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Copy pathevolutionStrategy.py
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183 lines (149 loc) · 9.8 KB
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# Evolution strategy for constant tuning within the GP pipeline.
# This module performs local search on constant values inside individuals.
from __future__ import annotations
from copy import deepcopy
from math import floor, isinf
import random
from typing import Callable, Any
import time
from data import DataSource
from population import Population
from smoothMultifunctionSet import SmoothMultifunctionSet
class EvolutionStrategy:
def __init__(self, smoothMultifunctionSet: SmoothMultifunctionSet, dataSource: DataSource = None, fitnessFunction: Any = None,
selectionMethod: Callable = None, mutationFunc: Callable = None, crossoverFunc: Callable = None,
variableList: list = None, dataIndexes: list = None, rng: random.Random = None):
self.fitnessFunction = fitnessFunction
self.selectionMethod = selectionMethod
self.mutationFunc = mutationFunc
self.crossoverFunc = crossoverFunc
self.population = None
self.smoothMultifunctionSet = smoothMultifunctionSet
self.dataSource = dataSource
self.variableList = variableList
self.dataIndexes = dataIndexes
self.rng = rng if rng is not None else random.Random()
def tuneConstants(self, individualList: list, maxGenerations: int = None, maxTimeSeconds: float = None,
minTerminalValue: float = 0, maxTerminalValue: float = 10, originalIndividualRatio: float = 0.5,
randomIndividualRatio: float = 0.5, crossoverRate: float = 0.5, mutationRate: float = 0.1,
populationSize: int = 100) -> tuple | None:
print("Starting constant tuning...")
if maxGenerations is None and maxTimeSeconds is None:
raise ValueError("At least one of maxGenerations or maxTimeSeconds must be specified.")
if self.variableList is None:
self.variableList = self.dataSource.createVariableList()
fitness_improvements = []
for individual in individualList:
#print(f"Tuning individual:\n{individual.getVerticalTreeString()}")
constantNodesVector = individual.getConstantNodesVector()
original_fitness = self.fitnessFunction.evaluateFitness(individual = individual, dataSource = self.dataSource, dataIndexes = self.dataIndexes, smoothmultifunctionset = self.smoothMultifunctionSet, variableList = self.variableList)
#print(f"Original constant values: {[node.value for node in constantNodesVector]}")
if not constantNodesVector:
#print("No constant nodes found for this individual; skipping constant tuning.")
continue
originalVector = [node.value for node in constantNodesVector]
startingIndividualList = EvolutionStrategy.createRandomIndividualsForEvolutionStrategy(originalVector, populationSize = populationSize,
minVal = minTerminalValue, maxVal = maxTerminalValue ,
originalIndividualRatio = originalIndividualRatio, rng=self.rng)
self.population = Population(self.smoothMultifunctionSet)
self.population.individualList = startingIndividualList
generationNum = 0
startTime = time.time()
best_fitness = float('-inf')
best_vector = None
perfect_found = False
while True:
if maxGenerations is not None and generationNum >= maxGenerations:
#print(f"Reached maximum generations ({maxGenerations}). Stopping evolution.")
break
if maxTimeSeconds is not None and generationNum > 0:
elapsedTime = time.time() - startTime
if elapsedTime >= maxTimeSeconds:
#print(f"Reached maximum time limit ({maxTimeSeconds} seconds). Stopping evolution.")
