diff --git a/.editorconfig b/.editorconfig index b53d688c8..bfcb5d9c5 100644 --- a/.editorconfig +++ b/.editorconfig @@ -5,7 +5,7 @@ insert_final_newline = true indent_style = space indent_size = 4 -# For more details on C# code formatting, please visit our style-guide example: https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/blob/main/Docs/development/style-guide.md +# For more details on C# code formatting, please visit our style-guide example: https://github.com/Gothic-Unity-Project/Gothic-Unity/blob/main/Docs/development/style-guide.md # Rider - Auto-apply of settings during save: https://www.jetbrains.com/help/resharper/Enforcing_Code_Formatting_Rules.html#run-code-cleanup-automatically-on-save # VS22 - Auto-apply of settings during save: https://devblogs.microsoft.com/visualstudio/bringing-code-cleanup-on-save-to-visual-studio-2022-17-1-preview-2/ diff --git a/.github/ISSUE_TEMPLATE/bug.md b/.github/ISSUE_TEMPLATE/bug.md index 8fe727d10..e9f6b290c 100644 --- a/.github/ISSUE_TEMPLATE/bug.md +++ b/.github/ISSUE_TEMPLATE/bug.md @@ -28,7 +28,7 @@ But what happened instead? - **Is this a fresh install or an update?** Fresh/Update from v... ### Logs/Screenshots/Videos -Please attach at least logs (Gothic-UnZENity.log) and screenshots or videos that give us more insights. +Please attach at least logs (Gothic-Unity.log) and screenshots or videos that give us more insights. - [ ] Logs attached - [ ] Screenshot attached - [ ] Video attached diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index ee2d3ae2f..d81122d97 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -1,4 +1,4 @@ -name: Gothic-UnZENity Release Job +name: Gothic Release Job on: release: @@ -14,7 +14,7 @@ jobs: ######### buildForAllPlatforms: - name: Build Gothic-UnZENity for ${{ matrix.targetDevice }} + name: Build Gothic for ${{ matrix.targetDevice }} runs-on: ubuntu-latest strategy: fail-fast: true @@ -62,7 +62,7 @@ jobs: - name: Check out HVR .unitypackage from private repository uses: actions/checkout@v4 with: - repository: Gothic-UnZENity-Project/asset-dependencies + repository: Gothic-Unity-Project/asset-dependencies ref: main path: Checkout/AssetRepo token: ${{ secrets.PAT_ASSET_REPO_CHECKOUT }} @@ -81,12 +81,12 @@ jobs: with: targetPlatform: ${{ matrix.targetPlatform }} allowDirtyBuild: true - buildMethod: GUZ.VR.Editor.VRBuilderActions.Perform${{ matrix.targetDevice }}Build + buildMethod: Gothic.VR.Editor.VRBuilderActions.Perform${{ matrix.targetDevice }}Build # Android Keystore settings androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }} - androidKeystoreName: GUZ.keystore + androidKeystoreName: Gothic.keystore customParameters: > - -keystoreName "GUZ.keystore" + -keystoreName "Gothic.keystore" -keystorePass "${{ secrets.ANDROID_KEYSTORE_PASS }}" -keyaliasName "${{ secrets.ANDROID_KEYALIAS_NAME }}" -keyaliasPass "${{ secrets.ANDROID_KEYALIAS_PASS }}" @@ -106,5 +106,5 @@ jobs: with: upload_url: ${{ github.event.release.upload_url }} asset_path: ${{ matrix.targetDevice }}.zip - asset_name: Gothic-UnZENity-${{ matrix.targetDevice }}.zip + asset_name: Gothic-Unity-${{ matrix.targetDevice }}.zip asset_content_type: application/zip diff --git a/.github/workflows/test_and_build.yml b/.github/workflows/test_and_build.yml index fa49fd60a..cc1ced3c3 100644 --- a/.github/workflows/test_and_build.yml +++ b/.github/workflows/test_and_build.yml @@ -1,4 +1,4 @@ -name: Gothic-UnZENity Build Jobs +name: Gothic Build Jobs on: pull_request: @@ -24,7 +24,7 @@ jobs: with: clean: true - name: Remove PlayerSetting HVR symbol temporarily - run: sed -i 's/GUZ_HVR_INSTALLED/GUZ_PLACEHOLDER/g' ProjectSettings/ProjectSettings.asset + run: sed -i 's/GOTHIC_HVR_INSTALLED/GOTHIC_PLACEHOLDER/g' ProjectSettings/ProjectSettings.asset - name: Build project uses: game-ci/unity-builder@v4 env: @@ -34,7 +34,7 @@ jobs: with: targetPlatform: StandaloneWindows64 allowDirtyBuild: true - buildMethod: GUZ.VR.Editor.VRBuilderActions.PerformWindows64Build + buildMethod: Gothic.VR.Editor.VRBuilderActions.PerformWindows64Build @@ -43,7 +43,7 @@ jobs: ######### buildForAllPlatforms: if: ${{ github.event.label.name == 'pipeline-test-build' }} - name: Build Gothic-UnZENity + name: Build Gothic runs-on: ubuntu-latest strategy: fail-fast: true @@ -78,7 +78,7 @@ jobs: - name: Check out HVR .unitypackage from private repository uses: actions/checkout@v4 with: - repository: Gothic-UnZENity-Project/asset-dependencies + repository: Gothic-Unity-Project/asset-dependencies ref: main path: Checkout/AssetRepo token: ${{ secrets.PAT_ASSET_REPO_CHECKOUT }} @@ -100,18 +100,18 @@ jobs: with: targetPlatform: ${{ matrix.targetPlatform }} allowDirtyBuild: true - buildMethod: GUZ.VR.Editor.VRBuilderActions.Perform${{ matrix.targetDevice }}Build + buildMethod: Gothic.VR.Editor.VRBuilderActions.Perform${{ matrix.targetDevice }}Build # Android Keystore settings androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }} - androidKeystoreName: GUZ.keystore + androidKeystoreName: Gothic.keystore customParameters: > - -keystoreName "GUZ.keystore" + -keystoreName "Gothic.keystore" -keystorePass "${{ secrets.ANDROID_KEYSTORE_PASS }}" -keyaliasName "${{ secrets.ANDROID_KEYALIAS_NAME }}" -keyaliasPass "${{ secrets.ANDROID_KEYALIAS_PASS }}" - uses: actions/upload-artifact@v4 with: - name: Gothic-UnZENity-${{ matrix.targetDevice }} + name: Gothic-Unity-${{ matrix.targetDevice }} path: Builds/${{ matrix.targetDevice }} retention-days: 7 diff --git a/.gitignore b/.gitignore index f981983b0..c6c60edfc 100644 --- a/.gitignore +++ b/.gitignore @@ -90,7 +90,7 @@ ProjectSettings/ShaderGraphSettings.asset ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json # Large/Binary files which will be fetched from -# https://github.com/Gothic-UnZENity-Project/binary-dependencies instead of LFS +# https://github.com/Gothic-Unity-Project/binary-dependencies instead of LFS *.dll *.dll.meta *.so @@ -99,7 +99,6 @@ ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json *CullingData.asset.meta # APK signing -GUZ.keystore *.keystore # Ignore paid assets from repository @@ -113,8 +112,8 @@ Assets/StreamingAssets/SpeechToText/*.sentis.meta Assets/StreamingAssets/SpeechToText/*.json Assets/StreamingAssets/SpeechToText/*.json.meta -Assets/UnZENity-Core/Resources/DeveloperConfigs/Local/* -!Assets/UnZENity-Core/Resources/DeveloperConfigs/Local/.gitkeep +Assets/Gothic-Core/Resources/DeveloperConfigs/Local/* +!Assets/Gothic-Core/Resources/DeveloperConfigs/Local/.gitkeep ZenKitCS diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset b/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset index 0e92e1289..810ed4923 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: a7c37433381c2644898ec1ae58468548 m_SerializeEntries: - m_GUID: 688e24f0a7340a649aca39be8009e223 - m_Address: Assets/UnZENity-Core/Localizations/UnZENity-UI Shared Data.asset + m_Address: Assets/Gothic-Core/Localizations/Gothic-UI Shared Data.asset m_ReadOnly: 1 m_SerializedLabels: [] FlaggedDuringContentUpdateRestriction: 0 diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Czech (cs).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Czech (cs).asset index d13e1d9cb..bbe4aaac8 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Czech (cs).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Czech (cs).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: 04e1b5b1b5861dc42976cf359458fbb1 m_SerializeEntries: - m_GUID: 15966f375f6ce5049a350edfbee18a71 - m_Address: UnZENity-UI_cs + m_Address: Gothic-UI_cs m_ReadOnly: 1 m_SerializedLabels: - Locale-cs diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset index 1592cd52e..19ba7f501 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: 3fb91ec290698434dabc32db2f179979 m_SerializeEntries: - m_GUID: 42929883819e83e439fbe57f47496771 - m_Address: UnZENity-UI_en + m_Address: Gothic-UI_en m_ReadOnly: 1 m_SerializedLabels: - Locale-en diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-French (fr).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-French (fr).asset index 02b070d66..9e832a1a2 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-French (fr).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-French (fr).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: acfa8f23d29983a4595217e1fd8f7013 m_SerializeEntries: - m_GUID: ec36fcac157572942931c1ecdc1bf477 - m_Address: UnZENity-UI_fr + m_Address: Gothic-UI_fr m_ReadOnly: 1 m_SerializedLabels: - Locale-fr diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset index c97ad09da..432522254 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: 36f77cc26e64a4847a92201ab6d587c1 m_SerializeEntries: - m_GUID: c719ecd68b270e54b8c4258db966e453 - m_Address: UnZENity-UI_de + m_Address: Gothic-UI_de m_ReadOnly: 1 m_SerializedLabels: - Locale-de diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Italian (it).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Italian (it).asset index d776dc0b1..7c4458b1f 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Italian (it).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Italian (it).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: e6a5be035e020664cacba367b7cae0ea m_SerializeEntries: - m_GUID: 742abc9e8d6c2664ba97536a7b882e52 - m_Address: UnZENity-UI_it + m_Address: Gothic-UI_it m_ReadOnly: 1 m_SerializedLabels: - Locale-it diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Polish (pl).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Polish (pl).asset index f6377f69f..5ce599db3 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Polish (pl).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Polish (pl).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: 2bfaa78f63d7e2d4ea28d49b4fe132bf m_SerializeEntries: - m_GUID: 34380eff3b203de469bb24ec22b76987 - m_Address: UnZENity-UI_pl + m_Address: Gothic-UI_pl m_ReadOnly: 1 m_SerializedLabels: - Locale-pl diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Russian (ru).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Russian (ru).asset index 2fc62c0c7..f358939fa 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Russian (ru).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Russian (ru).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: e0f9734d42816894dbec47179d723d87 m_SerializeEntries: - m_GUID: 4de43543c69d4f34f908af2cb0680229 - m_Address: UnZENity-UI_ru + m_Address: Gothic-UI_ru m_ReadOnly: 1 m_SerializedLabels: - Locale-ru diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Spanish (es).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Spanish (es).asset index 0410b83f3..5e3b3b5c7 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Spanish (es).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-Spanish (es).asset @@ -16,7 +16,7 @@ MonoBehaviour: m_GUID: 9c304cb56cc556c4f9625b9654995dbd m_SerializeEntries: - m_GUID: 6255153704c291245883d8902a90fdcd - m_Address: UnZENity-UI_es + m_Address: Gothic-UI_es m_ReadOnly: 1 m_SerializedLabels: - Locale-es diff --git a/Assets/UnZENity-Core.meta b/Assets/Gothic-Core.meta similarity index 100% rename from Assets/UnZENity-Core.meta rename to Assets/Gothic-Core.meta diff --git a/Assets/UnZENity-Core/Editor.meta b/Assets/Gothic-Core/Editor.meta similarity index 100% rename from Assets/UnZENity-Core/Editor.meta rename to Assets/Gothic-Core/Editor.meta diff --git a/Assets/UnZENity-Core/Editor/UnZENity.Core.Editor.asmdef b/Assets/Gothic-Core/Editor/Gothic.Core.Editor.asmdef similarity index 88% rename from Assets/UnZENity-Core/Editor/UnZENity.Core.Editor.asmdef rename to Assets/Gothic-Core/Editor/Gothic.Core.Editor.asmdef index 6b27e675f..12aebc6d7 100644 --- a/Assets/UnZENity-Core/Editor/UnZENity.Core.Editor.asmdef +++ b/Assets/Gothic-Core/Editor/Gothic.Core.Editor.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.Core.Editor", - "rootNamespace": "GUZ.Core.Editor", + "name": "Gothic.Core.Editor", + "rootNamespace": "Gothic.Core.Editor", "references": [ "GUID:3c55a630855939f438e03e553f37a68f", "GUID:e3583e3ee6a3ff549be16e75f54b3d90", diff --git a/Assets/UnZENity-Core/Editor/UnZENity.Core.Editor.asmdef.meta b/Assets/Gothic-Core/Editor/Gothic.Core.Editor.asmdef.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/UnZENity.Core.Editor.asmdef.meta rename to Assets/Gothic-Core/Editor/Gothic.Core.Editor.asmdef.meta diff --git a/Assets/UnZENity-Core/Editor/Tools.meta b/Assets/Gothic-Core/Editor/Tools.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/Tools.meta rename to Assets/Gothic-Core/Editor/Tools.meta diff --git a/Assets/UnZENity-Core/Editor/Tools/AnimationSystemWindowTool.cs b/Assets/Gothic-Core/Editor/Tools/AnimationSystemWindowTool.cs similarity index 95% rename from Assets/UnZENity-Core/Editor/Tools/AnimationSystemWindowTool.cs rename to Assets/Gothic-Core/Editor/Tools/AnimationSystemWindowTool.cs index 061a643c4..11ef61c17 100644 --- a/Assets/UnZENity-Core/Editor/Tools/AnimationSystemWindowTool.cs +++ b/Assets/Gothic-Core/Editor/Tools/AnimationSystemWindowTool.cs @@ -1,15 +1,16 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters; -using GUZ.Core.Adapters.Adnimations; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Const; -using GUZ.Core.Domain.Npc.Actions; +using Gothic.Core.Adapters; +using Gothic.Core.Adapters.Animations; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Const; +using Gothic.Core.Domain.Npc.Actions; using UnityEditor; using UnityEngine; +using AnimationState = Gothic.Core.Models.Animations.AnimationState; -namespace GUZ.Core.Editor.Tools +namespace Gothic.Core.Editor.Tools { public class AnimationSystemWindowTool : EditorWindow { @@ -33,10 +34,10 @@ public class AnimationSystemWindowTool : EditorWindow - [MenuItem("UnZENity/Debug/Animation System Window", priority = 100)] + [MenuItem("Gothic/Debug/Animation System Window", priority = 100)] public static void ShowWindow() { - var titleContent = new GUIContent("Animation System", Constants.TextureUnZENityLogoInverseTransparent); + var titleContent = new GUIContent("Animation System", Constants.TextureGothicUnityLogoInverseTransparent); var window = GetWindow(); window.titleContent = titleContent; @@ -307,13 +308,13 @@ private void DrawBoneStates() switch (trackInstance.BoneStates[boneIndex]) { - case Models.Animations.AnimationState.None: - case Models.Animations.AnimationState.BlendIn: - case Models.Animations.AnimationState.Play: + case AnimationState.None: + case AnimationState.BlendIn: + case AnimationState.Play: GUI.backgroundColor = Color.Lerp(Color.red, Color.green, trackInstance.BoneBlendWeights[boneIndex]); break; - case Models.Animations.AnimationState.BlendOut: - case Models.Animations.AnimationState.Stop: + case AnimationState.BlendOut: + case AnimationState.Stop: GUI.backgroundColor = Color.Lerp(Color.grey, Color.green, trackInstance.BoneBlendWeights[boneIndex]); break; default: diff --git a/Assets/UnZENity-Core/Editor/Tools/AnimationSystemWindowTool.cs.meta b/Assets/Gothic-Core/Editor/Tools/AnimationSystemWindowTool.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/Tools/AnimationSystemWindowTool.cs.meta rename to Assets/Gothic-Core/Editor/Tools/AnimationSystemWindowTool.cs.meta diff --git a/Assets/UnZENity-Core/Editor/Tools/AssessGothicDataTool.cs b/Assets/Gothic-Core/Editor/Tools/AssessGothicDataTool.cs similarity index 95% rename from Assets/UnZENity-Core/Editor/Tools/AssessGothicDataTool.cs rename to Assets/Gothic-Core/Editor/Tools/AssessGothicDataTool.cs index 7e5f01c92..9259d873e 100644 --- a/Assets/UnZENity-Core/Editor/Tools/AssessGothicDataTool.cs +++ b/Assets/Gothic-Core/Editor/Tools/AssessGothicDataTool.cs @@ -3,17 +3,17 @@ using System.IO; using System.Linq; using System.Net; -using GUZ.Core.Adapters; -using GUZ.Core.Domain.Config; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Config; -using GUZ.Core.Services.Caches; +using Gothic.Core.Adapters; +using Gothic.Core.Domain.Config; +using Gothic.Core.Models.Config; +using Gothic.Core.Services.Caches; +using Gothic.Core.Extensions; using UnityEditor; using UnityEngine; using ZenKit; using Object = UnityEngine.Object; -namespace GUZ.Core.Editor.Tools +namespace Gothic.Core.Editor.Tools { public class AssessGothicDataTool : EditorWindow { @@ -21,13 +21,13 @@ public class AssessGothicDataTool : EditorWindow private static DeveloperConfig _developerConfig; private static string _logString; - [MenuItem("UnZENity/Debug/Collect Gothic Information", true)] + [MenuItem("Gothic/Debug/Collect Gothic Information", true)] private static bool ValidateShowInformation() { return !Application.isPlaying; } - [MenuItem("UnZENity/Debug/Collect Gothic Information", false, priority = 110)] + [MenuItem("Gothic/Debug/Collect Gothic Information", false, priority = 110)] public static void ShowInformation() { _logString = ""; diff --git a/Assets/UnZENity-Core/Editor/Tools/AssessGothicDataTool.cs.meta b/Assets/Gothic-Core/Editor/Tools/AssessGothicDataTool.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/Tools/AssessGothicDataTool.cs.meta rename to Assets/Gothic-Core/Editor/Tools/AssessGothicDataTool.cs.meta diff --git a/Assets/UnZENity-Core/Editor/Tools/LoggerWindowTool.cs b/Assets/Gothic-Core/Editor/Tools/LoggerWindowTool.cs similarity index 67% rename from Assets/UnZENity-Core/Editor/Tools/LoggerWindowTool.cs rename to Assets/Gothic-Core/Editor/Tools/LoggerWindowTool.cs index 324293622..3dbac5aa5 100644 --- a/Assets/UnZENity-Core/Editor/Tools/LoggerWindowTool.cs +++ b/Assets/Gothic-Core/Editor/Tools/LoggerWindowTool.cs @@ -1,12 +1,12 @@ using System; -using GUZ.Core.Logging; -using GUZ.Core.Services; +using Gothic.Core.Logging; +using Gothic.Core.Services; using UnityEditor; using Logger = UberLogger.Logger; -namespace GUZ.Core.Editor.Tools +namespace Gothic.Core.Editor.Tools { - // GUZ - Provide UnZENity an event to fetch when UberLogger-Channels should be added. + // Provide an event to fetch when UberLogger-Channels should be added. [InitializeOnLoad] public static class LoggerWindowTool { @@ -22,19 +22,19 @@ static LoggerWindowTool() }); } - [MenuItem(itemName: "UnZENity/Debug/Uber Console", priority = 1)] + [MenuItem(itemName: "Gothic/Debug/Uber Console", priority = 1)] public static void ShowUberLoggerWindow() { UberLoggerEditorWindow.Init(); } - [MenuItem(itemName: "UnZENity/Debug/Daedalus StackTrace", priority = 2)] + [MenuItem(itemName: "Gothic/Debug/Daedalus StackTrace", priority = 2)] public static void PrintStackTrace() { var gothicVm = ReflexProjectInstaller.DIContainer.Resolve()?.GothicVm; if (gothicVm == null) - Logging.Logger.LogErrorEditor("No Gothic VM initialized. Please start the game first.", LogCat.Debug); + Gothic.Core.Logging.Logger.LogErrorEditor("No Gothic VM initialized. Please start the game first.", LogCat.Debug); gothicVm?.PrintStackTrace(); } diff --git a/Assets/UnZENity-Core/Editor/Tools/LoggerWindowTool.cs.meta b/Assets/Gothic-Core/Editor/Tools/LoggerWindowTool.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/Tools/LoggerWindowTool.cs.meta rename to Assets/Gothic-Core/Editor/Tools/LoggerWindowTool.cs.meta diff --git a/Assets/UnZENity-Core/Editor/Tools/OcclusionCullingTool.cs b/Assets/Gothic-Core/Editor/Tools/OcclusionCullingTool.cs similarity index 81% rename from Assets/UnZENity-Core/Editor/Tools/OcclusionCullingTool.cs rename to Assets/Gothic-Core/Editor/Tools/OcclusionCullingTool.cs index c55ce4e3d..68a4ab293 100644 --- a/Assets/UnZENity-Core/Editor/Tools/OcclusionCullingTool.cs +++ b/Assets/Gothic-Core/Editor/Tools/OcclusionCullingTool.cs @@ -1,54 +1,52 @@ using System; using System.Threading.Tasks; -using GUZ.Core.Domain.StaticCache; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.StaticCache; -using GUZ.G1; -using GUZ.G2.Services.Context; +using Gothic.Core.Domain.StaticCache; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.StaticCache; using UnityEditor; using UnityEngine; using UnityEngine.SceneManagement; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Editor.Tools +namespace Gothic.Core.Editor.Tools { /// How to use: /// 1. Load the scene for which you want the Occlusion Culling being baked - /// 2. Run "UnZENity/Occlusion Culling/Load world mesh for G1/G2" in editor + /// 2. Run "Gothic/Occlusion Culling/Load world mesh for G1/G2" in editor /// 3. Open "Window/Rendering/Occlusion Culling" /// 4. Bake OC data /// 5. Save the scene - /// 6. Put the data you have into the binary repository at https://github.com/Gothic-UnZENity-Project/binary-dependencies/tree/main/UnZENity-Core/Scenes/Worlds - /// 7. Update your Gothic-UnZENity version (Package Manager --> Update binary-dependencies package) + /// 6. Put the data you have into the binary repository at https://github.com/Gothic-Unity-Project/binary-dependencies/tree/main/Gothic-Core/Scenes/Worlds + /// 7. Update your Gothic version (Package Manager --> Update binary-dependencies package) /// 8. Test if OC data is used in a normal game public class OcclusionCullingTool : EditorWindow { - [MenuItem("UnZENity/Build/Occlusion Culling/Load world mesh for G1", true)] + [MenuItem("Gothic/Build/Occlusion Culling/Load world mesh for G1", true)] private static bool ValidateG1OCLoading() { // If game is in playmode, disable button. return !EditorApplication.isPlaying; } - [MenuItem("UnZENity/Build/Occlusion Culling/Load world mesh for G2", true)] + [MenuItem("Gothic/Build/Occlusion Culling/Load world mesh for G2", true)] private static bool ValidateG2OCLoading() { // If game is in playmode, disable button. return !EditorApplication.isPlaying; } - [MenuItem("UnZENity/Build/Occlusion Culling/Load world mesh for G1", priority = 1000)] + [MenuItem("Gothic/Build/Occlusion Culling/Load world mesh for G1", priority = 1000)] public static async Task LoadWorldMeshG1() { await LoadWorldMesh(GameVersion.Gothic1); } - [MenuItem("UnZENity/Build/Occlusion Culling/Load world mesh for G2", priority = 1001)] + [MenuItem("Gothic/Build/Occlusion Culling/Load world mesh for G2", priority = 1001)] public static async Task LoadWorldMeshG2() { await LoadWorldMesh(GameVersion.Gothic2); diff --git a/Assets/UnZENity-Core/Editor/Tools/OcclusionCullingTool.cs.meta b/Assets/Gothic-Core/Editor/Tools/OcclusionCullingTool.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/Tools/OcclusionCullingTool.cs.meta rename to Assets/Gothic-Core/Editor/Tools/OcclusionCullingTool.cs.meta diff --git a/Assets/UnZENity-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs b/Assets/Gothic-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs similarity index 91% rename from Assets/UnZENity-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs rename to Assets/Gothic-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs index d5d340033..09c5e83a1 100644 --- a/Assets/UnZENity-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs +++ b/Assets/Gothic-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs @@ -1,10 +1,10 @@ using System; -using GUZ.Core.Logging; +using Gothic.Core.Logging; using UnityEditor; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Editor.Tools +namespace Gothic.Core.Editor.Tools { public class SceneViewCameraQuickMoveTool : EditorWindow { @@ -19,7 +19,7 @@ public class SceneViewCameraQuickMoveTool : EditorWindow private int _selectedPositionIndex; - [MenuItem("UnZENity/Debug/SceneView/Move to Position", priority = 200)] + [MenuItem("Gothic/Debug/SceneView/Move to Position", priority = 200)] private static void SetSceneCameraPosition() { var window = CreateInstance(); @@ -27,7 +27,7 @@ private static void SetSceneCameraPosition() window.ShowPopup(); } - [MenuItem("UnZENity/Debug/SceneView/Capture Camera Position", priority = 201)] + [MenuItem("Gothic/Debug/SceneView/Capture Camera Position", priority = 201)] private static void CaptureSceneCameraPosition() { var sceneView = SceneView.lastActiveSceneView; diff --git a/Assets/UnZENity-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs.meta b/Assets/Gothic-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs.meta rename to Assets/Gothic-Core/Editor/Tools/SceneViewCameraQuickMoveTool.cs.meta diff --git a/Assets/UnZENity-Core/Editor/UnityShortcuts.cs b/Assets/Gothic-Core/Editor/UnityShortcuts.cs similarity index 69% rename from Assets/UnZENity-Core/Editor/UnityShortcuts.cs rename to Assets/Gothic-Core/Editor/UnityShortcuts.cs index 2c0888c8a..91fd8dd08 100644 --- a/Assets/UnZENity-Core/Editor/UnityShortcuts.cs +++ b/Assets/Gothic-Core/Editor/UnityShortcuts.cs @@ -1,39 +1,39 @@ using UnityEditor; -namespace GUZ.Core.Editor +namespace Gothic.Core.Editor { public class UnityShortcuts { - [MenuItem("UnZENity/Unity/Build Profiles", priority = 700)] + [MenuItem("Gothic/Unity/Build Profiles", priority = 700)] public static void ShowBuildSettingsWindow() { EditorApplication.ExecuteMenuItem("File/Build Profiles"); } - [MenuItem("UnZENity/Unity/Build And Run", priority = 710)] + [MenuItem("Gothic/Unity/Build And Run", priority = 710)] public static void ShowBuildAndRunWindow() { EditorApplication.ExecuteMenuItem("File/Build And Run"); } - [MenuItem("UnZENity/Unity/Preferences", priority = 800)] + [MenuItem("Gothic/Unity/Preferences", priority = 800)] public static void ShowPreferencesWindow() { EditorApplication.ExecuteMenuItem("Edit/Preferences..."); } - [MenuItem("UnZENity/Unity/Project Settings", priority = 810)] + [MenuItem("Gothic/Unity/Project Settings", priority = 810)] public static void ShowProjectSettingsWindow() { EditorApplication.ExecuteMenuItem("Edit/Project Settings..."); } - [MenuItem("UnZENity/Unity/Package Manager", priority = 900)] + [MenuItem("Gothic/Unity/Package Manager", priority = 900)] public static void ShowPackageManagerWindow() { EditorApplication.ExecuteMenuItem("Window/Package Management/Package Manager"); } - [MenuItem("UnZENity/Unity/Localization Tables", priority = 910)] + [MenuItem("Gothic/Unity/Localization Tables", priority = 910)] public static void ShowLocalizationTablesWindow() { EditorApplication.ExecuteMenuItem("Window/Asset Management/Localization Tables"); diff --git a/Assets/UnZENity-Core/Editor/UnityShortcuts.cs.meta b/Assets/Gothic-Core/Editor/UnityShortcuts.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/UnityShortcuts.cs.meta rename to Assets/Gothic-Core/Editor/UnityShortcuts.cs.meta diff --git a/Assets/UnZENity-Core/Editor/WorldTransform.cs b/Assets/Gothic-Core/Editor/WorldTransform.cs similarity index 98% rename from Assets/UnZENity-Core/Editor/WorldTransform.cs rename to Assets/Gothic-Core/Editor/WorldTransform.cs index 17fc1a150..4a1c76bf6 100644 --- a/Assets/UnZENity-Core/Editor/WorldTransform.cs +++ b/Assets/Gothic-Core/Editor/WorldTransform.cs @@ -2,13 +2,13 @@ using System.Collections.Generic; using System.Linq; using System.Reflection; -using GUZ.Core.Logging; +using Gothic.Core.Logging; using UnityEditor; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = UnityEngine.Object; -namespace GUZ.Core.Editor +namespace Gothic.Core.Editor { /// /// diff --git a/Assets/UnZENity-Core/Editor/WorldTransform.cs.meta b/Assets/Gothic-Core/Editor/WorldTransform.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Editor/WorldTransform.cs.meta rename to Assets/Gothic-Core/Editor/WorldTransform.cs.meta diff --git a/Assets/UnZENity-Core/Localizations.meta b/Assets/Gothic-Core/Localizations.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations.meta rename to Assets/Gothic-Core/Localizations.meta diff --git a/Assets/UnZENity-Core/Localizations/Czech (cs).asset b/Assets/Gothic-Core/Localizations/Czech (cs).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/Czech (cs).asset rename to Assets/Gothic-Core/Localizations/Czech (cs).asset diff --git a/Assets/UnZENity-Core/Localizations/Czech (cs).asset.meta b/Assets/Gothic-Core/Localizations/Czech (cs).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/Czech (cs).asset.meta rename to Assets/Gothic-Core/Localizations/Czech (cs).asset.meta diff --git a/Assets/UnZENity-Core/Localizations/English (en).asset b/Assets/Gothic-Core/Localizations/English (en).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/English (en).asset rename to Assets/Gothic-Core/Localizations/English (en).asset diff --git a/Assets/UnZENity-Core/Localizations/English (en).asset.meta b/Assets/Gothic-Core/Localizations/English (en).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/English (en).asset.meta rename to Assets/Gothic-Core/Localizations/English (en).asset.meta diff --git a/Assets/UnZENity-Core/Localizations/French (fr).asset b/Assets/Gothic-Core/Localizations/French (fr).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/French (fr).asset rename to Assets/Gothic-Core/Localizations/French (fr).asset diff --git a/Assets/UnZENity-Core/Localizations/French (fr).asset.meta b/Assets/Gothic-Core/Localizations/French (fr).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/French (fr).asset.meta rename to Assets/Gothic-Core/Localizations/French (fr).asset.meta diff --git a/Assets/UnZENity-Core/Localizations/German (de).asset b/Assets/Gothic-Core/Localizations/German (de).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/German (de).asset rename to Assets/Gothic-Core/Localizations/German (de).asset diff --git a/Assets/UnZENity-Core/Localizations/German (de).asset.meta b/Assets/Gothic-Core/Localizations/German (de).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/German (de).asset.meta rename to Assets/Gothic-Core/Localizations/German (de).asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI Shared Data.asset b/Assets/Gothic-Core/Localizations/Gothic-UI Shared Data.asset similarity index 98% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI Shared Data.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI Shared Data.asset index de2322f23..29754755c 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI Shared Data.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI Shared Data.asset @@ -10,9 +10,9 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b11a58205ec3474ca216360e9fa74a8, type: 3} - m_Name: UnZENity-UI Shared Data + m_Name: Gothic-UI Shared Data m_EditorClassIdentifier: - m_TableCollectionName: UnZENity-UI + m_TableCollectionName: Gothic-UI m_TableCollectionNameGuidString: 688e24f0a7340a649aca39be8009e223 m_Entries: - m_Id: 431630484627456 diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI Shared Data.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI Shared Data.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI Shared Data.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI Shared Data.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI.asset b/Assets/Gothic-Core/Localizations/Gothic-UI.asset similarity index 98% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI.asset index 4033bdbc2..66949ed05 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5be51871efa6c3e4eae1703925c8f5ac, type: 3} - m_Name: UnZENity-UI + m_Name: Gothic-UI m_EditorClassIdentifier: m_SharedTableData: {fileID: 11400000, guid: 688e24f0a7340a649aca39be8009e223, type: 2} m_Tables: diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_cs.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_cs.asset similarity index 95% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_cs.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_cs.asset index e971cde1c..cfbf91259 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_cs.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_cs.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_cs + m_Name: Gothic-UI_cs m_EditorClassIdentifier: m_LocaleId: m_Code: cs diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_cs.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_cs.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_cs.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_cs.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_de.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_de.asset similarity index 99% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_de.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_de.asset index b7492b410..1435012c2 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_de.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_de.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_de + m_Name: Gothic-UI_de m_EditorClassIdentifier: m_LocaleId: m_Code: de diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_de.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_de.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_de.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_de.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_en.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_en.asset similarity index 99% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_en.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_en.asset index 3a9bf6bb1..050a818aa 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_en.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_en.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_en + m_Name: Gothic-UI_en m_EditorClassIdentifier: m_LocaleId: m_Code: en diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_en.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_en.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_en.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_en.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_es.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_es.asset similarity index 95% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_es.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_es.asset index 426e70016..7f5497ed5 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_es.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_es.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_es + m_Name: Gothic-UI_es m_EditorClassIdentifier: m_LocaleId: m_Code: es diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_es.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_es.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_es.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_es.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_fr.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_fr.asset similarity index 95% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_fr.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_fr.asset index 84aaa89e2..37abe9ca5 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_fr.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_fr.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_fr + m_Name: Gothic-UI_fr m_EditorClassIdentifier: m_LocaleId: m_Code: fr diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_fr.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_fr.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_fr.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_fr.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_it.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_it.asset similarity index 96% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_it.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_it.asset index b57c44a4d..36551622b 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_it.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_it.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_it + m_Name: Gothic-UI_it m_EditorClassIdentifier: m_LocaleId: m_Code: it diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_it.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_it.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_it.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_it.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_pl.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_pl.asset similarity index 99% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_pl.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_pl.asset index 36b6cac43..67a86b630 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_pl.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_pl.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_pl + m_Name: Gothic-UI_pl m_EditorClassIdentifier: m_LocaleId: m_Code: pl diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_pl.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_pl.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_pl.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_pl.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_ru.asset b/Assets/Gothic-Core/Localizations/Gothic-UI_ru.asset similarity index 95% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_ru.asset rename to Assets/Gothic-Core/Localizations/Gothic-UI_ru.asset index ffcdddb13..7adbe8918 100644 --- a/Assets/UnZENity-Core/Localizations/UnZENity-UI_ru.asset +++ b/Assets/Gothic-Core/Localizations/Gothic-UI_ru.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} - m_Name: UnZENity-UI_ru + m_Name: Gothic-UI_ru m_EditorClassIdentifier: m_LocaleId: m_Code: ru diff --git a/Assets/UnZENity-Core/Localizations/UnZENity-UI_ru.asset.meta b/Assets/Gothic-Core/Localizations/Gothic-UI_ru.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/UnZENity-UI_ru.asset.meta rename to Assets/Gothic-Core/Localizations/Gothic-UI_ru.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/Italian (it).asset b/Assets/Gothic-Core/Localizations/Italian (it).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/Italian (it).asset rename to Assets/Gothic-Core/Localizations/Italian (it).asset diff --git a/Assets/UnZENity-Core/Localizations/Italian (it).asset.meta b/Assets/Gothic-Core/Localizations/Italian (it).