As said on Discord, it'd be really cool to have some kind of way to track or react to the Burn or Freeze ticks on a target! Perhaps through an attribute like Air, Light, Health, etc... Or in a spell action like CheckRequirements or CheckEntity! That way we could make spells or certain class passives react/scale with how long a player's Burn/Freeze ticks are, or run different actions depending on that.
An afterthought in the same vein- it'd be interesting if we could do this with potion effect durations too, similar to how a potion's strength is tracked in attributes!
As said on Discord, it'd be really cool to have some kind of way to track or react to the Burn or Freeze ticks on a target! Perhaps through an attribute like Air, Light, Health, etc... Or in a spell action like CheckRequirements or CheckEntity! That way we could make spells or certain class passives react/scale with how long a player's Burn/Freeze ticks are, or run different actions depending on that.
An afterthought in the same vein- it'd be interesting if we could do this with potion effect durations too, similar to how a potion's strength is tracked in attributes!