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Bug: Specifying -ao as a VRAD invoke argument makes VRAD do fast lighting. #1884

Description

@TheEnderek0

Describe the bug

When -ao is specified in VRAD's launch arguments, to enable baked AO, VRAD then only performs fast lighting, even if arguments like -final are specified. This results in way less accurate lighting, and no ability to compute baked AO with high quality lighting.

To Reproduce

Try to compile on a high preset with -ao and without -ao specified in VRAD.

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Expected Behavior

VRAD should treat -ao separately from other parameters. Specifying -ao and -final in one call should result in the map having high resolution lighting being compiled.

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    Type: BugThis is a problem with something that should be working one way, but isn't.

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