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/Italian (it).asset.meta rename to Assets/Gothic-Core/Localizations/Italian (it).asset.meta diff --git a/Assets/UnZENity-Core/Localizations/Localization Settings.asset b/Assets/Gothic-Core/Localizations/Localization Settings.asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/Localization Settings.asset rename to Assets/Gothic-Core/Localizations/Localization Settings.asset diff --git a/Assets/UnZENity-Core/Localizations/Localization Settings.asset.meta b/Assets/Gothic-Core/Localizations/Localization Settings.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/Localization Settings.asset.meta rename to Assets/Gothic-Core/Localizations/Localization Settings.asset.meta diff --git a/Assets/UnZENity-Core/Localizations/Polish (pl).asset b/Assets/Gothic-Core/Localizations/Polish (pl).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/Polish (pl).asset rename to Assets/Gothic-Core/Localizations/Polish (pl).asset diff --git a/Assets/UnZENity-Core/Localizations/Polish (pl).asset.meta b/Assets/Gothic-Core/Localizations/Polish (pl).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/Polish (pl).asset.meta rename to Assets/Gothic-Core/Localizations/Polish (pl).asset.meta diff --git a/Assets/UnZENity-Core/Localizations/Russian (ru).asset b/Assets/Gothic-Core/Localizations/Russian (ru).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/Russian (ru).asset rename to Assets/Gothic-Core/Localizations/Russian (ru).asset diff --git a/Assets/UnZENity-Core/Localizations/Russian (ru).asset.meta b/Assets/Gothic-Core/Localizations/Russian (ru).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/Russian (ru).asset.meta rename to Assets/Gothic-Core/Localizations/Russian (ru).asset.meta diff --git a/Assets/UnZENity-Core/Localizations/Spanish (es).asset b/Assets/Gothic-Core/Localizations/Spanish (es).asset similarity index 100% rename from Assets/UnZENity-Core/Localizations/Spanish (es).asset rename to Assets/Gothic-Core/Localizations/Spanish (es).asset diff --git a/Assets/UnZENity-Core/Localizations/Spanish (es).asset.meta b/Assets/Gothic-Core/Localizations/Spanish (es).asset.meta similarity index 100% rename from Assets/UnZENity-Core/Localizations/Spanish (es).asset.meta rename to Assets/Gothic-Core/Localizations/Spanish (es).asset.meta diff --git a/Assets/UnZENity-Core/Materials.meta b/Assets/Gothic-Core/Materials.meta similarity index 100% rename from Assets/UnZENity-Core/Materials.meta rename to Assets/Gothic-Core/Materials.meta diff --git a/Assets/UnZENity-Core/Materials/Unlit-back-renderered.mat b/Assets/Gothic-Core/Materials/Unlit-back-renderered.mat similarity index 100% rename from Assets/UnZENity-Core/Materials/Unlit-back-renderered.mat rename to Assets/Gothic-Core/Materials/Unlit-back-renderered.mat diff --git a/Assets/UnZENity-Core/Materials/Unlit-back-renderered.mat.meta b/Assets/Gothic-Core/Materials/Unlit-back-renderered.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Materials/Unlit-back-renderered.mat.meta rename to Assets/Gothic-Core/Materials/Unlit-back-renderered.mat.meta diff --git a/Assets/UnZENity-Core/Resources.meta b/Assets/Gothic-Core/Resources.meta similarity index 100% rename from Assets/UnZENity-Core/Resources.meta rename to Assets/Gothic-Core/Resources.meta diff --git a/Assets/UnZENity-Core/Resources/AudioMixer.mixer b/Assets/Gothic-Core/Resources/AudioMixer.mixer similarity index 100% rename from Assets/UnZENity-Core/Resources/AudioMixer.mixer rename to Assets/Gothic-Core/Resources/AudioMixer.mixer diff --git a/Assets/UnZENity-Core/Resources/AudioMixer.mixer.meta b/Assets/Gothic-Core/Resources/AudioMixer.mixer.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/AudioMixer.mixer.meta rename to Assets/Gothic-Core/Resources/AudioMixer.mixer.meta diff --git a/Assets/UnZENity-Core/Resources/DeveloperConfigs.meta b/Assets/Gothic-Core/Resources/DeveloperConfigs.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/DeveloperConfigs.meta rename to Assets/Gothic-Core/Resources/DeveloperConfigs.meta diff --git a/Assets/UnZENity-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset b/Assets/Gothic-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset similarity index 100% rename from Assets/UnZENity-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset rename to Assets/Gothic-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset diff --git a/Assets/UnZENity-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset.meta b/Assets/Gothic-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset.meta rename to Assets/Gothic-Core/Resources/DeveloperConfigs/Lab.HVR.Simulator.asset.meta diff --git a/Assets/UnZENity-Core/Resources/DeveloperConfigs/Local.meta b/Assets/Gothic-Core/Resources/DeveloperConfigs/Local.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/DeveloperConfigs/Local.meta rename to Assets/Gothic-Core/Resources/DeveloperConfigs/Local.meta diff --git a/Assets/UnZENity-Core/Resources/DeveloperConfigs/Local/.gitkeep b/Assets/Gothic-Core/Resources/DeveloperConfigs/Local/.gitkeep similarity index 100% rename from Assets/UnZENity-Core/Resources/DeveloperConfigs/Local/.gitkeep rename to Assets/Gothic-Core/Resources/DeveloperConfigs/Local/.gitkeep diff --git a/Assets/UnZENity-Core/Resources/DeveloperConfigs/Production.asset b/Assets/Gothic-Core/Resources/DeveloperConfigs/Production.asset similarity index 100% rename from Assets/UnZENity-Core/Resources/DeveloperConfigs/Production.asset rename to Assets/Gothic-Core/Resources/DeveloperConfigs/Production.asset diff --git a/Assets/UnZENity-Core/Resources/DeveloperConfigs/Production.asset.meta b/Assets/Gothic-Core/Resources/DeveloperConfigs/Production.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/DeveloperConfigs/Production.asset.meta rename to Assets/Gothic-Core/Resources/DeveloperConfigs/Production.asset.meta diff --git a/Assets/UnZENity-Core/Resources/FontAsset.meta b/Assets/Gothic-Core/Resources/FontAsset.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/FontAsset.meta rename to Assets/Gothic-Core/Resources/FontAsset.meta diff --git a/Assets/UnZENity-Core/Resources/FontAsset/LiberationSans SDF empty.asset b/Assets/Gothic-Core/Resources/FontAsset/LiberationSans SDF empty.asset similarity index 100% rename from Assets/UnZENity-Core/Resources/FontAsset/LiberationSans SDF empty.asset rename to Assets/Gothic-Core/Resources/FontAsset/LiberationSans SDF empty.asset diff --git a/Assets/UnZENity-Core/Resources/FontAsset/LiberationSans SDF empty.asset.meta b/Assets/Gothic-Core/Resources/FontAsset/LiberationSans SDF empty.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/FontAsset/LiberationSans SDF empty.asset.meta rename to Assets/Gothic-Core/Resources/FontAsset/LiberationSans SDF empty.asset.meta diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse-transparent.png b/Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse-transparent.png similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse-transparent.png rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse-transparent.png diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse-transparent.png.meta b/Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse-transparent.png.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse-transparent.png.meta rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse-transparent.png.meta diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse.png b/Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse.png similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse.png rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse.png diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse.png.meta b/Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse.png.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-inverse.png.meta rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo-inverse.png.meta diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-transparent.png b/Assets/Gothic-Core/Resources/Gothic-Unity-logo-transparent.png similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-transparent.png rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo-transparent.png diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-transparent.png.meta b/Assets/Gothic-Core/Resources/Gothic-Unity-logo-transparent.png.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo-transparent.png.meta rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo-transparent.png.meta diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo.png b/Assets/Gothic-Core/Resources/Gothic-Unity-logo.png similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo.png rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo.png diff --git a/Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo.png.meta b/Assets/Gothic-Core/Resources/Gothic-Unity-logo.png.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Gothic-UnZENity-logo.png.meta rename to Assets/Gothic-Core/Resources/Gothic-Unity-logo.png.meta diff --git a/Assets/UnZENity-Core/Resources/Materials.meta b/Assets/Gothic-Core/Resources/Materials.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials.meta rename to Assets/Gothic-Core/Resources/Materials.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/ArrowMaterial.mat b/Assets/Gothic-Core/Resources/Materials/ArrowMaterial.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/ArrowMaterial.mat rename to Assets/Gothic-Core/Resources/Materials/ArrowMaterial.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/ArrowMaterial.mat.meta b/Assets/Gothic-Core/Resources/Materials/ArrowMaterial.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/ArrowMaterial.mat.meta rename to Assets/Gothic-Core/Resources/Materials/ArrowMaterial.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/BackgroundMaterial.mat b/Assets/Gothic-Core/Resources/Materials/BackgroundMaterial.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/BackgroundMaterial.mat rename to Assets/Gothic-Core/Resources/Materials/BackgroundMaterial.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/BackgroundMaterial.mat.meta b/Assets/Gothic-Core/Resources/Materials/BackgroundMaterial.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/BackgroundMaterial.mat.meta rename to Assets/Gothic-Core/Resources/Materials/BackgroundMaterial.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/ButtonMaterial.mat b/Assets/Gothic-Core/Resources/Materials/ButtonMaterial.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/ButtonMaterial.mat rename to Assets/Gothic-Core/Resources/Materials/ButtonMaterial.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/ButtonMaterial.mat.meta b/Assets/Gothic-Core/Resources/Materials/ButtonMaterial.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/ButtonMaterial.mat.meta rename to Assets/Gothic-Core/Resources/Materials/ButtonMaterial.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/DialogBackground.mat b/Assets/Gothic-Core/Resources/Materials/DialogBackground.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/DialogBackground.mat rename to Assets/Gothic-Core/Resources/Materials/DialogBackground.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/DialogBackground.mat.meta b/Assets/Gothic-Core/Resources/Materials/DialogBackground.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/DialogBackground.mat.meta rename to Assets/Gothic-Core/Resources/Materials/DialogBackground.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/FillerMaterial.mat b/Assets/Gothic-Core/Resources/Materials/FillerMaterial.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/FillerMaterial.mat rename to Assets/Gothic-Core/Resources/Materials/FillerMaterial.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/FillerMaterial.mat.meta b/Assets/Gothic-Core/Resources/Materials/FillerMaterial.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/FillerMaterial.mat.meta rename to Assets/Gothic-Core/Resources/Materials/FillerMaterial.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/GothicSky.mat b/Assets/Gothic-Core/Resources/Materials/GothicSky.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/GothicSky.mat rename to Assets/Gothic-Core/Resources/Materials/GothicSky.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/GothicSky.mat.meta b/Assets/Gothic-Core/Resources/Materials/GothicSky.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/GothicSky.mat.meta rename to Assets/Gothic-Core/Resources/Materials/GothicSky.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/MenuChoiceMaterial.mat b/Assets/Gothic-Core/Resources/Materials/MenuChoiceMaterial.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/MenuChoiceMaterial.mat rename to Assets/Gothic-Core/Resources/Materials/MenuChoiceMaterial.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/MenuChoiceMaterial.mat.meta b/Assets/Gothic-Core/Resources/Materials/MenuChoiceMaterial.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/MenuChoiceMaterial.mat.meta rename to Assets/Gothic-Core/Resources/Materials/MenuChoiceMaterial.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Materials/NpcColliderDebug.mat b/Assets/Gothic-Core/Resources/Materials/NpcColliderDebug.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/NpcColliderDebug.mat rename to Assets/Gothic-Core/Resources/Materials/NpcColliderDebug.mat diff --git a/Assets/UnZENity-Core/Resources/Materials/NpcColliderDebug.mat.meta b/Assets/Gothic-Core/Resources/Materials/NpcColliderDebug.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Materials/NpcColliderDebug.mat.meta rename to Assets/Gothic-Core/Resources/Materials/NpcColliderDebug.mat.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs.meta b/Assets/Gothic-Core/Resources/Prefabs.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs.meta rename to Assets/Gothic-Core/Resources/Prefabs.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands.meta b/Assets/Gothic-Core/Resources/Prefabs/Hands.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands.meta rename to Assets/Gothic-Core/Resources/Prefabs/Hands.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresence.cs b/Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresence.cs similarity index 97% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresence.cs rename to Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresence.cs index 37524c95f..7c586efd3 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresence.cs +++ b/Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresence.cs @@ -46,7 +46,7 @@ private void InstanciateControllerDevice() //foreach(var item in devices) //{ - // GUZLogger.Log(item.name + item.characteristics); + // Logger.Log(item.name + item.characteristics); //} if (devices.Count > 0) diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresence.cs.meta b/Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresence.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresence.cs.meta rename to Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresence.cs.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab b/Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceLeft.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab b/Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Hands/HandPresenceRight.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller b/Assets/Gothic-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller rename to Assets/Gothic-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller.meta b/Assets/Gothic-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller.meta rename to Assets/Gothic-Core/Resources/Prefabs/Hands/LeftHandAnimator.controller.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/RightHandAnimator.controller b/Assets/Gothic-Core/Resources/Prefabs/Hands/RightHandAnimator.controller similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/RightHandAnimator.controller rename to Assets/Gothic-Core/Resources/Prefabs/Hands/RightHandAnimator.controller diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Hands/RightHandAnimator.controller.meta b/Assets/Gothic-Core/Resources/Prefabs/Hands/RightHandAnimator.controller.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Hands/RightHandAnimator.controller.meta rename to Assets/Gothic-Core/Resources/Prefabs/Hands/RightHandAnimator.controller.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Player.meta b/Assets/Gothic-Core/Resources/Prefabs/Player.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Player.meta rename to Assets/Gothic-Core/Resources/Prefabs/Player.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Player/Rain.prefab b/Assets/Gothic-Core/Resources/Prefabs/Player/Rain.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Player/Rain.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Player/Rain.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Player/Rain.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Player/Rain.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Player/Rain.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Player/Rain.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI.meta b/Assets/Gothic-Core/Resources/Prefabs/UI.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Button.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Button.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Button.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Button.prefab index 744d34789..dad4f046d 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/UI/Button.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/UI/Button.prefab @@ -228,7 +228,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 7311225937487776568} - m_TargetAssemblyTypeName: GUZ.Core.UI.UIEvents, UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.UI.UIEvents, Gothic.Core m_MethodName: OnButtonClicked m_Mode: 1 m_Arguments: @@ -271,7 +271,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 7311225937487776568} - m_TargetAssemblyTypeName: GUZ.Core.UI.UIEvents, UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.UI.UIEvents, Gothic.Core m_MethodName: OnPointerEnter m_Mode: 0 m_Arguments: @@ -287,7 +287,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 7311225937487776568} - m_TargetAssemblyTypeName: GUZ.Core.UI.UIEvents, UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.UI.UIEvents, Gothic.Core m_MethodName: OnPointerExit m_Mode: 0 m_Arguments: diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Button.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Button.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Button.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Button.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/ButtonTextured.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/ButtonTextured.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/ButtonTextured.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/ButtonTextured.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/ButtonTextured.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/ButtonTextured.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/ButtonTextured.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/ButtonTextured.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Button.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Button.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Button.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Button.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Button.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Button.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Button.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Button.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/LogLine.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/LogLine.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/LogLine.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/LogLine.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/LogLine.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/LogLine.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/LogLine.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/LogLine.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ScrollView.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Slider.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Slider.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Slider.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Slider.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Slider.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Slider.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Slider.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Slider.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Text.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Text.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Text.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Text.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Text.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Text.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Text.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Text.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Toggle.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Toggle.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Toggle.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Toggle.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Toggle.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Toggle.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/Toggle.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/Toggle.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Debug/ToggleButton.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Empty.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Empty.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Empty.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Empty.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Empty.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Empty.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Empty.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Empty.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/UnZENity-logo.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Gothic-Unity-logo.prefab similarity index 97% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/UnZENity-logo.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Gothic-Unity-logo.prefab index 701b27ff9..ddeffda5c 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/UI/UnZENity-logo.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/UI/Gothic-Unity-logo.prefab @@ -148,7 +148,7 @@ GameObject: - component: {fileID: 5358313885012217312} - component: {fileID: 5679870468674164460} m_Layer: 5 - m_Name: UnZENity-logo + m_Name: Gothic-Unity-logo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -261,7 +261,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6793405629452684711} - m_TargetAssemblyTypeName: GUZ.Core.UI.Menus.UnZenityLogoHandler, UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.UI.Menus.GothicLogoHandler, Gothic.Core m_MethodName: OnClick m_Mode: 1 m_Arguments: @@ -321,7 +321,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 5358313885012217312} - m_TargetAssemblyTypeName: GUZ.Core.UI.UIEvents, UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.UI.UIEvents, Gothic.Core m_MethodName: OnPointerEnter m_Mode: 0 m_Arguments: @@ -337,7 +337,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 5358313885012217312} - m_TargetAssemblyTypeName: GUZ.Core.UI.UIEvents, UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.UI.UIEvents, Gothic.Core m_MethodName: OnPointerExit m_Mode: 0 m_Arguments: @@ -360,7 +360,7 @@ GameObject: - component: {fileID: 9171082860700282786} - component: {fileID: 874192176810593886} m_Layer: 5 - m_Name: UnZENity-Logo + m_Name: Gothic-Logo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -432,7 +432,7 @@ GameObject: - component: {fileID: 7065507394167187072} - component: {fileID: 3947237365423633005} m_Layer: 5 - m_Name: UnZENity-Name + m_Name: Gothic-Name m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -485,7 +485,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_text: 'Gothic-UnZENity + m_text: 'Gothic Unity VR' m_isRightToLeft: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/UnZENity-logo.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Gothic-Unity-logo.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/UnZENity-logo.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Gothic-Unity-logo.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab index dfad26302..1a4b086fb 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab @@ -611,7 +611,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 5443751599501581721, guid: d905c6fd3294c82478f4edf887cac0a9, type: 3} propertyPath: m_Name - value: UnZENity-logo + value: Gothic-logo objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/LoadingArea.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_LEAVE_GAME.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_MAIN.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPTIONS.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_AUDIO.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_CONTROLS.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GAME.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_GRAPHICS.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_OPT_VIDEO.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_LOAD.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MENU_SAVEGAME_SAVE.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuHandler.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuQuest.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/MenuStatus.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Menus/_MenuSkeleton.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Slider.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Slider.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Slider.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Slider.prefab index 0d5d21380..e63b8ee13 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/UI/Slider.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/UI/Slider.prefab @@ -90,7 +90,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - m_TargetAssemblyTypeName: GUZ.Core.UI.MainMenu.MovementMenuHandler, Assembly-CSharp + m_TargetAssemblyTypeName: Gothic.Core.UI.MainMenu.MovementMenuHandler, Assembly-CSharp m_MethodName: OnSnapTurnAngleChanged m_Mode: 0 m_Arguments: diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Slider.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Slider.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Slider.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Slider.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBar.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarHealth.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMana.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/StatusBars/StatusBarMisc.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Text.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Text.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Text.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Text.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Text.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Text.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Text.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Text.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Texture.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Texture.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Texture.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Texture.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Texture.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Texture.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Texture.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Texture.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Thumbnail.prefab b/Assets/Gothic-Core/Resources/Prefabs/UI/Thumbnail.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Thumbnail.prefab rename to Assets/Gothic-Core/Resources/Prefabs/UI/Thumbnail.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/UI/Thumbnail.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/UI/Thumbnail.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/UI/Thumbnail.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/UI/Thumbnail.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/Vob.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/Vob.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/Vob.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/Vob.prefab index a0456106b..f6e14c019 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/Vob.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/Vob.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 5968553209993908689} m_Layer: 0 m_Name: Vob - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/Vob.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/Vob.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/Vob.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/Vob.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCItem.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCItem.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCItem.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCItem.prefab index 3b402533f..cab197277 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCItem.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCItem.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 2224531702009364265} m_Layer: 0 m_Name: oCItem - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCItem.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCItem.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCItem.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCItem.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobBed.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobBed.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobBed.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobBed.prefab index 5b33c02cf..6beaab4f2 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobBed.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobBed.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 7092401260476594301} m_Layer: 0 m_Name: oCMobBed - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobBed.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobBed.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobBed.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobBed.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab index d48395357..58133d678 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 7750979991381568662} m_Layer: 0 m_Name: oCMobContainer - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobContainer.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab index 4af8b0ccc..51ffd94fd 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 977635789324276244} m_Layer: 0 m_Name: oCMobDoor - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobDoor.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobFire.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobFire.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobFire.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobFire.prefab index 435735e64..e55137f3d 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobFire.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobFire.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 6238780953197906262} m_Layer: 0 m_Name: oCMobFire - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobFire.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobFire.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobFire.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobFire.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobInter.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobInter.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobInter.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobInter.prefab index e225f6a35..04a6151ce 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobInter.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobInter.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 2462789817316401927} m_Layer: 0 m_Name: oCMobInter - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobInter.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobInter.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobInter.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobInter.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab index e3c3ce256..0674e12ab 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 256183398659666236} m_Layer: 0 m_Name: oCMobLadder - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobLadder.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab index ddfbd8b33..5166c1ba1 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 7752820009092189318} m_Layer: 0 m_Name: oCMobMovable - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobMovable.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab index d30b180a8..d3e44c8c8 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 3697578832313400075} m_Layer: 0 m_Name: oCMobWheel - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCMobWheel.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCNpc.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCNpc.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCNpc.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCNpc.prefab index d7c47d37a..54563ec00 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCNpc.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCNpc.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 2695374316263995920} m_Layer: 0 m_Name: oCNpc - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCNpc.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCNpc.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCNpc.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCNpc.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab index a968d3f35..1d8614e99 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 5297653662120620224} m_Layer: 2 m_Name: oCTriggerChangeLevel - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerChangeLevel.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab index fc81c96fb..3bc3d77a1 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab @@ -15,7 +15,7 @@ GameObject: - component: {fileID: 6529234181996941679} m_Layer: 2 m_Name: oCTriggerScript - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCTriggerScript.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab index a116da7cb..0f657f276 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 5222766903889911626} m_Layer: 0 m_Name: oCZoneMusic - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/oCZoneMusic.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab index 958dd2b65..baf8a77ff 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 5656134659625366107} m_Layer: 0 m_Name: ocMobSwitch - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/ocMobSwitch.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/vobPfx.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/vobPfx.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/vobPfx.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/vobPfx.prefab index b96e3b6c2..34101a5dd 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/vobPfx.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/vobPfx.prefab @@ -15,7 +15,7 @@ GameObject: - component: {fileID: 5355806433478637504} m_Layer: 0 m_Name: vobPfx - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/vobPfx.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/vobPfx.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/vobPfx.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/vobPfx.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCMover.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCMover.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCMover.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCMover.prefab index 5e927ac33..6d36d2b18 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCMover.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCMover.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 1469735153275895858} m_Layer: 0 m_Name: zCMover - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCMover.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCMover.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCMover.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCMover.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab index 55c97f82d..1b6b77313 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 7352998569220121597} m_Layer: 0 m_Name: zCVobAnimate - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobAnimate.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobLight.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobLight.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobLight.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobLight.prefab index 1ac4d13c9..71427366d 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobLight.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobLight.prefab @@ -15,7 +15,7 @@ GameObject: - component: {fileID: 516758555828712060} m_Layer: 0 m_Name: zCVobLight - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobLight.