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Enforce the consistency between function parameters and algorithm input #33

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@unfode

Take Breadth-First Search/tree.js (shown below) as an example.

The input to the BFS algorithm is a graph (or tree) and a starting node, while the BFS function only takes the starting node s as parameter, leaving the graph G as a global variable. In my humble opinion, it would be better to avoid such mismatch, which can potentially confuse learners.

Note: This mismatch also appears in some other algorithm code.

// import visualization libraries {
const { Tracer, GraphTracer, LogTracer, Layout, VerticalLayout } = require('algorithm-visualizer');
// }
const G = [ // G[i][j] indicates whether the path from the i-th node to the j-th node exists or not
[0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
];
// define tracer variables {
const tracer = new GraphTracer();
const logger = new LogTracer();
tracer.log(logger);
Layout.setRoot(new VerticalLayout([tracer, logger]));
tracer.set(G);
tracer.layoutTree(0);
Tracer.delay();
// }
function BFS(s) { // s = start node
const Q = [];
Q.push(s); // add start node to queue
// visualize {
tracer.visit(s);
Tracer.delay();
// }
while (Q.length > 0) {
const node = Q.shift(); // dequeue
for (let i = 0; i < G[node].length; i++) {
if (G[node][i]) { // if current node has the i-th node as a child
Q.push(i); // add child node to queue
// visualize {
tracer.visit(i, node);
Tracer.delay();
// }
}
}
}
}
BFS(0);

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