()
Il2Cpp.ComputerShop ButtonBalanceSheetScreen Void ()
Il2Cpp.ComputerShop ButtonBuyShopItem Void (Int32 itemID, Int32 price, ObjectInHand itemType, String displayName, Boolean isCustomColor)
Il2Cpp.ComputerShop ButtonCheckOut Void ()
Il2Cpp.ComputerShop ButtonShopScreen Void ()
Il2Cpp.ComputerShop BuyAnotherItem Void (Int32 itemID, Int32 price, ObjectInHand itemType, ShopCartItem cartItem)
Il2Cpp.ComputerShop BuyNewItem Void (Int32 itemID, Int32 price, ObjectInHand itemType, String displayName)
Il2Cpp.ComputerShop CleanUpShop Void ()
Il2Cpp.ComputerShop CloseShop Void ()
Il2Cpp.ComputerShop GetPrefabForItem GameObject (Int32 itemID, ObjectInHand itemType)
Il2Cpp.ComputerShop UpdateCartTotal Void ()
Il2Cpp.ComputerShop _Awake_b__36_0 Void (CallbackContext ctx)
Il2Cpp.CustomerBase AddAppPerformance Void (Int32 appID, Single speed)
Il2Cpp.CustomerBase AppText String (Int32 lastUsedApp)
Il2Cpp.CustomerBase AppText String (Int32 appID, String subnet)
Il2Cpp.CustomerBase AreAllAppRequirementsMet Boolean ()
Il2Cpp.CustomerBase Awake Void ()
Il2Cpp.CustomerBase CheckIfAppRequirementsAreMet IEnumerator ()
Il2Cpp.CustomerBase DelayedAppDoorOpening IEnumerator (Int32 appID)
Il2Cpp.CustomerBase GetAppIDForIP Int32 (String ip)
Il2Cpp.CustomerBase GetAppsSpeedRequirements Il2CppStructArray1` ()
Il2Cpp.CustomerBase GetEffectiveMoneySpeed Single ()
Il2Cpp.CustomerBase GetSubnetsPerApp Dictionary2` ()
Il2Cpp.CustomerBase GetTotalAppSpeed Single ()
Il2Cpp.CustomerBase GetVlanIdsPerApp Dictionary2` ()
Il2Cpp.CustomerBase ResetAllAppSpeeds Void ()
Il2Cpp.CustomerBase SetUpApp Void (Int32 appID, Int32 difficulty, CustomerBaseSaveData saveData)
Il2Cpp.CustomerBase SetUpBase Void (CustomerItem customerItem, CustomerBaseSaveData saveData)
Il2Cpp.CustomerBase Start Void ()
Il2Cpp.CustomerBase UpdateCustomerServerCountAndSpeed Void (Int32 count, Single speed)
Il2Cpp.CustomerBase UpdateMoney IEnumerator ()
Il2Cpp.CustomerBase UpdateSpeedOnCustomerBaseApp Void (Int32 appID, Single speed)
Il2Cpp.CustomerBaseDoor Awake Void ()
Il2Cpp.CustomerBaseDoor OpenDoor Void ()
Il2Cpp.CustomerBaseDoor OpenDoorAndSetupBase Void (CustomerItem customerItem)
Il2Cpp.CustomerCard SetCustomer Void (CustomerItem _customerItem)
Il2Cpp.CustomerColor GetColorForCustomerId Color (Int32 customerId)
Il2Cpp.CustomerColor GetColorForCustomerIdFloat4 float4 (Int32 customerId)
Il2Cpp.GetValueFromPlayerPrefs Start Void ()
Il2Cpp.HRSystem ButtonCancelBuying Void ()
Il2Cpp.MainGameManager ButtonBuyWall Void ()
Il2Cpp.MainGameManager ButtonCancelBuyWall Void ()
Il2Cpp.MainGameManager ButtonCancelCustomerChoice Void ()
Il2Cpp.MainGameManager ButtonCustomerChosen Void (Int32 _cardID)
Il2Cpp.MainGameManager CreateFallbackCustomer CustomerItem (CustomerItem original, Int32 customerBaseID)
Il2Cpp.MainGameManager GetAppLogo Sprite (Int32 customerID, Int32 appID)
Il2Cpp.MainGameManager GetCustomerItemByID CustomerItem (Int32 customerID)
Il2Cpp.MainGameManager GetCustomerLogo Sprite (Int32 customerID)
Il2Cpp.MainGameManager GetCustomerTotalRequirement Single (CustomerItem customer)
Il2Cpp.MainGameManager GetSfpBoxPrefab GameObject (Int32 prefabID)
Il2Cpp.MainGameManager IsCustomerSuitableForBase Boolean (CustomerItem customer, Int32 customerBaseID)
Il2Cpp.MainGameManager OnApplicationQuit Void ()
Il2Cpp.MainGameManager ShowBuyWallCanvas Void (Wall wall)
Il2Cpp.MainGameManager ShowCustomerCardsCanvas Void (CustomerBaseDoor _door)
Il2Cpp.MainGameManager ShuffleAvailableCustomers Void ()
Il2Cpp.MainGameManager _ShuffleAvailableCustomers_b__79_0 Boolean (Int32 index)
Il2Cpp.MainGameManager _ShuffleAvailableCustomers_b__79_1 Int32 (Int32 index)
Il2Cpp.ModLoader CreateShopButton Void (Int32 modID, ShopItemConfig config, Sprite icon)
Il2Cpp.ModLoader CreateShopTemplate GameObject (ShopItemConfig config, Mesh mesh, Material material, String folderName)
Il2Cpp.ModShopItem ButtonBuyItem Void ()
Il2Cpp.ModShopItem Initialize Void (Int32 modID, ShopItemConfig config, Sprite icon)
Il2Cpp.MusicPlayer Awake Void ()
Il2Cpp.MusicPlayer PlayRandomSong Void ()
Il2Cpp.MusicPlayer Update Void ()
Il2Cpp.NetworkMap GetAllCustomerBases IEnumerable1` ()
Il2Cpp.NetworkMap GetCustomerBase CustomerBase (Int32 customerId)
Il2Cpp.NetworkMap RegisterCustomerBase Void (CustomerBase customerBase)
Il2Cpp.NetworkMap UpdateCustomerServerCountAndSpeed Void (Int32 customerId, Int32 serverCount, Single speed)
Il2Cpp.NetworkMap UpdateDeviceCustomerID Void (String deviceName, Int32 customerID)
Il2Cpp.NetworkSwitch AppendEolTime Void (StringBuilder builder, Int32 eolSeconds)
Il2CppviperOSK.OSK_Keyboard RemapPhysicalKeyboard Void ()
Il2CppviperOSK.OSK_UI_Keyboard RemapPhysicalKeyboard Void ()
Il2Cpp.Objectives CreateAppObjective Int32 (Int32 customerID, Int32 appID, Int32 time, Int32 requiredIOPS)
Il2Cpp.Player CheckFallsThroughMap Void ()
Il2Cpp.Player DropAllItems Void ()
Il2Cpp.Player Start Void ()
Il2Cpp.Player UpdateCoin Boolean (Single _coinChhangeAmount, Boolean withoutSound)
Il2Cpp.Player UpdateReputation Void (Single amount)
Il2Cpp.Player UpdateXP Boolean (Single amount)
Il2Cpp.Player WarpPlayer Void (Vector3 _position, Quaternion _rotation)
Il2Cpp.PlayerHit OnEnable Void ()
Il2Cpp.PlayerManager Awake Void ()
Il2Cpp.PlayerManager DefaultActionEffect Void (Vector3 _position, Single _time)
Il2Cpp.PlayerManager GainIOPSEffect Void ()
Il2Cpp.PlayerManager Start Void ()
Il2Cpp.PlayerManager WaitForActionToFinish IEnumerator (Vector3 _position, Single _time)
Il2Cpp.RackMount ApplyMaterialToLODs Void (GameObject rackGO, Material mat)
Il2Cpp.Router ApplyRouteToCustomerBases Void (SubnetRoute route)
Il2Cpp.Router ReapplyAllRoutes Void ()
Il2Cpp.Router WithdrawRouteFromCustomerBases Void (SubnetRoute route)
Il2Cpp.Server AppendEolTime Void (StringBuilder builder, Int32 eolSeconds)
Il2Cpp.Server ButtonClickChangeCustomer Void (Boolean forward)
Il2Cpp.Server GetCustomerID Int32 ()
Il2Cpp.Server GetNextCustomerID Int32 (Int32 currentCustomerID, Boolean forward)
Il2Cpp.Server UpdateAppID Void (Int32 _appID)
Il2Cpp.Server UpdateCustomer Void (Int32 newCustomerID)
Il2Cpp.SettingsGraphics SetExposure Void (Single exposure)
Il2Cpp.ShopCartItem Initialize Void (ComputerShop shop, String itemName, Int32 itemID, Int32 price, ObjectInHand itemType, Int32 firstSpawnUID, Nullable1 customColor)`
Il2Cpp.ShopCartItem OnAddClicked Void ()
Il2Cpp.ShopCartItem UpdateDisplay Void ()
Il2Cpp.ShopItem Awake Void ()
Il2Cpp.ShopItem ButtonBuyItem Void ()
Il2Cpp.ShopItem BuyItem Void ()
Il2Cpp.ShopItem Start Void ()
Il2Cpp.ShopItem TryUnlock Void ()
Il2Cpp.ShopItem UpdateVisualState Void ()
Il2Cpp.StaticUIElements UpdateCoinsAndPrestige_TopLeft IEnumerator ()
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter ApplyExtraTurnRotation Void ()
Il2Cpp.WaypointInitializationSystem DoesCableServeMultipleCustomers Boolean (Int32 cableId)
Il2Cpp.WaypointInitializationSystem GetCustomerRoutes Dictionary2` ()
Il2Cpp.WaypointInitializationSystem GetCustomersUsingCable HashSet1` (CableInfo cable)
Il2Cpp.WaypointInitializationSystem UpdateServerCustomerID Void (String serverID, Int32 customerID)

Facility

Class Method Return Parameters
Il2Cpp.CheckIfTouchingWall Awake Void ()
Il2Cpp.CheckIfTouchingWall DelayedOverlapCheck IEnumerator ()
Il2Cpp.CheckIfTouchingWall SetRenderersEnabled Void (Boolean isEnabled)
Il2Cpp.CheckIfTouchingWall Start Void ()
Il2Cpp.Firewall AddRule Void (Int32 portIndex, Int32 vlanId, String ipCidr, Boolean allow)
Il2Cpp.Firewall InsertedInRack Void (SwitchSaveData saveData)
Il2Cpp.Firewall IsTrafficAllowed Boolean (Int32 portIndex, Int32 vlanId, String ip)
Il2Cpp.MainGameManager GetFirewallPrefab GameObject (Int32 firewallType)
Il2Cpp.NetworkMap GetAllFirewalls IEnumerable1` ()
Il2Cpp.Technician SendToContainer IEnumerator ()
Il2Cpp.Wall Awake Void ()
Il2Cpp.Wall OpenWall Void ()

Hardware

Class Method Return Parameters
Il2Cpp.AssetManagement ButtonCancelSendingTechnician Void ()
Il2Cpp.AssetManagement ButtonConfirmSendingTechnician Void ()
Il2Cpp.AssetManagement ButtonFilterBroken Void ()
Il2Cpp.AssetManagement ButtonFilterServers Void ()
Il2Cpp.AssetManagement ButtonFilterSwitches Void ()
Il2Cpp.AssetManagement GetItemCount Int32 ()
Il2Cpp.AssetManagement OnAutoRepairDropdownChanged Void (Int32 index)
Il2Cpp.AssetManagement OnEnable Void ()
Il2Cpp.AssetManagement PopulateAutoRepairDropdown Void ()
Il2Cpp.AssetManagement SendTechnician Void (NetworkSwitch networkSwitch, Server server)
Il2Cpp.AssetManagement SetCell Void (ICell cell, Int32 index)
Il2Cpp.AssetManagement UpdateTechnicianInformation Void ()
Il2Cpp.AssetManagementDeviceLine ButtonSendTechnician Void ()
Il2Cpp.AssetManagementDeviceLine SetupLine Void (AssetManagementDeviceLineData data, Int32 index)
Il2Cpp.CommandCenter AutoRepairRoutine IEnumerator ()
Il2Cpp.CommandCenter SetAutoRepairMode Void (Int32 mode)
Il2Cpp.MainGameManager GetServerPrefab GameObject (Int32 serverType)
Il2Cpp.MainGameManager GetSwitchPrefab GameObject (Int32 switchType)
Il2Cpp.MainGameManager ReturnServerNameFromType String (Int32 type)
Il2Cpp.MainGameManager ReturnSwitchNameFromType String (Int32 type)
Il2Cpp.NetworkMap AddBrokenServer Void (Server server)
Il2Cpp.NetworkMap AddBrokenSwitch Void (NetworkSwitch networkSwitch)
Il2Cpp.NetworkMap GetAllBrokenServers IEnumerable1` ()
Il2Cpp.NetworkMap GetAllBrokenSwitches IEnumerable1` ()
Il2Cpp.NetworkMap GetAllServers IEnumerable1` ()
Il2Cpp.NetworkMap GetServer Server (String serverId)
Il2Cpp.NetworkMap GetSwitchById NetworkSwitch (String switchId)
Il2Cpp.NetworkMap RegisterServer Void (Server server)
Il2Cpp.NetworkMap RegisterSwitch Void (NetworkSwitch networkSwitch)
Il2Cpp.NetworkMap RemoveBrokenServer Void (String serverId)
Il2Cpp.NetworkMap RemoveBrokenSwitch Void (String switchId)
Il2Cpp.NetworkSwitch GenerateUniqueSwitchId String ()
Il2Cpp.NetworkSwitch ItIsBroken Void ()
Il2Cpp.NetworkSwitch PatchStaleSwitchId Void (CableEndpoint& endpoint)
Il2Cpp.NetworkSwitch PowerButton Void (Boolean forceState)
Il2Cpp.NetworkSwitch SetPowerLightMaterial Void (Material material)
Il2Cpp.NetworkSwitch SwitchInsertedInRack Void (SwitchSaveData switchSaveData)
Il2Cpp.NetworkSwitch _SwitchInsertedInRack_b__26_0 Boolean (NetworkSwitch s)
Il2Cpp.NetworkSwitchConfiguration ButtonPower Void ()
Il2Cpp.Rack Awake Void ()
Il2Cpp.Rack IsPositionAvailable Boolean (Int32 index, Int32 sizeInU)
Il2Cpp.Rack MarkPositionAsUnused Void (Int32 index, Int32 sizeInU)
Il2Cpp.Rack MarkPositionAsUsed Void (Int32 index, Int32 sizeInU)
Il2Cpp.Rack Start Void ()
Il2Cpp.Rack UnmountRack IEnumerator ()
Il2Cpp.RackAudioCuller Awake Void ()
Il2Cpp.RackAudioCuller CullLoop IEnumerator ()
Il2Cpp.RackAudioCuller Register Void (Rack rack)
Il2Cpp.RackAudioCuller Start Void ()
Il2Cpp.RackAudioCuller Unregister Void (Rack rack)
Il2Cpp.RackDoor Awake Void ()
Il2Cpp.RackMount Awake Void ()
Il2Cpp.RackMount InstallRack IEnumerator (Boolean cheat, Int32 type)
Il2Cpp.RackMount InstantiateRack GameObject (InteractObjectData saveData)
Il2Cpp.RackPosition Awake Void ()
Il2Cpp.RackPosition InsertItemInRack IEnumerator ()
Il2Cpp.RackPosition IsAllowedItem Boolean (Boolean checkAvailability)
Il2Cpp.RackPosition SetUsed Void (Boolean used)
Il2Cpp.Router ButtonShowNRouterSwitchConfig Void ()
Il2Cpp.SFPBox Awake Void ()
Il2Cpp.SFPBox GetFreeSpaceInTheBox Int32 ()
Il2Cpp.SFPBox ParentTheObjectWithDelay IEnumerator (Transform uo, Int32 index)
Il2Cpp.SFPModule Awake Void ()
Il2Cpp.SFPModule SlideIntoPort IEnumerator (Transform port)
Il2Cpp.Server GenerateUniqueServerId String ()
Il2Cpp.Server ItIsBroken Void ()
Il2Cpp.Server PowerButton Void (Boolean forceState)
Il2Cpp.Server ServerInsertedInRack Void (ServerSaveData serverSaveData)
Il2Cpp.Server SetPowerLightMaterial Void (Material material)
Il2Cpp.Server UpdateServerScreenUI Void ()
Il2Cpp.Server _ServerInsertedInRack_b__39_0 Boolean (Server s)
Il2Cpp.SetIP Awake Void ()
Il2Cpp.SetIP CidrToSubnetMask Void (Int32 cidr, Int32& m1, Int32& m2, Int32& m3, Int32& m4)
Il2Cpp.SetIP ClickNumber Void (String number)
Il2Cpp.SetIP CloseCanvas Void ()
Il2Cpp.SetIP GetMaskFromCidr String (Int32 cidr)
Il2Cpp.SetIP IncrementOctets Void (Int32& o1, Int32& o2, Int32& o3, Int32& o4)
Il2Cpp.SetIP PowerButton Void ()
Il2Cpp.SetIP ShowCanvas Void (Server _server)
Il2Cpp.SetIP Update Void ()
Il2Cpp.SetIP _Awake_b__11_0 Void (CallbackContext ctx)
Il2Cpp.Technician Awake Void ()
Il2Cpp.Technician GettingNewServer IEnumerator ()
Il2Cpp.Technician ReplacingServer IEnumerator ()
Il2Cpp.Technician RotateTowardsGoal Void (Vector3 goal)
Il2Cpp.Technician SetHandIKWeight IEnumerator (Single targetWeight, Single duration)
Il2Cpp.Technician Start Void ()
Il2Cpp.Technician ThrowingOutServer IEnumerator ()
Il2Cpp.Technician Update Void ()
Il2Cpp.TechnicianManager AddTechnician Void (Technician technician)
Il2Cpp.TechnicianManager Awake Void ()
Il2Cpp.TechnicianManager FireTechnician Void (Int32 technicianID)
Il2Cpp.TechnicianManager SendTechnician Void (NetworkSwitch networkSwitch, Server server)
Il2Cpp.WaypointInitializationSystem GetReferencedSwitchIds HashSet1` (NetworkSaveData networkData)
Il2Cpp.WaypointInitializationSystem GetServerProcessingSpeed Single (String serverName)