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobLight.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobLight.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobLight.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSound.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSound.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSound.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSound.prefab index eb09b2a00..ef258d800 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSound.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSound.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 4577917698115834222} m_Layer: 0 m_Name: zCVobSound - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSound.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSound.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSound.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSound.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab similarity index 99% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab index 084a6c9b5..8cbd355fe 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab @@ -15,7 +15,7 @@ GameObject: - component: {fileID: 2163301606593522862} m_Layer: 0 m_Name: zCVobSoundDaytime - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSoundDaytime.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab similarity index 98% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab index 2e82fbb6f..e50ab690b 100644 --- a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab +++ b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 5681108792341746749} m_Layer: 2 m_Name: zCVobSpot - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/Vobs/zCVobSpot.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/Prefabs/WayPoint.prefab b/Assets/Gothic-Core/Resources/Prefabs/WayPoint.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/WayPoint.prefab rename to Assets/Gothic-Core/Resources/Prefabs/WayPoint.prefab diff --git a/Assets/UnZENity-Core/Resources/Prefabs/WayPoint.prefab.meta b/Assets/Gothic-Core/Resources/Prefabs/WayPoint.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/Prefabs/WayPoint.prefab.meta rename to Assets/Gothic-Core/Resources/Prefabs/WayPoint.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/ReflexProjectScope.prefab b/Assets/Gothic-Core/Resources/ReflexProjectScope.prefab similarity index 100% rename from Assets/UnZENity-Core/Resources/ReflexProjectScope.prefab rename to Assets/Gothic-Core/Resources/ReflexProjectScope.prefab diff --git a/Assets/UnZENity-Core/Resources/ReflexProjectScope.prefab.meta b/Assets/Gothic-Core/Resources/ReflexProjectScope.prefab.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/ReflexProjectScope.prefab.meta rename to Assets/Gothic-Core/Resources/ReflexProjectScope.prefab.meta diff --git a/Assets/UnZENity-Core/Resources/ReflexSettings.asset b/Assets/Gothic-Core/Resources/ReflexSettings.asset similarity index 100% rename from Assets/UnZENity-Core/Resources/ReflexSettings.asset rename to Assets/Gothic-Core/Resources/ReflexSettings.asset diff --git a/Assets/UnZENity-Core/Resources/ReflexSettings.asset.meta b/Assets/Gothic-Core/Resources/ReflexSettings.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/ReflexSettings.asset.meta rename to Assets/Gothic-Core/Resources/ReflexSettings.asset.meta diff --git a/Assets/UnZENity-Core/Resources/UIBackgroundBaseMaterial.mat b/Assets/Gothic-Core/Resources/UIBackgroundBaseMaterial.mat similarity index 100% rename from Assets/UnZENity-Core/Resources/UIBackgroundBaseMaterial.mat rename to Assets/Gothic-Core/Resources/UIBackgroundBaseMaterial.mat diff --git a/Assets/UnZENity-Core/Resources/UIBackgroundBaseMaterial.mat.meta b/Assets/Gothic-Core/Resources/UIBackgroundBaseMaterial.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/UIBackgroundBaseMaterial.mat.meta rename to Assets/Gothic-Core/Resources/UIBackgroundBaseMaterial.mat.meta diff --git a/Assets/UnZENity-Core/Resources/VideoPlayerScreen.renderTexture b/Assets/Gothic-Core/Resources/VideoPlayerScreen.renderTexture similarity index 100% rename from Assets/UnZENity-Core/Resources/VideoPlayerScreen.renderTexture rename to Assets/Gothic-Core/Resources/VideoPlayerScreen.renderTexture diff --git a/Assets/UnZENity-Core/Resources/VideoPlayerScreen.renderTexture.meta b/Assets/Gothic-Core/Resources/VideoPlayerScreen.renderTexture.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/VideoPlayerScreen.renderTexture.meta rename to Assets/Gothic-Core/Resources/VideoPlayerScreen.renderTexture.meta diff --git a/Assets/UnZENity-Core/Resources/worldLightingSettings.lighting b/Assets/Gothic-Core/Resources/worldLightingSettings.lighting similarity index 100% rename from Assets/UnZENity-Core/Resources/worldLightingSettings.lighting rename to Assets/Gothic-Core/Resources/worldLightingSettings.lighting diff --git a/Assets/UnZENity-Core/Resources/worldLightingSettings.lighting.meta b/Assets/Gothic-Core/Resources/worldLightingSettings.lighting.meta similarity index 100% rename from Assets/UnZENity-Core/Resources/worldLightingSettings.lighting.meta rename to Assets/Gothic-Core/Resources/worldLightingSettings.lighting.meta diff --git a/Assets/UnZENity-Core/Scenes.meta b/Assets/Gothic-Core/Scenes.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes.meta rename to Assets/Gothic-Core/Scenes.meta diff --git a/Assets/UnZENity-Core/Scenes/Bootstrap.unity b/Assets/Gothic-Core/Scenes/Bootstrap.unity similarity index 100% rename from Assets/UnZENity-Core/Scenes/Bootstrap.unity rename to Assets/Gothic-Core/Scenes/Bootstrap.unity diff --git a/Assets/UnZENity-Core/Scenes/Bootstrap.unity.meta b/Assets/Gothic-Core/Scenes/Bootstrap.unity.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes/Bootstrap.unity.meta rename to Assets/Gothic-Core/Scenes/Bootstrap.unity.meta diff --git a/Assets/UnZENity-Core/Scenes/DefaultWorld.unity b/Assets/Gothic-Core/Scenes/DefaultWorld.unity similarity index 100% rename from Assets/UnZENity-Core/Scenes/DefaultWorld.unity rename to Assets/Gothic-Core/Scenes/DefaultWorld.unity diff --git a/Assets/UnZENity-Core/Scenes/DefaultWorld.unity.meta b/Assets/Gothic-Core/Scenes/DefaultWorld.unity.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes/DefaultWorld.unity.meta rename to Assets/Gothic-Core/Scenes/DefaultWorld.unity.meta diff --git a/Assets/UnZENity-Core/Scenes/GameVersion.unity b/Assets/Gothic-Core/Scenes/GameVersion.unity similarity index 99% rename from Assets/UnZENity-Core/Scenes/GameVersion.unity rename to Assets/Gothic-Core/Scenes/GameVersion.unity index 9d262a09e..4b099a052 100644 --- a/Assets/UnZENity-Core/Scenes/GameVersion.unity +++ b/Assets/Gothic-Core/Scenes/GameVersion.unity @@ -326,14 +326,14 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_text: 'Gothic-UnZENity can only be played with a copy of Gothic 1. + m_text: 'Gothic Unity can only be played with a copy of Gothic 1. Please check our Wiki instructions on how to provide the installation folder: - https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/wiki' + https://github.com/Gothic-Gothic-Project/Gothic-Gothic/wiki' m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} diff --git a/Assets/UnZENity-Core/Scenes/GameVersion.unity.meta b/Assets/Gothic-Core/Scenes/GameVersion.unity.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes/GameVersion.unity.meta rename to Assets/Gothic-Core/Scenes/GameVersion.unity.meta diff --git a/Assets/UnZENity-Core/Scenes/Loading.unity b/Assets/Gothic-Core/Scenes/Loading.unity similarity index 100% rename from Assets/UnZENity-Core/Scenes/Loading.unity rename to Assets/Gothic-Core/Scenes/Loading.unity diff --git a/Assets/UnZENity-Core/Scenes/Loading.unity.meta b/Assets/Gothic-Core/Scenes/Loading.unity.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes/Loading.unity.meta rename to Assets/Gothic-Core/Scenes/Loading.unity.meta diff --git a/Assets/UnZENity-Core/Scenes/Logo.unity b/Assets/Gothic-Core/Scenes/Logo.unity similarity index 100% rename from Assets/UnZENity-Core/Scenes/Logo.unity rename to Assets/Gothic-Core/Scenes/Logo.unity diff --git a/Assets/UnZENity-Core/Scenes/Logo.unity.meta b/Assets/Gothic-Core/Scenes/Logo.unity.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes/Logo.unity.meta rename to Assets/Gothic-Core/Scenes/Logo.unity.meta diff --git a/Assets/UnZENity-Core/Scenes/MainMenu.unity b/Assets/Gothic-Core/Scenes/MainMenu.unity similarity index 99% rename from Assets/UnZENity-Core/Scenes/MainMenu.unity rename to Assets/Gothic-Core/Scenes/MainMenu.unity index 9f82c5615..23dcdfba3 100644 --- a/Assets/UnZENity-Core/Scenes/MainMenu.unity +++ b/Assets/Gothic-Core/Scenes/MainMenu.unity @@ -223,7 +223,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 5443751599501581721, guid: d905c6fd3294c82478f4edf887cac0a9, type: 3} propertyPath: m_Name - value: UnZENity-logo + value: Gothic-logo objectReference: {fileID: 0} - target: {fileID: 6793405629452684711, guid: d905c6fd3294c82478f4edf887cac0a9, type: 3} propertyPath: _tutorialHandler diff --git a/Assets/UnZENity-Core/Scenes/MainMenu.unity.meta b/Assets/Gothic-Core/Scenes/MainMenu.unity.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes/MainMenu.unity.meta rename to Assets/Gothic-Core/Scenes/MainMenu.unity.meta diff --git a/Assets/UnZENity-Core/Scenes/PreCaching.unity b/Assets/Gothic-Core/Scenes/PreCaching.unity similarity index 100% rename from Assets/UnZENity-Core/Scenes/PreCaching.unity rename to Assets/Gothic-Core/Scenes/PreCaching.unity diff --git a/Assets/UnZENity-Core/Scenes/PreCaching.unity.meta b/Assets/Gothic-Core/Scenes/PreCaching.unity.meta similarity index 100% rename from Assets/UnZENity-Core/Scenes/PreCaching.unity.meta rename to Assets/Gothic-Core/Scenes/PreCaching.unity.meta diff --git a/Assets/UnZENity-Core/Scripts.meta b/Assets/Gothic-Core/Scripts.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts.meta rename to Assets/Gothic-Core/Scripts.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters.meta b/Assets/Gothic-Core/Scripts/Adapters.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters.meta rename to Assets/Gothic-Core/Scripts/Adapters.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations.meta b/Assets/Gothic-Core/Scripts/Adapters/Animations.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations.meta rename to Assets/Gothic-Core/Scripts/Adapters/Animations.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/AnimationSystem.cs b/Assets/Gothic-Core/Scripts/Adapters/Animations/AnimationSystem.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/AnimationSystem.cs rename to Assets/Gothic-Core/Scripts/Adapters/Animations/AnimationSystem.cs index 0a7910842..357f76a9e 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Animations/AnimationSystem.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Animations/AnimationSystem.cs @@ -1,25 +1,25 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters.Animations.Morph; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Animations; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Vobs; +using Gothic.Core.Adapters.Animations.Morph; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Animations; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Vobs; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit; -using AnimationState = GUZ.Core.Models.Animations.AnimationState; +using AnimationState = Gothic.Core.Models.Animations.AnimationState; using EventType = ZenKit.EventType; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Adnimations +namespace Gothic.Core.Adapters.Animations { /// /// NPC component to handle animations. The Blending is using the official Gothic animation information: diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/AnimationSystem.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Animations/AnimationSystem.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/AnimationSystem.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Animations/AnimationSystem.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph.meta b/Assets/Gothic-Core/Scripts/Adapters/Animations/Morph.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph.meta rename to Assets/Gothic-Core/Scripts/Adapters/Animations/Morph.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs b/Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs rename to Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs index 7898948b4..c203c4b3d 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs @@ -1,19 +1,19 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Animations.Morph; -using GUZ.Core.Services.Caches; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Animations.Morph; +using Gothic.Core.Services.Caches; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Mesh = UnityEngine.Mesh; using Random = UnityEngine.Random; -namespace GUZ.Core.Adapters.Animations.Morph +namespace Gothic.Core.Adapters.Animations.Morph { /// /// diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/AbstractMorphAnimation.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs b/Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs rename to Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs index 293b4bf73..f89afa52b 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs @@ -1,11 +1,11 @@ using System; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services.Config; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services.Config; using Reflex.Attributes; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Animations.Morph +namespace Gothic.Core.Adapters.Animations.Morph { public class HeadMorph : AbstractMorphAnimation { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Animations/Morph/HeadMorph.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs index fb193237f..69c015063 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Adapters.Npc; +using Gothic.Core.Adapters.Npc; using UnityEngine; -namespace GUZ.Core.Animations +namespace Gothic.Core.Animations { public class NpcHeadAnimationHandler : BasePlayerBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Animations/NpcHeadAnimationHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Audio.meta b/Assets/Gothic-Core/Scripts/Adapters/Audio.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Audio.meta rename to Assets/Gothic-Core/Scripts/Adapters/Audio.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Audio/BackgroundMusic.cs b/Assets/Gothic-Core/Scripts/Adapters/Audio/BackgroundMusic.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Adapters/Audio/BackgroundMusic.cs rename to Assets/Gothic-Core/Scripts/Adapters/Audio/BackgroundMusic.cs index 517a4f93b..1e16afb27 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Audio/BackgroundMusic.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Audio/BackgroundMusic.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Manager; +using Gothic.Core.Manager; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Adapters.Audio +namespace Gothic.Core.Adapters.Audio { public class BackgroundMusic : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Audio/BackgroundMusic.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Audio/BackgroundMusic.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Audio/BackgroundMusic.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Audio/BackgroundMusic.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/BootstrapAdapter.cs b/Assets/Gothic-Core/Scripts/Adapters/BootstrapAdapter.cs similarity index 84% rename from Assets/UnZENity-Core/Scripts/Adapters/BootstrapAdapter.cs rename to Assets/Gothic-Core/Scripts/Adapters/BootstrapAdapter.cs index 03340462c..ba88fd766 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/BootstrapAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/BootstrapAdapter.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Manager; -using GUZ.Core.Models.Config; -using GUZ.Core.Services; +using Gothic.Core.Manager; +using Gothic.Core.Models.Config; +using Gothic.Core.Services; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Adapters +namespace Gothic.Core.Adapters { public class BootstrapAdapter : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/BootstrapAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/BootstrapAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/BootstrapAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/BootstrapAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Context.meta b/Assets/Gothic-Core/Scripts/Adapters/Context.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Context.meta rename to Assets/Gothic-Core/Scripts/Adapters/Context.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs b/Assets/Gothic-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs similarity index 84% rename from Assets/UnZENity-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs rename to Assets/Gothic-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs index 979e96c7d..deaded822 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs @@ -1,11 +1,11 @@ -using GUZ.Core.Models.Context; +using Gothic.Core.Models.Context; using UnityEngine; using ZenKit; -namespace GUZ.Core.Adapters.Context +namespace Gothic.Core.Adapters.Context { /// - /// We need to find a way to properly instantiate every module which wants to listen to GUZContext.Register() event. + /// We need to find a way to properly instantiate every module which wants to listen to Context.Register() event. /// Therefore, each of them will inherit this class and be put inside Bootstrap.unity scene. /// public abstract class AbstractContextBootstrap : MonoBehaviour diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Context/AbstractContextModuleRegistrator.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Meshes.meta b/Assets/Gothic-Core/Scripts/Adapters/Meshes.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Meshes.meta rename to Assets/Gothic-Core/Scripts/Adapters/Meshes.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Meshes/TextureAdapter.cs b/Assets/Gothic-Core/Scripts/Adapters/Meshes/TextureAdapter.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Adapters/Meshes/TextureAdapter.cs rename to Assets/Gothic-Core/Scripts/Adapters/Meshes/TextureAdapter.cs index 2b0bbb0fc..fa1777331 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Meshes/TextureAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Meshes/TextureAdapter.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Services.Meshes; +using Gothic.Core.Services.Meshes; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Adapters.Meshes +namespace Gothic.Core.Adapters.Meshes { public class TextureAdapter : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Meshes/TextureAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Meshes/TextureAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Meshes/TextureAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Meshes/TextureAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/AiHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/AiHandler.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/AiHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/AiHandler.cs index 74bdb1043..e35458390 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/AiHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/AiHandler.cs @@ -1,23 +1,23 @@ using System.Collections.Generic; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Creator; -using GUZ.Core.Domain.Npc.Actions; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Vm; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Creator; +using Gothic.Core.Domain.Npc.Actions; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Vm; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Npc +namespace Gothic.Core.Adapters.Npc { public class AiHandler : BasePlayerBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/AiHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/AiHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/AiHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/AiHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs similarity index 81% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs index 925adf7b6..c33992b33 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs @@ -1,12 +1,12 @@ using System; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Adapters.Npc +namespace Gothic.Core.Adapters.Npc { public abstract class BasePlayerBehaviour : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/BasePlayerBehaviours.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/INpcSubtitles.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/INpcSubtitles.cs similarity index 77% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/INpcSubtitles.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/INpcSubtitles.cs index da330939b..5056843e2 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/INpcSubtitles.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/INpcSubtitles.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Adapters.Npc +namespace Gothic.Core.Adapters.Npc { public interface INpcSubtitles { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/INpcSubtitles.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/INpcSubtitles.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/INpcSubtitles.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/INpcSubtitles.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs index 45393d013..a93e50a7d 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.VR.Adapters.Npc +namespace Gothic.VR.Adapters.Npc { // TODO - Could be subsummarized and filled in NpcMeshBuilder .center/.size instead of a Component. /// diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/NpcHitboxColliderAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcLoader.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcLoader.cs similarity index 68% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcLoader.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/NpcLoader.cs index 7335558a7..e0aebaba0 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcLoader.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcLoader.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Adapters.Npc +namespace Gothic.Core.Adapters.Npc { public class NpcLoader : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcLoader.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcLoader.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcLoader.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/NpcLoader.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs index 788a3cb81..d0da15ae6 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs @@ -1,13 +1,13 @@ using System; -using GUZ.Core.Adapters.Adnimations; -using GUZ.Core.Adapters.Animations.Morph; -using GUZ.Core.Animations; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Adapters.Animations; +using Gothic.Core.Adapters.Animations.Morph; +using Gothic.Core.Animations; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Adapters.Npc +namespace Gothic.Core.Adapters.Npc { public class NpcPrefabProperties : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/NpcPrefabProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs index ed23f5e1b..9ec0d1f6b 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Const; +using Gothic.Core.Const; using UnityEngine; -namespace GUZ.Core.Adapters.Npc +namespace Gothic.Core.Adapters.Npc { [RequireComponent(typeof(CapsuleCollider))] public class RootCollisionHandler : BasePlayerBehaviour diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/RootCollisionHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/RoutineHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Npc/RoutineHandler.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/RoutineHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Npc/RoutineHandler.cs index 3e749ea87..50d723847 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Npc/RoutineHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Npc/RoutineHandler.cs @@ -1,15 +1,15 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Npc; -using GUZ.Core.Services.World; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Npc; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Npc +namespace Gothic.Core.Adapters.Npc { public class RoutineHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Npc/RoutineHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Npc/RoutineHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Npc/RoutineHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Npc/RoutineHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/AbstractProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/AbstractProperties.cs similarity index 81% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/AbstractProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/AbstractProperties.cs index fff95d809..ad5af3448 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/AbstractProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/AbstractProperties.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Adapters.Properties +namespace Gothic.Core.Adapters.Properties { public abstract class AbstractProperties : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/AbstractProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/AbstractProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/AbstractProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/AbstractProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/NpcProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/NpcProperties.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/NpcProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/NpcProperties.cs index 697af4b28..594dbfe3d 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/NpcProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/NpcProperties.cs @@ -1,11 +1,11 @@ using System.Collections.Generic; -using GUZ.Core.Models.Npc; -using GUZ.Core.Models.Vm; -using GUZ.Core.Models.Vob.WayNet; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Models.Npc; +using Gothic.Core.Models.Vm; +using Gothic.Core.Models.Vob.WayNet; using ZenKit.Daedalus; -namespace GUZ.Core.Adapters.Properties +namespace Gothic.Core.Adapters.Properties { public class NpcProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/NpcProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/NpcProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/NpcProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/NpcProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/VobProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/VobProperties.cs similarity index 85% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/VobProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/VobProperties.cs index ec9d40800..dd5ba9b71 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/VobProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/VobProperties.cs @@ -1,7 +1,7 @@ using System.Linq; using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties +namespace Gothic.Core.Adapters.Properties { public class VobProperties : AbstractProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/VobProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/VobProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/VobProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/VobProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/VobSpotProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/VobSpotProperties.cs similarity index 83% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/VobSpotProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/VobSpotProperties.cs index 1f2909676..f1f5aafbf 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/VobSpotProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/VobSpotProperties.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Vob.WayNet; +using Gothic.Core.Models.Vob.WayNet; using UnityEngine; -namespace GUZ.Core.Adapters.Properties +namespace Gothic.Core.Adapters.Properties { public class VobSpotProperties : VobProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/VobSpotProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/VobSpotProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/VobSpotProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/VobSpotProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs similarity index 77% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs index ab117f81c..b55da3444 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class BedProperties : InteractiveProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/BedProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs index b594e64f2..f0ff0ffad 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class InteractiveProperties : MovableProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/InteractiveProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs index cbdb3fe5a..705869d65 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class LadderProperties : InteractiveProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/LadderProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs similarity index 85% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs index 955814ecd..46f70dc9d 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Const; -using GUZ.Core.Services; +using Gothic.Core.Services; +using Gothic.Core.Const; using Reflex.Attributes; using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class MovableProperties : VobProperties2 { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MovableProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs similarity index 77% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs index 2a57c3f98..609e2a860 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class MusicProperties : VobProperties2 { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/MusicProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs index 413609732..5b7d32405 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class SoundDayTimeProperties : SoundProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundDayTimeProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs similarity index 77% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs index e445fb07e..0e9693e24 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class SoundProperties : VobProperties2 { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SoundProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs index 1a618206a..f406c9ded 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class SwitchProperties : InteractiveProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/SwitchProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs index 8310a0cc5..869ce31ca 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs @@ -1,10 +1,10 @@ using System; -using GUZ.Core.Services.Caches; +using Gothic.Core.Services.Caches; using Reflex.Attributes; using ZenKit.Daedalus; using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class VobItemProperties2 : VobProperties2 { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobItemProperties2.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs similarity index 74% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs index 2f156ea7f..259272880 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Daedalus; -namespace GUZ.Core.Adapters.Properties.Vob +namespace Gothic.Core.Adapters.Properties.Vob { public class VobPfxProperties : VobProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobPfxProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs index a05494f6f..8294a9ddf 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs @@ -1,8 +1,8 @@ using System.Linq; -using GUZ.Core.Extensions; +using Gothic.Core.Extensions; using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class VobProperties2 { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/VobProperties2.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs index 61ea21e28..8fb3f135e 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs @@ -1,6 +1,6 @@ using ZenKit.Vobs; -namespace GUZ.Core.Adapters.Properties.Vobs +namespace Gothic.Core.Adapters.Properties.Vobs { public class WheelProperties : InteractiveProperties { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Properties/Vobs/WheelProperties.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/BootstrapScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/BootstrapScene.cs similarity index 83% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/BootstrapScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/BootstrapScene.cs index d883235b5..e0af3e372 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/BootstrapScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/BootstrapScene.cs @@ -1,13 +1,13 @@ using System.Collections; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; +using Gothic.Core.Const; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; +using Gothic.Core.Manager; using Reflex.Attributes; using UnityEngine; using UnityEngine.SceneManagement; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { /// /// Specific manager for Bootstrap.unity scene tasks only. @@ -40,7 +40,7 @@ private IEnumerator BootUnity() var playerContextName = _configService.Dev.GameControls.ToString(); // Load Player scene by its full path name. Otherwise, it will not be found as Flat and VR module have same Player.unity scene name in use. - _bootstrapService.LoadScene($"UnZENity-{playerContextName}/Scenes/{playerContextName}/{Constants.ScenePlayer}"); + _bootstrapService.LoadScene($"Gothic-{playerContextName}/Scenes/{playerContextName}/{Constants.ScenePlayer}"); } } } diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/BootstrapScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/BootstrapScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/BootstrapScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/BootstrapScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/GameVersionScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/GameVersionScene.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/GameVersionScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/GameVersionScene.cs index 1cc8a0671..835a3281e 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/GameVersionScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/GameVersionScene.cs @@ -1,15 +1,15 @@ using System; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { public class GameVersionScene : MonoBehaviour, IScene { @@ -32,7 +32,7 @@ public void Init() * 1. Check for GameSettings if there are two valid game installations * 2. If there's none: Show error message! * 3. If there is one, skip this scene immediately - * 4. If there are two, show selection between these two games. Once one is selected, call GUZContext.SetGameVersion(version) + * 4. If there are two, show selection between these two games. Once one is selected, call Context.SetGameVersion(version) */ // Whatever comes next, we don't want the player to move around right now. diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/GameVersionScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/GameVersionScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/GameVersionScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/GameVersionScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/IScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/IScene.cs similarity index 65% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/IScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/IScene.cs index a45b256ee..c4b7a1a41 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/IScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/IScene.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { public interface IScene { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/IScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/IScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/IScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/IScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/LoadingScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/LoadingScene.cs similarity index 79% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/LoadingScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/LoadingScene.cs index 96fe08e9c..0710ab805 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/LoadingScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/LoadingScene.cs @@ -1,13 +1,13 @@ -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.World; +using Gothic.Core.Const; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { public class LoadingScene : MonoBehaviour, IScene { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/LoadingScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/LoadingScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/LoadingScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/LoadingScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/LogoScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/LogoScene.