Hey together. I really would love to make a Translation for the game 灵墟. Sadly im not a coding Pro like you guys and have no clue how to tackle the error in the Log :( Pls send Help :D Thank you in advance :) Btw Autotranslator works and loads and even translate things like the loading screen message but not more :(
[Message: Preloader] BepInEx 6.0.0-be.785 - 灵墟 (19.07.2026 17:43:43)
[Message: Preloader] Built from commit 6abdba47eeebe08552282e7a58ef0f4a9ab60b62
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2019.4.39f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.6.1]
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain
[Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0]
[Message: BepInEx] Chainloader startup complete
[Info :XUnity.AutoTranslator] Force loading ALL proxy assemblies.
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UIElements.TextElement
System.ArgumentException: TextElement does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.WWW
System.ArgumentException: WWW does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Error :Il2CppInterop] Nested type ToolbarButtonSize on GUI not found!
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.GUI+ToolbarButtonSize
System.ArgumentException: ToolbarButtonSize does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.ImageConversion
System.ArgumentException: ImageConversion does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
[Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray, int, int)
[Warning:XUnity.AutoTranslator] Could not hook 'TMP_Text_SetCharArray_Hook3'. Likely due differences between different versions of the engine or text framework.
[Error :XUnity.AutoTranslator] An error occurred while setting up hooks for IMGUI.
System.NotImplementedException: EnableIMGUI is not supported in IL2CPP.
at XUnity.AutoTranslator.Plugin.Core.Hooks.HooksSetup.InstallTextHooks()
[Error :XUnity.AutoTranslator] Error occurred during the initialization of the fallback translate endpoint.
XUnity.AutoTranslator.Plugin.Core.Endpoints.EndpointInitializationException: The source language 'zn' is not supported.
at GoogleTranslate.GoogleTranslateEndpointV2.Initialize(IInitializationContext context)
at XUnity.AutoTranslator.Plugin.Core.TranslationManager.AddEndpoint(HttpSecurity httpSecurity, Type type)
[Error :XUnity.AutoTranslator] Error occurred during the initialization of the selected translate endpoint.
XUnity.AutoTranslator.Plugin.Core.Endpoints.EndpointInitializationException: The source language 'zn' is not supported.
at GoogleTranslate.GoogleTranslateEndpoint.Initialize(IInitializationContext context)
at XUnity.AutoTranslator.Plugin.Core.TranslationManager.AddEndpoint(HttpSecurity httpSecurity, Type type)
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2019.4.39f1] game.
[Error :XUnity.AutoTranslator] An error occurred while dumping texture.
System.NotSupportedException: No way to encode the texture to PNG.
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.EncodeToPNGEx(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.GetTextureData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupKeyForNameWithFallback(String name, Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupHashAndData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.GetKey()
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.DumpTexture(Object source, Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleImage(Object source, Sprite& sprite, Texture2D& texture, Boolean isPrefixHooked)
[Error :XUnity.AutoTranslator] An error occurred while translating texture.
System.NotSupportedException: No way to encode the texture to PNG.
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.EncodeToPNGEx(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.GetTextureData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupKeyForNameWithFallback(String name, Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupHashAndData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.GetKey()
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.TranslateTexture(Object source, Sprite& sprite, Texture2D& texture, Boolean isPrefixHooked, TextureReloadContext context)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleImage(Object source, Sprite& sprite, Texture2D& texture, Boolean isPrefixHooked)
Hey together. I really would love to make a Translation for the game 灵墟. Sadly im not a coding Pro like you guys and have no clue how to tackle the error in the Log :( Pls send Help :D Thank you in advance :) Btw Autotranslator works and loads and even translate things like the loading screen message but not more :(
[Message: Preloader] BepInEx 6.0.0-be.785 - 灵墟 (19.07.2026 17:43:43)
[Message: Preloader] Built from commit 6abdba47eeebe08552282e7a58ef0f4a9ab60b62
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2019.4.39f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.6.1]
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain
[Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0]
[Message: BepInEx] Chainloader startup complete
[Info :XUnity.AutoTranslator] Force loading ALL proxy assemblies.
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.UIElements.TextElement
System.ArgumentException: TextElement does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.WWW
System.ArgumentException: WWW does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Error :Il2CppInterop] Nested type ToolbarButtonSize on GUI not found!
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.GUI+ToolbarButtonSize
System.ArgumentException: ToolbarButtonSize does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Warning:XUnity.AutoTranslator] An error occurred while resolving type: UnityEngine.ImageConversion
System.ArgumentException: ImageConversion does not have a corresponding IL2CPP class pointer
at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
at XUnity.Common.Constants.UnityTypes.FindType(String name)
[Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
[Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray, int, int)
[Warning:XUnity.AutoTranslator] Could not hook 'TMP_Text_SetCharArray_Hook3'. Likely due differences between different versions of the engine or text framework.
[Error :XUnity.AutoTranslator] An error occurred while setting up hooks for IMGUI.
System.NotImplementedException: EnableIMGUI is not supported in IL2CPP.
at XUnity.AutoTranslator.Plugin.Core.Hooks.HooksSetup.InstallTextHooks()
[Error :XUnity.AutoTranslator] Error occurred during the initialization of the fallback translate endpoint.
XUnity.AutoTranslator.Plugin.Core.Endpoints.EndpointInitializationException: The source language 'zn' is not supported.
at GoogleTranslate.GoogleTranslateEndpointV2.Initialize(IInitializationContext context)
at XUnity.AutoTranslator.Plugin.Core.TranslationManager.AddEndpoint(HttpSecurity httpSecurity, Type type)
[Error :XUnity.AutoTranslator] Error occurred during the initialization of the selected translate endpoint.
XUnity.AutoTranslator.Plugin.Core.Endpoints.EndpointInitializationException: The source language 'zn' is not supported.
at GoogleTranslate.GoogleTranslateEndpoint.Initialize(IInitializationContext context)
at XUnity.AutoTranslator.Plugin.Core.TranslationManager.AddEndpoint(HttpSecurity httpSecurity, Type type)
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2019.4.39f1] game.
[Error :XUnity.AutoTranslator] An error occurred while dumping texture.
System.NotSupportedException: No way to encode the texture to PNG.
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.EncodeToPNGEx(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.GetTextureData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupKeyForNameWithFallback(String name, Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupHashAndData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.GetKey()
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.DumpTexture(Object source, Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleImage(Object source, Sprite& sprite, Texture2D& texture, Boolean isPrefixHooked)
[Error :XUnity.AutoTranslator] An error occurred while translating texture.
System.NotSupportedException: No way to encode the texture to PNG.
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.EncodeToPNGEx(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.Extensions.ComponentExtensions.GetTextureData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupKeyForNameWithFallback(String name, Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.SetupHashAndData(Texture2D texture)
at XUnity.AutoTranslator.Plugin.Core.TextureTranslationInfo.GetKey()
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.TranslateTexture(Object source, Sprite& sprite, Texture2D& texture, Boolean isPrefixHooked, TextureReloadContext context)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleImage(Object source, Sprite& sprite, Texture2D& texture, Boolean isPrefixHooked)