Ignored

Class Method Return Parameters
Il2Cpp.ObjectPrivateAbstractSealedInVo0 Initialize Void ()
Il2CppTMPro.Examples.SkewTextExample Awake Void ()
Il2CppTMPro.Examples.SkewTextExample Start Void ()
Il2CppTMPro.Examples.WarpTextExample Awake Void ()
Il2CppTMPro.Examples.WarpTextExample Start Void ()

Input

Class Method Return Parameters
Il2Cpp.ActionKeyHint CustomKey Void (InputAction action, String _customText)
Il2Cpp.ActionKeyHint GetBindingInfo Void ()
Il2Cpp.ActionKeyHint OnDisable Void ()
Il2Cpp.ActionKeyHint OnEnable Void ()
Il2Cpp.ActionKeyHint OnValidate Void ()
Il2CppviperOSK.I_OSK_Key GetKeyCode OSK_KeyCode ()
Il2CppviperOSK.I_OSK_Key GetKeyName String ()
Il2CppviperOSK.I_OSK_Key GetKeyTransform Transform ()
Il2CppviperOSK.I_OSK_Key KeyType OSK_KEY_TYPES ()
Il2CppviperOSK.I_OSK_Key OnKeyDepress Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.I_OSK_Key OnKeyPress Void (String keyDevice, OSK_Receiver inputfield)
Il2Cpp.InputManager Awake Void ()
Il2Cpp.InputManager DoRebind Void (InputAction actionToRebind, Int32 bindingIndex, TextMeshProUGUI statusText, Boolean allCompositeParts, Boolean excludeMouse)
Il2Cpp.InputManager ForceMousePositionToCenterOfGameWindow Void ()
Il2Cpp.InputManager GetBindingName String (String actionName, Int32 bindingIndex)
Il2Cpp.InputManager ResetBinding Void (String actionName, Int32 bindingIndex)
Il2Cpp.InputManager StartRebind Void (String actionName, Int32 bindingIndex, TextMeshProUGUI statusText, Boolean excludeMouse)
Il2Cpp.InputManager _Awake_b__14_0 Void (CallbackContext ctx)
Il2Cpp.KeyHint SetInactiveAll Void ()
Il2Cpp.KeyHint ShowKeyboadMelee Void ()
Il2Cpp.LeanTweenUIElement OnWaitForPressKey Void ()
Il2CppviperOSK.OSK_Key GetKeyCode OSK_KeyCode ()
Il2CppviperOSK.OSK_Key GetKeyName String ()
Il2CppviperOSK.OSK_Key GetKeyTransform Transform ()
Il2CppviperOSK.OSK_Key KeyFont Void (TMP_FontAsset keyfont)
Il2CppviperOSK.OSK_Key KeyType OSK_KEY_TYPES ()
Il2CppviperOSK.OSK_Key OnKeyDepress Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.OSK_Key OnKeyPress Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.OSK_Key OnMouseDown Void ()
Il2CppviperOSK.OSK_Key OnMouseUp Void ()
Il2CppviperOSK.OSK_KeyTypeMeta KeyType OSK_KEY_TYPES (OSK_KeyCode key)
Il2CppviperOSK.OSK_Keyboard GetKeyCode KeyCode (String c)
Il2CppviperOSK.OSK_Keyboard HasKey Boolean (OSK_KeyCode k)
Il2CppviperOSK.OSK_Keyboard KeyBackspace Void (OSK_Receiver receiver)
Il2CppviperOSK.OSK_Keyboard KeyCall Void (OSK_KeyCode k, OSK_Receiver receiver)
Il2CppviperOSK.OSK_Keyboard KeyCallBase Void (OSK_KeyCode k, OSK_Receiver receiver)
Il2CppviperOSK.OSK_Keyboard KeyDelete Void (OSK_Receiver receiver)
Il2CppviperOSK.OSK_Keyboard KeyShift Void ()
Il2CppviperOSK.OSK_Keyboard OnPhysicalKeyStroke Void (Char c)
Il2CppviperOSK.OSK_Keyboard ReHighlightKey IEnumerator ()
Il2CppviperOSK.OSK_Keyboard ResizeKeyToFit Void (Vector2 scrSize)
Il2CppviperOSK.OSK_Keymap GenKeyMapDict Dictionary2` ()
Il2CppviperOSK.OSK_Keymap GenKeyMapStr String ()
Il2CppviperOSK.OSK_Keymap GetCorrectedKey String (String key)
Il2CppviperOSK.OSK_MiniKeyboard SetBaseKey Void (GameObject base_key)
Il2CppviperOSK.OSK_Receiver OnMouseDown Void ()
Il2CppviperOSK.OSK_Receiver OnMouseUp Void ()
Il2CppviperOSK.OSK_UI_Key GetKeyCode OSK_KeyCode ()
Il2CppviperOSK.OSK_UI_Key GetKeyName String ()
Il2CppviperOSK.OSK_UI_Key GetKeyTransform Transform ()
Il2CppviperOSK.OSK_UI_Key KeyFont Void (TMP_FontAsset keyfont)
Il2CppviperOSK.OSK_UI_Key KeyType OSK_KEY_TYPES ()
Il2CppviperOSK.OSK_UI_Key OnKeyDepress Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.OSK_UI_Key OnKeyPress Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.OSK_UI_Keyboard HasKey Boolean (OSK_KeyCode k)
Il2CppviperOSK.OSK_UI_Keyboard KeyCall Void (OSK_KeyCode k, OSK_Receiver receiver)
Il2CppviperOSK.OSK_UI_Keyboard KeyCallBase Void (OSK_KeyCode k, OSK_Receiver receiver)
Il2CppviperOSK.OSK_UI_Keyboard ResizeKeyToFit Void (Vector2 scrSize)
Il2Cpp.SettingsControls InvertY Void ()
Il2Cpp.StaticUIElements CreateCustomKeyHint GameObject (InputAction action, Int32 textUID, Transform parent, Boolean isPermanent)
Il2CppviperTools.viperInput AnyPhysicalKey Boolean ()
Il2CppviperTools.viperInput ConvertKeyCodeToKey Key (KeyCode k)
Il2CppviperTools.viperInput ConvertToLegacyAxis String (AXIS_INPUT axis)
Il2CppviperTools.viperInput Fire1 Boolean ()
Il2CppviperTools.viperInput GetAllAxis Single ()
Il2CppviperTools.viperInput GetAxis Single (AXIS_INPUT axis)
Il2CppviperTools.viperInput GetPhysicalKey String ()
Il2CppviperTools.viperInput IsLetterAZ Boolean (KeyCode k)
Il2CppviperTools.viperInput KeyDown Boolean (KeyCode k)
Il2CppviperTools.viperInput KeyPress Boolean (KeyCode k)
Il2CppviperTools.viperInput KeyUp Boolean (KeyCode k)
Il2CppviperTools.viperInput RegisterKeyStrokeCallback Void (Action1 action, Boolean enable)`
Il2CppviperTools.viperInput ResetAllAxis Void ()
Il2CppviperTools.viperInput Start Void ()

Interaction

Class Method Return Parameters
Il2Cpp.CableLink IsAllowedToDoSecondAction Boolean ()
Il2Cpp.CableLink LabelActionOnClick Void ()
Il2Cpp.CableLink OnHoverOver Void ()
Il2Cpp.CableLink SecondActionOnClick Void ()
Il2Cpp.ComputerShop OnHoverOver Void ()
Il2Cpp.CustomerBaseDoor OnHoverOver Void ()
Il2Cpp.Dumpster OnHoverOver Void ()
Il2Cpp.GateLever OnHoverOver Void ()
Il2Cpp.Interact Awake Void ()
Il2Cpp.Interact IsAllowedToDoSecondAction Boolean ()
Il2Cpp.Interact LabelActionOnClick Void ()
Il2Cpp.Interact OnHoverOver Void ()
Il2Cpp.Interact SecondActionOnClick Void ()
Il2Cpp.Interact _LabelActionOnClick_b__18_0 Void (String text)
Il2Cpp.MusicPlayer OnHoverOver Void ()
Il2Cpp.PushTrolleyHandle OnHoverOver Void ()
Il2Cpp.RackDoor OnHoverOver Void ()
Il2Cpp.RackMount OnHoverOver Void ()
Il2Cpp.RackPosition OnHoverOver Void ()
Il2Cpp.RackPosition SecondActionOnClick Void ()
Il2Cpp.TrolleyLoadingBay OnHoverOver Void ()
Il2Cpp.UsableObject OnHoverOver Void ()
Il2Cpp.Wall OnHoverOver Void ()
Il2Cpp.WorldObjectButton OnHoverOver Void ()

Lifecycle

Class Method Return Parameters
Il2Cpp.AICharacterControl OnDestroy Void ()
Il2Cpp.AICharacterExpressions OnDestroy Void ()
Il2Cpp.BalanceSheet OnDestroy Void ()
Il2CppPolyStang.CarController OnDestroy Void ()
Il2Cpp.CarryModelPool OnDestroy Void ()
Il2Cpp.CheckIfTouchingWall OnDestroy Void ()
Il2Cpp.CommandCenter Awake Void ()
Il2Cpp.CommandCenter DestroyOperatorsForLevel Void (Int32 level)
Il2Cpp.CommandCenter OnDestroy Void ()
Il2Cpp.CommandCenter SpawnOperatorsForLevel Void (Int32 level)
Il2Cpp.CommandCenter SpawnOperatorsForSingleLevel Void (Int32 level)
Il2Cpp.CommandCenter ToggleClearWarningAuto Void (Boolean isOn)
Il2Cpp.CommandCenterOperator OnDestroy Void ()
Il2Cpp.CommandCenterOperator Start Void ()
Il2Cpp.ComputerShop ClearTrackingWithoutDestroying Void ()
Il2Cpp.ComputerShop DestroyAllSpawnedItems Void ()
Il2Cpp.ComputerShop FreeUpSpawnPoint Void (Int32 spawnIndex)
Il2Cpp.ComputerShop GetNextAvailableSpawnPoint Dictionary2` ()
Il2Cpp.ComputerShop HandleObjectives Void (ObjectInHand itemType)
Il2Cpp.ComputerShop OnDestroy Void ()
Il2Cpp.ComputerShop RemoveSpawnedItem Void (Int32 uid)
Il2Cpp.ComputerShop SpawnNewCartItem Void (Int32 itemID, Int32 price, ObjectInHand itemType, String displayName, Nullable1 chosenColor)`
Il2Cpp.ComputerShop SpawnPhysicalItem Nullable1` (GameObject prefab, Int32 price, ObjectInHand itemType)
Il2Cpp.CustomerBaseDoor OnDestroy Void ()
Il2Cpp.DeviceTimerManager Awake Void ()
Il2Cpp.DeviceTimerManager OnEnable Void ()
Il2Cpp.DeviceTimerManager Register Void (ITimedDevice device)
Il2Cpp.DeviceTimerManager TimerLoop IEnumerator ()
Il2Cpp.DeviceTimerManager Unregister Void (ITimedDevice device)
Il2Cpp.FCP_Persistence OnDestroy Void ()
UnityStandardAssets.Characters.FirstPerson.FirstPersonController OnDestroy Void ()
Il2Cpp.ITimedDevice TickTimer Void ()
Il2Cpp.InputManager OnDestroy Void ()
Il2Cpp.LeanTweenUIElement OnDestroy Void ()
Il2Cpp.LoadingScreen Awake Void ()
Il2Cpp.LoadingScreen SetDifficualty Void (Int32 i)
Il2Cpp.LoadingScreen Start IEnumerator ()
Il2Cpp.LocalisedText OnDestroy Void ()
Il2Cpp.MainGameManager OnDestroy Void ()
Il2Cpp.MainMenu QuitGame Void ()
Il2Cpp.ModLoader OnDestroy Void ()
Il2Cpp.NetworkSwitch OnDestroy Void ()
Il2CppviperOSK.OSK_AccentConsole OnDestroy Void ()
Il2Cpp.ObjectiveObject GetReward Void ()
Il2Cpp.ObjectiveObject Start Void ()
Il2Cpp.ObjectiveTimed SetupObjectiveTimed Void (Int32 _maxTime, String _objectiveText, Int32 customerID, Int32 appID, Int32 _requiredIOPS)
Il2Cpp.ObjectiveTimed UpdateDisplay Void (Int32 currentIOPS, Int32 remainingTime)
Il2Cpp.Objectives Awake Void ()
Il2Cpp.Objectives ClearObjectives Void ()
Il2Cpp.Objectives CreateNewObjective Void (Int32 localisationUID, Int32 _objectiveUID, Vector3 objectivePosition, Int32 xpReward, Int32 reputationReward, Boolean isSub)
Il2Cpp.Objectives DestroyObjective Void (Int32 _objectiveUID)
Il2Cpp.Objectives EffectOnDestroy IEnumerator (Int32 _objectiveUID)
Il2Cpp.Objectives GetTimedObjective ObjectiveTimed (Int32 objectiveUID)
Il2Cpp.Objectives InstantiateObjectiveSign Void (Int32 objectiveUID, Vector3 objectPos)
Il2Cpp.Objectives ObjectiveTimedText String ()
Il2Cpp.Objectives OnDestroy Void ()
Il2Cpp.Objectives RemoveObjectiveSign Void (Int32 objectiveUID)
Il2Cpp.Objectives Start Void ()
Il2Cpp.Objectives StartObjective Void (Int32 _objectiveUID, Vector3 objectivePosition, Boolean _loadSave)
Il2Cpp.Objectives StartObjective Void (Int32 _objectiveUID, Boolean _loadSave)
Il2Cpp.PacketSpawnerSystem SpawnPacket Void (EntityCommandBuffer ecb, PacketSpawnerComponent spawner, Int32 spawnerIndex, Entity spawnerEntity, BlobArray1& waypoints, Int32 packetType)`
Il2Cpp.PatchPanel OnDestroy Void ()
Il2Cpp.PauseMenu Awake Void ()
Il2Cpp.PauseMenu ExitGame Void ()
Il2Cpp.PauseMenu HandleAddCommand Void (Il2CppStringArray parts)
Il2Cpp.PauseMenu OnDestroy Void ()
Il2Cpp.PauseMenu OnDisable Void ()
Il2Cpp.PauseMenu OnEnable Void ()
Il2Cpp.PauseMenu OnPause Void (Int32 openMenu)
Il2Cpp.PauseMenu Pause Void (Int32 openMenu)
Il2Cpp.PauseMenu ProcessConsoleCommand Void (String input)
Il2Cpp.PauseMenu Resume Void ()
Il2Cpp.PauseMenu _Awake_b__28_0 Void (CallbackContext ctx)
Il2Cpp.PauseMenu _Awake_b__28_1 Void (CallbackContext ctx)
Il2Cpp.PauseMenu _Awake_b__28_2 Void (CallbackContext ctx)
Il2Cpp.PauseMenuVideoTutorial OnDisable Void ()
Il2Cpp.PauseMenu_TabButton Start Void ()
Il2Cpp.PauseMenu_TabGroup OnTabEnter Void (PauseMenu_TabButton tabbutton)
Il2Cpp.PauseMenu_TabGroup OnTabExit Void (PauseMenu_TabButton tabbutton)
Il2Cpp.PauseMenu_TabGroup ResetTabs Void ()
Il2Cpp.PauseMenu_TabGroup Subscribe Void (PauseMenu_TabButton tabbutton)
Il2Cpp.Rack OnDestroy Void ()
Il2Cpp.RackAudioCuller OnDestroy Void ()
Il2Cpp.RackMount OnDestroy Void ()
Il2Cpp.RackPosition OnDestroy Void ()
Il2Cpp.ReusableFunctions DestroyChildren Void (Transform root)
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh OnDestroy Void ()
Il2Cpp.SFPModule OnDestroy Void ()
Il2Cpp.Server OnDestroy Void ()
Il2Cpp.SetIP OnDestroy Void ()
Il2Cpp.ShopCartItem AddSpawnedItem Void (Int32 uid)
Il2Cpp.ShopCartItem OnDestroy Void ()
Il2Cpp.ShopCartItem RemoveLastSpawnedItem Int32 ()
Il2Cpp.ShopItem OnDestroy Void ()
Il2Cpp.StaticUIElements DestroyErrorWarningSign Void (Int32 errorWarningUID)
Il2Cpp.SteamManager OnDestroy Void ()
Il2Cpp.Technician OnDestroy Void ()
Il2Cpp.TechnicianManager OnDestroy Void ()
Il2Cpp.TimeController Awake Void ()
Il2Cpp.TimeController CurrentTimeInHours Single ()
Il2Cpp.TimeController HoursFromDate Int32 (Single _time, Int32 _day)
Il2Cpp.TimeController OnDisable Void ()
Il2Cpp.TimeController Start Void ()
Il2Cpp.TimeController TimeIsBetween Boolean (Single startHour, Single endHour)
Il2Cpp.TimeController Update Void ()
Il2Cpp.ToolTipOnUIText OnDestroy Void ()
Il2Cpp.TrolleyLoadingBay Awake Void ()
Il2Cpp.TrolleyLoadingBay ParentTheObjectWithDelay IEnumerator (UsableObject uo)
Il2Cpp.TrolleyLoadingBay ResetAllSlots Void ()
Il2Cpp.TrolleyLoadingBay Start Void ()
Il2Cpp.Tutorials ButtonShowTutorialInPauseMenu Void (Int32 i)
Il2Cpp.Tutorials OnDestroy Void ()
Il2Cpp.Tutorials StopVideoInPauseMenu Void ()
Il2Cpp.UsableObject OnDestroy Void ()
Il2Cpp.Wall OnDestroy Void ()
Il2Cpp.WaypointInitializationSystem CreateSpawner Entity (List1 waypoints, Vector3 spawnerPos, Int32 cableId, Int32 customerID, PacketSpawnerComponent prefabComponent, Boolean isForward)`
Il2Cpp.WaypointInitializationSystem OnDestroy Void ()
Il2Cpp.WaypointInitializationSystem ResetAllSpawners Void ()
Il2Cpp.WaypointInitializationSystem SafelyDisposeSpawner Void (Entity spawnerEntity, Int32 cableId, String direction)
Il2Cpp.WaypointInitializationSystem SetPacketSpawnerEnabled Void (Boolean enabled)