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/LogoScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/LogoScene.cs index 0f53abe3b..c376d5e80 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/LogoScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/LogoScene.cs @@ -1,17 +1,17 @@ using System.Collections.Generic; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Player; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Player; using Reflex.Attributes; using UnityEngine; using UnityEngine.Video; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { public class LogoScene : MonoBehaviour , IScene { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/LogoScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/LogoScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/LogoScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/LogoScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/MainMenuScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/MainMenuScene.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/MainMenuScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/MainMenuScene.cs index be8894e7e..a6e2bfc59 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/MainMenuScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/MainMenuScene.cs @@ -1,14 +1,14 @@ -using GUZ.Core.Const; -using GUZ.Core.Models.Config; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.World; +using Gothic.Core.Const; +using Gothic.Core.Models.Config; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { /// /// Specific manager for MainMenu.unity scene tasks only. diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/MainMenuScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/MainMenuScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/MainMenuScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/MainMenuScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/PlayerScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/PlayerScene.cs similarity index 79% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/PlayerScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/PlayerScene.cs index 868b2472a..d5b487a26 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/PlayerScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/PlayerScene.cs @@ -1,11 +1,11 @@ -using GUZ.Core.Const; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; +using Gothic.Core.Const; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { public class PlayerScene : MonoBehaviour, IScene { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/PlayerScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/PlayerScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/PlayerScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/PlayerScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/PreCachingScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/PreCachingScene.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/PreCachingScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/PreCachingScene.cs index ed88a4686..4ed49a902 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/PreCachingScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/PreCachingScene.cs @@ -2,24 +2,24 @@ using System.Collections.Generic; using System.Diagnostics; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Const; -using GUZ.Core.Domain.StaticCache; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Const; +using Gothic.Core.Domain.StaticCache; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.StaticCache; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { public class PreCachingScene : MonoBehaviour, IScene { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/PreCachingScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/PreCachingScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/PreCachingScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/PreCachingScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/WorldScene.cs b/Assets/Gothic-Core/Scripts/Adapters/Scenes/WorldScene.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/WorldScene.cs rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/WorldScene.cs index ad13a7665..188b7e8e1 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/WorldScene.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Scenes/WorldScene.cs @@ -3,29 +3,29 @@ using System.Diagnostics; using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Const; -using GUZ.Core.Creator; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Vob.WayNet; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.StaticCache; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; +using Gothic.Core.Const; +using Gothic.Core.Creator; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Vob.WayNet; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; using MyBox; using Reflex.Attributes; using UnityEngine; using UnityEngine.SceneManagement; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Scenes +namespace Gothic.Core.Adapters.Scenes { public class WorldScene : MonoBehaviour, IScene { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Scenes/WorldScene.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Scenes/WorldScene.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Scenes/WorldScene.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Scenes/WorldScene.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI.meta b/Assets/Gothic-Core/Scripts/Adapters/UI.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/AudioMixerHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/AudioMixerHandler.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/AudioMixerHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/AudioMixerHandler.cs index 411067eba..e08054ea7 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/AudioMixerHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/AudioMixerHandler.cs @@ -3,7 +3,7 @@ using UnityEngine.Serialization; using UnityEngine.UI; -namespace GUZ.Core.Adapters.UI +namespace Gothic.Core.Adapters.UI { public class AudioMixerHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/AudioMixerHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/AudioMixerHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/AudioMixerHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/AudioMixerHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs index 395e712a8..569a7150b 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; -using GUZ.Core.Services.Meshes; +using Gothic.Core.Services.Meshes; using Reflex.Attributes; using UnityEngine; using UnityEngine.UI; -namespace GUZ.Core.Adapters.UI.LoadingBars +namespace Gothic.Core.Adapters.UI.LoadingBars { public abstract class AbstractLoadingBarHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/AbstractLoadingBarHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs index 31e19649b..056086d47 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs @@ -1,7 +1,7 @@ using System; using System.Collections.Generic; -namespace GUZ.Core.Adapters.UI.LoadingBars +namespace Gothic.Core.Adapters.UI.LoadingBars { public class PreCachingLoadingBarHandler : AbstractLoadingBarHandler { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/PreCachingLoadingBarHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs index 18cbfedfb..aa31312a9 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs @@ -1,11 +1,11 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Services.World; +using Gothic.Core.Services.World; using MyBox; using Reflex.Attributes; -namespace GUZ.Core.Adapters.UI.LoadingBars +namespace Gothic.Core.Adapters.UI.LoadingBars { public class WorldLoadingBarHandler : AbstractLoadingBarHandler { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/LoadingBars/WorldLoadingBarHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs index 603c6b31e..90511fd62 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs @@ -1,17 +1,17 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Extensions; -using GUZ.Core.Model.UI.Menu; -using GUZ.Core.Model.UI.MenuItem; -using GUZ.Core.Models.Caches; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.UI; -using GUZ.Core.Services.Vm; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Model.UI.MenuItem; +using Gothic.Core.Extensions; +using Gothic.Core.Models.Caches; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.UI; +using Gothic.Core.Services.Vm; using MyBox; using Reflex.Attributes; using TMPro; @@ -19,9 +19,9 @@ using UnityEngine.EventSystems; using UnityEngine.UI; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { public abstract class AbstractMenu : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/AbstractMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs index 505fa4620..348214ae3 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs @@ -1,7 +1,7 @@ using System; using UnityEngine; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { public class LeaveGameMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/LeaveGameMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MainMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MainMenu.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MainMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MainMenu.cs index 379b712c6..c3d64bb88 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MainMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MainMenu.cs @@ -1,12 +1,12 @@ using System; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Services; +using Gothic.Core.Services; +using Gothic.Core.Const; using Reflex.Attributes; using UnityEngine.SceneManagement; using ZenKit.Daedalus; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { public class MainMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MainMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MainMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MainMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MainMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs index 11c36134b..49e148780 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs @@ -1,14 +1,14 @@ using System.Collections.Generic; -using GUZ.Core.Logging; -using GUZ.Core.Model.UI.Menu; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Context; +using Gothic.Core.Logging; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Context; using MyBox; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { public class MenuHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/MenuHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs index 7e8934f1e..b9e48c42d 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs @@ -1,13 +1,13 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Logging; -using GUZ.Core.Model.UI.Menu; -using GUZ.Core.Model.UI.MenuItem; -using GUZ.Core.Models.Caches; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.World; +using Gothic.Core.Logging; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Model.UI.MenuItem; +using Gothic.Core.Models.Caches; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.World; +using Gothic.Core.Services; using MyBox; using Reflex.Attributes; using TMPro; @@ -15,9 +15,9 @@ using UnityEngine.UI; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { /// /// The quest log contains of three major areas: diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/QuestLogMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs index fadf24dc9..e0a086792 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs @@ -1,13 +1,13 @@ using System; using System.IO; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Model.UI.Menu; -using GUZ.Core.Models.Caches; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.World; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Models.Caches; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.World; using Reflex.Attributes; using TMPro; using UnityEngine; @@ -15,9 +15,9 @@ using UnityEngine.SceneManagement; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { public class SaveMenu : AbstractMenu { @@ -235,7 +235,7 @@ public void SaveLoadGame(string inputName) } else { - _saveGameService.SaveCurrentGame((SaveGameService.SlotId)id, $"UnZENity - {DateTime.Now}"); + _saveGameService.SaveCurrentGame((SaveGameService.SlotId)id, $"Gothic-Unity - {DateTime.Now}"); FillSaveGameEntries(); } } diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SaveMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs index a24a0fa80..a0ce34bb0 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Adapters.UI.Menus.Settings +namespace Gothic.Core.Adapters.UI.Menus.Settings { public class SettingsAudioMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsAudioMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs index fca14c07e..7de6483de 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Adapters.UI.Menus.Settings +namespace Gothic.Core.Adapters.UI.Menus.Settings { public class SettingsControlsMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsControlsMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs index 26690cf3f..c0634c51d 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Adapters.UI.Menus.Settings +namespace Gothic.Core.Adapters.UI.Menus.Settings { public class SettingsGameMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGameMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs index fe23bdf70..f984bfe5a 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Adapters.UI.Menus.Settings +namespace Gothic.Core.Adapters.UI.Menus.Settings { public class SettingsGraphicsMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsGraphicsMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs index 8f4d6c122..8525a521f 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Adapters.UI.Menus.Settings +namespace Gothic.Core.Adapters.UI.Menus.Settings { public class SettingsVideoMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/Settings/SettingsVideoMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs index 126245491..908172a75 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { public class SettingsMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/SettingsMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs index 327a145bc..3a29ef488 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs @@ -1,13 +1,13 @@ using System; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Model.UI.Menu; -using GUZ.Core.Services.Vm; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Services.Vm; +using Gothic.Core.Const; using MyBox; using Reflex.Attributes; using TMPro; -namespace GUZ.Core.Adapters.UI.Menus +namespace Gothic.Core.Adapters.UI.Menus { public class StatusMenu : AbstractMenu { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Menus/StatusMenu.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/StatusBars.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/StatusBars.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/StatusBars.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/StatusBars.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs index faf82dcee..f75897f2a 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs @@ -1,12 +1,12 @@ using System; using System.Collections; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Player; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Player; using Reflex.Attributes; using UnityEngine; using UnityEngine.UI; -namespace GUZ.Core.Adapters.UI.StatusBars +namespace Gothic.Core.Adapters.UI.StatusBars { public class StatusBarAdapter : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/StatusBars/StatusBarAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/ToggleButton.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/ToggleButton.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/ToggleButton.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/ToggleButton.cs index 97119f2a0..a7f3cecc6 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/ToggleButton.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/ToggleButton.cs @@ -2,7 +2,7 @@ using UnityEngine.EventSystems; using UnityEngine.UI; -namespace GUZ.Core.Adapters.UI +namespace Gothic.Core.Adapters.UI { /// /// Add a state to the button. Reflected in a consistent color as Pressed, also after UnitUI has another element in focus. diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/ToggleButton.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/ToggleButton.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/ToggleButton.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/ToggleButton.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Tutorials.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Tutorials.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Tutorials.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Tutorials.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Tutorials/UnZenityLogoHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/Tutorials/GothicLogoHandler.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Tutorials/UnZenityLogoHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/Tutorials/GothicLogoHandler.cs index 3e64cc55e..44a2110d6 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/Tutorials/UnZenityLogoHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/Tutorials/GothicLogoHandler.cs @@ -1,9 +1,9 @@ using UnityEngine; using UnityEngine.UI; -namespace GUZ.Core.Adapters.UI +namespace Gothic.Core.Adapters.UI { - public class UnZenityLogoHandler : MonoBehaviour + public class GothicLogoHandler : MonoBehaviour { [SerializeField] private GameObject _tutorialHandler; diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/Tutorials/UnZenityLogoHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/Tutorials/GothicLogoHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/Tutorials/UnZenityLogoHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/Tutorials/GothicLogoHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/UIEvents.cs b/Assets/Gothic-Core/Scripts/Adapters/UI/UIEvents.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/UIEvents.cs rename to Assets/Gothic-Core/Scripts/Adapters/UI/UIEvents.cs index 7fdca4778..41c11fc9f 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/UI/UIEvents.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/UI/UIEvents.cs @@ -1,16 +1,16 @@ using System; using System.Collections.Generic; -using GUZ.Core.Logging; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Services.UI; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services.UI; +using Gothic.Core.Extensions; using Reflex.Attributes; using TMPro; using UnityEngine; using UnityEngine.EventSystems; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.UI +namespace Gothic.Core.Adapters.UI { /// /// Alter font of Text based on G1 default/highlight fonts. diff --git a/Assets/UnZENity-Core/Scripts/Adapters/UI/UIEvents.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/UI/UIEvents.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/UI/UIEvents.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/UI/UIEvents.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs index 1d89af3e9..ac469ab35 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.Serialization; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { public class ChangeLevelTriggerHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/ChangeLevelTriggerHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/Item.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/Item.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/Item.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/Item.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs index d459e108e..7fcaa111d 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Logging; -using GUZ.Core.Services.Meshes; +using Gothic.Core.Logging; +using Gothic.Core.Services.Meshes; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Vob.Item +namespace Gothic.Core.Adapters.Vob.Item { public class WeaponAdapter : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs index dd2597561..a42664a2a 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Const; +using Gothic.Core.Const; using UnityEngine; -namespace GUZ.Core.Adapters.Vob.Item +namespace Gothic.Core.Adapters.Vob.Item { /// /// The validity check for a hit requires answering: "Is this attack currently active?" diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/Item/WeaponAttackAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs index ba743b380..c3ef4c8ea 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Const; +using Gothic.Core.Const; using UnityEngine; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { public class MusicCollisionHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/MusicColliderHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs index 6c7c3b465..1a674fec4 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs @@ -1,15 +1,15 @@ using System; using System.Collections; -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.World; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Random = UnityEngine.Random; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { public class SoundDaytimeHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/SoundDaytimeHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/SoundHandler.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/SoundHandler.cs index 97931f85b..364391867 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/SoundHandler.cs @@ -1,11 +1,11 @@ using System.Collections; -using GUZ.Core.Logging; +using Gothic.Core.Logging; using UnityEngine; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Random = UnityEngine.Random; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { public class SoundHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/SoundHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/SoundHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/SoundHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/StationaryLight.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/StationaryLight.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/StationaryLight.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/StationaryLight.cs index ddd2c951d..1d1e3d492 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/StationaryLight.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/StationaryLight.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; -using GUZ.Core.Services.World; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { [RequireComponent(typeof(Light))] public class StationaryLight : MonoBehaviour diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/StationaryLight.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/StationaryLight.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/StationaryLight.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/StationaryLight.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs similarity index 88% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs index d346f9563..68efa1218 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs @@ -1,12 +1,12 @@ -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Services.Vm; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Services.Vm; using Reflex.Attributes; using UnityEngine; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { public class TriggerScriptHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/TriggerScriptHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs similarity index 77% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs index a692fd669..8cc26bfd3 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Adapters.Animations.Morph; +using Gothic.Core.Adapters.Animations.Morph; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { // Currently no difference from AbstractMorphAnimation. But you never know. ;-) public class VobAnimateMorph : AbstractMorphAnimation diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/VobAnimateMorph.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/VobLoader.cs b/Assets/Gothic-Core/Scripts/Adapters/Vob/VobLoader.cs similarity index 66% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/VobLoader.cs rename to Assets/Gothic-Core/Scripts/Adapters/Vob/VobLoader.cs index a4beceed8..bb5be91f1 100644 --- a/Assets/UnZENity-Core/Scripts/Adapters/Vob/VobLoader.cs +++ b/Assets/Gothic-Core/Scripts/Adapters/Vob/VobLoader.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; using UnityEngine; -namespace GUZ.Core.Adapters.Vob +namespace Gothic.Core.Adapters.Vob { public class VobLoader : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Adapters/Vob/VobLoader.cs.meta b/Assets/Gothic-Core/Scripts/Adapters/Vob/VobLoader.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Adapters/Vob/VobLoader.cs.meta rename to Assets/Gothic-Core/Scripts/Adapters/Vob/VobLoader.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Const.meta b/Assets/Gothic-Core/Scripts/Const.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Const.meta rename to Assets/Gothic-Core/Scripts/Const.meta diff --git a/Assets/UnZENity-Core/Scripts/Const/Constants.cs b/Assets/Gothic-Core/Scripts/Const/Constants.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Const/Constants.cs rename to Assets/Gothic-Core/Scripts/Const/Constants.cs index b624d8b1a..ab9a974e8 100644 --- a/Assets/UnZENity-Core/Scripts/Const/Constants.cs +++ b/Assets/Gothic-Core/Scripts/Const/Constants.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Extensions; -using GUZ.Core.Services; +using Gothic.Core.Extensions; +using Gothic.Core.Services; using UnityEngine; using ZenKit.Vobs; using Material = UnityEngine.Material; -namespace GUZ.Core.Const +namespace Gothic.Core.Const { public static class Constants { @@ -40,10 +40,10 @@ public static class Animations public static readonly Shader ShaderBarrier = Shader.Find("Unlit/Barrier"); public static readonly Shader ShaderThunder = Shader.Find("Unlit/ThunderShader"); - public static readonly Texture2D TextureUnZENityLogo = Resources.Load("Gothic-UnZENity-logo"); - public static readonly Texture2D TextureUnZENityLogoTransparent = Resources.Load("Gothic-UnZENity-logo-transparent"); - public static readonly Texture2D TextureUnZENityLogoInverse = Resources.Load("Gothic-UnZENity-logo-inverse"); - public static readonly Texture2D TextureUnZENityLogoInverseTransparent = Resources.Load("Gothic-UnZENity-logo-inverse-transparent"); + public static readonly Texture2D TextureGothicUnityLogo = Resources.Load("Gothic-Unity-logo"); + public static readonly Texture2D TextureGothicUnityLogoTransparent = Resources.Load("Gothic-Unity-logo-transparent"); + public static readonly Texture2D TextureGothicUnityLogoInverse = Resources.Load("Gothic-Unity-logo-inverse"); + public static readonly Texture2D TextureGothicUnityLogoInverseTransparent = Resources.Load("Gothic-Unity-logo-inverse-transparent"); /* @@ -130,7 +130,7 @@ public static class Animations public const string MainCameraTag = "MainCamera"; // Custom Tags - public const string VobTag = "GUZVob"; + public const string VobTag = "GothicVob"; // We need to set the scale so that collision and NPC animation is starting at the right spot. diff --git a/Assets/UnZENity-Core/Scripts/Const/Constants.cs.meta b/Assets/Gothic-Core/Scripts/Const/Constants.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Const/Constants.cs.meta rename to Assets/Gothic-Core/Scripts/Const/Constants.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Const/DaedalusConst.cs b/Assets/Gothic-Core/Scripts/Const/DaedalusConst.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Const/DaedalusConst.cs rename to Assets/Gothic-Core/Scripts/Const/DaedalusConst.cs index fe3c7fc60..6cb0ff514 100644 --- a/Assets/UnZENity-Core/Scripts/Const/DaedalusConst.cs +++ b/Assets/Gothic-Core/Scripts/Const/DaedalusConst.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Const +namespace Gothic.Core.Const { public class DaedalusConst { diff --git a/Assets/UnZENity-Core/Scripts/Const/DaedalusConst.cs.meta b/Assets/Gothic-Core/Scripts/Const/DaedalusConst.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Const/DaedalusConst.cs.meta rename to Assets/Gothic-Core/Scripts/Const/DaedalusConst.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Const/FightConst.cs b/Assets/Gothic-Core/Scripts/Const/FightConst.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Const/FightConst.cs rename to Assets/Gothic-Core/Scripts/Const/FightConst.cs index 158d44330..0dd7a0522 100644 --- a/Assets/UnZENity-Core/Scripts/Const/FightConst.cs +++ b/Assets/Gothic-Core/Scripts/Const/FightConst.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Services; +using Gothic.Core.Services; -namespace GUZ.Core.Const +namespace Gothic.Core.Const { public static class FightConst { diff --git a/Assets/UnZENity-Core/Scripts/Const/FightConst.cs.meta b/Assets/Gothic-Core/Scripts/Const/FightConst.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Const/FightConst.cs.meta rename to Assets/Gothic-Core/Scripts/Const/FightConst.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Const/ZenGineConst.cs b/Assets/Gothic-Core/Scripts/Const/ZenGineConst.cs similarity index 85% rename from Assets/UnZENity-Core/Scripts/Const/ZenGineConst.cs rename to Assets/Gothic-Core/Scripts/Const/ZenGineConst.cs index 67cb20f24..6c4cb9cf6 100644 --- a/Assets/UnZENity-Core/Scripts/Const/ZenGineConst.cs +++ b/Assets/Gothic-Core/Scripts/Const/ZenGineConst.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Const +namespace Gothic.Core.Const { public class ZenGineConst { diff --git a/Assets/UnZENity-Core/Scripts/Const/ZenGineConst.cs.meta b/Assets/Gothic-Core/Scripts/Const/ZenGineConst.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Const/ZenGineConst.cs.meta rename to Assets/Gothic-Core/Scripts/Const/ZenGineConst.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging.meta b/Assets/Gothic-Core/Scripts/Debugging.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging.meta rename to Assets/Gothic-Core/Scripts/Debugging.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs b/Assets/Gothic-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs rename to Assets/Gothic-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs index dafdb7cd3..6b1066e1c 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs @@ -1,17 +1,17 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Creator; -using GUZ.Core.Extensions; -using GUZ.Core.Services; +using Gothic.Core.Creator; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Services; +using Gothic.Core.Extensions; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Debugging +namespace Gothic.Core.Debugging { public class DijkstraPathRendererDebug : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs.meta rename to Assets/Gothic-Core/Scripts/Debugging/DijkstraPathRendererDebug.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/Fighting.meta b/Assets/Gothic-Core/Scripts/Debugging/Fighting.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/Fighting.meta rename to Assets/Gothic-Core/Scripts/Debugging/Fighting.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs b/Assets/Gothic-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs rename to Assets/Gothic-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs index 2880f94da..6abcecd04 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Debugging.Fighting +namespace Gothic.Core.Debugging.Fighting { /// /// Added to NPC bone GameObjects by NpcColliderDebugAdapter. diff --git a/Assets/UnZENity-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs.meta rename to Assets/Gothic-Core/Scripts/Debugging/Fighting/ColliderHitTracker.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs b/Assets/Gothic-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs rename to Assets/Gothic-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs index 1dcd6c4b1..983fc4f9c 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; -using GUZ.Core.Services.Config; +using Gothic.Core.Services.Config; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Debugging.Fighting +namespace Gothic.Core.Debugging.Fighting { /// /// Visualizes NPC BoxCollider as transparent cube mesh. diff --git a/Assets/UnZENity-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Debugging/Fighting/NpcColliderDebugAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/GUZGizmosDebug.cs b/Assets/Gothic-Core/Scripts/Debugging/GothicGizmosDebug.cs similarity index 82% rename from Assets/UnZENity-Core/Scripts/Debugging/GUZGizmosDebug.cs rename to Assets/Gothic-Core/Scripts/Debugging/GothicGizmosDebug.cs index cf2affb80..bb55ab914 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/GUZGizmosDebug.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/GothicGizmosDebug.cs @@ -1,11 +1,11 @@ using UnityEngine; -namespace GUZ.Core.Debugging +namespace Gothic.Core.Debugging { /// /// Add it to an object where you want to draw some information. /// - public class GuzGizmosDebug : MonoBehaviour + public class GothicGizmosDebug : MonoBehaviour { private void OnDrawGizmos() { diff --git a/Assets/Gothic-Core/Scripts/Debugging/GothicGizmosDebug.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/GothicGizmosDebug.cs.meta new file mode 100644 index 000000000..b079c996b --- /dev/null +++ b/Assets/Gothic-Core/Scripts/Debugging/GothicGizmosDebug.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 2d58f51ee6040214c9a2e2bad4b6f2d3 \ No newline at end of file diff --git a/Assets/UnZENity-Core/Scripts/Debugging/PreCachingDebugData.cs b/Assets/Gothic-Core/Scripts/Debugging/PreCachingDebugData.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/Debugging/PreCachingDebugData.cs rename to Assets/Gothic-Core/Scripts/Debugging/PreCachingDebugData.cs index afeee7f74..8ae81a6f5 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/PreCachingDebugData.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/PreCachingDebugData.cs @@ -1,13 +1,13 @@ using System; using System.Collections.Generic; -using GUZ.Core.Logging; -using GUZ.Core.Services.StaticCache; -using GUZ.Core.Services.World; +using Gothic.Core.Logging; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Debugging +namespace Gothic.Core.Debugging { /// /// Use whatever pre-caching data got saved at StaticCacheManager.SaveDebugCache(). diff --git a/Assets/UnZENity-Core/Scripts/Debugging/PreCachingDebugData.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/PreCachingDebugData.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/PreCachingDebugData.cs.meta rename to Assets/Gothic-Core/Scripts/Debugging/PreCachingDebugData.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/SaveGameDebugger.cs b/Assets/Gothic-Core/Scripts/Debugging/SaveGameDebugger.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Debugging/SaveGameDebugger.cs rename to Assets/Gothic-Core/Scripts/Debugging/SaveGameDebugger.cs index a987fb6ea..b7fa37372 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/SaveGameDebugger.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/SaveGameDebugger.cs @@ -2,18 +2,18 @@ using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Logging; -using GUZ.Core.Services.World; +using Gothic.Core.Logging; +using Gothic.Core.Services.World; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Util; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Vector3 = System.Numerics.Vector3; -namespace GUZ.Core.Debugging +namespace Gothic.Core.Debugging { public class SaveGameDebugger : MonoBehaviour { @@ -52,7 +52,7 @@ private IEnumerator ExecuteSave() { yield return new WaitForEndOfFrame(); - _saveGameService.SaveCurrentGame((SaveGameService.SlotId)SaveSlot, $"UnZENity-DEBUG - {DateTime.Now}"); + _saveGameService.SaveCurrentGame((SaveGameService.SlotId)SaveSlot, $"Gothic-Unity-DEBUG - {DateTime.Now}"); Logger.LogEditor("DONE", LogCat.Debug); } @@ -193,9 +193,9 @@ private void CompareSaves() { typeof(VirtualObject).FullName!, new() { - nameof(VirtualObject.Id), // Includes the Index of current VM. Different for G1 and UnZENity + nameof(VirtualObject.Id), // Includes the Index of current VM. Different for G1 and Gothic Unity // TODO - It defines recurring events like heat damage over time (every x-milliseconds). - // TODO - Currently not handled within UnZENity, but could be useful in the future. + // TODO - Currently not handled within Gothic Unity, but could be useful in the future. nameof(VirtualObject.NextOnTimer) } }, @@ -203,7 +203,7 @@ private void CompareSaves() typeof(ZoneMusic).FullName!, new() { // Both *Done properties handle some initial loading of music files in G1, but the actual .sgt file - // isn't store in save file, therefore we ignore set/get it in UnZENity. + // isn't store in save file, therefore we ignore set/get it in Gothic Unity. nameof(ZoneMusic.DayEntranceDone), nameof(ZoneMusic.NightEntranceDone) } @@ -211,7 +211,7 @@ private void CompareSaves() { typeof(Mover).FullName!, new() { - // Seems like a physics topic for G1. We handle the speed of animations and their colliders differently in UnZENity. + // Seems like a physics topic for G1. We handle the speed of animations and their colliders differently in Gothic Unity. nameof(Mover.MoveSpeedUnit), // Only FREEMINEGATE has wrong values, ignoring for now diff --git a/Assets/UnZENity-Core/Scripts/Debugging/SaveGameDebugger.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/SaveGameDebugger.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/SaveGameDebugger.cs.meta rename to Assets/Gothic-Core/Scripts/Debugging/SaveGameDebugger.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/VobCullingGizmo.cs b/Assets/Gothic-Core/Scripts/Debugging/VobCullingGizmo.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Debugging/VobCullingGizmo.cs rename to Assets/Gothic-Core/Scripts/Debugging/VobCullingGizmo.cs index 5edfb2c28..d1f7568a5 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/VobCullingGizmo.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/VobCullingGizmo.