-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathexecutor.cfg.example
More file actions
18 lines (16 loc) · 1.13 KB
/
Copy pathexecutor.cfg.example
File metadata and controls
18 lines (16 loc) · 1.13 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
# executor.cfg — Executor behavior configuration
#
# Copy to executor.cfg and edit. Executor loads this at startup;
# anything left unset uses the default shown here.
#
# Re-source executor.sh to pick up changes mid-session:
# source scripts/executor.sh
# ─── Musing & Commentary ─────────────────────────────────────────────
CFG_ENABLE_MUSE=true # Master toggle — disables ALL musing when false
CFG_ENABLE_COMBAT_QUIPS=true # LLM combat quips via Sonnet (background)
CFG_ENABLE_DIALOGUE_MUSE=true # LLM dialogue reactions (background)
CFG_ENABLE_EXPLORATION_QUIPS=true # Static random quips during loot runs
CFG_ENABLE_FLOAT_RESPONSE=true # Broadcast Claude responses as in-game floating text
# ─── Combat Tuning ───────────────────────────────────────────────────
CFG_COMBAT_QUIP_THROTTLE=3 # Rounds between quips (0 = every eligible round)
CFG_COMBAT_TIMEOUT=120 # Seconds before stuck-combat auto-flee