Maintenance

Class Method Return Parameters
Il2Cpp.PacketSpawnerSystem __ScheduleViaJobChunkExtension_0 JobHandle (UpdatePacketsJob job, EntityQuery query, JobHandle dependency, SystemState& state, Boolean hasUserDefinedQuery)
Il2Cpp.Technician AssignJob Void (RepairJob job)
Il2Cpp.Technician RequestJobDelayed IEnumerator ()
Il2Cpp.TechnicianManager EnqueueDispatch Void (RepairJob job)
Il2Cpp.TechnicianManager GetActiveJobs List1` ()
Il2Cpp.TechnicianManager GetQueuedJobs List1` ()
Il2Cpp.TechnicianManager ProcessDispatchQueue IEnumerator ()
Il2Cpp.TechnicianManager RequestNextJob Void (Technician technician)
Il2Cpp.TechnicianManager RestoreJobQueue Void (List1 savedJobs)`

Networking

Class Method Return Parameters
Il2Cpp.AssetManagement ButtonAddAllBrokenDevicesToQueue Void ()
Il2Cpp.AudioManager PlayEffectAudioClip Void (AudioClip audioClip, Single volume, Single delayed)
Il2Cpp.AudioManager PlayRandomImpactClip Void (Single _volume)
Il2Cpp.AudioManager PlayRandomRJ45Clip Void ()
Il2Cpp.CableIDComponent BoxIl2CppObject Object ()
Il2Cpp.CableLink CollectPatchPanelChainCables List1` (Int32 startCableId)
Il2Cpp.CableLink InsertSFP Void (Single speed, Int32 type, SFPModule module)
Il2Cpp.CableLink RemoveSFP Void ()
Il2Cpp.CableLink SetConnectionSpeed Void (Single speed)
Il2Cpp.CableLink Start Void ()
Il2Cpp.CablePositions AssignEntity Void (Int32 cableId, Entity entity)
Il2Cpp.CablePositions AssignNewPosition Void (Int32 cableId, Transform linkTransform, Boolean isStartPoint, Boolean isEndPoint, TypeOfLink typeOfLink, String serverID)
Il2Cpp.CablePositions Awake Void ()
Il2Cpp.CablePositions ClearAllCables Void ()
Il2Cpp.CablePositions CreateNewCable Int32 ()
Il2Cpp.CablePositions CreateNewReverseCable Int32 ()
Il2Cpp.CablePositions CreateTubeMesh Mesh (List1 path)`
Il2Cpp.CablePositions GenerateBentSegment IEnumerable1` (Vector3 connectionPoint, Vector3 nextPoint, Transform linkTransform, Boolean isStart)
Il2Cpp.CablePositions GenerateCornerBend IEnumerable1` (Vector3 p_prev, Vector3 p_curr, Vector3 p_next, Transform t_curr)
Il2Cpp.CablePositions GenerateFinalPath Void (Int32 cableId)
Il2Cpp.CablePositions GetCableMaterial Material (Int32 cableId)
Il2Cpp.CablePositions GetCablePositions List1` (Int32 cableId)
Il2Cpp.CablePositions GetRawCablePositions List1` (Int32 cableId)
Il2Cpp.CablePositions GetRawLinkTransforms List1` (Int32 cableId)
Il2Cpp.CablePositions IsCableComplete Boolean (Int32 cableId)
Il2Cpp.CablePositions RedrawCable Void (Int32 cableId)
Il2Cpp.CablePositions Start Void ()
Il2Cpp.CableSpinner DropObject Void ()
Il2Cpp.CableSpinner IsCableLenghtEnough Boolean ()
Il2Cpp.CableSpinner LowerAmountOfCable Void (Single length)
Il2Cpp.CableSpinner Start Void ()
Il2Cpp.CableSpinner UpdateCurrentLength Void (Single length)
Il2Cpp.CarryModelPool StripGameplayComponents Void (GameObject obj)
Il2Cpp.ComputerShop ButtonNetworkMap Void ()
Il2Cpp.CustomerBase GetServerTypeForIP Int32 (String ip)
Il2Cpp.CustomerBase IsIPPresent Boolean (String ip)
UnityStandardAssets.Characters.FirstPerson.FirstPersonController PlayRandomAudioClip AudioClip (Il2CppReferenceArray1 audioClips, Single volume)`
Il2Cpp.FootSteps GetRandomClip AudioClip ()
Il2Cpp.MainGameManager CloseNetworkConfigCanvas Void ()
Il2Cpp.MainGameManager GetCableSpinnerPrefab GameObject (Int32 prefabID)
Il2Cpp.MainGameManager GetSfpPrefab GameObject (Int32 prefabID)
Il2Cpp.MainGameManager ShowNetworkConfigCanvas Void (NetworkSwitch networkSwitch)
Il2Cpp.NetworkMap AddDevice Void (String name, TypeOfLink type, Int32 customerID)
Il2Cpp.NetworkMap AddSwitchConnection Void (String switchName, String deviceName)
Il2Cpp.NetworkMap Awake Void ()
Il2Cpp.NetworkMap ClearMap Void ()
Il2Cpp.NetworkMap Connect Void (String from, String to)
Il2Cpp.NetworkMap CreateLACPGroup Int32 (String deviceA, String deviceB, List1 cableIds)`
Il2Cpp.NetworkMap Disconnect Void (String from, String to)
Il2Cpp.NetworkMap FindAllReachablePathsFrom Dictionary2` (String startDevice)
Il2Cpp.NetworkMap FindPhysicalPath List1` (String start, String target)
Il2Cpp.NetworkMap GenerateDeviceName String (TypeOfLink type, Vector3 position)
Il2Cpp.NetworkMap GetAllDevices List1` ()
Il2Cpp.NetworkMap GetAllLACPGroups Dictionary2` ()
Il2Cpp.NetworkMap GetAllNetworkSwitches IEnumerable1` ()
Il2Cpp.NetworkMap GetDevice Device (String name)
Il2Cpp.NetworkMap GetLACPGroupBetween LACPGroup (String deviceA, String deviceB)
Il2Cpp.NetworkMap GetLACPGroupForCable LACPGroup (Int32 cableId)
Il2Cpp.NetworkMap GetNumberOfDevices Il2CppStructArray1` ()
Il2Cpp.NetworkMap IsIpAddressDuplicate Boolean (String ip, Server serverToExclude)
Il2Cpp.NetworkMap PrintNetworkMap String ()
Il2Cpp.NetworkMap RegisterCableConnection Void (Int32 cableId, Vector3 startPos, Vector3 endPos, TypeOfLink startType, TypeOfLink endType, String startSwitchID, String endSwitchID, Int32 startCustomerID, Int32 endCustomerID, String startServerID, String endServerID)
Il2Cpp.NetworkMap RemapDeviceId Void (String oldId, String newId)
Il2Cpp.NetworkMap RemoveCableConnection Void (Int32 cableId, Boolean preserveLACP)
Il2Cpp.NetworkMap RemoveCableFromLACPGroups Void (Int32 cableId)
Il2Cpp.NetworkMap RemoveDevice Void (String name)
Il2Cpp.NetworkMap RemoveIsolatedDevice Void (String deviceName)
Il2Cpp.NetworkMap RemoveLACPGroup Void (Int32 groupId)
Il2Cpp.NetworkMap SetLACPGroups Void (Dictionary2 groups)`
Il2Cpp.NetworkMap _PrintNetworkMap_b__47_0 Boolean (Device d)
Il2Cpp.NetworkMap _PrintNetworkMap_b__47_1 Boolean (Device d)
Il2Cpp.NetworkSwitch Awake Void ()
Il2Cpp.NetworkSwitch ButtonShowNetworkSwitchConfig Void ()
Il2Cpp.NetworkSwitch ClearErrorSign Void ()
Il2Cpp.NetworkSwitch ClearWarningSign Void (Boolean isPreserved)
Il2Cpp.NetworkSwitch DisconnectCables Void ()
Il2Cpp.NetworkSwitch DisconnectCablesWhenSwitchIsOff Void ()
Il2Cpp.NetworkSwitch GetAllDisallowedVlans Dictionary2` ()
Il2Cpp.NetworkSwitch GetConnectedDevices List1` ()
Il2Cpp.NetworkSwitch GetDeviceId String ()
Il2Cpp.NetworkSwitch GetDisallowedVlans HashSet1` (Int32 portIndex)
Il2Cpp.NetworkSwitch HandleNewCableWhileOff Void (Int32 cableId)
Il2Cpp.NetworkSwitch IsAnyCableConnected Boolean ()
Il2Cpp.NetworkSwitch IsVlanAllowedOnCable Boolean (Int32 cableId, Int32 vlanId)
Il2Cpp.NetworkSwitch IsVlanAllowedOnPort Boolean (Int32 portIndex, Int32 vlanId)
Il2Cpp.NetworkSwitch ReconnectCables Void ()
Il2Cpp.NetworkSwitch RepairDevice Void ()
Il2Cpp.NetworkSwitch SetDisallowedVlansPerPort Void (Dictionary2 data)`
Il2Cpp.NetworkSwitch SetVlanAllowed Void (Int32 portIndex, Int32 vlanId)
Il2Cpp.NetworkSwitch SetVlanDisallowed Void (Int32 portIndex, Int32 vlanId)
Il2Cpp.NetworkSwitch Start Void ()
Il2Cpp.NetworkSwitch TickTimer Void ()
Il2Cpp.NetworkSwitch TurnOffCommonFunctions Void ()
Il2Cpp.NetworkSwitch TurnOnCommonFunction Void ()
Il2Cpp.NetworkSwitch ValidateRackPosition Boolean ()
Il2Cpp.NetworkSwitchConfiguration Awake Void ()
Il2Cpp.NetworkSwitchConfiguration ClearVLANDisplay Void ()
Il2Cpp.NetworkSwitchConfiguration ClickPort Void (Int32 i)
Il2Cpp.NetworkSwitchConfiguration CloseConfig Void ()
Il2Cpp.NetworkSwitchConfiguration CreateLACP Void ()
Il2Cpp.NetworkSwitchConfiguration GetDevicePrefix String (String deviceId)
Il2Cpp.NetworkSwitchConfiguration GetVisibleVLANs HashSet1` ()
Il2Cpp.NetworkSwitchConfiguration NormalizeDeviceKey String (String deviceName)
Il2Cpp.NetworkSwitchConfiguration OpenConfig Void (NetworkSwitch networkSwitch)
Il2Cpp.NetworkSwitchConfiguration RefreshPortDisplay Void ()
Il2Cpp.NetworkSwitchConfiguration RemoveLACP Void ()
Il2Cpp.NetworkSwitchConfiguration ResolveOtherEndpoint String (ValueTuple2 conn, String primaryId, String fallbackId)`
Il2Cpp.NetworkSwitchConfiguration ResolveRemoteDevice String (CableLink port)
Il2Cpp.NetworkSwitchConfiguration ToggleVLANMulti Void (List1 portIndices, Int32 vlanId)`
Il2CppviperOSK.OSK_GlyphHandler GetRangesForScript IReadOnlyList1` (Script script)
Il2CppviperOSK.OSK_GlyphHandler ResolvePrimaryScript Script (CultureInfo culture)
Il2CppviperOSK.OSK_Keyboard InputFromPointerDevice Void ()
Il2CppviperOSK.OSK_MiniKeyboard InputFromPointerDevice Void ()
Il2CppviperOSK.OSK_UI_InputReceiver UnityEngine_EventSystems_IPointerClickHandler_OnPointerClick Void (PointerEventData eventData)
Il2Cpp.PacketComponent BoxIl2CppObject Object ()
Il2Cpp.PacketSettings BoxIl2CppObject Object ()
Il2Cpp.PacketSpawnerSystem OnCreate Void (SystemState& state)
Il2Cpp.PacketSpawnerSystem OnCreateForCompiler Void (SystemState& state)
Il2Cpp.PacketSpawnerSystem OnUpdate Void (SystemState& state)
Il2Cpp.PacketSpawnerSystem __AssignQueries Void (SystemState& state)
Il2Cpp.PacketSpawnerSystem __codegen__OnCreate Void (IntPtr self, IntPtr state)
Il2Cpp.PacketSpawnerSystem __codegen__OnCreateForCompiler Void (IntPtr self, IntPtr state)
Il2Cpp.PacketSpawnerSystem __codegen__OnUpdate Void (IntPtr self, IntPtr state)
Il2Cpp.PatchPanel IsAnyCableConnected Boolean ()
Il2Cpp.PauseMenu_TabButton UnityEngine_EventSystems_IPointerClickHandler_OnPointerClick Void (PointerEventData eventData)
Il2Cpp.PauseMenu_TabButton UnityEngine_EventSystems_IPointerEnterHandler_OnPointerEnter Void (PointerEventData eventData)
Il2Cpp.PauseMenu_TabButton UnityEngine_EventSystems_IPointerExitHandler_OnPointerExit Void (PointerEventData eventData)
Il2Cpp.SFPBox CanAcceptSFP Boolean (Int32 sfpType)
Il2Cpp.SFPBox InsertSFPBackIntoBox Void ()
Il2Cpp.SFPBox RemoveSFPFromBox Void (Int32 position)
Il2Cpp.SFPBox ReturnSFPDirectly Boolean (SFPModule sfpmodule)
Il2Cpp.SFPBox TakeSFPFromBox SFPModule ()
Il2Cpp.SFPModule InsertedInSFPPort Void (CableLink _link, Boolean immediate)
Il2Cpp.SFPModule IsAnyCableConnected Boolean ()
Il2Cpp.Server Awake Void ()
Il2Cpp.Server ButtonClickChangeIP Void ()
Il2Cpp.Server ClearErrorSign Void ()
Il2Cpp.Server ClearWarningSign Void (Boolean isPreserved)
Il2Cpp.Server IsAnyCableConnected Boolean ()
Il2Cpp.Server RegisterLink Void (CableLink link)
Il2Cpp.Server RepairDevice Void ()
Il2Cpp.Server SetIP Void (String _ip)
Il2Cpp.Server Start Void ()
Il2Cpp.Server TickTimer Void ()
Il2Cpp.Server TurnOffCommonFunctions Void ()
Il2Cpp.Server TurnOnCommonFunction Void ()
Il2Cpp.Server UnregisterLink Void (CableLink link)
Il2Cpp.Server ValidateRackPosition Boolean ()
Il2Cpp.Server _ValidateRackPosition_b__53_0 Boolean (RackPosition r)
Il2Cpp.SetIP ClickButtonNextIP Void ()
Il2Cpp.SetIP GetUsableIPsFromSubnet Il2CppStringArray (String subnet)
Il2Cpp.SetIP TryParseIpToOctets Boolean (String ipString, Int32& o1, Int32& o2, Int32& o3, Int32& o4)
Il2Cpp.Technician CacheDeviceBounds Void (GameObject device)
Il2Cpp.Technician GetCorrectDevicePrefab GameObject ()
Il2Cpp.Technician GetCurrentDevicePrefabID Int32 ()
Il2Cpp.Technician PositionHandTargetsOnDevice Void (GameObject device)
Il2Cpp.Technician RepairDevice Void ()
Il2Cpp.TechnicianManager IsDeviceAlreadyAssigned Boolean (NetworkSwitch networkSwitch, Server server)
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter PlayRandomAudioClip AudioClip (Il2CppReferenceArray1 audioClips, Single volume)`
Il2Cpp.ToolTipInteract HideTooltipForInteract Void ()
Il2Cpp.ToolTipInteract ShowTooltipForInteract Void (String _text, Sprite _sprite)
Il2Cpp.ToolTipOnUIText ToolTip Void ()
Il2Cpp.Tooltip HideTooltip Void ()
Il2Cpp.Tooltip ShowTooltipOverlayCanvas Void (String tooltipText, Vector3 _position, Int32 differentXOffset)
Il2Cpp.Tooltip ShowTooltipWorldCanvas Void (String _text, RectTransform _transform, Camera cam)
Il2Cpp.Tutorials SkipTutorials Void ()
Il2Cpp.WaypointInitializationSystem ActivateSpawnerOnCable Void (Entity spawnerEntity, Single speed, Int32 customerId)
Il2Cpp.WaypointInitializationSystem ActivateSpawnersForCable Void (CableInfo cable, Single finalSpeed, HashSet1 customersOnCable, HashSet1 directions)
Il2Cpp.WaypointInitializationSystem ClearNetworkState Void ()
Il2Cpp.WaypointInitializationSystem CreateCableWithSpawners Void (Int32 cableId, List1 positions)`
Il2Cpp.WaypointInitializationSystem CreateSpawnersForCable Void (CableInfo& cableInfo)
Il2Cpp.WaypointInitializationSystem CreateSpawnersForCable Void (CableInfo& cableInfo, PacketSpawnerComponent prefabComponent)
Il2Cpp.WaypointInitializationSystem GetAllCables List1` ()
Il2Cpp.WaypointInitializationSystem GetCableCurrentSpeed Single (Int32 cableId)
Il2Cpp.WaypointInitializationSystem GetCableInfo Nullable1` (Int32 cableId)
Il2Cpp.WaypointInitializationSystem GetDeviceName String (CableEndpoint endpoint)
Il2Cpp.WaypointInitializationSystem IsCableInRoute Boolean (CableInfo cable, List1 route)`
Il2Cpp.WaypointInitializationSystem OnCableRemoved Void (Int32 cableId)
Il2Cpp.WaypointInitializationSystem RegisterCableInNetworkMap Void (CableInfo cableInfo)
Il2Cpp.WaypointInitializationSystem UpdateCableInfo Void (Int32 cableId, CableInfo info)