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Debugging +namespace Gothic.Core.Debugging { public class VobCullingGizmo : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Debugging/VobCullingGizmo.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/VobCullingGizmo.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/VobCullingGizmo.cs.meta rename to Assets/Gothic-Core/Scripts/Debugging/VobCullingGizmo.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Debugging/WorldMeshDebug.cs b/Assets/Gothic-Core/Scripts/Debugging/WorldMeshDebug.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Debugging/WorldMeshDebug.cs rename to Assets/Gothic-Core/Scripts/Debugging/WorldMeshDebug.cs index 0afe95fdd..2997bcf7b 100644 --- a/Assets/UnZENity-Core/Scripts/Debugging/WorldMeshDebug.cs +++ b/Assets/Gothic-Core/Scripts/Debugging/WorldMeshDebug.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Extensions; -using GUZ.Core.Services.World; +using Gothic.Core.Services.World; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Debugging +namespace Gothic.Core.Debugging { public class WorldMeshDebug : MonoBehaviour { diff --git a/Assets/UnZENity-Core/Scripts/Debugging/WorldMeshDebug.cs.meta b/Assets/Gothic-Core/Scripts/Debugging/WorldMeshDebug.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Debugging/WorldMeshDebug.cs.meta rename to Assets/Gothic-Core/Scripts/Debugging/WorldMeshDebug.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain.meta b/Assets/Gothic-Core/Scripts/Domain.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain.meta rename to Assets/Gothic-Core/Scripts/Domain.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio.meta b/Assets/Gothic-Core/Scripts/Domain/Audio.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Audio.meta rename to Assets/Gothic-Core/Scripts/Domain/Audio.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs index f8fc1c2d4..1bd6816f0 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs @@ -4,7 +4,7 @@ using System.Text; using JetBrains.Annotations; -namespace GUZ.Core.Domain.Audio +namespace Gothic.Core.Domain.Audio { public class ImaadpcmDecoderDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Audio/ImaadpcmDecoderDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/MusicDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Audio/MusicDomain.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/MusicDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Audio/MusicDomain.cs index 32dff759a..34490efb1 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Audio/MusicDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Audio/MusicDomain.cs @@ -2,19 +2,19 @@ using System.Collections.Generic; using System.Linq; using DirectMusic; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Daedalus; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Audio +namespace Gothic.Core.Domain.Audio { public class MusicDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/MusicDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Audio/MusicDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/MusicDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Audio/MusicDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/SoundDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Audio/SoundDomain.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/SoundDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Audio/SoundDomain.cs index 053d3b46b..ad8bcc4dd 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Audio/SoundDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Audio/SoundDomain.cs @@ -2,13 +2,13 @@ using System.Collections.Generic; using System.IO; using System.Text; -using GUZ.Core.Models.Audio; -using GUZ.Core.Services.Caches; +using Gothic.Core.Models.Audio; +using Gothic.Core.Services.Caches; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Domain.Audio +namespace Gothic.Core.Domain.Audio { public class SoundDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/SoundDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Audio/SoundDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/SoundDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Audio/SoundDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs index ef4735f9c..14c256ad9 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs @@ -3,18 +3,18 @@ using System.IO; using System.Text; using System.Threading.Tasks; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services; using MyBox; using Newtonsoft.Json; using Reflex.Attributes; using Unity.Collections; using Unity.InferenceEngine; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Audio +namespace Gothic.Core.Domain.Audio { /// /// Implementation used from: https://huggingface.co/unity/inference-engine-whisper-tiny @@ -246,7 +246,7 @@ private string GetRootPath() // https://docs.unity3d.com/ScriptReference/Application-streamingAssetsPath.html // Will be: // 1. Editor: Assets\StreamingAssets\ - // 2. Standalone: Build\Gothic-UnZENity_Data\StreamingAssets\ + // 2. Standalone: Build\Gothic-Unity_Data\StreamingAssets\ return Application.streamingAssetsPath + "/SpeechToText"; } diff --git a/Assets/UnZENity-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Audio/SpeechToTextDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/BootstrapDomain.cs b/Assets/Gothic-Core/Scripts/Domain/BootstrapDomain.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Domain/BootstrapDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/BootstrapDomain.cs index 4cfee631d..5452e9e96 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/BootstrapDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/BootstrapDomain.cs @@ -1,22 +1,22 @@ using System; using System.Globalization; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.UI; -using GUZ.Core.Services.Vm; -using GUZ.Services.UI; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.UI; +using Gothic.Core.Services.Vm; +using Gothic.Services.UI; using Reflex.Attributes; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain +namespace Gothic.Core.Domain { public class BootstrapDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/BootstrapDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/BootstrapDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/BootstrapDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/BootstrapDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Config.meta b/Assets/Gothic-Core/Scripts/Domain/Config.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Config.meta rename to Assets/Gothic-Core/Scripts/Domain/Config.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Config/GothicIniWriter.cs b/Assets/Gothic-Core/Scripts/Domain/Config/GothicIniWriter.cs similarity index 85% rename from Assets/UnZENity-Core/Scripts/Domain/Config/GothicIniWriter.cs rename to Assets/Gothic-Core/Scripts/Domain/Config/GothicIniWriter.cs index 296a75e86..9a8cfe129 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Config/GothicIniWriter.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Config/GothicIniWriter.cs @@ -1,10 +1,10 @@ using System; using System.IO; using System.Linq; -using GUZ.Core.Logging; -using Logger = GUZ.Core.Logging.Logger; +using Gothic.Core.Logging; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Config +namespace Gothic.Core.Domain.Config { public class GothicIniWriter { @@ -19,27 +19,27 @@ public void WriteSetting(string section, string key, string value) { TryCreateIniBackup(); - if (IsUnZENitySetting(section)) + if (IsGothicUnitySetting(section)) WriteSetting(section, key, value, true); else WriteSetting(section, key, value, false); } /// - /// Check if an UnZENity backup file already exists before saving Gothic.ini for the first time. + /// Check if an Gothic Unity backup file already exists before saving Gothic.ini for the first time. /// If not, create backup now. /// private void TryCreateIniBackup() { - // aka $GOTHICPATH\system\Gothic.ini.UnZENity.bak - var backupPath = Path.Combine(Path.GetDirectoryName(_iniFilePath)!, _iniFilePath + ".UnZENity.bak"); + // aka $GOTHICPATH\system\Gothic.ini.Gothic.Unity.bak + var backupPath = Path.Combine(Path.GetDirectoryName(_iniFilePath)!, _iniFilePath + ".Gothic.Unity.bak"); if (!File.Exists(backupPath)) File.Copy(_iniFilePath!, backupPath); } - private bool IsUnZENitySetting(string section) + private bool IsGothicUnitySetting(string section) { - return section.Contains("UNZENITY"); + return section.Contains("Unity"); } /// diff --git a/Assets/UnZENity-Core/Scripts/Domain/Config/GothicIniWriter.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Config/GothicIniWriter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Config/GothicIniWriter.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Config/GothicIniWriter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Config/IniLoader.cs b/Assets/Gothic-Core/Scripts/Domain/Config/IniLoader.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/Config/IniLoader.cs rename to Assets/Gothic-Core/Scripts/Domain/Config/IniLoader.cs index bd0a2b0b6..4b86ac226 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Config/IniLoader.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Config/IniLoader.cs @@ -1,10 +1,10 @@ using System; using System.Collections.Generic; using System.IO; -using GUZ.Core.Logging; -using Logger = GUZ.Core.Logging.Logger; +using Gothic.Core.Logging; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Config +namespace Gothic.Core.Domain.Config { public static class IniLoader { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Config/IniLoader.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Config/IniLoader.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Config/IniLoader.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Config/IniLoader.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Config/JsonRootLoader.cs b/Assets/Gothic-Core/Scripts/Domain/Config/JsonRootLoader.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Domain/Config/JsonRootLoader.cs rename to Assets/Gothic-Core/Scripts/Domain/Config/JsonRootLoader.cs index 9cabd9af6..84da3dccb 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Config/JsonRootLoader.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Config/JsonRootLoader.cs @@ -1,11 +1,11 @@ using System; using System.IO; -using GUZ.Core.Models.Config; +using Gothic.Core.Models.Config; using UnityEngine; using UnityEngine.Networking; using ZenKit; -namespace GUZ.Core.Domain.Config +namespace Gothic.Core.Domain.Config { public static class JsonRootLoader { @@ -57,7 +57,7 @@ public static JsonRootConfig Load() /// HINT: With Android 10+, there is no easy way to use data from a different folder. i.e. we can create files and folders wherever we want, /// but if we upload or alter them from another app (like SideQuest), we loose access (Androids new Scoped Storage/Shared Storage feature). /// Therefore, let's stick with the installation folder as it's the official place where other apps (SideQuest etc.) can update/upload our files - /// and Gothic-UnZENity can still read the data later on. + /// and Gothic Unity can still read the data later on. /// private static void PrepareAndroidFolders() { @@ -136,14 +136,14 @@ private static string GetGameSettingsRootPath() // https://docs.unity3d.com/ScriptReference/Application-streamingAssetsPath.html // Will be: // 1. Editor: Assets\StreamingAssets\ - // 2. Standalone: Build\Gothic-UnZENity_Data\StreamingAssets\ + // 2. Standalone: Build\Gothic-Unity_Data\StreamingAssets\ return Application.streamingAssetsPath; } /// /// Check if the specified path inside GameSettings is a valid Gothic installation. If not, use a platform specific fallback: /// Standalone: C:\Program Files (x86)\Steam\steamapps\common\Gothic\ - /// Android: /storage/emulated/0/Android/data/com.GothicUnZENity/files/Gothic1/ + /// Android: /storage/emulated/0/Android/data/com.Gothic.Unity/files/Gothic1/ /// private static string AlterGothicInstallationPath(string gothicInstallationPath, GameVersion version) { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Config/JsonRootLoader.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Config/JsonRootLoader.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Config/JsonRootLoader.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Config/JsonRootLoader.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling.meta b/Assets/Gothic-Core/Scripts/Domain/Culling.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Culling.meta rename to Assets/Gothic-Core/Scripts/Domain/Culling.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs index 103a2ef25..d2bf573b2 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; -using GUZ.Core.Extensions; -using GUZ.Core.Services.Config; +using Gothic.Core.Services.Config; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Domain.Culling +namespace Gothic.Core.Domain.Culling { public abstract class AbstractCullingDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Culling/AbstractCullingDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs index bfbd33266..6bc6a9c0e 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs @@ -1,16 +1,16 @@ using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Logging; -using GUZ.Core.Creator; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Npc; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Creator; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; +using Gothic.Core.Services.Npc; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Culling +namespace Gothic.Core.Domain.Culling { public class NpcMeshCullingDomain : AbstractCullingDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Culling/NpcMeshCullingDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs index 0e8067d97..15814e263 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs @@ -2,23 +2,23 @@ using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Logging; -using GUZ.Core.Debugging; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Debugging; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Extensions; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Culling +namespace Gothic.Core.Domain.Culling { public class VobMeshCullingDomain : AbstractCullingDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Culling/VobMeshCullingDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs index 9296c70ac..3264bdbae 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs @@ -1,7 +1,7 @@ using UnityEngine; using ZenKit.Vobs; -namespace GUZ.Core.Domain.Culling +namespace Gothic.Core.Domain.Culling { public class VobSoundCullingDomain : AbstractCullingDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Culling/VobSoundCullingDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs index 192dcc349..95652b631 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs @@ -2,25 +2,25 @@ using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; -using GUZ.Core.Const; -using GUZ.Core.Domain.StaticCache; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Const; +using Gothic.Core.Domain.StaticCache; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.StaticCache; using JetBrains.Annotations; using MyBox; using Reflex.Attributes; using UnityEngine; using UnityEngine.Rendering; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Material = UnityEngine.Material; using Matrix4x4 = System.Numerics.Matrix4x4; using Mesh = UnityEngine.Mesh; using Texture = UnityEngine.Texture; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public abstract class AbstractMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/AbstractMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs index 804d4df18..8597bc8d3 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs @@ -1,17 +1,17 @@ using System; using System.Collections.Generic; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Material = UnityEngine.Material; using Mesh = UnityEngine.Mesh; using Vector3 = System.Numerics.Vector3; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class BarrierMeshBuilder : AbstractMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/BarrierMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs index 9cade7022..5b0e7e89d 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs @@ -1,12 +1,12 @@ using System.Text.RegularExpressions; -using GUZ.Core.Adapters.Animations.Morph; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; +using Gothic.Core.Adapters.Animations.Morph; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class NpcHeadMeshBuilder : NpcMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcHeadMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs index 233f90f26..b194acd0c 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs @@ -1,18 +1,18 @@ using System.Collections.Generic; using System.Text.RegularExpressions; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; -using GUZ.VR.Adapters.Npc; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; +using Gothic.VR.Adapters.Npc; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Mesh = UnityEngine.Mesh; using Vector3 = System.Numerics.Vector3; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class NpcMeshBuilder : AbstractMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs index 50e0ca253..80f61cf8c 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs @@ -1,11 +1,11 @@ -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Vm; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Vm; using UnityEngine; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class NpcWeaponMeshBuilder : AbstractMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/NpcWeaponMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs index 54666fa87..e6f1c7a92 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Services.Caches; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Services.Caches; using UnityEngine; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class PolyStripMeshBuilder : AbstractMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/PolyStripMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs index 44c910302..5b8c86c97 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs @@ -1,9 +1,9 @@ using System; using System.Threading.Tasks; -using GUZ.Core.Services.Caches; +using Gothic.Core.Services.Caches; using UnityEngine; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { /// /// Create texture array for all meshes. Basically no MeshBuilder, diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/TextureArrayBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs index 9d13f1629..7f6a81106 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs @@ -1,11 +1,11 @@ -using GUZ.Core.Const; -using GUZ.Core.Services.Caches; +using Gothic.Core.Const; +using Gothic.Core.Services.Caches; using MyBox; using UnityEngine; using UnityEngine.Rendering.Universal; using ZenKit.Vobs; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class VobDecalMeshBuilder : AbstractMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobDecalMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs index 3a9ace948..116af4057 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class VobMeshBuilder : AbstractMeshBuilder { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs index 930597c23..4edb47671 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs @@ -1,19 +1,19 @@ using System; -using GUZ.Core.Adapters.Properties.Vob; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Caches; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Meshes; +using Gothic.Core.Adapters.Properties.Vob; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Caches; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Meshes; using MyBox; using Reflex.Attributes; using UnityEngine; using UnityEngine.Rendering; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = System.Object; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { /// /// Please check description at worldofgothic for more details: diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/VobPfxMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs index 8c247a88f..4ee7aeb7b 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs @@ -1,15 +1,15 @@ using System; using System.Collections.Generic; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Domain.StaticCache; -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Const; +using Gothic.Core.Domain.StaticCache; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Extensions; using JetBrains.Annotations; using Reflex.Attributes; using UnityEditor; @@ -19,7 +19,7 @@ using Mesh = UnityEngine.Mesh; using Material = UnityEngine.Material; -namespace GUZ.Core.Domain.Meshes.Builder +namespace Gothic.Core.Domain.Meshes.Builder { public class WorldMeshBuilder : AbstractMeshBuilder { @@ -61,9 +61,9 @@ public async Task BuildAsync([CanBeNull] LoadingService loading) loading?.SetPhase(nameof(WorldLoadingBarHandler.ProgressType.WorldMesh), chunksCount); - await BuildChunkType(_worldChunks.OpaqueChunks, TextureCacheService.TextureArrayTypes.Opaque, loading); - await BuildChunkType(_worldChunks.TransparentChunks, TextureCacheService.TextureArrayTypes.Transparent, loading); - await BuildChunkType(_worldChunks.WaterChunks, TextureCacheService.TextureArrayTypes.Water, loading); + await BuildChunkType(_worldChunks.OpaqueChunks, Services.Caches.TextureCacheService.TextureArrayTypes.Opaque, loading); + await BuildChunkType(_worldChunks.TransparentChunks, Services.Caches.TextureCacheService.TextureArrayTypes.Transparent, loading); + await BuildChunkType(_worldChunks.WaterChunks, Services.Caches.TextureCacheService.TextureArrayTypes.Water, loading); } private async Task BuildChunkType(List chunks, TextureCacheService.TextureArrayTypes type, [CanBeNull] LoadingService loading) @@ -82,7 +82,7 @@ private async Task BuildChunkType(List { name = $"{type}-Entry-{loopIndex++}", isStatic = true, - layer = type == TextureCacheService.TextureArrayTypes.Water ? Constants.WaterLayer : Constants.DefaultLayer, + layer = type == Services.Caches.TextureCacheService.TextureArrayTypes.Water ? Constants.WaterLayer : Constants.DefaultLayer, }; chunkGo.SetParent(chunkTypeRoot); @@ -192,7 +192,7 @@ private void PrepareMeshFilter(MeshFilter meshFilter, ChunkData chunk, TextureCa mesh.SetNormals(chunk.Normals); mesh.SetColors(chunk.BakedLightColors); - if (textureArrayType == TextureCacheService.TextureArrayTypes.Water) + if (textureArrayType == Services.Caches.TextureCacheService.TextureArrayTypes.Water) { mesh.SetUVs(1, chunk.TextureAnimations); } @@ -214,7 +214,7 @@ private void PrepareMeshRenderer(Renderer rend, TextureCacheService.TextureArray var material = new Material(Shader.Find("Universal Render Pipeline/Unlit")); rend.material = material; // No TextureArray is only needed for Occlusion Culling in Editor mode and other dev tools. A dev texture is sufficient. - material.mainTexture = Constants.TextureUnZENityLogoInverse; + material.mainTexture = Constants.TextureGothicUnityLogoInverse; } } @@ -222,14 +222,14 @@ private Material GetDefaultMaterial(TextureCacheService.TextureArrayTypes textur { var shader = textureArrayType switch { - TextureCacheService.TextureArrayTypes.Opaque => Constants.ShaderWorldLit, - TextureCacheService.TextureArrayTypes.Transparent => Constants.ShaderLitAlphaToCoverage, - TextureCacheService.TextureArrayTypes.Water => Constants.ShaderWater, + Services.Caches.TextureCacheService.TextureArrayTypes.Opaque => Constants.ShaderWorldLit, + Services.Caches.TextureCacheService.TextureArrayTypes.Transparent => Constants.ShaderLitAlphaToCoverage, + Services.Caches.TextureCacheService.TextureArrayTypes.Water => Constants.ShaderWater, _ => throw new ArgumentOutOfRangeException(nameof(textureArrayType), textureArrayType, null) }; var material = new Material(shader); - if (textureArrayType == TextureCacheService.TextureArrayTypes.Water) + if (textureArrayType == Services.Caches.TextureCacheService.TextureArrayTypes.Water) { // Manually correct the render queue for alpha test, as Unity doesn't want to do it from the shader's render queue tag. // If we don't set it, the water will sometimes "flicker" above ground or becomes invisible. @@ -241,7 +241,7 @@ private Material GetDefaultMaterial(TextureCacheService.TextureArrayTypes textur private bool IsTransparentShader(TextureCacheService.TextureArrayTypes textureArrayType) { - return textureArrayType != TextureCacheService.TextureArrayTypes.Opaque; + return textureArrayType != Services.Caches.TextureCacheService.TextureArrayTypes.Opaque; } } } diff --git a/Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Meshes/Builder/WorldMeshBuilder.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc.meta b/Assets/Gothic-Core/Scripts/Domain/Npc.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs index dcdf01de8..2b48b546f 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs @@ -1,6 +1,6 @@ using ZenKit.Daedalus; -namespace GUZ.Core.Domain.Npc.Actions +namespace Gothic.Core.Domain.Npc.Actions { public class AnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationAction.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs similarity index 88% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs index 12d367ac0..825da6d13 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs @@ -1,24 +1,24 @@ using System; using System.Linq; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Creator; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Vm; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Creator; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Vm; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; +using Gothic.Core.Extensions; +using Gothic.Core.Manager; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; using Object = UnityEngine.Object; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public abstract class AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractAnimationAction.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs index 4ed815c70..3573266c0 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs @@ -1,11 +1,11 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services; -using GUZ.Core.Services.Npc; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services; +using Gothic.Core.Services.Npc; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public abstract class AbstractRotateAnimationAction : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractRotateAnimationAction.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs index f1741ce00..0686d51a1 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs @@ -1,12 +1,12 @@ using System; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { [Obsolete("Successor is AbstractWalkAnimationAction2, but it needs to be tested with (1)GoToFp, (2)GoToNpc, (3)GoToNextFp first.")] public abstract class AbstractWalkAnimationAction : AbstractAnimationAction diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs index c6e186b15..5b5e90322 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs @@ -1,11 +1,11 @@ -using GUZ.Core.Const; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Npc; +using Gothic.Core.Const; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Npc; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public abstract class AbstractWalkAnimationAction2 : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AbstractWalkAnimationAction2.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs index b3063909e..afdafddf6 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using EventType = ZenKit.EventType; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class DrawWeapon : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AiDrawWeapon.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs similarity index 81% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs index de6808ce4..7c06201af 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class AlignToFp : AbstractRotateAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToFp.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs similarity index 81% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs index ac660aacd..658a49c9c 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs @@ -1,10 +1,10 @@ using System; -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class AlignToWp : AbstractRotateAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AlignToWp.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs index ed715d56d..0c133159d 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs @@ -1,17 +1,17 @@ using System; using System.Numerics; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Npc; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Npc; using Reflex.Attributes; using ZenKit.Daedalus; using Random = UnityEngine.Random; using Vector3 = UnityEngine.Vector3; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class Attack : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Attack.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs index 9d43d7633..236703622 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Extensions; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { /// /// Basically PlayAni with special Attack handling. diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/AttackPlayAni.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs index 0710615c7..81ee465f8 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class ContinueRoutine : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/ContinueRoutine.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs index 14aa518ce..b352a2c7e 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vob.WayNet; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vob.WayNet; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class GoToFp : AbstractWalkAnimationAction2 { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToFp.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs similarity index 65% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs index b1c56ebd7..4b0005c0c 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class GoToNextFp : GoToFp { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNextFp.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs similarity index 88% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs index bdbe5e3b7..29b970bc6 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class GoToNpc : AbstractWalkAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToNpc.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs index d3252c3d6..e889e8861 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vob.WayNet; -using GUZ.Core.Models.WayNet; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vob.WayNet; +using Gothic.Core.Models.WayNet; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class GoToWp : AbstractWalkAnimationAction2 { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/GoToWp.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs similarity index 84% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs index 971384285..67d57e554 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class LookAt : AbstractRotateAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAt.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs similarity index 79% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs index efcbf241e..6129b8d4b 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class LookAtNpc : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/LookAtNpc.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs index 96cedfd7f..3a7f04e2f 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class None : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/None.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs index cdf30d4c2..8b1f54eae 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs @@ -1,19 +1,19 @@ using System.Linq; -using GUZ.Core.Adapters.Animations.Morph; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Npc; +using Gothic.Core.Adapters.Animations.Morph; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Npc; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Extensions; +using Gothic.Core.Const; using Reflex.Attributes; using UnityEngine; using Random = UnityEngine.Random; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class Output : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Output.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs index ed138afad..088dd5b55 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; -using GUZ.Core.Services.Caches; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; +using Gothic.Core.Services.Caches; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class OutputSvm : Output { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/OutputSvm.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs index 53c011edb..bb5e42c2b 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class PlayAni : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAni.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs similarity index 76% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs index 1649131a8..31f28fd6e 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class PlayAniBs : PlayAni { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/PlayAniBS.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs similarity index 80% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs index 3580590b2..3daa0f128 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class StandUp : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StandUp.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs index e81615862..60b6b37ad 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs @@ -1,10 +1,10 @@ using System.Linq; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Services; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Services; using Reflex.Attributes; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { /// /// Hint: This is no Daedalus external. We execute this element whenever the Dialog UI needs to be opened. diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartProcessInfos.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs index c456d535e..5954ae17d 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Const; -using GUZ.Core.Services; +using Gothic.Core.Models.Container; +using Gothic.Core.Const; +using Gothic.Core.Services; using ZenKit.Daedalus; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class StartState : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StartState.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs index ca809bfeb..1bd9dde02 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class StopLookAtNpc : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopLookAt.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs similarity index 81% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs index 010556d6c..ae9782821 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Manager; -using GUZ.Core.Services.World; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Services.World; using Reflex.Attributes; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { /// /// Dialog is done. (e.g. END clicked) diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/StopProcessInfos.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs index 8f862ae03..5daed5c61 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class TurnToNpc : AbstractRotateAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/TurnToNpc.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs index 50780adb1..19fcc14df 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class UseItemToState : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseItemToState.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs index 553a395a4..57831ccc5 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs @@ -1,14 +1,14 @@ using System.Linq; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Extensions; using JetBrains.Annotations; using MyBox; using UnityEngine; using ZenKit.Vobs; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class UseMob : AbstractWalkAnimationAction2 { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/UseMob.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs similarity index 83% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs index 702a09bf9..c1d6e690c 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; using UnityEngine; -namespace GUZ.Core.Domain.Npc.Actions.AnimationActions +namespace Gothic.Core.Domain.Npc.Actions.AnimationActions { public class Wait : AbstractAnimationAction { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/Actions/AnimationActions/Wait.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs index 1a2c09586..dc77b9095 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs @@ -1,8 +1,8 @@ using System.Collections.Generic; -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; using UnityEngine; -namespace GUZ.Core.Domain.Npc +namespace Gothic.Core.Domain.Npc { /// /// Pure state machine for melee attack window timing. diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/AttackWindowStateMachine.