Describe the bug 📝
When expanding the canvas frags do not update resulting in a stale rendered scene is elements that are culled but should not be.
Should this be handled by the consumer or under the hood?
related #790 - perhaps that is the hook from which to run the update?
Reproduction ▶️
No response
Steps to reproduce 🔢
- load project
- resize the canvas so it grows to include more elements
System Info 💻
Used Package Manager 📦
npm
Error Trace/Logs 📃
n/a
Validations ✅
Describe the bug 📝
When expanding the canvas frags do not update resulting in a stale rendered scene is elements that are culled but should not be.
Should this be handled by the consumer or under the hood?
related #790 - perhaps that is the hook from which to run the update?
Reproduction▶️
No response
Steps to reproduce 🔢
System Info 💻
Used Package Manager 📦
npm
Error Trace/Logs 📃
n/a
Validations ✅