diff --git a/website/content/blog/2026-07-15-3.8.5-release-2026.md b/website/content/blog/2026-07-15-3.8.5-release-2026.md
index 1e93b713..b6ab0fcb 100644
--- a/website/content/blog/2026-07-15-3.8.5-release-2026.md
+++ b/website/content/blog/2026-07-15-3.8.5-release-2026.md
@@ -50,6 +50,42 @@ Since this code is shared with Xbox it means less work for our maintainers and c
This gives us a new target platform on PC that is Microsoft GDK compatible and can be used in a release on the Microsoft Store or PC Game Pass.
+## Upgrading your projects
+
+If you want to experiment with the new native backends you can replace your existing DesktopGL/WindowsDX `PackageReference` entires in your .csproj with the following.
+
+### DesktopVK
+
+Add a `MonoGamePlatform` property, this tells the Content system which platform you are building for.
+
+```xml
+DesktopVK
+```
+
+The *replace* you existing `DesktopGL` package reference with the following
+
+```xml
+
+
+
+
+```
+
+### WindowsDX12
+
+Add a `MonoGamePlatform` property, this tells the Content system which platform you are building for.
+
+```xml
+WindowsDX12
+```
+
+The *replace* you existing `WindowsDX` package reference with the following
+
+```xml
+
+
+```
+
## New Content Builder
In 3.8.5 we included the first release of our new Content Builder system.
@@ -135,6 +171,6 @@ The team is excited to get moving on 3.8.6. It will mainly serve as hardening o
## Feedback
-Any feedback or questions should be directed to the [MonoGame Discord Forum here](https://discord.com/channels/355231098122272778/1429828570993266778)
+Any feedback or questions should be directed to the [MonoGame Discord Forum here](https://discord.com/channels/355231098122272778/1456336483991425065)
-{% include 'partials/_blog_footer.njk' %}
\ No newline at end of file
+{% include 'partials/_blog_footer.njk' %}