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs index 754198619..01eccccc8 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs @@ -1,23 +1,23 @@ using System.Collections.Generic; using System.Threading.Tasks; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Logging; -using GUZ.Core.Creator; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Models.Vob.WayNet; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Creator; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Extensions; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Models.Vm; +using Gothic.Core.Models.Vob.WayNet; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.World; using JetBrains.Annotations; using MyBox; using Reflex.Attributes; @@ -25,11 +25,11 @@ using ZenKit; using ZenKit.Daedalus; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = UnityEngine.Object; -using WayPoint = GUZ.Core.Models.Vob.WayNet.WayPoint; +using WayPoint = Gothic.Core.Models.Vob.WayNet.WayPoint; -namespace GUZ.Core.Domain.Npc +namespace Gothic.Core.Domain.Npc { /// /// Wrapper for Initialization topics from NpcManager @@ -122,7 +122,7 @@ private NpcContainer AllocZkInstance(int npcIndex) }; // We reference our object as user data to retrieve it whenever a Daedalus External provides an NpcInstance as input. - // With this, we can always switch between our UnZENity data and ZenKit data. + // With this, we can always switch between our Gothic data and ZenKit data. npcInstance.UserData = userDataObject; // IMPORTANT!: NpcInstance.UserData stores a weak pointer. i.e., if we do not store the local variable, it would get removed. diff --git a/Assets/UnZENity-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Npc/NpcInitializerDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache.meta b/Assets/Gothic-Core/Scripts/Domain/StaticCache.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache.meta rename to Assets/Gothic-Core/Scripts/Domain/StaticCache.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs b/Assets/Gothic-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs index 0d4dcfe17..a4f05adf5 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs @@ -1,23 +1,23 @@ using System.Collections.Generic; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.StaticCache; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Vobs; using Light = ZenKit.Vobs.Light; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.StaticCache +namespace Gothic.Core.Domain.StaticCache { public class StationaryLightCacheCreatorDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/StationaryLightCacheCreatorDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs b/Assets/Gothic-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs index 9c833d4da..4837224b5 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs @@ -3,23 +3,23 @@ using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.StaticCache; using MyBox; using Reflex.Attributes; using ZenKit; using ZenKit.Daedalus; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using TextureFormat = UnityEngine.TextureFormat; -namespace GUZ.Core.Domain.StaticCache +namespace Gothic.Core.Domain.StaticCache { public class TextureArrayCacheCreatorDomain { @@ -146,7 +146,7 @@ public async Task CalculateItemTextureArrayInformation() } /// - /// Get mesh information from various sources of Vob. Similar to logic used in GUZ.Core.Domain.Vobs.VobInitializerDomain.CreateDefaultMesh() + /// Get mesh information from various sources of Vob. Similar to logic used in Gothic.Core.Domain.Vobs.VobInitializerDomain.CreateDefaultMesh() /// private void AddTexInfoForSingleVob(IVirtualObject vob) { diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/TextureArrayCacheCreatorDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs b/Assets/Gothic-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs index 6606982a8..055e9e1da 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs @@ -2,25 +2,25 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Meshes; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Meshes; using MyBox; using Reflex.Attributes; using UnityEngine; using UnityEngine.Rendering.Universal; using ZenKit; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = UnityEngine.Object; -namespace GUZ.Core.Domain.StaticCache +namespace Gothic.Core.Domain.StaticCache { public class VobBoundsCacheCreatorDomain { @@ -160,7 +160,7 @@ public async Task CalculateVobItemBounds() if (boundingBox == default) { // Re-enable if you want to check which meshes couldn't be found. - // GUZLogger.LogError($"ItemVisual {item.Visual} is neither .mrm, .zen, nor .mmb."); + // Logger.LogError($"ItemVisual {item.Visual} is neither .mrm, .zen, nor .mmb."); continue; } @@ -171,7 +171,7 @@ public async Task CalculateVobItemBounds() } /// - /// Get mesh information from various sources of Vob. Similar to logic used in GUZ.Core.Domain.Vobs.VobInitializerDomain.CreateDefaultMesh() + /// Get mesh information from various sources of Vob. Similar to logic used in Gothic.Core.Domain.Vobs.VobInitializerDomain.CreateDefaultMesh() /// private Bounds CalculateBoundingBox(VisualType visualType, string visualName) { diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/VobBoundsCacheCreatorDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs b/Assets/Gothic-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs index eba07278f..7cca59b0c 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs @@ -2,17 +2,17 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.StaticCache +namespace Gothic.Core.Domain.StaticCache { public class VobItemColliderCacheCreatorDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/VobItemColliderCacheCreatorDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs b/Assets/Gothic-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs index 8f533b374..2c29f4d0a 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs @@ -1,22 +1,22 @@ using System; using System.Collections.Generic; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using TextureFormat = ZenKit.TextureFormat; -namespace GUZ.Core.Domain.StaticCache +namespace Gothic.Core.Domain.StaticCache { public class WorldChunkCacheCreatorDomain { diff --git a/Assets/UnZENity-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/StaticCache/WorldChunkCacheCreatorDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vm.meta b/Assets/Gothic-Core/Scripts/Domain/Vm.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Vm.meta rename to Assets/Gothic-Core/Scripts/Domain/Vm.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vm/VmExternalDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Vm/VmExternalDomain.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Vm/VmExternalDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Vm/VmExternalDomain.cs index 8134f1bb7..220552f56 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Vm/VmExternalDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Vm/VmExternalDomain.cs @@ -1,25 +1,25 @@ using System; using System.Linq; using System.Numerics; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; using MyBox; using Reflex.Attributes; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Random = UnityEngine.Random; -namespace GUZ.Core.Domain.Vm +namespace Gothic.Core.Domain.Vm { /// /// Contains basic methods only available in Gothic Daedalus module. @@ -249,7 +249,7 @@ public void RegisterExternals() public void DefaultExternal(DaedalusVm vm, DaedalusSymbol sym) { - // FIXME: Once GUZ is fully released, we can safely throw an exception as it tells us: The game will not work until you implement this missing function. + // FIXME: Once Gothic is fully released, we can safely throw an exception as it tells us: The game will not work until you implement this missing function. //throw new NotImplementedException("External >" + value + "< not registered but required by DaedalusVM."); try { diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vm/VmExternalDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Vm/VmExternalDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Vm/VmExternalDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Vm/VmExternalDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs index 843a084d3..a1306d4ec 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs @@ -1,22 +1,22 @@ using System; using System.Collections.Generic; using System.Text; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; using Reflex.Attributes; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Domain.Vm +namespace Gothic.Core.Domain.Vm { /// /// Handles Ikarus and LeGo modding framework compatibility. /// /// Ikarus/LeGo are Daedalus scripting libraries that treat Gothic's memory as directly - /// addressable. Since UnZENity has no real Gothic executable memory, we maintain a + /// addressable. Since Gothic Unity has no real Gothic executable memory, we maintain a /// virtual heap and map Daedalus symbols to fake addresses so that the most /// common Ikarus patterns (alloc → ptr-to-inst → field access, math, string ops, /// config reads, dynamic calls) work without modification. @@ -487,7 +487,7 @@ private void SetupDiagnosticFunctions() private void SetupHookEngineFunctions() { - // HookEngineI — patches a native code address; not applicable in UnZENity + // HookEngineI — patches a native code address; not applicable in Gothic Unity SafeOverride("HookEngineI", (address, _, funcSymId) => { var sym = _gameStateService.GothicVm.GetSymbolByIndex(funcSymId); diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Vm/VmIkarusLeGoDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vobs.meta b/Assets/Gothic-Core/Scripts/Domain/Vobs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Vobs.meta rename to Assets/Gothic-Core/Scripts/Domain/Vobs.meta diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs b/Assets/Gothic-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs rename to Assets/Gothic-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs index 415f22d5b..6f6273b22 100644 --- a/Assets/UnZENity-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs +++ b/Assets/Gothic-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs @@ -1,21 +1,21 @@ using System; using System.Collections.Generic; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Vm; -using GUZ.Core.Models.Vob.WayNet; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Extensions; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Vm; +using Gothic.Core.Models.Vob.WayNet; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.StaticCache; using JetBrains.Annotations; using MyBox; using Reflex.Attributes; @@ -25,10 +25,10 @@ using ZenKit.Vobs; using Light = ZenKit.Vobs.Light; using LightType = ZenKit.Vobs.LightType; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = UnityEngine.Object; -namespace GUZ.Core.Domain.Vobs +namespace Gothic.Core.Domain.Vobs { /// /// Outsourced logic to create actual VOB GO structures. diff --git a/Assets/UnZENity-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs.meta b/Assets/Gothic-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs.meta rename to Assets/Gothic-Core/Scripts/Domain/Vobs/VobInitializerDomain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions.meta b/Assets/Gothic-Core/Scripts/Extensions.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions.meta rename to Assets/Gothic-Core/Scripts/Extensions.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/BuiltInTypeExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/BuiltInTypeExtension.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Extensions/BuiltInTypeExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/BuiltInTypeExtension.cs index 85b5e0743..aa389a77e 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/BuiltInTypeExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/BuiltInTypeExtension.cs @@ -2,11 +2,11 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Logging; +using Gothic.Core.Logging; using Reflex.Injectors; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class BuiltInTypeExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/BuiltInTypeExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/BuiltInTypeExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/BuiltInTypeExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/BuiltInTypeExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/GameObjectExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/GameObjectExtension.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Extensions/GameObjectExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/GameObjectExtension.cs index fd7dc4f67..b66dea3ba 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/GameObjectExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/GameObjectExtension.cs @@ -1,12 +1,12 @@ using System; using System.Linq; -using GUZ.Core.Logging; +using Gothic.Core.Logging; using JetBrains.Annotations; using Reflex.Injectors; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class GameObjectExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/GameObjectExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/GameObjectExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/GameObjectExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/GameObjectExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/MaterialExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/MaterialExtension.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Extensions/MaterialExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/MaterialExtension.cs index 9ebf65f1f..3f3ee085d 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/MaterialExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/MaterialExtension.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.Rendering; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class MaterialExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/MaterialExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/MaterialExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/MaterialExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/MaterialExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/NumericsExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/NumericsExtension.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Extensions/NumericsExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/NumericsExtension.cs index 958c6b44d..f52e975d2 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/NumericsExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/NumericsExtension.cs @@ -2,7 +2,7 @@ using UnityEngine; using ZenKit; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class NumericsExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/NumericsExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/NumericsExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/NumericsExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/NumericsExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/PrefabTypeExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/PrefabTypeExtension.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Extensions/PrefabTypeExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/PrefabTypeExtension.cs index 8d2760ef4..1cbae19bb 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/PrefabTypeExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/PrefabTypeExtension.cs @@ -1,7 +1,7 @@ using System; -using GUZ.Core.Models.Caches; +using Gothic.Core.Models.Caches; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class PrefabTypeExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/PrefabTypeExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/PrefabTypeExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/PrefabTypeExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/PrefabTypeExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/SceneExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/SceneExtension.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Extensions/SceneExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/SceneExtension.cs index 4d3d522c6..d0c498e81 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/SceneExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/SceneExtension.cs @@ -3,7 +3,7 @@ using UnityEngine; using UnityEngine.SceneManagement; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class SceneExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/SceneExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/SceneExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/SceneExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/SceneExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/StopwatchExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/StopwatchExtension.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Extensions/StopwatchExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/StopwatchExtension.cs index 2f4414233..8ee6fe497 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/StopwatchExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/StopwatchExtension.cs @@ -1,7 +1,7 @@ using System.Diagnostics; -using GUZ.Core.Logging; +using Gothic.Core.Logging; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class StopwatchExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/StopwatchExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/StopwatchExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/StopwatchExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/StopwatchExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/UnityExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/UnityExtension.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Extensions/UnityExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/UnityExtension.cs index bc70cca91..b17eeb930 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/UnityExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/UnityExtension.cs @@ -1,7 +1,7 @@ using UnityEngine; using ZenKit.Util; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class UnityExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/UnityExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/UnityExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/UnityExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/UnityExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Extensions/ZenKitExtension.cs b/Assets/Gothic-Core/Scripts/Extensions/ZenKitExtension.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Extensions/ZenKitExtension.cs rename to Assets/Gothic-Core/Scripts/Extensions/ZenKitExtension.cs index d3b463563..a98faa185 100644 --- a/Assets/UnZENity-Core/Scripts/Extensions/ZenKitExtension.cs +++ b/Assets/Gothic-Core/Scripts/Extensions/ZenKitExtension.cs @@ -1,8 +1,8 @@ using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; using JetBrains.Annotations; using MyBox; using UnityEngine; @@ -10,10 +10,10 @@ using ZenKit.Daedalus; using ZenKit.Util; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using TextureFormat = UnityEngine.TextureFormat; -namespace GUZ.Core.Extensions +namespace Gothic.Core.Extensions { public static class ZenKitExtension { diff --git a/Assets/UnZENity-Core/Scripts/Extensions/ZenKitExtension.cs.meta b/Assets/Gothic-Core/Scripts/Extensions/ZenKitExtension.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Extensions/ZenKitExtension.cs.meta rename to Assets/Gothic-Core/Scripts/Extensions/ZenKitExtension.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/GlobalEventDispatcher.cs b/Assets/Gothic-Core/Scripts/GlobalEventDispatcher.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/GlobalEventDispatcher.cs rename to Assets/Gothic-Core/Scripts/GlobalEventDispatcher.cs index ad54ce386..b684cefb7 100644 --- a/Assets/UnZENity-Core/Scripts/GlobalEventDispatcher.cs +++ b/Assets/Gothic-Core/Scripts/GlobalEventDispatcher.cs @@ -1,17 +1,17 @@ using System; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Context; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Context; using UnityEngine; using UnityEngine.Events; using ZenKit; using ZenKit.Vobs; -namespace GUZ.Core +namespace Gothic.Core { /// /// Loading/Unloading order of scenes: - /// https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/blob/main/Docs/development/diagrams/SceneLoading.drawio.png + /// https://github.com/Gothic-Unity-Project/Gothic-Unity/blob/main/Docs/development/diagrams/SceneLoading.drawio.png /// public static class GlobalEventDispatcher { diff --git a/Assets/UnZENity-Core/Scripts/GlobalEventDispatcher.cs.meta b/Assets/Gothic-Core/Scripts/GlobalEventDispatcher.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/GlobalEventDispatcher.cs.meta rename to Assets/Gothic-Core/Scripts/GlobalEventDispatcher.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/UnZENity.Core.asmdef b/Assets/Gothic-Core/Scripts/Gothic.Core.asmdef similarity index 92% rename from Assets/UnZENity-Core/Scripts/UnZENity.Core.asmdef rename to Assets/Gothic-Core/Scripts/Gothic.Core.asmdef index f29255d33..8e24bdad3 100644 --- a/Assets/UnZENity-Core/Scripts/UnZENity.Core.asmdef +++ b/Assets/Gothic-Core/Scripts/Gothic.Core.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.Core", - "rootNamespace": "GUZ.Core", + "name": "Gothic.Core", + "rootNamespace": "Gothic.Core", "references": [ "GUID:48c9f6afdac61634db0e0f241c7d4d51", "GUID:6055be8ebefd69e48b49212b09b47b2f", diff --git a/Assets/UnZENity-Core/Scripts/UnZENity.Core.asmdef.meta b/Assets/Gothic-Core/Scripts/Gothic.Core.asmdef.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/UnZENity.Core.asmdef.meta rename to Assets/Gothic-Core/Scripts/Gothic.Core.asmdef.meta diff --git a/Assets/UnZENity-Core/Scripts/Logging.meta b/Assets/Gothic-Core/Scripts/Logging.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Logging.meta rename to Assets/Gothic-Core/Scripts/Logging.meta diff --git a/Assets/UnZENity-Core/Scripts/Logging/FileLoggingHandler.cs b/Assets/Gothic-Core/Scripts/Logging/FileLoggingHandler.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Logging/FileLoggingHandler.cs rename to Assets/Gothic-Core/Scripts/Logging/FileLoggingHandler.cs index d4c8f3f5c..7be8de021 100644 --- a/Assets/UnZENity-Core/Scripts/Logging/FileLoggingHandler.cs +++ b/Assets/Gothic-Core/Scripts/Logging/FileLoggingHandler.cs @@ -1,4 +1,4 @@ -using GUZ.Core.Models.Config; +using Gothic.Core.Models.Config; #if !UNITY_EDITOR using System; using System.IO; @@ -9,7 +9,7 @@ using Object = UnityEngine.Object; #endif -namespace GUZ.Core.Logging +namespace Gothic.Core.Logging { public class FileLoggingHandler { @@ -26,7 +26,7 @@ public void Destroy() #else private FileLoggingLogger _logger; - private const string _logFileName = "Gothic-UnZENity.log.txt"; + private const string _logFileName = "Gothic-Unity.log.txt"; public FileLoggingHandler() { @@ -54,7 +54,7 @@ private void PreInit() _logger.WriteLine("OperatingSystem: " + SystemInfo.operatingSystem); _logger.WriteLine("OperatingSystemFamily: " + SystemInfo.operatingSystemFamily); _logger.WriteLine("MemorySize: " + SystemInfo.systemMemorySize); - _logger.WriteLine("Gothic-UnZENity Version: " + Application.version); + _logger.WriteLine("Gothic Unity Version: " + Application.version); _logger.WriteLine(string.Empty); } diff --git a/Assets/UnZENity-Core/Scripts/Logging/FileLoggingHandler.cs.meta b/Assets/Gothic-Core/Scripts/Logging/FileLoggingHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Logging/FileLoggingHandler.cs.meta rename to Assets/Gothic-Core/Scripts/Logging/FileLoggingHandler.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Logging/LogCat.cs b/Assets/Gothic-Core/Scripts/Logging/LogCat.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Logging/LogCat.cs rename to Assets/Gothic-Core/Scripts/Logging/LogCat.cs index f48ee6b19..aed776632 100644 --- a/Assets/UnZENity-Core/Scripts/Logging/LogCat.cs +++ b/Assets/Gothic-Core/Scripts/Logging/LogCat.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Logging +namespace Gothic.Core.Logging { public enum LogCat { diff --git a/Assets/UnZENity-Core/Scripts/Logging/LogCat.cs.meta b/Assets/Gothic-Core/Scripts/Logging/LogCat.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Logging/LogCat.cs.meta rename to Assets/Gothic-Core/Scripts/Logging/LogCat.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Logging/Logger.cs b/Assets/Gothic-Core/Scripts/Logging/Logger.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Logging/Logger.cs rename to Assets/Gothic-Core/Scripts/Logging/Logger.cs index 2d67d14ca..723032510 100644 --- a/Assets/UnZENity-Core/Scripts/Logging/Logger.cs +++ b/Assets/Gothic-Core/Scripts/Logging/Logger.cs @@ -4,7 +4,7 @@ using UnityEngine; using ZenKit; -namespace GUZ.Core.Logging +namespace Gothic.Core.Logging { /// /// Hint: Unity ignores StackTrace elements only if: diff --git a/Assets/UnZENity-Core/Scripts/Logging/Logger.cs.meta b/Assets/Gothic-Core/Scripts/Logging/Logger.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Logging/Logger.cs.meta rename to Assets/Gothic-Core/Scripts/Logging/Logger.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models.meta b/Assets/Gothic-Core/Scripts/Models.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models.meta rename to Assets/Gothic-Core/Scripts/Models.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations.meta b/Assets/Gothic-Core/Scripts/Models/Animations.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Animations.meta rename to Assets/Gothic-Core/Scripts/Models/Animations.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationKeyFrame.cs b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationKeyFrame.cs similarity index 77% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationKeyFrame.cs rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationKeyFrame.cs index 6501bcc2e..fbb156eed 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationKeyFrame.cs +++ b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationKeyFrame.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Models.Animations +namespace Gothic.Core.Models.Animations { public struct AnimationKeyFrame { diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationKeyFrame.cs.meta b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationKeyFrame.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationKeyFrame.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationKeyFrame.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationState.cs b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationState.cs similarity index 75% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationState.cs rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationState.cs index 8ed9ecdb2..db7dee2fc 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationState.cs +++ b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationState.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Animations +namespace Gothic.Core.Models.Animations { public enum AnimationState { diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationState.cs.meta b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationState.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationState.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationState.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrack.cs b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrack.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrack.cs rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrack.cs index 210c7a0f2..51c1ea619 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrack.cs +++ b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrack.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; -using GUZ.Core.Extensions; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit; -namespace GUZ.Core.Models.Animations +namespace Gothic.Core.Models.Animations { public class AnimationTrack { diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrack.cs.meta b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrack.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrack.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrack.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrackInstance.cs b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrackInstance.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrackInstance.cs rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrackInstance.cs index 51fb9b963..caa168eb4 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrackInstance.cs +++ b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrackInstance.cs @@ -1,11 +1,11 @@ using System; using System.Collections.Generic; -using GUZ.Core.Extensions; +using Gothic.Core.Extensions; using JetBrains.Annotations; using UnityEngine; using ZenKit; -namespace GUZ.Core.Models.Animations +namespace Gothic.Core.Models.Animations { /// /// Currently playing instance of a Track on a NPC. @@ -259,7 +259,7 @@ private void UpdateEvents() /// This method solves multiple circumstances: /// (1). Gothic animations won't always start from frame 0. e.g. t_Potion_Random_1 expects to work from frame 45+. /// --> This might be, as the animations are "behind" another and could be one single animation in Gothic. - /// --> But in GUZ, we create every transition animation separately and therefore normalize to start from frame 0. + /// --> But in Gothic, we create every transition animation separately and therefore normalize to start from frame 0. /// (2). G1 animation key frames are optimized and not always aligned with 25fps (e.g. t_Potion_* leverages 10 frames only). /// But the animation event frame numbers are matching 25fps. /// --> In Unity we only store the key frames and fps value provided (e.g. 10fps), as Unity will interpolate on it's own. diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrackInstance.cs.meta b/Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrackInstance.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Animations/AnimationTrackInstance.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Animations/AnimationTrackInstance.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/Morph.meta b/Assets/Gothic-Core/Scripts/Models/Animations/Morph.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Animations/Morph.meta rename to Assets/Gothic-Core/Scripts/Models/Animations/Morph.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs b/Assets/Gothic-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs rename to Assets/Gothic-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs index d4192fec4..7f825c733 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs +++ b/Assets/Gothic-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs @@ -2,7 +2,7 @@ using UnityEngine; using ZenKit; -namespace GUZ.Core.Models.Animations.Morph +namespace Gothic.Core.Models.Animations.Morph { public class MorphAnimationData { diff --git a/Assets/UnZENity-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs.meta b/Assets/Gothic-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Animations/Morph/MorphAnimationData.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Audio.meta b/Assets/Gothic-Core/Scripts/Models/Audio.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Audio.meta rename to Assets/Gothic-Core/Scripts/Models/Audio.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Audio/SfxModel.cs b/Assets/Gothic-Core/Scripts/Models/Audio/SfxModel.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Models/Audio/SfxModel.cs rename to Assets/Gothic-Core/Scripts/Models/Audio/SfxModel.cs index ebf2a79ae..c02327a76 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Audio/SfxModel.cs +++ b/Assets/Gothic-Core/Scripts/Models/Audio/SfxModel.cs @@ -1,15 +1,15 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Services; +using Gothic.Core.Services; +using Gothic.Core.Const; +using Gothic.Core.Extensions; using JetBrains.Annotations; using MyBox; using Reflex.Attributes; using ZenKit.Daedalus; -namespace GUZ.Core.Models.Audio +namespace Gothic.Core.Models.Audio { /// /// As there is a potential for multiple instances per key (e.g., BreathBubbles, BreathBubbles_A1, BreathBubbles_A2), diff --git a/Assets/UnZENity-Core/Scripts/Models/Audio/SfxModel.cs.meta b/Assets/Gothic-Core/Scripts/Models/Audio/SfxModel.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Audio/SfxModel.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Audio/SfxModel.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Audio/SoundModel.cs b/Assets/Gothic-Core/Scripts/Models/Audio/SoundModel.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Models/Audio/SoundModel.cs rename to Assets/Gothic-Core/Scripts/Models/Audio/SoundModel.cs index d7f2c7119..1302f167b 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Audio/SoundModel.cs +++ b/Assets/Gothic-Core/Scripts/Models/Audio/SoundModel.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Audio +namespace Gothic.Core.Models.Audio { public class SoundModel { diff --git a/Assets/UnZENity-Core/Scripts/Models/Audio/SoundModel.cs.meta b/Assets/Gothic-Core/Scripts/Models/Audio/SoundModel.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Audio/SoundModel.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Audio/SoundModel.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Caches.meta b/Assets/Gothic-Core/Scripts/Models/Caches.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Caches.meta rename to Assets/Gothic-Core/Scripts/Models/Caches.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Caches/PrefabType.cs b/Assets/Gothic-Core/Scripts/Models/Caches/PrefabType.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Models/Caches/PrefabType.cs rename to Assets/Gothic-Core/Scripts/Models/Caches/PrefabType.cs index 36b4841b8..dcb966b66 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Caches/PrefabType.cs +++ b/Assets/Gothic-Core/Scripts/Models/Caches/PrefabType.cs @@ -1,7 +1,7 @@ using System; -using GUZ.Core.Models.Caches; +using Gothic.Core.Models.Caches; -namespace GUZ.Core.Models.Caches +namespace Gothic.Core.Models.Caches { public enum PrefabType { diff --git a/Assets/UnZENity-Core/Scripts/Models/Caches/PrefabType.cs.meta b/Assets/Gothic-Core/Scripts/Models/Caches/PrefabType.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Caches/PrefabType.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Caches/PrefabType.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Caches/ResourceCacheType.cs b/Assets/Gothic-Core/Scripts/Models/Caches/ResourceCacheType.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Models/Caches/ResourceCacheType.cs rename to Assets/Gothic-Core/Scripts/Models/Caches/ResourceCacheType.cs index 7692280fa..17f1a17e0 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Caches/ResourceCacheType.cs +++ b/Assets/Gothic-Core/Scripts/Models/Caches/ResourceCacheType.cs @@ -1,11 +1,11 @@ using System; using System.Collections.Generic; -using GUZ.Core.Logging; +using Gothic.Core.Logging; using JetBrains.Annotations; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Models.Caches +namespace Gothic.Core.Models.Caches { /// /// Represents a cached resource of a given type . diff --git a/Assets/UnZENity-Core/Scripts/Models/Caches/ResourceCacheType.cs.meta b/Assets/Gothic-Core/Scripts/Models/Caches/ResourceCacheType.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Caches/ResourceCacheType.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Caches/ResourceCacheType.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Config.meta b/Assets/Gothic-Core/Scripts/Models/Config.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Config.meta rename to Assets/Gothic-Core/Scripts/Models/Config.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfig.cs b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfig.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfig.cs rename to Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfig.cs index afc2b10dd..dfac35707 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfig.cs +++ b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfig.cs @@ -1,16 +1,16 @@ using System; -using GUZ.Core.Models.Context; -using GUZ.Core.Services.World; +using Gothic.Core.Models.Context; +using Gothic.Core.Services.World; using MyBox; using UnityEngine; using ZenKit; using ZenKit.Vobs; -using static GUZ.Core.Models.Config.DeveloperConfigEnums; +using static Gothic.Core.Models.Config.DeveloperConfigEnums; -namespace GUZ.Core.Models.Config +namespace Gothic.Core.Models.Config { - [CreateAssetMenu(fileName = "NewDeveloperConfiguration", menuName = "UnZENity/ScriptableObjects/DeveloperConfiguration", order = 1)] + [CreateAssetMenu(fileName = "NewDeveloperConfiguration", menuName = "Gothic/ScriptableObjects/DeveloperConfiguration", order = 1)] public class DeveloperConfig : ScriptableObject { /** @@ -29,10 +29,10 @@ public class IntCollection : CollectionWrapper {} public class VOBTypesCollection : CollectionWrapper { } [Serializable] - public class MonsterTypesCollection : CollectionWrapper { } + public class MonsterTypesCollection : CollectionWrapper { } [Serializable] - public class DebugChannelTypesCollection : CollectionWrapper { } + public class DebugChannelTypesCollection : CollectionWrapper { } /** @@ -111,7 +111,7 @@ public class DebugChannelTypesCollection : CollectionWrapper { } private bool SaveSlotFieldCondition() => !EnableMainMenu && LoadFromSaveSlot; [ConditionalField(useMethod: true, method: nameof(SaveSlotFieldCondition), inverse: true)] - public WorldToSpawn PreselectWorldToSpawn; + public DeveloperConfigEnums.WorldToSpawn PreselectWorldToSpawn; [Tooltip("Covers Free Points and Way Points.")] [ConditionalField(useMethod: true, method: nameof(SaveSlotFieldCondition), inverse: true)] @@ -159,7 +159,7 @@ public class DebugChannelTypesCollection : CollectionWrapper { } [Separator("Debug")] [Tooltip("Array like this: C_ITEM_NAME:AMOUNT;... e.g., ItMi_Stuff_OldCoin_01:10;ItFo_Potion_Mana_01:1")] public string PlayerInventoryAddition; - [Tooltip("When activated, add >GUZ.Core.Debugging.VobCullingGizmo< to the GameObject containing >VobLoader<.")] + [Tooltip("When activated, add >Gothic.Core.Debugging.VobCullingGizmo< to the GameObject containing >VobLoader<.")] public bool ShowVOBMeshCullingGizmos; public bool ShowCapsuleOverlapGizmos; diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfig.cs.meta b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfig.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfig.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfig.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigClasses.cs b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigClasses.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigClasses.cs rename to Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigClasses.cs index ac2a6a178..4d7b29c5a 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigClasses.cs +++ b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigClasses.cs @@ -1,7 +1,7 @@ using System; using UnityEngine; -namespace GUZ.Core.Models.Config +namespace Gothic.Core.Models.Config { [Serializable] public class MeshCullingGroup diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigClasses.cs.meta b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigClasses.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigClasses.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigClasses.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigEnums.cs b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigEnums.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigEnums.cs rename to Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigEnums.cs index 7f746e633..433340f60 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigEnums.cs +++ b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigEnums.cs @@ -1,7 +1,7 @@ using System; using System.Collections.Generic; -namespace GUZ.Core.Models.Config +namespace Gothic.Core.Models.Config { public class DeveloperConfigEnums { diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigEnums.cs.meta b/Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigEnums.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Config/DeveloperConfigEnums.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Config/DeveloperConfigEnums.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/GothicIniConfig.cs b/Assets/Gothic-Core/Scripts/Models/Config/GothicIniConfig.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Models/Config/GothicIniConfig.cs rename to Assets/Gothic-Core/Scripts/Models/Config/GothicIniConfig.cs index a57dd7d4d..c6440d6f7 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Config/GothicIniConfig.cs +++ b/Assets/Gothic-Core/Scripts/Models/Config/GothicIniConfig.cs @@ -1,8 +1,8 @@ using System; using System.Collections.Generic; -using GUZ.Core.Domain.Config; +using Gothic.Core.Domain.Config; -namespace GUZ.Core.Models.Config +namespace Gothic.Core.Models.Config { public class GothicIniConfig { @@ -18,7 +18,7 @@ public class GothicIniConfig // GRAPHICS public const string IniKeyVisualRange = "sightValue"; // G1 default: 20 (aka 20m...300m) - // UnZENity (example): 40...600 + // Gothic Unity (example): 40...600 public const int IniVisualRangeFactor = 40; public int IniVisualRange => Convert.ToInt32(_config.GetValueOrDefault(IniKeyVisualRange, "4")); diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/GothicIniConfig.cs.meta b/Assets/Gothic-Core/Scripts/Models/Config/GothicIniConfig.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Config/GothicIniConfig.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Config/GothicIniConfig.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/GothicModIniConfig.cs b/Assets/Gothic-Core/Scripts/Models/Config/GothicModIniConfig.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Models/Config/GothicModIniConfig.cs rename to Assets/Gothic-Core/Scripts/Models/Config/GothicModIniConfig.cs index 6ebc945b9..df94690d6 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Config/GothicModIniConfig.cs +++ b/Assets/Gothic-Core/Scripts/Models/Config/GothicModIniConfig.cs @@ -1,6 +1,6 @@ using System.Collections.Generic; -namespace GUZ.Core.Models.Config +namespace Gothic.Core.Models.Config { public class GothicModIniConfig { diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/GothicModIniConfig.cs.meta b/Assets/Gothic-Core/Scripts/Models/Config/GothicModIniConfig.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Config/GothicModIniConfig.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Config/GothicModIniConfig.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/JsonRootConfig.cs b/Assets/Gothic-Core/Scripts/Models/Config/JsonRootConfig.cs similarity index 82% rename from Assets/UnZENity-Core/Scripts/Models/Config/JsonRootConfig.cs rename to Assets/Gothic-Core/Scripts/Models/Config/JsonRootConfig.cs index a517e8ce6..accf098cb 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Config/JsonRootConfig.cs +++ b/Assets/Gothic-Core/Scripts/Models/Config/JsonRootConfig.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Config +namespace Gothic.Core.Models.Config { public class JsonRootConfig { diff --git a/Assets/UnZENity-Core/Scripts/Models/Config/JsonRootConfig.cs.meta b/Assets/Gothic-Core/Scripts/Models/Config/JsonRootConfig.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Config/JsonRootConfig.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Config/JsonRootConfig.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Container.meta b/Assets/Gothic-Core/Scripts/Models/Container.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Container.meta rename to Assets/Gothic-Core/Scripts/Models/Container.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Container/NpcContainer.cs b/Assets/Gothic-Core/Scripts/Models/Container/NpcContainer.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Models/Container/NpcContainer.cs rename to Assets/Gothic-Core/Scripts/Models/Container/NpcContainer.cs index f6d372845..505046489 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Container/NpcContainer.cs +++ b/Assets/Gothic-Core/Scripts/Models/Container/NpcContainer.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Models.Proxy; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Models.Proxy; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Models.Container +namespace Gothic.Core.Models.Container { /// /// Data object containing references to information needed on ZenKit and Unity side. diff --git a/Assets/UnZENity-Core/Scripts/Models/Container/NpcContainer.cs.meta b/Assets/Gothic-Core/Scripts/Models/Container/NpcContainer.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Container/NpcContainer.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Container/NpcContainer.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Container/VobContainer.cs b/Assets/Gothic-Core/Scripts/Models/Container/VobContainer.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Models/Container/VobContainer.cs rename to Assets/Gothic-Core/Scripts/Models/Container/VobContainer.cs index 393f5372e..c86790ee9 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Container/VobContainer.cs +++ b/Assets/Gothic-Core/Scripts/Models/Container/VobContainer.cs @@ -1,14 +1,14 @@ using System; -using GUZ.Core.Adapters.Properties.Vobs; -using GUZ.Core.Extensions; -using GUZ.Core.Services.Caches; +using Gothic.Core.Adapters.Properties.Vobs; +using Gothic.Core.Services.Caches; +using Gothic.Core.Extensions; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; using ZenKit.Vobs; -namespace GUZ.Core.Models.Container +namespace Gothic.Core.Models.Container { public class VobContainer { diff --git a/Assets/UnZENity-Core/Scripts/Models/Container/VobContainer.cs.meta b/Assets/Gothic-Core/Scripts/Models/Container/VobContainer.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Container/VobContainer.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Container/VobContainer.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Container/WorldContainer.cs b/Assets/Gothic-Core/Scripts/Models/Container/WorldContainer.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Models/Container/WorldContainer.cs rename to Assets/Gothic-Core/Scripts/Models/Container/WorldContainer.cs index 3ffa99c29..7086bd860 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Container/WorldContainer.cs +++ b/Assets/Gothic-Core/Scripts/Models/Container/WorldContainer.cs @@ -1,12 +1,12 @@ using System.Collections.Generic; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Services.Caches; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Services.Caches; using UnityEngine; using ZenKit; using ZenKit.Vobs; using Mesh = ZenKit.Mesh; -namespace GUZ.Core.Models.Container +namespace Gothic.Core.Models.Container { /// /// Parsed ZenKit World data is arranged in a way to easily be usable by Unity objects. diff --git a/Assets/UnZENity-Core/Scripts/Models/Container/WorldContainer.cs.meta b/Assets/Gothic-Core/Scripts/Models/Container/WorldContainer.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Container/WorldContainer.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Container/WorldContainer.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Context.meta b/Assets/Gothic-Core/Scripts/Models/Context.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Context.meta rename to Assets/Gothic-Core/Scripts/Models/Context.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Context/Controls.cs b/Assets/Gothic-Core/Scripts/Models/Context/Controls.cs similarity index 52% rename from Assets/UnZENity-Core/Scripts/Models/Context/Controls.cs rename to Assets/Gothic-Core/Scripts/Models/Context/Controls.cs index 65257f7df..e70348287 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Context/Controls.cs +++ b/Assets/Gothic-Core/Scripts/Models/Context/Controls.cs @@ -1,7 +1,7 @@ using System; -using GUZ.Core.Services.Context; +using Gothic.Core.Services.Context; -namespace GUZ.Core.Models.Context +namespace Gothic.Core.Models.Context { public enum Controls { diff --git a/Assets/UnZENity-Core/Scripts/Models/Context/Controls.cs.meta b/Assets/Gothic-Core/Scripts/Models/Context/Controls.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Context/Controls.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Context/Controls.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Dialog.meta b/Assets/Gothic-Core/Scripts/Models/Dialog.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Dialog.meta rename to Assets/Gothic-Core/Scripts/Models/Dialog.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Dialog/DialogOption.cs b/Assets/Gothic-Core/Scripts/Models/Dialog/DialogOption.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Models/Dialog/DialogOption.cs rename to Assets/Gothic-Core/Scripts/Models/Dialog/DialogOption.cs index 875322fbe..ac084dc23 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Dialog/DialogOption.cs +++ b/Assets/Gothic-Core/Scripts/Models/Dialog/DialogOption.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Dialog +namespace Gothic.Core.Models.Dialog { /// /// Gothic handles Dialogs with two parts: diff --git a/Assets/UnZENity-Core/Scripts/Models/Dialog/DialogOption.cs.meta b/Assets/Gothic-Core/Scripts/Models/Dialog/DialogOption.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Dialog/DialogOption.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Dialog/DialogOption.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Marvin.meta b/Assets/Gothic-Core/Scripts/Models/Marvin.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Marvin.meta rename to Assets/Gothic-Core/Scripts/Models/Marvin.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs b/Assets/Gothic-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs similarity index 81% rename from Assets/UnZENity-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs rename to Assets/Gothic-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs index 19693c89a..f3fbc01a2 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs +++ b/Assets/Gothic-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs @@ -1,6 +1,6 @@ using System.Collections.Generic; -namespace GUZ.Core.Models.Marvin +namespace Gothic.Core.Models.Marvin { public interface IMarvinPropertyCollector { diff --git a/Assets/UnZENity-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs.meta b/Assets/Gothic-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Marvin/IMarvinPropertyCollector.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinProperty.cs b/Assets/Gothic-Core/Scripts/Models/Marvin/MarvinProperty.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinProperty.cs rename to Assets/Gothic-Core/Scripts/Models/Marvin/MarvinProperty.cs index c63c6f923..38f20a4a6 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinProperty.cs +++ b/Assets/Gothic-Core/Scripts/Models/Marvin/MarvinProperty.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Models.Marvin +namespace Gothic.Core.Models.Marvin { public class MarvinProperty { diff --git a/Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinProperty.cs.meta b/Assets/Gothic-Core/Scripts/Models/Marvin/MarvinProperty.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinProperty.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Marvin/MarvinProperty.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs b/Assets/Gothic-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs similarity index 82% rename from Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs rename to Assets/Gothic-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs index 303ff13f7..2ec88b97d 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs +++ b/Assets/Gothic-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Marvin +namespace Gothic.Core.Models.Marvin { public class MarvinPropertyHeader : MarvinProperty { diff --git a/Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs.meta b/Assets/Gothic-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Marvin/MarvinPropertyHeader.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Npc.meta b/Assets/Gothic-Core/Scripts/Models/Npc.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Npc.meta rename to Assets/Gothic-Core/Scripts/Models/Npc.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Npc/DialogModel.cs b/Assets/Gothic-Core/Scripts/Models/Npc/DialogModel.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/Models/Npc/DialogModel.cs rename to Assets/Gothic-Core/Scripts/Models/Npc/DialogModel.cs index 1e50568a4..b49973e30 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Npc/DialogModel.cs +++ b/Assets/Gothic-Core/Scripts/Models/Npc/DialogModel.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; -using GUZ.Core.Models.Dialog; +using Gothic.Core.Models.Dialog; using ZenKit; using ZenKit.Daedalus; -namespace GUZ.Core.Models.Npc +namespace Gothic.Core.Models.Npc { public class DialogModel { diff --git a/Assets/UnZENity-Core/Scripts/Models/Npc/DialogModel.cs.meta b/Assets/Gothic-Core/Scripts/Models/Npc/DialogModel.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Npc/DialogModel.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Npc/DialogModel.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Npc/RoutineData.cs b/Assets/Gothic-Core/Scripts/Models/Npc/RoutineData.cs similarity index 88% rename from Assets/UnZENity-Core/Scripts/Models/Npc/RoutineData.cs rename to Assets/Gothic-Core/Scripts/Models/Npc/RoutineData.cs index 3fece9430..232d5ffbb 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Npc/RoutineData.cs +++ b/Assets/Gothic-Core/Scripts/Models/Npc/RoutineData.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Npc +namespace Gothic.Core.Models.Npc { public class RoutineData { diff --git a/Assets/UnZENity-Core/Scripts/Models/Npc/RoutineData.cs.meta b/Assets/Gothic-Core/Scripts/Models/Npc/RoutineData.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Npc/RoutineData.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Npc/RoutineData.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Proxy.meta b/Assets/Gothic-Core/Scripts/Models/Proxy.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Proxy.meta rename to Assets/Gothic-Core/Scripts/Models/Proxy.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Proxy/FightAiProxy.cs b/Assets/Gothic-Core/Scripts/Models/Proxy/FightAiProxy.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Models/Proxy/FightAiProxy.cs rename to Assets/Gothic-Core/Scripts/Models/Proxy/FightAiProxy.cs index 1585e6125..502919d7a 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Proxy/FightAiProxy.cs +++ b/Assets/Gothic-Core/Scripts/Models/Proxy/FightAiProxy.cs @@ -1,11 +1,11 @@ using System.Collections.Generic; -using GUZ.Core.Extensions; -using GUZ.Core.Services.Vm; +using Gothic.Core.Services.Vm; +using Gothic.Core.Extensions; using MyBox; using Reflex.Attributes; using ZenKit.Daedalus; -namespace GUZ.Core.Models.Proxy +namespace Gothic.Core.Models.Proxy { /// /// Pre-Cache FightAiMoves for better debug capabilities. Otherwise, it needs to be fetched at each AI_Attack() call. diff --git a/Assets/UnZENity-Core/Scripts/Models/Proxy/FightAiProxy.cs.meta b/Assets/Gothic-Core/Scripts/Models/Proxy/FightAiProxy.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Proxy/FightAiProxy.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Proxy/FightAiProxy.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Proxy/NpcProxy.cs b/Assets/Gothic-Core/Scripts/Models/Proxy/NpcProxy.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Models/Proxy/NpcProxy.cs rename to Assets/Gothic-Core/Scripts/Models/Proxy/NpcProxy.cs index 25e429f7c..5ac1b1b38 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Proxy/NpcProxy.cs +++ b/Assets/Gothic-Core/Scripts/Models/Proxy/NpcProxy.cs @@ -1,16 +1,16 @@ using System; using System.Collections.Generic; using System.Numerics; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services; -using GUZ.Core.Services.Vm; +using Gothic.Core.Const; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services; +using Gothic.Core.Services.Vm; +using Gothic.Core.Extensions; using Reflex.Attributes; using ZenKit.Daedalus; using ZenKit.Vobs; -namespace GUZ.Core.Models.Proxy +namespace Gothic.Core.Models.Proxy { public class NpcProxy : VirtualObjectProxy, INpc { diff --git a/Assets/UnZENity-Core/Scripts/Models/Proxy/NpcProxy.cs.meta b/Assets/Gothic-Core/Scripts/Models/Proxy/NpcProxy.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Proxy/NpcProxy.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Proxy/NpcProxy.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs b/Assets/Gothic-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs rename to Assets/Gothic-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs index 6e43f5515..090ebef4c 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs +++ b/Assets/Gothic-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs @@ -5,7 +5,7 @@ using ZenKit.Util; using ZenKit.Vobs; -namespace GUZ.Core.Models.Proxy +namespace Gothic.Core.Models.Proxy { public class VirtualObjectProxy : IVirtualObject { diff --git a/Assets/UnZENity-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs.meta b/Assets/Gothic-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Proxy/VirtualObjectProxy.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Sky.meta b/Assets/Gothic-Core/Scripts/Models/Sky.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Sky.meta rename to Assets/Gothic-Core/Scripts/Models/Sky.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyLayerData.cs b/Assets/Gothic-Core/Scripts/Models/Sky/SkyLayerData.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/Models/Sky/SkyLayerData.cs rename to Assets/Gothic-Core/Scripts/Models/Sky/SkyLayerData.cs index c7f354c51..fba9a0aa1 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyLayerData.cs +++ b/Assets/Gothic-Core/Scripts/Models/Sky/SkyLayerData.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Models.Sky +namespace Gothic.Core.Models.Sky { public class SkyLayerData { diff --git a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyLayerData.cs.meta b/Assets/Gothic-Core/Scripts/Models/Sky/SkyLayerData.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Sky/SkyLayerData.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Sky/SkyLayerData.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyState.cs b/Assets/Gothic-Core/Scripts/Models/Sky/SkyState.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Models/Sky/SkyState.cs rename to Assets/Gothic-Core/Scripts/Models/Sky/SkyState.cs index 841c4a2ec..b358e2076 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyState.cs +++ b/Assets/Gothic-Core/Scripts/Models/Sky/SkyState.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Models.Sky +namespace Gothic.Core.Models.Sky { /// /// This class is mostly a copy of the data from the original game, but with some changes as to make transitions cleaner. diff --git a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyState.cs.meta b/Assets/Gothic-Core/Scripts/Models/Sky/SkyState.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Sky/SkyState.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Sky/SkyState.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyStateRain.cs b/Assets/Gothic-Core/Scripts/Models/Sky/SkyStateRain.cs similarity index 72% rename from Assets/UnZENity-Core/Scripts/Models/Sky/SkyStateRain.cs rename to Assets/Gothic-Core/Scripts/Models/Sky/SkyStateRain.cs index d8237cd59..42a6845b0 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyStateRain.cs +++ b/Assets/Gothic-Core/Scripts/Models/Sky/SkyStateRain.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Sky +namespace Gothic.Core.Models.Sky { public class SkyStateRain : SkyState { diff --git a/Assets/UnZENity-Core/Scripts/Models/Sky/SkyStateRain.cs.meta b/Assets/Gothic-Core/Scripts/Models/Sky/SkyStateRain.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Sky/SkyStateRain.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Sky/SkyStateRain.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI.meta b/Assets/Gothic-Core/Scripts/Models/UI.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI.meta rename to Assets/Gothic-Core/Scripts/Models/UI.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/Menu.meta b/Assets/Gothic-Core/Scripts/Models/UI/Menu.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/Menu.meta rename to Assets/Gothic-Core/Scripts/Models/UI/Menu.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs b/Assets/Gothic-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs rename to Assets/Gothic-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs index fd9a120b3..8661faad0 100644 --- a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs +++ b/Assets/Gothic-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; -using GUZ.Core.Extensions; -using GUZ.Core.Model.UI.MenuItem; +using Gothic.Core.Model.UI.MenuItem; +using Gothic.Core.Extensions; using JetBrains.Annotations; using ZenKit.Daedalus; -namespace GUZ.Core.Model.UI.Menu +namespace Gothic.Core.Model.UI.Menu { public abstract class AbstractMenuInstance { diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs.meta b/Assets/Gothic-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs.meta rename to Assets/Gothic-Core/Scripts/Models/UI/Menu/AbstractMenuInstance.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs b/Assets/Gothic-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs rename to Assets/Gothic-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs index 4a966800b..ac122d8d5 100644 --- a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs @@ -1,13 +1,13 @@ using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Model.UI.MenuItem; -using GUZ.Core.Services; +using Gothic.Core.Model.UI.MenuItem; +using Gothic.Core.Services; +using Gothic.Core.Const; using JetBrains.Annotations; using MyBox; using Reflex.Attributes; using ZenKit.Daedalus; -namespace GUZ.Core.Model.UI.Menu +namespace Gothic.Core.Model.UI.Menu { public class MenuInstanceAdapter : AbstractMenuInstance { diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Models/UI/Menu/MenuInstanceAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs b/Assets/Gothic-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs similarity index 85% rename from Assets/UnZENity-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs rename to Assets/Gothic-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs index c08079a79..6ebab14bf 100644 --- a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs +++ b/Assets/Gothic-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs @@ -1,12 +1,12 @@ using System; -using GUZ.Core.Const; -using GUZ.Core.Model.UI.MenuItem; -using GUZ.Core.Services; -using GUZ.Core.Services.Vm; +using Gothic.Core.Model.UI.MenuItem; +using Gothic.Core.Services.Vm; +using Gothic.Core.Const; +using Gothic.Core.Services; using JetBrains.Annotations; using Reflex.Attributes; -namespace GUZ.Core.Model.UI.Menu +namespace Gothic.Core.Model.UI.Menu { public class MutableMenuInstance : AbstractMenuInstance { diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs.meta b/Assets/Gothic-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs.meta rename to Assets/Gothic-Core/Scripts/Models/UI/Menu/MutableMenuInstance.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem.meta b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/MenuItem.meta rename to Assets/Gothic-Core/Scripts/Models/UI/MenuItem.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs rename to Assets/Gothic-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs index 9a5566321..428a1b587 100644 --- a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs +++ b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Extensions; -using GUZ.Core.Model.UI.Menu; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Extensions; using ZenKit.Daedalus; -namespace GUZ.Core.Model.UI.MenuItem +namespace Gothic.Core.Model.UI.MenuItem { public abstract class AbstractMenuItemInstance { diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs.meta b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs.meta rename to Assets/Gothic-Core/Scripts/Models/UI/MenuItem/AbstractMenuItemInstance.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs rename to Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs index 50a40aaf0..76c15f33f 100644 --- a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs +++ b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Extensions; -using GUZ.Core.Model.UI.Menu; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Extensions; using ZenKit.Daedalus; -namespace GUZ.Core.Model.UI.MenuItem +namespace Gothic.Core.Model.UI.MenuItem { public class MenuItemInstanceAdapter : AbstractMenuItemInstance { diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs.meta b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs.meta rename to Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MenuItemInstanceAdapter.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs rename to Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs index 178497873..54cc1237f 100644 --- a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs +++ b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs @@ -1,10 +1,10 @@ using System; -using GUZ.Core.Const; -using GUZ.Core.Services.Vm; +using Gothic.Core.Services.Vm; +using Gothic.Core.Const; using Reflex.Attributes; using ZenKit.Daedalus; -namespace GUZ.Core.Model.UI.MenuItem +namespace Gothic.Core.Model.UI.MenuItem { public class MutableMenuItemInstance : AbstractMenuItemInstance { diff --git a/Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs.meta b/Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs.meta rename to Assets/Gothic-Core/Scripts/Models/UI/MenuItem/MutableMenuItemInstance.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vm.meta b/Assets/Gothic-Core/Scripts/Models/Vm.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vm.meta rename to Assets/Gothic-Core/Scripts/Models/Vm.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicEnums.cs b/Assets/Gothic-Core/Scripts/Models/Vm/VmGothicEnums.cs similarity index 99% rename from Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicEnums.cs rename to Assets/Gothic-Core/Scripts/Models/Vm/VmGothicEnums.cs index f42937d57..2f0278498 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicEnums.cs +++ b/Assets/Gothic-Core/Scripts/Models/Vm/VmGothicEnums.cs @@ -1,6 +1,6 @@ using System; -namespace GUZ.Core.Models.Vm +namespace Gothic.Core.Models.Vm { public static class VmGothicEnums { diff --git a/Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicEnums.cs.meta b/Assets/Gothic-Core/Scripts/Models/Vm/VmGothicEnums.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicEnums.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Vm/VmGothicEnums.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicStructs.cs b/Assets/Gothic-Core/Scripts/Models/Vm/VmGothicStructs.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicStructs.cs rename to Assets/Gothic-Core/Scripts/Models/Vm/VmGothicStructs.cs index b7318886d..6209c7b45 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicStructs.cs +++ b/Assets/Gothic-Core/Scripts/Models/Vm/VmGothicStructs.cs @@ -1,6 +1,6 @@ using ZenKit.Daedalus; -namespace GUZ.Core.Models.Vm +namespace Gothic.Core.Models.Vm { public struct ExtSetVisualBodyData { diff --git a/Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicStructs.cs.meta b/Assets/Gothic-Core/Scripts/Models/Vm/VmGothicStructs.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vm/VmGothicStructs.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Vm/VmGothicStructs.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob.meta b/Assets/Gothic-Core/Scripts/Models/Vob.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vob.meta rename to Assets/Gothic-Core/Scripts/Models/Vob.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/ContentItem.cs b/Assets/Gothic-Core/Scripts/Models/Vob/ContentItem.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Models/Vob/ContentItem.cs rename to Assets/Gothic-Core/Scripts/Models/Vob/ContentItem.cs index ce241242b..5d2224fcc 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Vob/ContentItem.cs +++ b/Assets/Gothic-Core/Scripts/Models/Vob/ContentItem.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Vob +namespace Gothic.Core.Models.Vob { public class ContentItem { diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/ContentItem.cs.meta b/Assets/Gothic-Core/Scripts/Models/Vob/ContentItem.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vob/ContentItem.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Vob/ContentItem.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet.meta b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vob/WayNet.meta rename to Assets/Gothic-Core/Scripts/Models/Vob/WayNet.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/FreePoint.cs b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/FreePoint.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/FreePoint.cs rename to Assets/Gothic-Core/Scripts/Models/Vob/WayNet/FreePoint.cs index 56bc1d39e..d845e2d9b 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/FreePoint.cs +++ b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/FreePoint.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Vob.WayNet +namespace Gothic.Core.Models.Vob.WayNet { public class FreePoint : WayNetPoint { diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/FreePoint.cs.meta b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/FreePoint.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/FreePoint.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Vob/WayNet/FreePoint.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs rename to Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs index 15806acb3..4728bd9c4 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs +++ b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Models.Vob.WayNet +namespace Gothic.Core.Models.Vob.WayNet { /// /// Gothic handles WayNet in WayPoints (WP) and FreePoints (FP). diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs.meta b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayNetPoint.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayPoint.cs b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayPoint.cs similarity index 78% rename from Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayPoint.cs rename to Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayPoint.cs index 290c6b800..dea9468e7 100644 --- a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayPoint.cs +++ b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayPoint.cs @@ -1,4 +1,4 @@ -namespace GUZ.Core.Models.Vob.WayNet +namespace Gothic.Core.Models.Vob.WayNet { public class WayPoint : WayNetPoint { diff --git a/Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayPoint.cs.meta b/Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayPoint.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/Vob/WayNet/WayPoint.cs.meta rename to Assets/Gothic-Core/Scripts/Models/Vob/WayNet/WayPoint.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/WayNet.meta b/Assets/Gothic-Core/Scripts/Models/WayNet.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/WayNet.meta rename to Assets/Gothic-Core/Scripts/Models/WayNet.meta diff --git a/Assets/UnZENity-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs b/Assets/Gothic-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs rename to Assets/Gothic-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs index a8ec9f0f7..7c2f93876 100644 --- a/Assets/UnZENity-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs +++ b/Assets/Gothic-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs @@ -1,7 +1,7 @@ using System.Collections.Generic; using UnityEngine; -namespace GUZ.Core.Models.WayNet +namespace Gothic.Core.Models.WayNet { public class DijkstraWaypoint { diff --git a/Assets/UnZENity-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs.meta b/Assets/Gothic-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs.meta rename to Assets/Gothic-Core/Scripts/Models/WayNet/DijkstraWaypoint.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/ReflexProjectInstaller.cs b/Assets/Gothic-Core/Scripts/ReflexProjectInstaller.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/ReflexProjectInstaller.cs rename to Assets/Gothic-Core/Scripts/ReflexProjectInstaller.cs index c8b291949..198481fb7 100644 --- a/Assets/UnZENity-Core/Scripts/ReflexProjectInstaller.cs +++ b/Assets/Gothic-Core/Scripts/ReflexProjectInstaller.cs @@ -1,26 +1,26 @@ -using GUZ.Core.Creator; -using GUZ.Core.Domain.Vobs; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.StaticCache; -using GUZ.Core.Services.UI; -using GUZ.Core.Services.Vm; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; -using GUZ.Services.UI; +using Gothic.Core.Creator; +using Gothic.Core.Domain.Vobs; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Services.UI; +using Gothic.Core.Services.Vm; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; +using Gothic.Services.UI; +using Gothic.Core.Models.Container; using Reflex.Core; using UnityEngine; using UnityEngine.SceneManagement; -namespace GUZ.Core +namespace Gothic.Core { public class ReflexProjectInstaller : MonoBehaviour, IInstaller { diff --git a/Assets/UnZENity-Core/Scripts/ReflexProjectInstaller.cs.meta b/Assets/Gothic-Core/Scripts/ReflexProjectInstaller.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/ReflexProjectInstaller.cs.meta rename to Assets/Gothic-Core/Scripts/ReflexProjectInstaller.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services.meta b/Assets/Gothic-Core/Scripts/Services.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services.meta rename to Assets/Gothic-Core/Scripts/Services.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Audio.meta b/Assets/Gothic-Core/Scripts/Services/Audio.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Audio.meta rename to Assets/Gothic-Core/Scripts/Services/Audio.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Audio/AudioService.cs b/Assets/Gothic-Core/Scripts/Services/Audio/AudioService.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Services/Audio/AudioService.cs rename to Assets/Gothic-Core/Scripts/Services/Audio/AudioService.cs index a54eea9d9..100a92765 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Audio/AudioService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Audio/AudioService.cs @@ -1,14 +1,14 @@ -using GUZ.Core.Domain.Audio; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; +using Gothic.Core.Domain.Audio; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Extensions; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Manager +namespace Gothic.Core.Manager { public class AudioService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Audio/AudioService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Audio/AudioService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Audio/AudioService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Audio/AudioService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/BootstrapService.cs b/Assets/Gothic-Core/Scripts/Services/BootstrapService.