Persistence

Class Method Return Parameters
Il2Cpp.BalanceSheet GetSaveData BalanceSheetSaveData ()
Il2Cpp.BalanceSheet LoadFromSave Void ()
Il2Cpp.BalanceSheet SaveSnapshot Void (Int32 month, DateTime snapshotTime)
Il2Cpp.CablePositions LoadCable Void (CableSaveData cableData)
Il2Cpp.CableSpinner LoadSavedColor Void ()
Il2Cpp.ColorSerializationSurrogate GetObjectData Void (Object obj, SerializationInfo info, StreamingContext context)
Il2Cpp.ColorSerializationSurrogate SetObjectData Object (Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
Il2Cpp.CommandCenter OnLoad Void ()
Il2Cpp.CommandCenterOperator OnLoadingStarted Void ()
Il2Cpp.ComputerShop OnLoad Void ()
Il2Cpp.ComputerShop UnlockFromSave Void (Dictionary2 savedStates)`
Il2Cpp.CustomerBase LoadData Void (CustomerBaseSaveData data)
Il2Cpp.CustomerBaseDoor OnLoad Void ()
Il2Cpp.FCP_Persistence Awake Void ()
Il2Cpp.FCP_Persistence GenerateID String ()
Il2Cpp.FCP_Persistence LoadColor Boolean (Color& c)
Il2Cpp.FCP_Persistence LoadDataFile Void ()
Il2Cpp.FCP_Persistence OnDisable Void ()
Il2Cpp.FCP_Persistence OnEnable Void ()
Il2Cpp.FCP_Persistence SaveColor Void (Color c)
Il2Cpp.FCP_Persistence SaveDataFile Void ()
Il2Cpp.FCP_SpriteMeshEditor GetSettingHash Int32 ()
Il2Cpp.FCP_SpriteMeshEditor MakeMesh Void (Sprite sprite, Int32 x, Int32 y, MeshType meshtype)
Il2Cpp.FCP_SpriteMeshEditor Update Void ()
Il2Cpp.GODMOD DelayedLoad IEnumerator ()
Il2Cpp.IModPlugin OnModLoad Void (String modFolderPath)
Il2Cpp.IModPlugin OnModUnload Void ()
Il2Cpp.InputManager LoadAllBindingOverrides Void ()
Il2Cpp.InputManager LoadBindingOverride Void (String actionName)
Il2Cpp.InputManager SaveBindingOverride Void (InputAction action)
Il2Cpp.Interact OnLoad Void (InteractObjectData data)
Il2Cpp.LoadingScreen AsynchronousLoad IEnumerator (Int32 sceneIndex)
Il2Cpp.LoadingScreen AsynchronousUnLoad IEnumerator (Int32 sceneIndex)
Il2Cpp.LoadingScreen IsSceneLoaded Boolean (String name)
Il2Cpp.LoadingScreen LoadGameLoadScene IEnumerator (Il2CppStructArray1 loadedScenes)`
Il2Cpp.LoadingScreen LoadGameScenesVoid Void (PlayerData playerData, List1 technicianData, Il2CppStructArray1 loadedScenes, Il2CppStructArray1 hiredTechnicians, List1 repairJobQueue)
Il2Cpp.LoadingScreen LoadLevel Void (Int32 sceneIndex)
Il2Cpp.LoadingScreen LoadPlayerAndNPCDataWithDelay IEnumerator (PlayerData playerData, List1 technicianData, Il2CppStructArray1 hiredTechnicians, List1 repairJobQueue)`
Il2Cpp.LoadingScreen UnLoadLevel Void (Int32 sceneIndex)
Il2Cpp.Localisation LoadLocalisation Dictionary2` (Int32 _uid)
Il2Cpp.MainGameManager AutoSaveCoroutine IEnumerator ()
Il2Cpp.MainGameManager LoadTrolleyPosition Void (Vector3 _position, Quaternion _rotation)
Il2Cpp.MainGameManager OnLoad Void ()
Il2Cpp.MainGameManager RestartAutoSave Void ()
Il2Cpp.MainGameManager SetAutoSaveEnabled Void (Boolean enabled)
Il2Cpp.MainGameManager SetAutoSaveInterval Void (Single minutes)
Il2Cpp.MainMenu Load Void (TextMeshProUGUI _text)
Il2Cpp.MainMenu LoadGame Void ()
Il2Cpp.ModLoader LoadAllMods Void ()
Il2Cpp.ModLoader LoadDll Void (String folderPath, DllEntry dll)
Il2Cpp.ModLoader LoadIcon Sprite (String folderPath, String iconFile)
Il2Cpp.ModLoader LoadMesh Mesh (String folderPath, String modelFile)
Il2Cpp.ModLoader LoadModPack Void (String folderPath)
Il2Cpp.ModLoader LoadShopItem Void (String folderPath, String folderName, ShopItemConfig config)
Il2Cpp.ModLoader LoadStaticItem Void (String folderPath, String folderName, StaticItemConfig config)
Il2Cpp.ModLoader LoadTexture Texture2D (String path)
Il2Cpp.ModLoader SyncWorkshopThenLoadAll IEnumerator ()
Il2CppviperOSK.OSK_AccentConsole LoadAccentMap Void (OSK_AccentAssetObj accents)
Il2CppviperOSK.OSK_Keyboard LoadLayout Void (String lay)
Il2Cpp.Objectives LoadObjectives Void (HashSet1 _activeObjectives)`
Il2Cpp.Objectives OnLoad Void ()
Il2Cpp.PauseMenu CloseLoadSaveOverlay Void ()
Il2Cpp.PauseMenu DeleteSaveButtonClick Void (TextMeshProUGUI _text)
Il2Cpp.PauseMenu DeleteSaveConfirm Void (Boolean yes)
Il2Cpp.PauseMenu Load Void (String savename)
Il2Cpp.PauseMenu LoadSaveOnButtonClick Void (TextMeshProUGUI _text)
Il2Cpp.PauseMenu LoadWithOverlay IEnumerator (String savename)
Il2Cpp.PauseMenu NotAllowedToSaveOverlayOff Void ()
Il2Cpp.PauseMenu PopulateLoadSaveMenu Void (Boolean _savingGame)
Il2Cpp.PauseMenu Save Void (String saveName, String _stringNameOfSave)
Il2Cpp.PauseMenu SaveConfirm Void (Boolean yes)
Il2Cpp.PauseMenu _LoadSaveOnButtonClick_b__35_0 Void (String saveName)
Il2Cpp.PauseMenu _SaveConfirm_b__37_0 Void (String saveName)
Il2Cpp.Player LoadPlayer Void (PlayerData data)
Il2Cpp.QuaternionSerializationSurrogate GetObjectData Void (Object obj, SerializationInfo info, StreamingContext context)
Il2Cpp.QuaternionSerializationSurrogate SetObjectData Object (Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
Il2Cpp.Rack InitializeLoadedRack Void (Il2CppStructArray1 loadedPositions)`
Il2Cpp.Rack OnLoad Void ()
Il2Cpp.RackMount OnLoad Void ()
Il2CppPolyAndCode.UI.RecyclableScrollRect ReloadData Void ()
Il2CppPolyAndCode.UI.RecyclableScrollRect ReloadData Void (IRecyclableScrollRectDataSource dataSource)
Il2CppPolyAndCode.UI.RecyclableScrollRect _ReloadData_b__17_0 Void ()
Il2Cpp.SFPBox LoadSFPsFromSave Void ()
Il2Cpp.SaveData Validate String ()
Il2Cpp.SaveSystem AutoSave Void ()
Il2Cpp.SaveSystem DeleteSaveFile Void (String savename)
Il2Cpp.SaveSystem FormatDisplayName String (String rawEntry)
Il2Cpp.SaveSystem GetBinaryFormatter BinaryFormatter ()
Il2Cpp.SaveSystem GetRawSaveEntry String (String displayName)
Il2Cpp.SaveSystem Listofsaves List1` ()
Il2Cpp.SaveSystem Load Void (String savename, Boolean isFromPauseMenu)
Il2Cpp.SaveSystem LoadGame SaveData (String savename)
Il2Cpp.SaveSystem LoadGameData Void ()
Il2Cpp.SaveSystem NewestSave String ()
Il2Cpp.SaveSystem ReadMeta SaveMeta (String savename)
Il2Cpp.SaveSystem SaveGame Void (String savename, String stringNameOfSave)
Il2Cpp.SaveSystem SaveGameData Void ()
Il2Cpp.SaveSystem WriteMeta Void (String savename, Int32 version, String nameOfSave)
Il2Cpp.Server OnLoadingComplete Void ()
Il2Cpp.Server OnLoadingStarted Void ()
Il2Cpp.SettingsControls LoadSettings Void ()
Il2Cpp.SettingsGameplay LoadSettings Void ()
Il2Cpp.SettingsGameplay SetAutoSaveInterval Void (Int32 i)
Il2Cpp.SettingsGameplay SetAutoSaveOnOff Void (Boolean isActive)
Il2Cpp.SettingsVolume LoadSettings Void ()
Il2Cpp.ShopItem OnLoad Void ()
Il2Cpp.StaticUIElements ButtonSaveInputNumpadOverlay Void ()
Il2Cpp.StaticUIElements ButtonSaveInputTextOverlay Void ()
Il2Cpp.StaticUIElements OnLoadingStarted Void ()
Il2Cpp.StaticUIElements SetLoadingInfo Void (String s)
Il2Cpp.SteamLeaderboards OnScoreUploaded Void (LeaderboardScoreUploaded_t result, Boolean ioFailure)
Il2Cpp.SteamLeaderboards OnUserScoreDownloaded Void (LeaderboardScoresDownloaded_t result, Boolean ioFailure)
Il2Cpp.SteamLeaderboards UploadScore Void (Single moneyPerSecond)
Il2Cpp.Technician OnLoadingStarted Void ()
Il2Cpp.TechnicianManager OnLoadingStarted Void ()
Il2Cpp.UsableObject OnLoadDestroy Void ()
Il2Cpp.Vector3SerializationSurrogate GetObjectData Void (Object obj, SerializationInfo info, StreamingContext context)
Il2Cpp.Vector3SerializationSurrogate SetObjectData Object (Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
Il2Cpp.Wall OnLoad Void ()
Il2Cpp.WaypointInitializationSystem LoadNetworkState Void (NetworkSaveData networkData, List1 allRackPositions, Int32 saveVersion)`
Il2Cpp.WaypointInitializationSystem LoadNetworkStateCoroutine IEnumerator (NetworkSaveData networkData, List1 allRackPositions, Int32 saveVersion)`

Serialization

Class Method Return Parameters
Unity.Entities.CodeGeneratedRegistry.AssemblyTypeRegistry BoxedGetHashCode Int32 (Object val, Int32 typeIndex)
Unity.Entities.CodeGeneratedRegistry.AssemblyTypeRegistry Equals Boolean (Object lhs, Object rhs, Int32 typeIndex)
Unity.Entities.CodeGeneratedRegistry.AssemblyTypeRegistry Equals Boolean (Object lhs, Void* rhs, Int32 typeIndex)
Unity.Entities.CodeGeneratedRegistry.AssemblyTypeRegistry SetSharedStaticTypeIndices Void (Int32* pTypeInfos, Int32 count)
Il2Cpp.FCP_Persistence InitStatic Void ()
Il2Cpp.FlexibleColorPicker UpdateStatic Void (PickerType type)
Il2Cpp.ModLoader CreateStaticInstance GameObject (StaticItemConfig config, Mesh mesh, Material material, String folderName)
Il2Cpp.PacketSpawnerSystem Method_Internal_Static_Void_IntPtr_IntPtr_PDM_0 Void (IntPtr self, IntPtr state)
Il2Cpp.PacketSpawnerSystem Method_Internal_Static_Void_IntPtr_IntPtr_PDM_1 Void (IntPtr self, IntPtr state)
Il2Cpp.StaticUIElements ShowStaticCanvas Void (Boolean active)
Il2CppTMPro.Examples.TeleType Awake Void ()
Il2CppTMPro.Examples.TeleType Start IEnumerator ()
Il2Cpp.UnitySourceGeneratedAssemblyMonoScriptTypes_v1 Get MonoScriptData ()
Il2Cpp.WaypointInitializationSystem Method_Internal_Static_Int32_Vector3_Boolean_byref___c__DisplayClass15_0_PDM_0 Int32 (Vector3 searchPos, Boolean mustBeStartOrEnd, __c__DisplayClass15_0& A_2)
Il2Cpp.WaypointInitializationSystem Method_Internal_Static_Int32_Vector3_Boolean_byref___c__DisplayClass53_0_PDM_0 Int32 (Vector3 searchPos, Boolean mustBeStartOrEnd, __c__DisplayClass53_0& A_2)
Il2Cpp.WaypointInitializationSystem Method_Internal_Static_Int32_Vector3_byref___c__DisplayClass15_0_PDM_0 Int32 (Vector3 searchPos, __c__DisplayClass15_0& A_1)
Il2Cpp.WaypointInitializationSystem Method_Internal_Static_Int32_Vector3_byref___c__DisplayClass53_0_PDM_0 Int32 (Vector3 searchPos, __c__DisplayClass53_0& A_1)

Settings

Class Method Return Parameters
Il2Cpp.CustomerBase TryRegisterRoutedSubnet Boolean (Int32 targetVlanId, Int32 sourceVlanId, Il2CppStringArray ips)
Il2Cpp.CustomerBase TryUnregisterRoutedSubnet Void (Int32 sourceVlanId)
Il2Cpp.InputManager CheckCurrentControls Void (CallbackContext ctx)
Il2Cpp.MainGameManager GetRouterPrefab GameObject (Int32 routerType)
Il2Cpp.MainGameManager ShowRouterConfigCanvas Void (Router router)
Il2Cpp.MainMenu Settings Void ()
Il2Cpp.ModLoader CopyDirectory Void (String sourceDir, String destDir)
Il2Cpp.NetworkMap FindAllRoutes List1` (String baseName, String serverName)
Il2Cpp.NetworkMap GetAllRouters IEnumerable1` ()
Il2Cpp.NetworkMap IsVlanAllowedOnRoute Boolean (List1 path, Int32 vlanId, Dictionary2 cablePairLookup)
Il2CppviperOSK.OSK_Keyboard AutoCorrectLayout Void ()
Il2CppviperOSK.OSK_Keymap AutoCorrectLayout String (String layout)
Il2CppviperOSK.OSK_Keymap AutoCorrectRecursive Void (String input, List1 result)`
Il2CppviperOSK.OSK_Keymap AutoCorrectRow String (String row)
Il2CppviperOSK.OSK_Keymap CapitalizeCorrectly String (String input, String correctForm)
Il2Cpp.RectExtensions InverseTransform Rect (Rect r, Transform transform)
Il2Cpp.RectExtensions Transform Rect (Rect r, Transform transform)
Il2Cpp.Router AddRoute Boolean (Int32 sourceVlanId, String subnetCidr, Int32 targetVlanId)
Il2Cpp.Router ExchangeRoutes Void (Router neighbor)
Il2Cpp.Router WithdrawBgpRoutes Void ()
Il2Cpp.Router _WithdrawBgpRoutes_b__16_1 Boolean (SubnetRoute r)
Il2Cpp.RouterConfiguration StartEditRoute Void (Int32 sourceVlanId, GameObject rowObj)
Il2Cpp.SFPModule InsertDirectlyIntoPort Void (CableLink _link)
Il2Cpp.SettingsControls Start Void ()
Il2Cpp.SettingsGameplay OnLanguageDropDownChange Void (Int32 i)
Il2Cpp.SettingsGameplay SetPacketType Void (Int32 i)
Il2Cpp.SettingsGameplay SetRouteEvalInterval Void (Int32 i)
Il2Cpp.SettingsGameplay Start Void ()
Il2Cpp.SettingsSingleton Awake Void ()
Il2Cpp.SettingsSingleton DisableOnAfterFirstSettingUp IEnumerator ()
Il2Cpp.SettingsVolume Start Void ()
Il2Cpp.WaypointInitializationSystem EvaluateAllRoutes Void ()
Il2Cpp.WaypointInitializationSystem MapDirectionToSibling String (CableInfo primary, CableInfo sibling, String direction)
Il2Cpp.WaypointInitializationSystem RequestRouteEvaluation Void ()

Steam

Class Method Return Parameters
Il2Cpp.SteamLeaderboards Init Void ()
Il2Cpp.SteamLeaderboards OnLeaderboardFound Void (LeaderboardFindResult_t result, Boolean ioFailure)
Il2Cpp.SteamLeaderboards RequestUserEntry Void ()
Il2Cpp.SteamManager Awake Void ()
Il2Cpp.SteamManager InitOnPlayMode Void ()
Il2Cpp.SteamManager OnEnable Void ()
Il2Cpp.SteamManager Update Void ()

Tutorials

Class Method Return Parameters
Il2Cpp.Objectives IsTutorialInProgress Boolean ()
Il2Cpp.Tutorials Awake Void ()
Il2Cpp.Tutorials OnVideoPrepared Void (VideoPlayer vp)
Il2Cpp.Tutorials PlayVideo Void (Int32 _tutorialIndex, Boolean isInPauseMenu)
Il2Cpp.Tutorials ShowTutorial Void (Int32 i)
Il2Cpp.Tutorials Start Void ()
Il2Cpp.Tutorials StopTutorial Void ()
Il2Cpp.Tutorials _Start_b__11_0 Void (CallbackContext context)

