diff --git a/Cargo.lock b/Cargo.lock index 2367dd9..574e419 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -10,9 +10,9 @@ checksum = "320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa" [[package]] name = "glam" -version = "0.33.12" +version = "0.34.1" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "37bfe73dc8ec21f54d181e5a60554327ec3f1c600c455a75ccbfc65d2106a6c4" +checksum = "fc148d4ddd3930c52f9e5ae79b89805c6f07e9ff417e7b083e0348cea60a5aba" [[package]] name = "itoa" diff --git a/Cargo.toml b/Cargo.toml index 87af191..083d9bf 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -21,7 +21,7 @@ sim = [] # Im Hot Path des Treibers bewusst keine. Die Render-Mathematik dagegen steht # auf glam: NEON-beschleunigte 4x4-Matrizen und durchgetestete Quaternion- und # Projektionsroutinen sind nichts, was man selbst nochmal schreiben sollte. -glam = { version = "0.33", optional = true } +glam = { version = "0.34", optional = true } # Inflate for mesh projections, which the format stores deflated. Pure Rust, # so cross-compiling stays a one-liner. miniz_oxide = { version = "0.9", optional = true }