| title | Multiplexor |
|---|---|
| description | Local and Pterodactyl Minecraft servers, remote profiling, and gameplay tools |
| published | true |
| date | 2026-09-22 00:00:00 UTC |
| tags | servermultiplexor, tools |
| editor | markdown |
| dateCreated | 2026-09-10 02:40:32 UTC |
Multiplexor manages local Minecraft servers and Pterodactyl fleets from one terminal dashboard or command line. It provides builds, backups, content management, Velocity networks, remote JProfiler captures, and automated gameplay tools.
| Platforms | Windows, macOS, Linux |
| Source launchers | ./start.sh on macOS/Linux; .\start.ps1 on Windows |
| Consumers | Plugin, Forge, Fabric, NeoForge; each has separate instances, drop-ins, and builds |
| Remote profiling | Requires Pterodactyl API access and SSH to the Wings host with Docker permissions |
| Gameplay tools | Node.js 22+ and npm; pinned Mineflayer supports Minecraft through 26.1, not 26.2 |
- 00 - Visual guide Screenshots, downloads, first server, remote setup, and updates
- 01 - Installation and updates Requirements, launchers, global options, and release updates
- 02 - Dashboard and wizard Monitoring, keyboard controls, and guided actions
- 03 - Local servers Consumers, instances, runtime settings, backups, and diagnostics
- 04 - Builds and content Server builds, drop-ins, addons, and managed downloads
- 05 - Remote servers Accounts, Pterodactyl commands, file transfers, and Multiplexor Drive
- 06 - Remote profiling SSH setup, startup captures, runtime attachment, and live JProfiler sessions
- 09 - Proxy networks Velocity, backend routing, and proxy plugins {.links-list}
- 07 - Gameplay checks Scenarios, assertions, reports, and the live viewer
- 08 - Swarms and sessions Coordinated bots, workloads, and persistent players
- 10 - Workspace and source Storage layout, source builds, and validation commands
- 11 - Scenario suites Plugin fixtures, acceptance modules, and coverage
- 12 - Session observer Optional Paper, Folia, and Velocity measurements {.links-list}