Uncategorized

Class Method Return Parameters
Il2Cpp.AutoDisable OnEnable Void ()
Il2Cpp.AutoDisable TurnOffAfterXseconds IEnumerator ()
Il2CppTMPro.Examples.Benchmark01 Start IEnumerator ()
Il2CppTMPro.Examples.Benchmark02 Start Void ()
Il2CppTMPro.Examples.Benchmark03 Awake Void ()
Il2CppTMPro.Examples.Benchmark03 Start Void ()
Il2CppTMPro.Examples.Benchmark04 Start Void ()
Il2Cpp.GetCurrentVersion Start Void ()
Il2Cpp.LocalisedText Start Void ()
UnityStandardAssets.Characters.FirstPerson.MouseLook ClampRotationAroundXAxis Quaternion (Quaternion q)
UnityStandardAssets.Characters.FirstPerson.MouseLook Init Void (Transform character, Transform camera)
UnityStandardAssets.Characters.FirstPerson.MouseLook InternalLockUpdate Void ()
UnityStandardAssets.Characters.FirstPerson.MouseLook ResetRotation Void (Transform character)
UnityStandardAssets.Characters.FirstPerson.MouseLook SetCursorLock Void (Boolean value)
UnityStandardAssets.Characters.FirstPerson.MouseLook SittingClampRotation Vector2 (Vector2 q)
UnityStandardAssets.Characters.FirstPerson.MouseLook UpdateCursorLock Void ()
UnityStandardAssets.Characters.FirstPerson.MouseLook _Init_b__22_0 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.MouseLook _Init_b__22_1 Void (CallbackContext ctx)
Il2Cpp.Numpad ClickNumber Void (String number)
Il2Cpp.Numpad OnDisable Void ()
Il2Cpp.Numpad OnEnable Void ()
Il2Cpp.Numpad Update Void ()
Il2CppTMPro.Examples.ObjectSpin Awake Void ()
Il2CppTMPro.Examples.ObjectSpin Update Void ()
Il2Cpp.PositionIndicator Awake Void ()
Il2Cpp.PositionIndicator Update Void ()
UnityStandardAssets.Characters.FirstPerson.RayLookAt Cleanup Void ()
UnityStandardAssets.Characters.FirstPerson.RayLookAt HideItemNameOrSiluete Void ()
UnityStandardAssets.Characters.FirstPerson.RayLookAt Init Void ()
UnityStandardAssets.Characters.FirstPerson.RayLookAt ResetHold Void ()
UnityStandardAssets.Characters.FirstPerson.RayLookAt _Init_b__20_0 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.RayLookAt _Init_b__20_1 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.RayLookAt _Init_b__20_2 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.RayLookAt _Init_b__20_3 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.RayLookAt _Init_b__20_4 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.RayLookAt _Init_b__20_5 Void (CallbackContext ctx)
UnityStandardAssets.Characters.FirstPerson.RayLookAt _Init_b__20_6 Void (CallbackContext ctx)
Il2Cpp.Router AddBgpPeer Boolean (String neighborRouterId, Int32 localAsn, Int32 remoteAsn)
Il2Cpp.Router EstablishBgpSessions Void ()
Il2Cpp.Router ResolveTargetVlan Int32 (String serverIp)
Il2Cpp.RouterConfiguration OnEnable Void ()
Il2Cpp.RouterConfiguration OpenConfig Void (Router _router)
Il2Cpp.RouterRouteRow Initialize Void (RouterConfiguration _config, Router _router, Int32 _sourceVlan, Int32 _targetVlan, String subnetCidr, String _gateway)
Il2Cpp.RouterRouteRow OnDeleteClicked Void ()
Il2Cpp.RouterRouteRow OnEditClicked Void ()
Il2CppTMPro.Examples.SimpleScript Start Void ()
Il2CppTMPro.Examples.SimpleScript Update Void ()
Il2CppTMPro.Examples.TextConsoleSimulator Awake Void ()
Il2CppTMPro.Examples.TextConsoleSimulator OnDisable Void ()
Il2CppTMPro.Examples.TextConsoleSimulator OnEnable Void ()
Il2CppTMPro.Examples.TextConsoleSimulator RevealCharacters IEnumerator (TMP_Text textComponent)
Il2CppTMPro.Examples.TextConsoleSimulator RevealWords IEnumerator (TMP_Text textComponent)
Il2CppTMPro.Examples.TextConsoleSimulator Start Void ()
Il2CppTMPro.Examples.TextMeshProFloatingText Awake Void ()
Il2CppTMPro.Examples.TextMeshProFloatingText Start Void ()
Il2CppTMPro.Examples.TextMeshSpawner Awake Void ()
Il2CppTMPro.Examples.TextMeshSpawner Start Void ()
Il2CppTMPro.Examples.VertexJitter Awake Void ()
Il2CppTMPro.Examples.VertexJitter OnDisable Void ()
Il2CppTMPro.Examples.VertexJitter OnEnable Void ()
Il2CppTMPro.Examples.VertexJitter Start Void ()
Il2CppTMPro.Examples.VertexShakeA Awake Void ()
Il2CppTMPro.Examples.VertexShakeA OnDisable Void ()
Il2CppTMPro.Examples.VertexShakeA OnEnable Void ()
Il2CppTMPro.Examples.VertexShakeA Start Void ()
Il2CppTMPro.Examples.VertexShakeB Awake Void ()
Il2CppTMPro.Examples.VertexShakeB OnDisable Void ()
Il2CppTMPro.Examples.VertexShakeB OnEnable Void ()
Il2CppTMPro.Examples.VertexShakeB Start Void ()
Il2CppTMPro.Examples.VertexZoom Awake Void ()
Il2CppTMPro.Examples.VertexZoom OnDisable Void ()
Il2CppTMPro.Examples.VertexZoom OnEnable Void ()
Il2CppTMPro.Examples.VertexZoom Start Void ()

UnityEngine

Class Method Return Parameters
Il2Cpp.FootSteps Awake Void ()
Il2Cpp.FootSteps GetRandomFromRequest AudioClip (Int32 _clipArray)
Il2Cpp.FootSteps OnEnable Void ()
Il2Cpp.FootSteps Step Void ()
Il2Cpp.FootSteps checkGroundMaterial IEnumerator ()
Il2Cpp.GamepadIcons GetSprite Sprite (String controlPath)
Il2Cpp.HRSystem OnEnable Void ()
Il2Cpp.Localisation Awake Void ()
Il2Cpp.Localisation ChangeLocalisation Void (Int32 _uid)
Il2Cpp.OpenURL OpenURLInBrowser Void ()
Il2Cpp.PulsatingText Start Void ()
Il2Cpp.PulsatingText Update Void ()
Il2Cpp.StaminaOverlayOnEnable OnEnable Void ()
Il2Cpp.UserReport ClearForm Void ()
Il2Cpp.UserReport ClearReport Void ()
Il2Cpp.UserReport CreateUserReport Void ()
Il2Cpp.UserReport SetThumbnail Void (Texture2D thumbnail)
Il2Cpp.UserReport ShowError IEnumerator ()
Il2Cpp.UserReport Start Void ()
Il2Cpp.UserReport Update Void ()