# print(f"Generation number: {generationNum}")
break
generationNum += 1
#print(f"--- Tuning constants, generation {generationNum} ---")
fitnessValues = []
for vectorIndividual in self.population.individualList:
for i, node in enumerate(constantNodesVector):
node.value = vectorIndividual[i]
fitness = self.fitnessFunction.evaluateFitness(individual = individual,
dataSource = self.dataSource, dataIndexes = self.dataIndexes,
smoothmultifunctionset = self.smoothMultifunctionSet, variableList = self.variableList)
fitnessValues.append(fitness)
if fitness > best_fitness:
best_fitness = fitness
best_vector = vectorIndividual.copy()
if isinf(fitness):
perfect_found = True
break
# Summary statistics for fitness
if fitnessValues:
max_fitness = max(fitnessValues)
min_fitness = min(fitnessValues)
avg_fitness = sum(fitnessValues) / float(len(fitnessValues))
#print(f"Fitness summary — max: {max_fitness:.4f}, min: {min_fitness:.4f}, avg: {avg_fitness:.4f}")
totalFitness = sum(fitnessValues)
if perfect_found:
print(f"Perfect fit found in evolution strategy at generation {generationNum}.")
break
# Selection and reproduction
newPopulation = []
while len(newPopulation) < len(self.population.individualList):
if self.rng.random() < randomIndividualRatio:
# Add a random individual
newIndividual = [self.rng.uniform(minTerminalValue, maxTerminalValue) for _ in range(len(originalVector))]
newPopulation.append(newIndividual)
else:
# Select two parents based on fitness
parent1 = self.selectionMethod(self.population, fitnessValues, totalFitness, rng=self.rng)
parent2 = self.selectionMethod(self.population, fitnessValues, totalFitness, rng=self.rng)
# Crossover
if self.rng.random() < crossoverRate:
child1, child2 = self.crossoverFunc(parent1, parent2, rng=self.rng)
newPopulation.extend([child1, child2])
else:
newPopulation.extend([parent1, parent2])
# Mutation
for i in range(len(newPopulation)):
self.mutationFunc(vectorIndividual = newPopulation[i], mutationRate = mutationRate,
minTerminalValue = minTerminalValue, maxTerminalValue = maxTerminalValue, rng=self.rng)
self.population.individualList = newPopulation[:len(self.population.individualList)] # Ensure population size is maintained
if best_vector is not None:
for i, node in enumerate(constantNodesVector):
node.value = best_vector[i]
final_fitness = self.fitnessFunction.evaluateFitness(individual = individual, dataSource = self.dataSource, dataIndexes = self.dataIndexes, smoothmultifunctionset = self.smoothMultifunctionSet, variableList = self.variableList)
improvement = ((final_fitness - original_fitness) / original_fitness) * 100 if original_fitness != 0 else 0.0
fitness_improvements.append(improvement)
# print(f"Finished tuning constants for individual:\n{individual.getVerticalTreeString()}")
# print(f"Best constant values found: {[node.value for node in constantNodesVector]}")
# print(f"Original fitness: {original_fitness:.4f}, Final fitness: {final_fitness:.4f}, Improvement: {improvement:.4f}")
if perfect_found:
average_improvement = sum(fitness_improvements) / len(fitness_improvements) if fitness_improvements else 0.0
print(f"Average fitness improvement after constant tuning so far: {average_improvement:.4f}")
return individual, best_fitness
if fitness_improvements:
average_improvement = sum(fitness_improvements) / len(fitness_improvements)
print(f"Average fitness improvement after constant tuning: {average_improvement:.4f}%")
else:
print("No constant tuning improvements were calculated.")
return None
@staticmethod
def createRandomIndividualsForEvolutionStrategy(originalConstantNodesVector: list, populationSize: int = 100,
minVal: float = 0, maxVal: float = 10,
originalIndividualRatio: float = 0.5, rng: random.Random = None) -> list:
rng = rng if rng is not None else random
population = []
individualLength = len(originalConstantNodesVector)
if len(originalConstantNodesVector) == 0:
return population
for _ in range(floor(populationSize * originalIndividualRatio)):
newIndividual = deepcopy(originalConstantNodesVector)
population.append(newIndividual)
for _ in range(populationSize - floor(populationSize * originalIndividualRatio)):
newIndividual = []
for _ in range(individualLength):
newIndividual.append(rng.uniform(minVal, maxVal))
population.append(newIndividual)
return population