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COMMAND: Add gameplay metrics and telemetry overlay using existing debug systems and package to <projectfolder>/tmp/BUILD_PR_LEVEL_17_42_SAMPLE_1712_GAMEPLAY_METRICS_AND_TELEMETRY.zip
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COMMAND: Use provided 1707-1712.zip as source. Separate and map folders into correct sample structure (1707-1712), fix numbering, update samples/index.html, and package to <projectfolder>/tmp/BUILD_PR_LEVEL_17_44_SAMPLE_SEQUENCE_REPAIR_1707_1712.zip
<aclass="live" href="./phase-17/1707/index.html" title="Minecraft-style voxel chunk-window streaming around a movable camera anchor." data-tags="camera3d, minecraft-style, voxel, chunk-streaming, filled-render, scene, themetokens" data-primary="minecraft-chunk-streaming">Sample 1707 - Minecraft Chunk Streaming</a>
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<aclass="live" href="./phase-17/1708/index.html" title="Real 3D mini-game loop with movement, hazard interaction, objective scoring, camera follow, and standard 3D debug panels." data-tags="camera3d, gameplay, objective, hazards, debug-panels, scene, themetokens" data-primary="real-gameplay-mini-game">Sample 1708 - Real Gameplay Mini-Game</a>
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<aclass="live" href="./phase-17/1709/index.html" title="Compares direct axis movement, tank rotation controls, and weighted movement with follow-camera framing." data-tags="camera3d, movement-models, direct-controls, tank-controls, weighted-motion, scene, themetokens" data-primary="movement-models-lab">Sample 1709 - Movement Models Lab</a>
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<aclass="live" href="./phase-17/1710/index.html" title="Polished gameplay loop variant with mission-state feedback, objective progression, and standard 3D debug panels." data-tags="camera3d, gameplay, polished-loop, objective, hazards, debug-panels, scene, themetokens" data-primary="real-gameplay-mini-game-polished">Sample 1710 - Real Gameplay Mini-Game</a>
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<aclass="live" href="./phase-17/1711/index.html" title="Movement-models lab variant for sequence alignment with direct, tank, and weighted controls plus follow camera." data-tags="camera3d, movement-models, direct-controls, tank-controls, weighted-motion, scene, themetokens" data-primary="movement-models-lab-sequence">Sample 1711 - Movement Models Lab</a>
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<aclass="live" href="./phase-17/1712/index.html" title="Gameplay telemetry overlay for mini-game state, speed, collisions, actions, and live FPS trend." data-tags="camera3d, gameplay, telemetry, metrics, debug-overlay, scene, themetokens" data-primary="gameplay-metrics-telemetry">Sample 1712 - Gameplay Metrics & Telemetry</a>
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