VisualUI

Class Method Return Parameters
Il2Cpp.ActionKeyHint DelayedUpdateUI IEnumerator ()
Il2Cpp.ActionKeyHint UpdateUI Void ()
Il2Cpp.AssetManagement ButtonClearAllWarnings Void ()
Il2Cpp.AssetManagement ButtonFilterAll Void ()
Il2Cpp.AssetManagement ButtonFilterEOL Void ()
Il2Cpp.AssetManagement ButtonFilterOff Void ()
Il2Cpp.AssetManagementDeviceLine ButtonClearWarningSign Void ()
Il2Cpp.AutoScrollRect OnEnable Void ()
Il2Cpp.AutoScrollRect ScrollAuto Void ()
Il2Cpp.AutoScrollRect Update Void ()
Il2Cpp.BalanceSheetRow SetBackgroundColor Void (Color color)
Il2CppTMPro.Examples.Benchmark01_UGUI Start IEnumerator ()
UnityEngine.UI.ButtonExtended OnDeselect Void (BaseEventData eventData)
UnityEngine.UI.ButtonExtended OnEnable Void ()
UnityEngine.UI.ButtonExtended OnFinishSubmit IEnumerator ()
UnityEngine.UI.ButtonExtended OnPointerClick Void (PointerEventData eventData)
UnityEngine.UI.ButtonExtended OnPointerEnter Void (PointerEventData eventData)
UnityEngine.UI.ButtonExtended OnPointerExit Void (PointerEventData eventData)
UnityEngine.UI.ButtonExtended OnSelect Void (BaseEventData eventData)
UnityEngine.UI.ButtonExtended OnSubmit Void (BaseEventData eventData)
UnityEngine.UI.ButtonExtended Press Void ()
UnityEngine.UI.ButtonExtended Start Void ()
Il2Cpp.CableSpinner UpdateText Void ()
Il2Cpp.CommandCenter ButtonDowngradeCommandCenter Void ()
Il2Cpp.CommandCenter ButtonUpgradeCommandCenter Void ()
Il2Cpp.ComputerShop ButtonAssetManagementScreen Void ()
Il2Cpp.ComputerShop ButtonCancel Void ()
Il2Cpp.ComputerShop ButtonCancelColorPicker Void ()
Il2Cpp.ComputerShop ButtonChosenColor Void ()
Il2Cpp.ComputerShop ButtonClear Void ()
Il2Cpp.ComputerShop ButtonHireScreen Void ()
Il2Cpp.ComputerShop ButtonReturnMainScreen Void ()
Il2Cpp.ComputerShop OpenColorPicker Void ()
Il2Cpp.ComputerShop RemoveCartUIItem Void (ShopCartItem cartItem)
Il2Cpp.ComputerShop SelectNextAvailable Void (Int32 removedIndex)
Il2Cpp.DropdownSample OnButtonClick Void ()
Il2Cpp.FlexibleColorPicker Awake Void ()
Il2Cpp.FlexibleColorPicker ChangeMode Void (Int32 newMode)
Il2Cpp.FlexibleColorPicker ChangeMode Void (MainPickingMode mode)
Il2Cpp.FlexibleColorPicker FinishTypeHex Void (String input)
Il2Cpp.FlexibleColorPicker GetColor Color ()
Il2Cpp.FlexibleColorPicker GetColorFullAlpha Color ()
Il2Cpp.FlexibleColorPicker GetGradientMode Int32 (PickerType type)
Il2Cpp.FlexibleColorPicker GetMarker RectTransform (Image picker, String search)
Il2Cpp.FlexibleColorPicker GetNormScreenSpace Vector2 (RectTransform rect, BaseEventData e)
Il2Cpp.FlexibleColorPicker GetNormWorldSpace Vector2 (Canvas canvas, RectTransform rect, BaseEventData e)
Il2Cpp.FlexibleColorPicker GetNormalizedPointerPosition Vector2 (Canvas canvas, RectTransform rect, BaseEventData e)
Il2Cpp.FlexibleColorPicker GetSanitizedHex String (String input, Boolean full)
Il2Cpp.FlexibleColorPicker GetValue Vector2 (PickerType type)
Il2Cpp.FlexibleColorPicker GetValue Vector2 (MainPickingMode mode)
Il2Cpp.FlexibleColorPicker GetValue1D Single (PickerType type)
Il2Cpp.FlexibleColorPicker HSVToRGB Color (Vector3 hsv)
Il2Cpp.FlexibleColorPicker HSVToRGB Color (Single h, Single s, Single v)
Il2Cpp.FlexibleColorPicker IsAlphaType Boolean (PickerType type)
Il2Cpp.FlexibleColorPicker IsHorizontal Boolean (Picker p)
Il2Cpp.FlexibleColorPicker IsPickerAvailable Boolean (PickerType type)
Il2Cpp.FlexibleColorPicker IsPickerAvailable Boolean (Int32 index)
Il2Cpp.FlexibleColorPicker IsPreviewType Boolean (PickerType type)
Il2Cpp.FlexibleColorPicker IsValidHexChar Boolean (Char c)
Il2Cpp.FlexibleColorPicker MakeModeOptions Void ()
Il2Cpp.FlexibleColorPicker OnEnable Void ()
Il2Cpp.FlexibleColorPicker ParseHex Color (String input)
Il2Cpp.FlexibleColorPicker ParseHex Color (String input, Color defaultColor)
Il2Cpp.FlexibleColorPicker PickColor BufferedColor (BufferedColor color, PickerType type, Vector2 v)
Il2Cpp.FlexibleColorPicker PickColor1D BufferedColor (BufferedColor color, PickerType type, Vector2 v)
Il2Cpp.FlexibleColorPicker PickColor1D BufferedColor (BufferedColor color, PickerType type, Single value)
Il2Cpp.FlexibleColorPicker PickColor2D BufferedColor (BufferedColor color, PickerType type1, Single value1, PickerType type2, Single value2)
Il2Cpp.FlexibleColorPicker PickColorMain BufferedColor (BufferedColor color, Vector2 v)
Il2Cpp.FlexibleColorPicker PickColorMain BufferedColor (BufferedColor color, MainPickingMode mode, Vector2 v)
Il2Cpp.FlexibleColorPicker PointerUpdate Void (BaseEventData e)
Il2Cpp.FlexibleColorPicker RGBToHSV Vector3 (Color color)
Il2Cpp.FlexibleColorPicker RGBToHSV Vector3 (Single r, Single g, Single b)
Il2Cpp.FlexibleColorPicker SeperateMaterials Void ()
Il2Cpp.FlexibleColorPicker SetColor Void (Color color)
Il2Cpp.FlexibleColorPicker SetColorNoAlpha Void (Color color)
Il2Cpp.FlexibleColorPicker SetMarker Void (Image picker, Vector2 v, Boolean setX, Boolean setY)
Il2Cpp.FlexibleColorPicker SetPointerFocus Void (Int32 i)
Il2Cpp.FlexibleColorPicker ShiftColor Void (Int32 type, Single delta)
Il2Cpp.FlexibleColorPicker ShiftHue Void (Single delta)
Il2Cpp.FlexibleColorPicker SliderUpdate Void (PickerType type, Single value)
Il2Cpp.FlexibleColorPicker TypeHex Void (String input)
Il2Cpp.FlexibleColorPicker TypeHex Void (String input, Boolean finish)
Il2Cpp.FlexibleColorPicker Update Void ()
Il2Cpp.FlexibleColorPicker UpdateDynamic Void (PickerType type)
Il2Cpp.FlexibleColorPicker UpdateHex Void ()
Il2Cpp.FlexibleColorPicker UpdateMarker Void (Picker picker, PickerType type, Vector2 v)
Il2Cpp.FlexibleColorPicker UpdateMarkers Void ()
Il2Cpp.FlexibleColorPicker UpdateMode Void (MainPickingMode mode)
Il2Cpp.FlexibleColorPicker UpdateTextures Void ()
Il2Cpp.FlexibleColorPicker _Awake_b__43_0 Void (Single v)
Il2Cpp.FlexibleColorPicker _Awake_b__43_1 Void (Single v)
Il2Cpp.FlexibleColorPicker _Awake_b__43_2 Void (Single v)
Il2Cpp.HRSystem ButtonConfirmFireEmployee Void ()
Il2Cpp.HRSystem ButtonConfirmHire Void ()
Il2Cpp.HRSystem ButtonFireEmployee Void (Int32 i)
Il2Cpp.HRSystem ButtonHireEmployee Void (Int32 i)
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem CreateCellPool Void ()
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem InitCoroutine IEnumerator (Action onInitialized)
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem OnDrawGizmos Void ()
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem OnValueChangedListener Vector2 (Vector2 direction)
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem RecycleLeftToRight Vector2 ()
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem RecycleRightToleft Vector2 ()
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem SetLeftAnchor Void (RectTransform rectTransform)
Il2CppPolyAndCode.UI.HorizontalRecyclingSystem SetRecyclingBounds Void ()
Il2CppPolyAndCode.UI.IRecyclableScrollRectDataSource GetItemCount Int32 ()
Il2CppPolyAndCode.UI.IRecyclableScrollRectDataSource SetCell Void (ICell cell, Int32 index)
Il2CppviperOSK.I_OSK_Cursor Cursor Void ()
Il2CppviperOSK.I_OSK_Cursor Show Void (Boolean show)
Il2CppviperOSK.I_OSK_Key Click Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.I_OSK_Key GetGameObject GameObject ()
Il2CppviperOSK.I_OSK_Key GetLayoutLocation Vector2Int ()
Il2CppviperOSK.I_OSK_Key GetObject Object ()
Il2CppviperOSK.I_OSK_Key Highlight Void (Boolean hi, Color c)
Il2CppviperOSK.I_OSK_Key getXSize Single ()
Il2CppviperOSK.I_OSK_Key getYSize Single ()
Il2Cpp.InputManager ConfinedCursorforUI Void ()
Il2Cpp.Interact CloseInteractionMenu Void ()
Il2Cpp.LeanTweenUIElement Awake Void ()
Il2Cpp.LeanTweenUIElement Disabling IEnumerator ()
Il2Cpp.LeanTweenUIElement KeepRotating IEnumerator ()
Il2Cpp.LeanTweenUIElement OnDisable Void ()
Il2Cpp.LeanTweenUIElement OnEnable Void ()
Il2Cpp.LeanTweenUIElement TweenHorizontal Void (Boolean leanout)
Il2Cpp.LeanTweenUIElement TweenScaleInOut IEnumerator ()
Il2Cpp.LeanTweenUIElement TweenVertical Void (Boolean leanout)
Il2Cpp.LeanTweenUIElement Update Void ()
Il2Cpp.LeanTweenUIElement _Awake_b__16_0 Void (CallbackContext ctx)
Il2Cpp.LeanTweenUIElement _Awake_b__16_1 Void (CallbackContext ctx)
Il2Cpp.LeanTweenUIElement _Awake_b__16_2 Void (CallbackContext ctx)
Il2Cpp.Localisation ReturnTextByID String (Int32 _uid)
Il2Cpp.LocalisedText ChangeText Void ()
Il2Cpp.LocalisedText SetText Void (Int32 _localisation_uid)
Il2Cpp.MainGameManager GetPatchPanelPrefab GameObject (Int32 switchType)
Il2Cpp.MainMenu Continue Void ()
Il2Cpp.MainMenu HideMiddleMenu Void ()
Il2Cpp.MainMenu NewGame Void ()
Il2Cpp.MainMenu Start Void ()
Il2Cpp.MainMenuCamera Start Void ()
Il2Cpp.MainMenuCamera Update Void ()
Il2Cpp.MainMenuCamera setmount Void (Transform newmount)
Il2Cpp.NetworkMap IsPatchPanelPort Boolean (String deviceName)
Il2Cpp.NetworkMap ResolveThroughPatchPanel String (String patchPanelPort, String fromDevice)
Il2Cpp.NetworkSwitch UpdateScreenUI Void ()
Il2Cpp.NetworkSwitchConfiguration BuildPatchPanelCache Void ()
Il2Cpp.NetworkSwitchConfiguration ButtonEditLabel Void ()
Il2Cpp.NetworkSwitchConfiguration CreateVLANButtonMulti ButtonExtended (Int32 vlanId, List1 portIndices, Transform parent)`
Il2Cpp.NetworkSwitchConfiguration OnEndEditingInputText Void (String s)
Il2Cpp.NetworkSwitchConfiguration RefreshVLANDisplayForSelection Void (Int32 selectVlanId)
Il2Cpp.NetworkSwitchConfiguration TraversePatchPanels ValueTuple2` (CableLink port)
Il2Cpp.NetworkSwitchConfiguration _ButtonEditLabel_b__31_0 Void (String label)
Il2Cpp.Numpad ClickButtonClear Void ()
Il2Cpp.Numpad ClickButtonCopy Void ()
Il2Cpp.Numpad ClickButtonDel Void ()
Il2Cpp.Numpad ClickButtonOK Void ()
Il2Cpp.Numpad ClickButtonPaste Void ()
Il2CppviperOSK.OSK_AccentConsole AccentCharClick Void (String accentedChar, OSK_Receiver receiver)
Il2CppviperOSK.OSK_AccentConsole Generate Void ()
Il2CppviperOSK.OSK_AccentConsole GenerateCoroutine IEnumerator ()
Il2CppviperOSK.OSK_AccentConsole IsVisible Boolean ()
Il2CppviperOSK.OSK_AccentConsole Reset Void ()
Il2CppviperOSK.OSK_AccentConsole Set Boolean (OSK_LongPressPacket packet)
Il2CppviperOSK.OSK_AccentConsole SetConsole Void (OSK_LongPressPacket packet)
Il2CppviperOSK.OSK_AccentConsole ShowBackground Void (Boolean show)
Il2CppviperOSK.OSK_AccentConsole Start Void ()
Il2CppviperOSK.OSK_AccentConsole Update Void ()
Il2CppviperOSK.OSK_Background AutoFindKeyboard Void ()
Il2CppviperOSK.OSK_Background ResizeToFit Void ()
Il2CppviperOSK.OSK_Background Start Void ()
Il2CppviperOSK.OSK_Background Update Void ()
Il2CppviperOSK.OSK_Cursor Awake Void ()
Il2CppviperOSK.OSK_Cursor BlinkCoroutine IEnumerator ()
Il2CppviperOSK.OSK_Cursor Cursor Void ()
Il2CppviperOSK.OSK_Cursor FindComponentInParentOrSiblings T ()
Il2CppviperOSK.OSK_Cursor OnDisable Void ()
Il2CppviperOSK.OSK_Cursor OnEnable Void ()
Il2CppviperOSK.OSK_Cursor Show Void (Boolean show)
Il2CppviperOSK.OSK_Cursor Start Void ()
Il2CppviperOSK.OSK_Cursor Update Void ()
Il2CppviperOSK.OSK_GamepadHelper Activate Void ()
Il2CppviperOSK.OSK_GamepadHelper DeActivate Void ()
Il2CppviperOSK.OSK_GamepadHelper FixedUpdate Void ()
Il2CppviperOSK.OSK_GamepadHelper GamepadPrep Void ()
Il2CppviperOSK.OSK_GamepadHelper GetSelectedKey OSK_Key ()
Il2CppviperOSK.OSK_GamepadHelper JoystickButtonA Boolean ()
Il2CppviperOSK.OSK_GamepadHelper JoystickButtonB Boolean ()
Il2CppviperOSK.OSK_GamepadHelper SetSelectedKey Void (OSK_Key k)
Il2CppviperOSK.OSK_GamepadHelper SetSelectedKey Void (String k)
Il2CppviperOSK.OSK_GamepadHelper Start Void ()
Il2CppviperOSK.OSK_GamepadHelper Update Void ()
Il2CppviperOSK.OSK_GlyphHandler BuildAssignments List1` (OSK_LanguagePackage profile)
Il2CppviperOSK.OSK_GlyphHandler BuildLookup Dictionary2` (OSK_LanguagePackage profile)
Il2CppviperOSK.OSK_GlyphHandler Canonicalize String (String s, Nullable1 script)`
Il2CppviperOSK.OSK_GlyphHandler EnumerateLetterGlyphs List1` (List1 ranges, Boolean includeUppercase, Boolean includeLowercase, Boolean collapseCase, Boolean preferLowercase, Nullable1 scriptForSpecials)
Il2CppviperOSK.OSK_GlyphHandler ExcludeRanges List1` (List1 source, List1 excludes)
Il2CppviperOSK.OSK_GlyphHandler GetGlyphEnumSlots List1` ()
Il2CppviperOSK.OSK_GlyphHandler IsLetter Boolean (UnicodeCategory c)
Il2CppviperOSK.OSK_GlyphHandler IsLowercase Boolean (UnicodeCategory c)
Il2CppviperOSK.OSK_GlyphHandler IsUppercase Boolean (UnicodeCategory c)
Il2CppviperOSK.OSK_GlyphHandler IsValidCodePoint Boolean (Int32 cp)
Il2CppviperOSK.OSK_GlyphHandler MergeRanges List1` (IReadOnlyList1 a, List1 b)
Il2CppviperOSK.OSK_GlyphHandler ToCodePoint Int32 (String s)
Il2CppviperOSK.OSK_GlyphHandler ToIntRanges List1` (List1 hexRanges)`
Il2CppviperOSK.OSK_GlyphHandler TryParseGlyphSuffix Boolean (String name, Int32& n)
Il2CppviperOSK.OSK_GlyphHandler TryParseHex Boolean (String hex, Int32& value)
Il2CppviperOSK.OSK_Key Assign Void (OSK_KeyCode newKey, OSK_KEY_TYPES ktype, String key_name)
Il2CppviperOSK.OSK_Key AssignSpecialAction Void (Action2 action)`
Il2CppviperOSK.OSK_Key Awake Void ()
Il2CppviperOSK.OSK_Key BackScale Void (Vector3 scale)
Il2CppviperOSK.OSK_Key Click Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.OSK_Key ClickCoroutine IEnumerator ()
Il2CppviperOSK.OSK_Key GetGameObject GameObject ()
Il2CppviperOSK.OSK_Key GetLayoutLocation Vector2Int ()
Il2CppviperOSK.OSK_Key GetObject Object ()
Il2CppviperOSK.OSK_Key Highlight Void (Boolean hi, Color c)
Il2CppviperOSK.OSK_Key JoystickPressDown Void (OSK_Receiver inputfield)
Il2CppviperOSK.OSK_Key JoystickPressUp Void (OSK_Receiver inputfield)
Il2CppviperOSK.OSK_Key LastPressed Single ()
Il2CppviperOSK.OSK_Key LongPressCheck IEnumerator ()
Il2CppviperOSK.OSK_Key OnDepressed Void ()
Il2CppviperOSK.OSK_Key OnPressed Void ()
Il2CppviperOSK.OSK_Key SetColors Void (Color bk_color, Color label_color)
Il2CppviperOSK.OSK_Key SetLayoutLocation Void (Int32 x, Int32 y)
Il2CppviperOSK.OSK_Key ShiftDown Void ()
Il2CppviperOSK.OSK_Key ShiftUp Void ()
Il2CppviperOSK.OSK_Key Start Void ()
Il2CppviperOSK.OSK_Key Update Void ()
Il2CppviperOSK.OSK_Key getXSize Single ()
Il2CppviperOSK.OSK_Key getYSize Single ()
Il2CppviperOSK.OSK_KeySounds PlaySelectKeySound Void ()
Il2CppviperOSK.OSK_KeySounds Start Void ()
Il2CppviperOSK.OSK_KeySounds Update Void ()
Il2CppviperOSK.OSK_Keyboard AcceptPhysicalKeyboard Void (Boolean accept)
Il2CppviperOSK.OSK_Keyboard AddNewLine Void ()
Il2CppviperOSK.OSK_Keyboard AddString Void (String multichar)
Il2CppviperOSK.OSK_Keyboard AddText Void (String newText)
Il2CppviperOSK.OSK_Keyboard AddText_ShftEnabled Void (String newText)
Il2CppviperOSK.OSK_Keyboard Awake Void ()
Il2CppviperOSK.OSK_Keyboard ButtonA Void ()
Il2CppviperOSK.OSK_Keyboard GamepadInput_Submit Void ()
Il2CppviperOSK.OSK_Keyboard Generate Void ()
Il2CppviperOSK.OSK_Keyboard GetOSKKey OSK_Key (String k)
Il2CppviperOSK.OSK_Keyboard GetOSKKeyCode OSK_KeyCode (String c)
Il2CppviperOSK.OSK_Keyboard GetSelectedKey OSK_Key ()
Il2CppviperOSK.OSK_Keyboard HasFocus Void (Boolean isFocus)
Il2CppviperOSK.OSK_Keyboard InsertText Void (String newText, OSK_Receiver receiver)
Il2CppviperOSK.OSK_Keyboard KeyScreenSize Vector3 ()
Il2CppviperOSK.OSK_Keyboard KeyboardSizeEstimator Vector3 ()
Il2CppviperOSK.OSK_Keyboard OSK_to_KeyCode KeyCode (OSK_KeyCode k)
Il2CppviperOSK.OSK_Keyboard OnGUI Void ()
Il2CppviperOSK.OSK_Keyboard OutputTextUpdate Void (String newchar, OSK_Receiver receiver)
Il2CppviperOSK.OSK_Keyboard Prep Void ()
Il2CppviperOSK.OSK_Keyboard Reset Void ()
Il2CppviperOSK.OSK_Keyboard SelectSound Void ()
Il2CppviperOSK.OSK_Keyboard SelectedKeyMove OSK_Key (Vector2 dir, Vector2Int currentLoc, Boolean makeSoundIfMove)
Il2CppviperOSK.OSK_Keyboard SetOutput Void (OSK_Receiver newOutput)
Il2CppviperOSK.OSK_Keyboard SetSelectedKey Void (OSK_KeyCode k)
Il2CppviperOSK.OSK_Keyboard SetSelectedKey Void (String c)
Il2CppviperOSK.OSK_Keyboard SpanBottomRight Vector3 ()
Il2CppviperOSK.OSK_Keyboard SpanTopLeft Vector3 ()
Il2CppviperOSK.OSK_Keyboard Start Void ()
Il2CppviperOSK.OSK_Keyboard Submit Void ()
Il2CppviperOSK.OSK_Keyboard Text String ()
Il2CppviperOSK.OSK_Keyboard Traverse Void ()
Il2CppviperOSK.OSK_Keyboard Update Void ()
Il2CppviperOSK.OSK_Keymap AddDiacritic String (Char baseChar, Il2CppStructArray1 diacritics)`
Il2CppviperOSK.OSK_Keymap AddDiacritic String (Char baseChar, Char[] diacritics)
Il2CppviperOSK.OSK_Keymap BaseCharacter String (String accentedChar)
Il2CppviperOSK.OSK_Keymap IsAccentedCharacter Boolean (Char c)
Il2CppviperOSK.OSK_Keymap SupportGlyphs Void (OSK_LanguagePackage glyphProfile)
Il2CppviperOSK.OSK_MiniKeyboard CreateBackground Void ()
Il2CppviperOSK.OSK_MiniKeyboard Generate Void (List1 chars, Boolean shiftup, Action2 callbackAction, Boolean bottomLeftOrder)
Il2CppviperOSK.OSK_MiniKeyboard GetSize Vector3 ()
Il2CppviperOSK.OSK_MiniKeyboard Reset Void ()
Il2CppviperOSK.OSK_MiniKeyboard ResizeBackground Void ()
Il2CppviperOSK.OSK_MiniKeyboard SelectedFirstKey Void ()
Il2CppviperOSK.OSK_MiniKeyboard SelectedKeyMove Void (Vector2 dir)
Il2CppviperOSK.OSK_MiniKeyboard Start Void ()
Il2CppviperOSK.OSK_MiniKeyboard Update Void ()
Il2CppviperOSK.OSK_Receiver AddText Void (String newchar)
Il2CppviperOSK.OSK_Receiver Awake Void ()
Il2CppviperOSK.OSK_Receiver Backspace Void ()
Il2CppviperOSK.OSK_Receiver ClearText Void ()
Il2CppviperOSK.OSK_Receiver Del Void ()
Il2CppviperOSK.OSK_Receiver Deselect Void ()
Il2CppviperOSK.OSK_Receiver LateUpdate Void ()
Il2CppviperOSK.OSK_Receiver ModifyLastChar Void (String newLastChar)
Il2CppviperOSK.OSK_Receiver NewLine Void ()
Il2CppviperOSK.OSK_Receiver NewLineFix Void ()
Il2CppviperOSK.OSK_Receiver OnFocus Void ()
Il2CppviperOSK.OSK_Receiver OnFocusLost Void ()
Il2CppviperOSK.OSK_Receiver ParsedText String ()
Il2CppviperOSK.OSK_Receiver Selection Int32 (Vector3 hitpoint, Boolean charhit)
Il2CppviperOSK.OSK_Receiver SelectionHighlight Void (Color32 c, Boolean all)
Il2CppviperOSK.OSK_Receiver SetText Void (String newText)
Il2CppviperOSK.OSK_Receiver Start Void ()
Il2CppviperOSK.OSK_Receiver Submit Void ()
Il2CppviperOSK.OSK_Receiver Text String ()
Il2CppviperOSK.OSK_Receiver ToggleCharMask Void ()
Il2CppviperOSK.OSK_Receiver ToggleCharMask Void (Boolean on_off_charmask)
Il2CppviperOSK.OSK_Receiver ValueChanged Void ()
Il2CppviperOSK.OSK_Receiver isFocused Boolean ()
Il2CppviperOSK.OSK_Settings Awake Void ()
Il2CppviperOSK.OSK_Settings SetLongPressAction Void (UnityAction1 action)`
Il2CppviperOSK.OSK_UI_Cursor Awake Void ()
Il2CppviperOSK.OSK_UI_Cursor BlinkCoroutine IEnumerator ()
Il2CppviperOSK.OSK_UI_Cursor Cursor Void ()
Il2CppviperOSK.OSK_UI_Cursor FindComponentInParentOrSiblings T ()
Il2CppviperOSK.OSK_UI_Cursor OnDisable Void ()
Il2CppviperOSK.OSK_UI_Cursor OnEnable Void ()
Il2CppviperOSK.OSK_UI_Cursor Show Void (Boolean show)
Il2CppviperOSK.OSK_UI_Cursor Start Void ()
Il2CppviperOSK.OSK_UI_Cursor Update Void ()
Il2CppviperOSK.OSK_UI_CustomReceiver Awake Void ()
Il2CppviperOSK.OSK_UI_CustomReceiver Deselect Void ()
Il2CppviperOSK.OSK_UI_CustomReceiver OnPointerDown Void (PointerEventData eventData)
Il2CppviperOSK.OSK_UI_CustomReceiver OnPointerUp Void (PointerEventData eventData)
Il2CppviperOSK.OSK_UI_CustomReceiver OnSelect Void (BaseEventData eventData)
Il2CppviperOSK.OSK_UI_CustomReceiver Selection Int32 (Vector3 hitpoint, Boolean charhit)
Il2CppviperOSK.OSK_UI_CustomReceiver SelectionHighlight Void (Color32 c, Boolean all)
Il2CppviperOSK.OSK_UI_CustomReceiver UnityEngine_EventSystems_ISubmitHandler_OnSubmit Void (BaseEventData eventData)
Il2CppviperOSK.OSK_UI_CustomReceiver Update Void ()
Il2CppviperOSK.OSK_UI_InputReceiver AddText Void (String newchar)
Il2CppviperOSK.OSK_UI_InputReceiver Awake Void ()
Il2CppviperOSK.OSK_UI_InputReceiver Backspace Void ()
Il2CppviperOSK.OSK_UI_InputReceiver ClearText Void ()
Il2CppviperOSK.OSK_UI_InputReceiver Del Void ()
Il2CppviperOSK.OSK_UI_InputReceiver NewLine Void ()
Il2CppviperOSK.OSK_UI_InputReceiver OnDrag Void (PointerEventData eventData)
Il2CppviperOSK.OSK_UI_InputReceiver OnFocus Void ()
Il2CppviperOSK.OSK_UI_InputReceiver OnFocusLost Void ()
Il2CppviperOSK.OSK_UI_InputReceiver ParsedText String ()
Il2CppviperOSK.OSK_UI_InputReceiver SelectionEnd Int32 ()
Il2CppviperOSK.OSK_UI_InputReceiver Start Void ()
Il2CppviperOSK.OSK_UI_InputReceiver Submit Void ()
Il2CppviperOSK.OSK_UI_InputReceiver Text String ()
Il2CppviperOSK.OSK_UI_InputReceiver ToggleCharMask Void (Boolean on_off_charmask)
Il2CppviperOSK.OSK_UI_InputReceiver UnityEngine_EventSystems_ISubmitHandler_OnSubmit Void (BaseEventData eventData)
Il2CppviperOSK.OSK_UI_Key Assign Void (OSK_KeyCode newKey, OSK_KEY_TYPES ktype, String name)
Il2CppviperOSK.OSK_UI_Key AssignSpecialAction Void (Action2 action)`
Il2CppviperOSK.OSK_UI_Key Awake Void ()
Il2CppviperOSK.OSK_UI_Key BackScale Void (Vector3 scale)
Il2CppviperOSK.OSK_UI_Key Click Void (String keyDevice, OSK_Receiver inputfield)
Il2CppviperOSK.OSK_UI_Key ClickCoroutine IEnumerator ()
Il2CppviperOSK.OSK_UI_Key Dir OSK_UI_Key (Int32 x, Int32 y)
Il2CppviperOSK.OSK_UI_Key GetGameObject GameObject ()
Il2CppviperOSK.OSK_UI_Key GetLayoutLocation Vector2Int ()
Il2CppviperOSK.OSK_UI_Key GetObject Object ()
Il2CppviperOSK.OSK_UI_Key Highlight Void (Boolean hi, Color c)
Il2CppviperOSK.OSK_UI_Key JoystickPressDown Void (OSK_Receiver inputfield)
Il2CppviperOSK.OSK_UI_Key JoystickPressUp Void (OSK_Receiver inputfield)
Il2CppviperOSK.OSK_UI_Key LastPressed Single ()
Il2CppviperOSK.OSK_UI_Key LongPressCheck IEnumerator ()
Il2CppviperOSK.OSK_UI_Key OnDepressed Void ()
Il2CppviperOSK.OSK_UI_Key OnPointerDown Void (PointerEventData eventData)
Il2CppviperOSK.OSK_UI_Key OnPointerUp Void (PointerEventData eventData)
Il2CppviperOSK.OSK_UI_Key OnPressed Void ()
Il2CppviperOSK.OSK_UI_Key OnSubmit Void (BaseEventData eventData)
Il2CppviperOSK.OSK_UI_Key SetBkColor Void (Color bk_color, Boolean reset_base_color)
Il2CppviperOSK.OSK_UI_Key SetColors Void (Color bk_color, Color label_color)
Il2CppviperOSK.OSK_UI_Key SetLayoutLocation Void (Int32 x, Int32 y)
Il2CppviperOSK.OSK_UI_Key ShiftDown Void ()
Il2CppviperOSK.OSK_UI_Key ShiftUp Void ()
Il2CppviperOSK.OSK_UI_Key Update Void ()
Il2CppviperOSK.OSK_UI_Key getXSize Single ()
Il2CppviperOSK.OSK_UI_Key getYSize Single ()
Il2CppviperOSK.OSK_UI_Keyboard Awake Void ()
Il2CppviperOSK.OSK_UI_Keyboard ButtonA Void ()
Il2CppviperOSK.OSK_UI_Keyboard FixedUpdate Void ()
Il2CppviperOSK.OSK_UI_Keyboard GamepadWrapNavigation Void ()
Il2CppviperOSK.OSK_UI_Keyboard Generate Void ()
Il2CppviperOSK.OSK_UI_Keyboard KeyScreenSize Vector3 ()
Il2CppviperOSK.OSK_UI_Keyboard OnGUI Void ()
Il2CppviperOSK.OSK_UI_Keyboard PrepAssetGroup Void ()
Il2CppviperOSK.OSK_UI_Keyboard Reset Void ()
Il2CppviperOSK.OSK_UI_Keyboard SelectKey IEnumerator (OSK_UI_Key selKey)
Il2CppviperOSK.OSK_UI_Keyboard SelectedKey OSK_UI_Key ()
Il2CppviperOSK.OSK_UI_Keyboard SetSelectedKey Void (OSK_KeyCode k)
Il2CppviperOSK.OSK_UI_Keyboard SetSelectedKey Void (String c)
Il2CppviperOSK.OSK_UI_Keyboard SetSelectedKey Void (OSK_UI_Key k)
Il2CppviperOSK.OSK_UI_Keyboard ShowHideKeyboard Void (Boolean show)
Il2CppviperOSK.OSK_UI_Keyboard SpanBottomRight Vector3 ()
Il2CppviperOSK.OSK_UI_Keyboard SpanTopLeft Vector3 ()
Il2CppviperOSK.OSK_UI_Keyboard Start Void ()
Il2CppviperOSK.OSK_UI_Keyboard Traverse Void ()
Il2CppviperOSK.OSK_UI_Keyboard Update Void ()
Il2Cpp.ObjectiveObject PlayUIEffectDisolve Void ()
Il2Cpp.PatchPanel Awake Void ()
Il2Cpp.PatchPanel GenerateUniquePatchPanelId String ()
Il2Cpp.PatchPanel GetPairedLink CableLink (CableLink link)
Il2Cpp.PatchPanel InsertedInRack Void (PatchPanelSaveData saveData)
Il2Cpp.PatchPanel ValidateRackPosition Boolean ()
Il2Cpp.PauseMenu MainMenu Void ()
Il2Cpp.PauseMenu_TabButton UnityEngine_EventSystems_ISelectHandler_OnSelect Void (BaseEventData eventData)
Il2Cpp.PauseMenu_TabGroup OnTabSelected Void (PauseMenu_TabButton tabbutton)
Il2Cpp.PlayerManager ConfinedCursorforUI Void ()
Il2Cpp.PulsatingImageColor Awake Void ()
Il2Cpp.PulsatingImageColor OnDisable Void ()
Il2Cpp.PulsatingImageColor OnEnable Void ()
Il2Cpp.PulsatingImageColor TweenTheColors Void ()
Il2Cpp.PulsatingImageColor Update Void ()
Il2Cpp.PulsatingImageColor setColorCallback Void (Color c)
Il2Cpp.PulsatingText TweenTheColors Void ()
Il2Cpp.PulsatingText setColorCallback Void (Color c)
Il2Cpp.Rack ButtonDisablePositionsInRack Void ()
Il2Cpp.Rack ButtonUnmountRack Void ()
Il2Cpp.Rack SetDisablePositionsButtonMaterial Void (Material material)
Il2Cpp.RackPosition GetByUID RackPosition (Int32 uid)
Il2Cpp.RackPosition SetUID Void (Int32 uid)
UnityStandardAssets.Characters.FirstPerson.RayLookAt CloseInteractionMenu Void ()
Il2Cpp.ReBindUI Awake Void ()
Il2Cpp.ReBindUI DoRebind Void ()
Il2Cpp.ReBindUI GetBindingInfo Void ()
Il2Cpp.ReBindUI OnDisable Void ()
Il2Cpp.ReBindUI OnEnable Void ()
Il2Cpp.ReBindUI OnValidate Void ()
Il2Cpp.ReBindUI ResetBinding Void ()
Il2Cpp.ReBindUI UpdateUI Void ()
Il2Cpp.ReBindUI _OnEnable_b__16_0 Void ()
Il2Cpp.ReBindUI _OnEnable_b__16_1 Void ()
Il2Cpp.RebindUIv2 OnActionChange Void (Object obj, InputActionChange change)
Il2Cpp.RebindUIv2 OnDisable Void ()
Il2Cpp.RebindUIv2 OnEnable Void ()
Il2Cpp.RebindUIv2 ResetToDefault Void ()
Il2Cpp.RebindUIv2 ResolveActionAndBinding Boolean (InputAction& action, Int32& bindingIndex)
Il2Cpp.RebindUIv2 UpdateActionLabel Void ()
Il2Cpp.RebindUIv2 UpdateBindingDisplay Void ()
Il2Cpp.RebindUIv2 _UpdateBindingDisplay_b__30_0 Boolean (InputBinding x)
Il2CppPolyAndCode.UI.RecyclableScrollRect Initialize Void ()
Il2CppPolyAndCode.UI.RecyclableScrollRect Initialize Void (IRecyclableScrollRectDataSource dataSource)
Il2CppPolyAndCode.UI.RecyclableScrollRect OnValueChangedListener Void (Vector2 normalizedPos)
Il2CppPolyAndCode.UI.RecyclableScrollRect Start Void ()
Il2CppPolyAndCode.UI.RecyclableScrollRect _Initialize_b__13_0 Void ()
Il2CppPolyAndCode.UI.RecyclingSystem InitCoroutine IEnumerator (Action onInitialized)
Il2CppPolyAndCode.UI.RecyclingSystem OnValueChangedListener Vector2 (Vector2 direction)
Il2Cpp.ReusableFunctions ChangeButtonNormalColor Void (Button button, Color color)
Il2Cpp.ReusableFunctions HexToColor Color (String hex)
Il2Cpp.ReusableFunctions ImageScrollingUI IEnumerator (Il2CppReferenceArray1 _sprites, Image _image)`
Il2Cpp.ReusableFunctions NumberScrollingUI IEnumerator (TextMeshProUGUI _text, Int32 _endNumber)
Il2Cpp.RouterConfiguration ButtonAddBgpPeer Void ()
Il2Cpp.RouterConfiguration ButtonAddRoute Void ()
Il2Cpp.RouterConfiguration ButtonSetMask Void ()
Il2Cpp.RouterConfiguration ButtonSetNeighborId Void ()
Il2Cpp.RouterConfiguration ButtonSetSubnet Void ()
Il2Cpp.RouterConfiguration ButtonSetTargetVLAN Void ()
Il2Cpp.RouterConfiguration ButtonSetVLAN Void ()
Il2Cpp.RouterConfiguration CreateRouteRowUI Void (Int32 sVlan, Int32 tVlan, String subnetCidr)
Il2Cpp.RouterConfiguration _ButtonSetMask_b__17_0 Void (String text)
Il2Cpp.RouterConfiguration _ButtonSetNeighborId_b__25_0 Void (String text)
Il2Cpp.RouterConfiguration _ButtonSetSubnet_b__16_0 Void (String text)
Il2Cpp.RouterConfiguration _ButtonSetTargetVLAN_b__19_0 Void (String text)
Il2Cpp.RouterConfiguration _ButtonSetVLAN_b__18_0 Void (String text)
Il2Cpp.SetIP ButtonEditLabel Void ()
Il2Cpp.SetIP ButtonHideShowHint Void ()
Il2Cpp.SetIP ClickButtonCancel Void ()
Il2Cpp.SetIP ClickButtonClear Void ()
Il2Cpp.SetIP ClickButtonCopy Void ()
Il2Cpp.SetIP ClickButtonDel Void ()
Il2Cpp.SetIP ClickButtonOK Void ()
Il2Cpp.SetIP ClickButtonPaste Void ()
Il2Cpp.SetIP _ButtonEditLabel_b__30_0 Void (String label)
Il2Cpp.SettingsGameplay ButtonUnstuckPlayer Void ()
Il2Cpp.SettingsGraphics ChangeDepthOfField Void (Single startFarFocus, Single endFarFocus)
Il2Cpp.SettingsGraphics IsDLSSSupported Boolean ()
Il2Cpp.SettingsGraphics LimitFrameRate Void (Int32 _framerate)
Il2Cpp.SettingsGraphics PopulateMonitors Void ()
Il2Cpp.SettingsGraphics RepopulateResolutions Void ()
Il2Cpp.SettingsGraphics ResetDepthOfField Void ()
Il2Cpp.SettingsGraphics SetAAQuality Void (Int32 index)
Il2Cpp.SettingsGraphics SetAntiAliasing Void (Int32 index)
Il2Cpp.SettingsGraphics SetFieldOfView Void (Single fov)
Il2Cpp.SettingsGraphics SetFullScreen Void (Int32 index)
Il2Cpp.SettingsGraphics SetMonitor Void (Int32 monitorIndex)
Il2Cpp.SettingsGraphics SetMotionBlur Void (Single motion)
Il2Cpp.SettingsGraphics SetQuality Void (Int32 qualityIndex)
Il2Cpp.SettingsGraphics SetResDropDown Void (Int32 resolutionIndex)
Il2Cpp.SettingsGraphics SetResolution Void (Int32 width, Int32 height)
Il2Cpp.SettingsGraphics SetShadowDistance Void (Single distance)
Il2Cpp.SettingsGraphics SetupAA Void ()
Il2Cpp.SettingsGraphics Start Void ()
Il2Cpp.ShopCartItem ClearAllUIDs Void ()
Il2Cpp.ShopItem UnlockButton Void ()
Il2CppTMPro.Examples.SkewTextExample WarpText IEnumerator ()
Il2Cpp.StaticUIElements AddMeesageInField Void (String message)
Il2Cpp.StaticUIElements Awake Void ()
Il2Cpp.StaticUIElements ButtonCancelInputNumpadOverlay Void ()
Il2Cpp.StaticUIElements ButtonCancelInputTextOverlay Void ()
Il2Cpp.StaticUIElements CalculateRates Void (Single& moneyPerSec, Single& xpPerSec, Single& expensesPerSec)
Il2Cpp.StaticUIElements ClearSpriteNextToPointer Void ()
Il2Cpp.StaticUIElements HideTextUnderCursor Void ()
Il2Cpp.StaticUIElements InstantiateErrorWarningSign Int32 (Boolean isError, Vector3 objectPos)
Il2Cpp.StaticUIElements InstantiateParticleUpgrade Void (Transform _transform)
Il2Cpp.StaticUIElements RestorePreviousSelection Void ()
Il2Cpp.StaticUIElements SetNotification Void (Int32 _localisationUID, Sprite _sprite, String _text)
Il2Cpp.StaticUIElements ShowInputTextOverlay Void (String title, Action1 onConfirmed, String defaultText, Boolean isOpenedFromWorld, GameObject selectOnClose)`
Il2Cpp.StaticUIElements ShowSpriteNextToPointer Void (Sprite _sprite)
Il2Cpp.StaticUIElements ShowTextUnderCursor Void (String text)
Il2Cpp.StaticUIElements Start Void ()
Il2Cpp.StaticUIElements UpdateHoldProgress Void (Single value)
Il2Cpp.StaticUIElements UpdateMessageDisplay Void ()
Il2Cpp.StaticUIElements UpdateMessagesCoroutine IEnumerator ()
Il2Cpp.SteamManager SteamAPIDebugTextHook Void (Int32 nSeverity, StringBuilder pchDebugText)
Il2Cpp.SteamStatsOnMainMenuTop FormatDistance String (Double meters)
Il2Cpp.SteamStatsOnMainMenuTop OnGlobalStatsReceived Void (GlobalStatsReceived_t result, Boolean ioFailure)
Il2Cpp.SteamStatsOnMainMenuTop Start Void ()
Il2Cpp.SteamStatsOnMainMenuTop WaitAndDisplay IEnumerator ()
Il2CppTMPro.TMP_DigitValidator Validate Char (String& text, Int32& pos, Char ch)
Il2CppTMPro.Examples.TMP_ExampleScript_01 Awake Void ()
Il2CppTMPro.Examples.TMP_ExampleScript_01 Update Void ()
Il2CppTMPro.Examples.TMP_FrameRateCounter Awake Void ()
Il2CppTMPro.Examples.TMP_FrameRateCounter Set_FrameCounter_Position Void (FpsCounterAnchorPositions anchor_position)
Il2CppTMPro.Examples.TMP_FrameRateCounter Start Void ()
Il2CppTMPro.Examples.TMP_FrameRateCounter Update Void ()
Il2CppTMPro.TMP_PhoneNumberValidator Validate Char (String& text, Int32& pos, Char ch)
Il2CppTMPro.Examples.TMP_TextEventCheck OnCharacterSelection Void (Char c, Int32 index)
Il2CppTMPro.Examples.TMP_TextEventCheck OnDisable Void ()
Il2CppTMPro.Examples.TMP_TextEventCheck OnEnable Void ()
Il2CppTMPro.Examples.TMP_TextEventCheck OnLineSelection Void (String lineText, Int32 firstCharacterIndex, Int32 length)
Il2CppTMPro.Examples.TMP_TextEventCheck OnLinkSelection Void (String linkID, String linkText, Int32 linkIndex)
Il2CppTMPro.Examples.TMP_TextEventCheck OnSpriteSelection Void (Char c, Int32 index)
Il2CppTMPro.Examples.TMP_TextEventCheck OnWordSelection Void (String word, Int32 firstCharacterIndex, Int32 length)
Il2CppTMPro.TMP_TextEventHandler Awake Void ()
Il2CppTMPro.TMP_TextEventHandler LateUpdate Void ()
Il2CppTMPro.TMP_TextEventHandler OnPointerEnter Void (PointerEventData eventData)
Il2CppTMPro.TMP_TextEventHandler OnPointerExit Void (PointerEventData eventData)
Il2CppTMPro.TMP_TextEventHandler SendOnCharacterSelection Void (Char character, Int32 characterIndex)
Il2CppTMPro.TMP_TextEventHandler SendOnLineSelection Void (String line, Int32 charIndex, Int32 length)
Il2CppTMPro.TMP_TextEventHandler SendOnLinkSelection Void (String linkID, String linkText, Int32 linkIndex)
Il2CppTMPro.TMP_TextEventHandler SendOnSpriteSelection Void (Char character, Int32 characterIndex)
Il2CppTMPro.TMP_TextEventHandler SendOnWordSelection Void (String word, Int32 charIndex, Int32 length)
Il2CppTMPro.Examples.TMP_TextSelector_A Awake Void ()
Il2CppTMPro.Examples.TMP_TextSelector_A LateUpdate Void ()
Il2CppTMPro.Examples.TMP_TextSelector_A OnPointerEnter Void (PointerEventData eventData)
Il2CppTMPro.Examples.TMP_TextSelector_A OnPointerExit Void (PointerEventData eventData)
Il2CppTMPro.Examples.TMP_TextSelector_B Awake Void ()
Il2CppTMPro.Examples.TMP_TextSelector_B LateUpdate Void ()
Il2CppTMPro.Examples.TMP_TextSelector_B ON_TEXT_CHANGED Void (Object obj)
Il2CppTMPro.Examples.TMP_TextSelector_B OnDisable Void ()
Il2CppTMPro.Examples.TMP_TextSelector_B OnEnable Void ()
Il2CppTMPro.Examples.TMP_TextSelector_B OnPointerClick Void (PointerEventData eventData)
Il2CppTMPro.Examples.TMP_TextSelector_B OnPointerEnter Void (PointerEventData eventData)
Il2CppTMPro.Examples.TMP_TextSelector_B OnPointerExit Void (PointerEventData eventData)
Il2CppTMPro.Examples.TMP_TextSelector_B OnPointerUp Void (PointerEventData eventData)
Il2CppTMPro.Examples.TMP_TextSelector_B RestoreCachedVertexAttributes Void (Int32 index)
Il2CppTMPro.Examples.TMP_UiFrameRateCounter Awake Void ()
Il2CppTMPro.Examples.TMP_UiFrameRateCounter Set_FrameCounter_Position Void (FpsCounterAnchorPositions anchor_position)
Il2CppTMPro.Examples.TMP_UiFrameRateCounter Start Void ()
Il2CppTMPro.Examples.TMP_UiFrameRateCounter Update Void ()
Il2CppTMPro.Examples.TMPro_InstructionOverlay Awake Void ()
Il2CppTMPro.Examples.TMPro_InstructionOverlay Set_FrameCounter_Position Void (FpsCounterAnchorPositions anchor_position)
Il2Cpp.Technician StartTextingAnimation IEnumerator ()
Il2Cpp.TerrainDetector GetActiveTerrainTextureIdx Int32 (Vector3 position)
Il2CppTMPro.Examples.TextConsoleSimulator ON_TEXT_CHANGED Void (Object obj)
Il2CppTMPro.Examples.TextMeshProFloatingText DisplayTextMeshFloatingText IEnumerator ()
Il2CppTMPro.Examples.TextMeshProFloatingText DisplayTextMeshProFloatingText IEnumerator ()
Il2Cpp.ToolTipOnUIText OnDeselect Void ()
Il2Cpp.ToolTipOnUIText OnDisable Void ()
Il2Cpp.ToolTipOnUIText OnPointerEnter Void (PointerEventData eventData)
Il2Cpp.ToolTipOnUIText OnPointerExit Void (PointerEventData eventData)
Il2Cpp.ToolTipOnUIText OnSelect Void ()
Il2Cpp.Tutorials ButtonOK Void ()
Il2Cpp.UIExtension GetCorners Il2CppStructArray1` (RectTransform rectTransform)
Il2Cpp.UIExtension MaxX Single (RectTransform rectTransform)
Il2Cpp.UIExtension MaxY Single (RectTransform rectTransform)
Il2Cpp.UIExtension MinX Single (RectTransform rectTransform)
Il2Cpp.UIExtension MinY Single (RectTransform rectTransform)
Il2Cpp.UI_Section OpenCloseSection Void ()
Il2Cpp.UI_SelectedBorder Awake Void ()
Il2Cpp.UI_SelectedBorder OnDisable Void ()
Il2Cpp.UI_SelectedBorder Update Void ()
Il2Cpp.UserReport SubmitUserReport Void ()
Il2Cpp.UserReport _SubmitUserReport_b__19_0 Void (Single uploadProgress)
Il2Cpp.UserReport _SubmitUserReport_b__19_1 Void (Boolean success)
Il2CppTMPro.Examples.VertexColorCycler AnimateVertexColors IEnumerator ()
Il2CppTMPro.Examples.VertexColorCycler Awake Void ()
Il2CppTMPro.Examples.VertexColorCycler Start Void ()
Il2CppTMPro.Examples.VertexJitter AnimateVertexColors IEnumerator ()
Il2CppTMPro.Examples.VertexJitter ON_TEXT_CHANGED Void (Object obj)
Il2CppTMPro.Examples.VertexShakeA AnimateVertexColors IEnumerator ()
Il2CppTMPro.Examples.VertexShakeA ON_TEXT_CHANGED Void (Object obj)
Il2CppTMPro.Examples.VertexShakeB AnimateVertexColors IEnumerator ()
Il2CppTMPro.Examples.VertexShakeB ON_TEXT_CHANGED Void (Object obj)
Il2CppTMPro.Examples.VertexZoom AnimateVertexColors IEnumerator ()
Il2CppTMPro.Examples.VertexZoom ON_TEXT_CHANGED Void (Object obj)
Il2CppPolyAndCode.UI.VerticalRecyclingSystem CreateCellPool Void ()
Il2CppPolyAndCode.UI.VerticalRecyclingSystem InitCoroutine IEnumerator (Action onInitialized)
Il2CppPolyAndCode.UI.VerticalRecyclingSystem OnDrawGizmos Void ()
Il2CppPolyAndCode.UI.VerticalRecyclingSystem OnValueChangedListener Vector2 (Vector2 direction)
Il2CppPolyAndCode.UI.VerticalRecyclingSystem RecycleBottomToTop Vector2 ()
Il2CppPolyAndCode.UI.VerticalRecyclingSystem RecycleTopToBottom Vector2 ()
Il2CppPolyAndCode.UI.VerticalRecyclingSystem SetRecyclingBounds Void ()
Il2CppPolyAndCode.UI.VerticalRecyclingSystem SetTopAnchor Void (RectTransform rectTransform)
Il2CppPolyAndCode.UI.VerticalRecyclingSystem SetTopLeftAnchor Void (RectTransform rectTransform)
Il2CppTMPro.Examples.WarpTextExample WarpText IEnumerator ()
Il2Cpp.WaypointInitializationSystem RecoverMissingPatchPanels IEnumerator (NetworkSaveData networkData, Int32 saveVersion)
Il2Cpp.WaypointInitializationSystem UpdateAllUI Void (Dictionary2 customerInfo, List1 allRoutes, Dictionary2 cableLoad, Dictionary2 cablePairLookup)
Il2Cpp.WorldObjectButton Awake Void ()
Il2CppviperTools.viperInput AButtonDown Boolean ()
Il2CppviperTools.viperInput AButtonUp Boolean ()
Il2CppviperTools.viperInput BButtonDown Boolean ()
Il2CppviperTools.viperInput BButtonUp Boolean ()
Il2CppviperTools.viperInput GetPlayerAButton Boolean (Int32 p)
Il2CppviperTools.viperInput GetPlayerBButton Boolean (Int32 p)
Il2CppviperTools.viperInput GetPointerPos Vector2 ()
Il2CppviperTools.viperInput PointerDown Boolean (Int32 mouseBtn)
Il2CppviperTools.viperInput PointerUp Boolean (Int32 mouseBtn)

World

Class Method Return Parameters
Il2Cpp.AudioManager PlayRackDoorOpen Void ()
Il2Cpp.CableLink CreateRopeAttachPoint Void ()
Il2Cpp.CableLink GetRopeAttachPoint Transform ()
Il2Cpp.CableLink InteractOnClick Void ()
Il2Cpp.CableLink InteractOnHover Void (RaycastHit hit)
Il2Cpp.CableSpinner InteractOnClick Void ()
Il2CppTMPro.Examples.CameraController Awake Void ()
Il2CppTMPro.Examples.CameraController LateUpdate Void ()
Il2CppTMPro.Examples.CameraController Start Void ()
Il2CppPolyStang.CarController BrakeAndDeacceleration Void ()
Il2CppPolyStang.CarController DisableTheTriggerColliderAfterDealy IEnumerator ()
Il2CppPolyStang.CarController FixedUpdate Void ()
Il2CppPolyStang.CarController LeaveTheTrolley Void ()
Il2CppPolyStang.CarController OnCollisionEnter Void (Collision collision)
Il2CppPolyStang.CarController ResetTrolleyPosition Void ()
Il2CppPolyStang.CarController ResetingTrollerPosition IEnumerator ()
Il2CppPolyStang.CarController Start Void ()
Il2CppPolyStang.CarController Steer Void ()
Il2CppPolyStang.CarController StopCar Void ()
Il2CppPolyStang.CarController TakeTheWheel Void ()
Il2CppPolyStang.CarController TurnBackOnCollidersInTRolley Void ()
Il2CppPolyStang.CarController TurnOffCollidersInTrolley Void ()
Il2CppPolyStang.CarController _Start_b__32_0 Void (CallbackContext ctx)
Il2CppPolyStang.CarController _Start_b__32_1 Void (CallbackContext ctx)
Il2Cpp.CarryModelPool Awake Void ()
Il2Cpp.CarryModelPool ClearPool Void ()
Il2Cpp.CarryModelPool Get GameObject (GameObject prefab, Int32 prefabID, Vector3 position, Quaternion rotation, Transform parent)
Il2Cpp.CarryModelPool Return Void (GameObject obj, Int32 prefabID)
Il2Cpp.ChatController AddToChatOutput Void (String newText)
Il2Cpp.ChatController OnDisable Void ()
Il2Cpp.ChatController OnEnable Void ()
Il2Cpp.ComputerShop InteractOnClick Void ()
Il2Cpp.ComputerShop InteractOnHover Void (RaycastHit hit)
Il2Cpp.CustomerBaseDoor InteractOnClick Void ()
Il2Cpp.CustomerBaseDoor InteractOnHover Void (RaycastHit hit)
Il2Cpp.Dumpster Awake Void ()
Il2Cpp.Dumpster InteractOnClick Void ()
Il2Cpp.Dumpster InteractOnHover Void (RaycastHit hit)
Il2Cpp.EnvMapAnimator Awake Void ()
Il2Cpp.EnvMapAnimator Start IEnumerator ()
Il2Cpp.GateLever Awake Void ()
Il2Cpp.GateLever CloseGate Void ()
Il2Cpp.GateLever GateCoroutine IEnumerator ()
Il2Cpp.GateLever InteractOnClick Void ()
Il2Cpp.GateLever InteractOnHover Void (RaycastHit hit)
Il2Cpp.GateLever OpenGate Void ()
Il2Cpp.GateLever TruckComing Void ()
Il2Cpp.InputController Contains Boolean (InputAction action)
Il2Cpp.InputController Disable Void ()
Il2Cpp.InputController Dispose Void ()
Il2Cpp.InputController Enable Void ()
Il2Cpp.InputController Finalize Void ()
Il2Cpp.InputController FindAction InputAction (String actionNameOrId, Boolean throwIfNotFound)
Il2Cpp.InputController FindBinding Int32 (InputBinding bindingMask, InputAction& action)
Il2Cpp.InputController GetEnumerator IEnumerator1` ()
Il2Cpp.InputController System_Collections_IEnumerable_GetEnumerator IEnumerator ()
Il2Cpp.Interact InteractOnClick Void ()
Il2Cpp.Interact InteractOnHover Void (RaycastHit hit)
Il2Cpp.MainGameManager ResetTrolleyPosition Void ()
Il2Cpp.MusicPlayer InteractOnClick Void ()
Il2Cpp.MusicPlayer InteractOnHover Void (RaycastHit hit)
Il2Cpp.NetworkSwitch InteractOnClick Void ()
Il2Cpp.NetworkSwitch InteractOnHover Void (RaycastHit hit)
Il2CppviperOSK.OSK_GlyphHandler IsSurrogate Boolean (Int32 cp)
Il2CppviperOSK.OSK_Keyboard SetInteractable Void (Boolean isInteractable)
Il2CppviperOSK.OSK_UI_Keyboard SetInteractable Void (Boolean isInteractable)
Il2Cpp.PatchPanel InteractOnClick Void ()
Il2Cpp.PatchPanel InteractOnHover Void (RaycastHit hit)
Il2Cpp.PushTrolleyHandle Awake Void ()
Il2Cpp.PushTrolleyHandle InteractOnClick Void ()
Il2Cpp.PushTrolleyHandle InteractOnHover Void (RaycastHit hit)
Il2Cpp.RackDoor DelayedTrigger IEnumerator ()
Il2Cpp.RackDoor InteractOnClick Void ()
Il2Cpp.RackDoor InteractOnHover Void (RaycastHit hit)
Il2Cpp.RackMount InteractOnClick Void ()
Il2Cpp.RackMount InteractOnHover Void (RaycastHit hit)
Il2Cpp.RackPosition InteractOnClick Void ()
Il2Cpp.RackPosition InteractOnHover Void (RaycastHit hit)
Il2Cpp.RebindUIv2 PerformInteractiveRebind Void (InputAction action, Int32 bindingIndex, Boolean allCompositeParts)
Il2Cpp.RebindUIv2 StartInteractiveRebind Void ()
Il2Cpp.ReusableFunctions CalculateHowManyTimesIsNumberInIntArray Int32 (Int32 numberToFind, Il2CppStructArray1 inArray)`
Il2Cpp.ReusableFunctions CalculatePercentage Double (Int32 total, Int32 number)
Il2Cpp.ReusableFunctions DisableGameObjectWithDelay IEnumerator (GameObject go, Single time)
Il2Cpp.ReusableFunctions IsBetweenRange Boolean (Single thisValue, Single value1, Single value2)
Il2Cpp.ReusableFunctions ShuffledArrayOfInts Il2CppStructArray1` (Int32 arrayLenght)
Il2Cpp.ReusableFunctions SplitCsvLine Il2CppStringArray (String line)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope AreEndPointsValid Boolean ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope CalculateYFactorAdjustment Single (Single weight)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope FixedUpdate Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope GetMidPoint Vector3 ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope GetPointAt Vector3 (Single t)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope GetRationalBezierPoint Vector3 (Vector3 p0, Vector3 p1, Vector3 p2, Single t, Single w0, Single w1, Single w2)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope InitializeLineRenderer Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope IsRopeSettingsChanged Boolean ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope NotifyPointsChanged Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope OnDrawGizmos Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope OnValidate Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope RecalculateRope Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope SetEndPoint Void (Transform newEndPoint, Boolean instantAssign)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope SetMidPoint Void (Transform newMidPoint, Boolean instantAssign)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope SetSplinePoint Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope SetStartPoint Void (Transform newStartPoint, Boolean instantAssign)
Il2CppGogoGaga.OptimizedRopesAndCables.Rope SimulatePhysics Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope Start Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.Rope Update Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh Awake Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh CheckEndPoints Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh CreateRopeMesh Void (Il2CppStructArray1 points, Single radius, Int32 segmentsPerWire)`
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh DelayedGenerateMesh Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh GenerateMesh Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh InitializeComponents Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh OnDisable Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh OnEnable Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh OnValidate Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh SubscribeToRopeEvents Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh UnsubscribeFromRopeEvents Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeMesh Update Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeWindEffect Awake Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeWindEffect FixedUpdate Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeWindEffect GenerateWind Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeWindEffect SimulatePhysics Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeWindEffect Start Void ()
Il2CppGogoGaga.OptimizedRopesAndCables.RopeWindEffect Update Void ()
Il2Cpp.SFPBox InteractOnClick Void ()
Il2Cpp.SFPBox InteractOnHover Void (RaycastHit hit)
Il2Cpp.SFPModule InteractOnClick Void ()
Il2Cpp.SFPModule InteractOnHover Void (RaycastHit hit)
Il2Cpp.Server InteractOnClick Void ()
Il2Cpp.Server InteractOnHover Void (RaycastHit hit)
Il2CppTMPro.Examples.ShaderPropAnimator AnimateProperties IEnumerator ()
Il2CppTMPro.Examples.ShaderPropAnimator Awake Void ()
Il2CppTMPro.Examples.ShaderPropAnimator Start Void ()
Il2Cpp.TechnicianManager GetClosestOpenedDumpsterIndex Int32 (Vector3 position)
Il2Cpp.TechnicianManager OpenDumpsterArea Void (Int32 areaID)
UnityStandardAssets.Characters.ThirdPerson.ThirdPersonCharacter UpdateAnimator Void (Vector3 move)
Il2Cpp.TrolleyLoadingBay FreeTrolleySlot Void (Int32 startIdx, Int32 sizeInU)
Il2Cpp.TrolleyLoadingBay InteractOnClick Void ()
Il2Cpp.TrolleyLoadingBay InteractOnHover Void (RaycastHit hit)
Il2Cpp.TrolleyTrigger ObjectAdded IEnumerator (Collider other, UsableObject uo)
Il2Cpp.TrolleyTrigger OnTriggerEnter Void (Collider other)
Il2Cpp.UsableObject ActionInHand Void ()
Il2Cpp.UsableObject Awake Void ()
Il2Cpp.UsableObject CheckIfLost IEnumerator ()
Il2Cpp.UsableObject DisalowDrop IEnumerator ()
Il2Cpp.UsableObject DistanceKinematicCheck IEnumerator ()
Il2Cpp.UsableObject DropObject Void ()
Il2Cpp.UsableObject FixedUpdate Void ()
Il2Cpp.UsableObject InteractOnClick Void ()
Il2Cpp.UsableObject InteractOnHover Void (RaycastHit hit)
Il2Cpp.UsableObject MakeInteractableAgain IEnumerator ()
Il2Cpp.UsableObject OnCollisionEnter Void (Collision collision)
Il2Cpp.UsableObject RestoreRigidbody Void ()
Il2Cpp.UsableObject _Awake_b__47_0 Void (CallbackContext ctx)
Il2Cpp.UsableObject _Awake_b__47_1 Void (CallbackContext ctx)
Il2Cpp.UsableObject _Awake_b__47_2 Void (CallbackContext ctx)
Il2Cpp.Wall InteractOnClick Void ()
Il2Cpp.Wall InteractOnHover Void (RaycastHit hit)
Il2Cpp.WorldCanvasCuller Awake Void ()
Il2Cpp.WorldCanvasCuller Init Void ()
Il2Cpp.WorldCanvasCuller OnDisable Void ()
Il2Cpp.WorldCanvasCuller OnEnable Void ()
Il2Cpp.WorldObjectButton InteractOnClick Void ()
Il2Cpp.WorldObjectButton InteractOnHover Void (RaycastHit hit)

2. Greg Hooks

These are the canonical greg-domain hooks registered in the framework hook bus. Use them in your mod's event subscriptions.

No greg hooks defined.


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