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Services/BootstrapService.cs rename to Assets/Gothic-Core/Scripts/Services/BootstrapService.cs index d3266f204..e67990173 100644 --- a/Assets/UnZENity-Core/Scripts/Services/BootstrapService.cs +++ b/Assets/Gothic-Core/Scripts/Services/BootstrapService.cs @@ -1,29 +1,29 @@ using System.Diagnostics; using System.Globalization; -using GUZ.Core.Adapters.Scenes; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Domain; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Config; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.StaticCache; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.Scenes; +using Gothic.Core.Const; +using Gothic.Core.Domain; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Config; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; +using Gothic.Core.Extensions; using MyBox; using Reflex.Attributes; using UnityEngine.SceneManagement; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services +namespace Gothic.Core.Services { public class BootstrapService { diff --git a/Assets/UnZENity-Core/Scripts/Services/BootstrapService.cs.meta b/Assets/Gothic-Core/Scripts/Services/BootstrapService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/BootstrapService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/BootstrapService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches.meta b/Assets/Gothic-Core/Scripts/Services/Caches.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Caches.meta rename to Assets/Gothic-Core/Scripts/Services/Caches.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/MorphMeshCacheService.cs b/Assets/Gothic-Core/Scripts/Services/Caches/MorphMeshCacheService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Caches/MorphMeshCacheService.cs rename to Assets/Gothic-Core/Scripts/Services/Caches/MorphMeshCacheService.cs index ffb1eed43..fe76bca27 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Caches/MorphMeshCacheService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Caches/MorphMeshCacheService.cs @@ -1,11 +1,11 @@ using System.Collections.Generic; using System.IO; using System.Linq; -using GUZ.Core.Extensions; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Services.Caches +namespace Gothic.Core.Services.Caches { /// /// We need to store various mappings and vertex data for MorphMeshes to work properly. diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/MorphMeshCacheService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Caches/MorphMeshCacheService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Caches/MorphMeshCacheService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Caches/MorphMeshCacheService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/MultiTypeCacheService.cs b/Assets/Gothic-Core/Scripts/Services/Caches/MultiTypeCacheService.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Services/Caches/MultiTypeCacheService.cs rename to Assets/Gothic-Core/Scripts/Services/Caches/MultiTypeCacheService.cs index eb0d2f014..e36c194b1 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Caches/MultiTypeCacheService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Caches/MultiTypeCacheService.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using TMPro; using UnityEngine; -namespace GUZ.Core.Services.Caches +namespace Gothic.Core.Services.Caches { /// /// Contains lookup caches for GameObjects, AudioClips and other Unity objects for faster use. diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/MultiTypeCacheService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Caches/MultiTypeCacheService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Caches/MultiTypeCacheService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Caches/MultiTypeCacheService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs b/Assets/Gothic-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs rename to Assets/Gothic-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs index b05a6de5e..95f115833 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; -using GUZ.Core.Extensions; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit; using Vector3 = System.Numerics.Vector3; -namespace GUZ.Core.Services.Caches +namespace Gothic.Core.Services.Caches { public class NpcArmorPositionCacheService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Caches/NpcArmorPositionCacheService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/ResourceCacheService.cs b/Assets/Gothic-Core/Scripts/Services/Caches/ResourceCacheService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Caches/ResourceCacheService.cs rename to Assets/Gothic-Core/Scripts/Services/Caches/ResourceCacheService.cs index e4efb03af..a7eeef707 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Caches/ResourceCacheService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Caches/ResourceCacheService.cs @@ -3,21 +3,21 @@ using System.IO; using System.Linq; using DirectMusic; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Caches; -using GUZ.Core.Services.Context; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Caches; +using Gothic.Core.Services.Context; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit; using Font = ZenKit.Font; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Mesh = ZenKit.Mesh; using Object = UnityEngine.Object; using Texture = ZenKit.Texture; -namespace GUZ.Core.Services.Caches +namespace Gothic.Core.Services.Caches { public class ResourceCacheService { @@ -85,7 +85,7 @@ public void Init(string root) { // Lookup is done in following places: // 1. CONTEXT_NAME/Prefabs/... - overwrites lookup path below, used for specific prefabs, for current context (HVR, Flat, ...) - // 2. Prefabs/... - Located inside core module (UnZENity-Core), if we don't need special handling. + // 2. Prefabs/... - Located inside core module (Gothic-Core), if we don't need special handling. var contextPrefixPath = $"{_contextInteractionService.GetContextName()}/{s}"; return new[] { contextPrefixPath, s }.Select(Resources.Load) .FirstOrDefault(newPrefab => newPrefab != null); diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/ResourceCacheService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Caches/ResourceCacheService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Caches/ResourceCacheService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Caches/ResourceCacheService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/TextureCacheService.cs b/Assets/Gothic-Core/Scripts/Services/Caches/TextureCacheService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Caches/TextureCacheService.cs rename to Assets/Gothic-Core/Scripts/Services/Caches/TextureCacheService.cs index a3f56c803..1bc641f39 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Caches/TextureCacheService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Caches/TextureCacheService.cs @@ -2,20 +2,20 @@ using System.Collections.Generic; using System.IO; using System.Threading.Tasks; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services.StaticCache; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using UnityEngine.Rendering; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = UnityEngine.Object; using Texture = UnityEngine.Texture; using TextureFormat = UnityEngine.TextureFormat; -namespace GUZ.Core.Services.Caches +namespace Gothic.Core.Services.Caches { /// /// Texture Array is used for the following improvements: diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/TextureCacheService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Caches/TextureCacheService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Caches/TextureCacheService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Caches/TextureCacheService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/VmCacheService.cs b/Assets/Gothic-Core/Scripts/Services/Caches/VmCacheService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/Caches/VmCacheService.cs rename to Assets/Gothic-Core/Scripts/Services/Caches/VmCacheService.cs index 573b4398f..dd21f602f 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Caches/VmCacheService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Caches/VmCacheService.cs @@ -1,15 +1,15 @@ using System; using System.Collections.Generic; using System.IO; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Audio; +using Gothic.Core.Models.Audio; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Const; +using Gothic.Core.Extensions; using JetBrains.Annotations; using Reflex.Attributes; using ZenKit.Daedalus; -namespace GUZ.Core.Services.Caches +namespace Gothic.Core.Services.Caches { public class VmCacheService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Caches/VmCacheService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Caches/VmCacheService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Caches/VmCacheService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Caches/VmCacheService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Config.meta b/Assets/Gothic-Core/Scripts/Services/Config.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Config.meta rename to Assets/Gothic-Core/Scripts/Services/Config.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Config/ConfigService.cs b/Assets/Gothic-Core/Scripts/Services/Config/ConfigService.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/Services/Config/ConfigService.cs rename to Assets/Gothic-Core/Scripts/Services/Config/ConfigService.cs index 9de689183..d4aaf6e05 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Config/ConfigService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Config/ConfigService.cs @@ -1,16 +1,16 @@ using System; using System.IO; -using GUZ.Core.Domain.Config; -using GUZ.Core.Models.Config; +using Gothic.Core.Domain.Config; +using Gothic.Core.Models.Config; using MyBox; using ZenKit; -namespace GUZ.Core.Services.Config +namespace Gothic.Core.Services.Config { /// /// Combines three sources of configuration: /// 1. Gothic.ini and GothicGame.ini from Gothic installation directory containing original Gothic settings - /// 2. GameSettings.json from Gothic-UnZENity/StreamingAssets path for root configuration (e.g. log level) + /// 2. GameSettings.json from Gothic-Unity/StreamingAssets path for root configuration (e.g. log level) /// 3. DeveloperConfig ScriptableObject for developer settings /// public class ConfigService @@ -23,7 +23,7 @@ public class ConfigService /// /// First one to load. - /// Root, as it contains only a few UnZENity specific bootstrap data like + /// Root, as it contains only a few Gothic specific bootstrap data like /// installation directory of Gothic1/2 and LogLevel. /// public void LoadRootJson() diff --git a/Assets/UnZENity-Core/Scripts/Services/Config/ConfigService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Config/ConfigService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Config/ConfigService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Config/ConfigService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context.meta b/Assets/Gothic-Core/Scripts/Services/Context.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context.meta rename to Assets/Gothic-Core/Scripts/Services/Context.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextDialogService.cs b/Assets/Gothic-Core/Scripts/Services/Context/ContextDialogService.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextDialogService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/ContextDialogService.cs index 28ef335a7..33391f9d6 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/ContextDialogService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/ContextDialogService.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; -using GUZ.Core.Models.Dialog; +using Gothic.Core.Models.Dialog; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public class ContextDialogService : IContextDialogService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextDialogService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/ContextDialogService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextDialogService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/ContextDialogService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextGameVersionService.cs b/Assets/Gothic-Core/Scripts/Services/Context/ContextGameVersionService.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextGameVersionService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/ContextGameVersionService.cs index 0ae69bf41..157ace705 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/ContextGameVersionService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/ContextGameVersionService.cs @@ -1,6 +1,6 @@ using ZenKit; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public class ContextGameVersionService : IContextGameVersionService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextGameVersionService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/ContextGameVersionService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextGameVersionService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/ContextGameVersionService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextInteractionService.cs b/Assets/Gothic-Core/Scripts/Services/Context/ContextInteractionService.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextInteractionService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/ContextInteractionService.cs index b54b39cf3..42cfdc66c 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/ContextInteractionService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/ContextInteractionService.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Config; +using Gothic.Core.Models.Config; using UnityEngine; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public class ContextInteractionService : IContextInteractionService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextInteractionService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/ContextInteractionService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextInteractionService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/ContextInteractionService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextMenuService.cs b/Assets/Gothic-Core/Scripts/Services/Context/ContextMenuService.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextMenuService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/ContextMenuService.cs index 8e482aab4..a2bcb87b5 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/ContextMenuService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/ContextMenuService.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Model.UI.Menu; +using Gothic.Core.Model.UI.Menu; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public class ContextMenuService : IContextMenuService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/ContextMenuService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/ContextMenuService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/ContextMenuService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/ContextMenuService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextDialogService.cs b/Assets/Gothic-Core/Scripts/Services/Context/IContextDialogService.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextDialogService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/IContextDialogService.cs index d2ce2b8e5..088d40329 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/IContextDialogService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/IContextDialogService.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; -using GUZ.Core.Models.Dialog; +using Gothic.Core.Models.Dialog; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public interface IContextDialogService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextDialogService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/IContextDialogService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextDialogService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/IContextDialogService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextGameVersionService.cs b/Assets/Gothic-Core/Scripts/Services/Context/IContextGameVersionService.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextGameVersionService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/IContextGameVersionService.cs index 77eccd876..847108f53 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/IContextGameVersionService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/IContextGameVersionService.cs @@ -1,6 +1,6 @@ using ZenKit; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public interface IContextGameVersionService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextGameVersionService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/IContextGameVersionService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextGameVersionService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/IContextGameVersionService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextInteractionService.cs b/Assets/Gothic-Core/Scripts/Services/Context/IContextInteractionService.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextInteractionService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/IContextInteractionService.cs index 84fae171b..85b9f0d3c 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/IContextInteractionService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/IContextInteractionService.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Models.Config; +using Gothic.Core.Models.Config; using UnityEngine; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public interface IContextInteractionService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextInteractionService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/IContextInteractionService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextInteractionService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/IContextInteractionService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextMenuService.cs b/Assets/Gothic-Core/Scripts/Services/Context/IContextMenuService.cs similarity index 62% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextMenuService.cs rename to Assets/Gothic-Core/Scripts/Services/Context/IContextMenuService.cs index 7b00281ac..fdc0fcc18 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Context/IContextMenuService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Context/IContextMenuService.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Model.UI.Menu; +using Gothic.Core.Model.UI.Menu; -namespace GUZ.Core.Services.Context +namespace Gothic.Core.Services.Context { public interface IContextMenuService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Context/IContextMenuService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Context/IContextMenuService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Context/IContextMenuService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Context/IContextMenuService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling.meta b/Assets/Gothic-Core/Scripts/Services/Culling.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Culling.meta rename to Assets/Gothic-Core/Scripts/Services/Culling.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/AbstractCullingService.cs b/Assets/Gothic-Core/Scripts/Services/Culling/AbstractCullingService.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/Services/Culling/AbstractCullingService.cs rename to Assets/Gothic-Core/Scripts/Services/Culling/AbstractCullingService.cs index 695e09ada..ad58ebeee 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Culling/AbstractCullingService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Culling/AbstractCullingService.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Domain.Culling; +using Gothic.Core.Domain.Culling; -namespace GUZ.Core.Services.Culling +namespace Gothic.Core.Services.Culling { public abstract class AbstractCullingService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/AbstractCullingService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Culling/AbstractCullingService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Culling/AbstractCullingService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Culling/AbstractCullingService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/NpcMeshCullingService.cs b/Assets/Gothic-Core/Scripts/Services/Culling/NpcMeshCullingService.cs similarity index 84% rename from Assets/UnZENity-Core/Scripts/Services/Culling/NpcMeshCullingService.cs rename to Assets/Gothic-Core/Scripts/Services/Culling/NpcMeshCullingService.cs index e200fcd5d..6f3f7fbc1 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Culling/NpcMeshCullingService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Culling/NpcMeshCullingService.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; -using GUZ.Core.Models.Container; -using GUZ.Core.Domain.Culling; -using GUZ.Core.Extensions; +using Gothic.Core.Domain.Culling; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; -namespace GUZ.Core.Services.Culling +namespace Gothic.Core.Services.Culling { public class NpcMeshCullingService : AbstractCullingService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/NpcMeshCullingService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Culling/NpcMeshCullingService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Culling/NpcMeshCullingService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Culling/NpcMeshCullingService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/VobMeshCullingService.cs b/Assets/Gothic-Core/Scripts/Services/Culling/VobMeshCullingService.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Services/Culling/VobMeshCullingService.cs rename to Assets/Gothic-Core/Scripts/Services/Culling/VobMeshCullingService.cs index e732c25af..009821c47 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Culling/VobMeshCullingService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Culling/VobMeshCullingService.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Domain.Culling; -using GUZ.Core.Extensions; +using Gothic.Core.Domain.Culling; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; -namespace GUZ.Core.Services.Culling +namespace Gothic.Core.Services.Culling { public class VobMeshCullingService : AbstractCullingService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/VobMeshCullingService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Culling/VobMeshCullingService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Culling/VobMeshCullingService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Culling/VobMeshCullingService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/VobSoundCullingService.cs b/Assets/Gothic-Core/Scripts/Services/Culling/VobSoundCullingService.cs similarity index 82% rename from Assets/UnZENity-Core/Scripts/Services/Culling/VobSoundCullingService.cs rename to Assets/Gothic-Core/Scripts/Services/Culling/VobSoundCullingService.cs index 02ebb428c..2f69459c2 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Culling/VobSoundCullingService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Culling/VobSoundCullingService.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Domain.Culling; -using GUZ.Core.Extensions; +using Gothic.Core.Domain.Culling; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit.Vobs; -namespace GUZ.Core.Services.Culling +namespace Gothic.Core.Services.Culling { public class VobSoundCullingService : AbstractCullingService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Culling/VobSoundCullingService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Culling/VobSoundCullingService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Culling/VobSoundCullingService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Culling/VobSoundCullingService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/FrameSkipperService.cs b/Assets/Gothic-Core/Scripts/Services/FrameSkipperService.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Services/FrameSkipperService.cs rename to Assets/Gothic-Core/Scripts/Services/FrameSkipperService.cs index fb128826c..4400530d8 100644 --- a/Assets/UnZENity-Core/Scripts/Services/FrameSkipperService.cs +++ b/Assets/Gothic-Core/Scripts/Services/FrameSkipperService.cs @@ -1,12 +1,12 @@ using System.Collections; using System.Threading.Tasks; -using GUZ.Core.Logging; -using GUZ.Core.Services.Context; +using Gothic.Core.Logging; +using Gothic.Core.Services.Context; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services +namespace Gothic.Core.Services { /// /// Leverage this class to check if an Async operation can continue or should wait until next frame. diff --git a/Assets/UnZENity-Core/Scripts/Services/FrameSkipperService.cs.meta b/Assets/Gothic-Core/Scripts/Services/FrameSkipperService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/FrameSkipperService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/FrameSkipperService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/GameStateService.cs b/Assets/Gothic-Core/Scripts/Services/GameStateService.cs similarity index 88% rename from Assets/UnZENity-Core/Scripts/Services/GameStateService.cs rename to Assets/Gothic-Core/Scripts/Services/GameStateService.cs index 647fb12a5..3a5db4cf4 100644 --- a/Assets/UnZENity-Core/Scripts/Services/GameStateService.cs +++ b/Assets/Gothic-Core/Scripts/Services/GameStateService.cs @@ -1,15 +1,15 @@ using System.Collections.Generic; using System.Text; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Dialog; -using GUZ.Core.Models.Npc; -using GUZ.Core.Models.Vob.WayNet; -using GUZ.Core.Models.WayNet; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Npc; +using Gothic.Core.Models.Dialog; +using Gothic.Core.Models.Vob.WayNet; +using Gothic.Core.Models.WayNet; using ZenKit; using ZenKit.Daedalus; -using WayPoint = GUZ.Core.Models.Vob.WayNet.WayPoint; +using WayPoint = Gothic.Core.Models.Vob.WayNet.WayPoint; -namespace GUZ.Core.Services +namespace Gothic.Core.Services { public class GameStateService { diff --git a/Assets/UnZENity-Core/Scripts/Services/GameStateService.cs.meta b/Assets/Gothic-Core/Scripts/Services/GameStateService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/GameStateService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/GameStateService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Marvin.meta b/Assets/Gothic-Core/Scripts/Services/Marvin.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Marvin.meta rename to Assets/Gothic-Core/Scripts/Services/Marvin.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Marvin/MarvinService.cs b/Assets/Gothic-Core/Scripts/Services/Marvin/MarvinService.cs similarity index 83% rename from Assets/UnZENity-Core/Scripts/Services/Marvin/MarvinService.cs rename to Assets/Gothic-Core/Scripts/Services/Marvin/MarvinService.cs index 4ac50c3ee..2843e6093 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Marvin/MarvinService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Marvin/MarvinService.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Core.Manager +namespace Gothic.Core.Manager { public class MarvinService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Marvin/MarvinService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Marvin/MarvinService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Marvin/MarvinService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Marvin/MarvinService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes.meta b/Assets/Gothic-Core/Scripts/Services/Meshes.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Meshes.meta rename to Assets/Gothic-Core/Scripts/Services/Meshes.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/DynamicMaterialService.cs b/Assets/Gothic-Core/Scripts/Services/Meshes/DynamicMaterialService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/DynamicMaterialService.cs rename to Assets/Gothic-Core/Scripts/Services/Meshes/DynamicMaterialService.cs index fcd2dbac4..c5249028c 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Meshes/DynamicMaterialService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Meshes/DynamicMaterialService.cs @@ -1,11 +1,11 @@ using System.Collections.Generic; using System.Linq; -using GUZ.Core.Extensions; -using GUZ.Core.Const; +using Gothic.Core.Const; +using Gothic.Core.Extensions; using UnityEngine; using UnityEngine.Rendering; -namespace GUZ.Core.Services.Meshes +namespace Gothic.Core.Services.Meshes { /// /// Objects like items and interactables can alter their materials based on shader needs. diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/DynamicMaterialService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Meshes/DynamicMaterialService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/DynamicMaterialService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Meshes/DynamicMaterialService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/MeshService.cs b/Assets/Gothic-Core/Scripts/Services/Meshes/MeshService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/MeshService.cs rename to Assets/Gothic-Core/Scripts/Services/Meshes/MeshService.cs index 964de437b..e305386d1 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Meshes/MeshService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Meshes/MeshService.cs @@ -1,16 +1,16 @@ using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Domain.Meshes.Builder; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Domain.Meshes.Builder; +using Gothic.Core.Manager; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit; using ZenKit.Daedalus; using ZenKit.Vobs; -namespace GUZ.Core.Services.Meshes +namespace Gothic.Core.Services.Meshes { public class MeshService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/MeshService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Meshes/MeshService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/MeshService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Meshes/MeshService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/ParticleService.cs b/Assets/Gothic-Core/Scripts/Services/Meshes/ParticleService.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/ParticleService.cs rename to Assets/Gothic-Core/Scripts/Services/Meshes/ParticleService.cs index 480ee8e77..cc8034239 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Meshes/ParticleService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Meshes/ParticleService.cs @@ -1,9 +1,9 @@ -using GUZ.Core.Models.Container; +using Gothic.Core.Models.Container; using MyBox; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Services.Meshes +namespace Gothic.Core.Services.Meshes { public class ParticleService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/ParticleService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Meshes/ParticleService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/ParticleService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Meshes/ParticleService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/TextureService.cs b/Assets/Gothic-Core/Scripts/Services/Meshes/TextureService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/TextureService.cs rename to Assets/Gothic-Core/Scripts/Services/Meshes/TextureService.cs index ca04f94fd..7b3062ca3 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Meshes/TextureService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Meshes/TextureService.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Services.Caches; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Services.Caches; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Services.Meshes +namespace Gothic.Core.Services.Meshes { public class TextureService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Meshes/TextureService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Meshes/TextureService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Meshes/TextureService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Meshes/TextureService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc.meta b/Assets/Gothic-Core/Scripts/Services/Npc.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc.meta rename to Assets/Gothic-Core/Scripts/Services/Npc.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/AnimationService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/AnimationService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Npc/AnimationService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/AnimationService.cs index 41495f85c..fdc85bcbc 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/AnimationService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/AnimationService.cs @@ -2,20 +2,20 @@ using System.Collections.Generic; using System.IO; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Animations; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Animations; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.Npc +namespace Gothic.Core.Services.Npc { public class AnimationService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/AnimationService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/AnimationService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/AnimationService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/AnimationService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/FightService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/FightService.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Services/Npc/FightService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/FightService.cs index 7f65f617b..355b98919 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/FightService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/FightService.cs @@ -1,15 +1,15 @@ -using GUZ.Core.Adapters.UI.StatusBars; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Vm; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.UI.StatusBars; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Vm; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Core.Services.Npc +namespace Gothic.Core.Services.Npc { public class FightService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/FightService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/FightService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/FightService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/FightService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcAiService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/NpcAiService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcAiService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcAiService.cs index de538b2bc..971fd2c8e 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcAiService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/NpcAiService.cs @@ -1,18 +1,18 @@ using System.Linq; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Models.Vm; -using GUZ.Core.Domain.Npc.Actions; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; -using GUZ.Core.Services.Caches; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Const; +using Gothic.Core.Domain.Npc.Actions; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; using Vector3 = UnityEngine.Vector3; -namespace GUZ.Core.Services.Npc +namespace Gothic.Core.Services.Npc { public class NpcAiService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcAiService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/NpcAiService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcAiService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcAiService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcHelperService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/NpcHelperService.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcHelperService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcHelperService.cs index e4cd2277a..ac0354fe6 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcHelperService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/NpcHelperService.cs @@ -1,23 +1,23 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Adapters.Properties.Vobs; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Creator; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Vobs; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Adapters.Properties.Vobs; +using Gothic.Core.Creator; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Extensions; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.Npc +namespace Gothic.Core.Services.Npc { public class NpcHelperService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcHelperService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/NpcHelperService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcHelperService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcHelperService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcInventoryService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/NpcInventoryService.cs similarity index 89% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcInventoryService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcInventoryService.cs index aa7a5a494..038d4bd80 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcInventoryService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/NpcInventoryService.cs @@ -1,14 +1,15 @@ using System.Collections.Generic; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Vob; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Vobs; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Vm; +using Gothic.Core.Models.Vob; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Vobs; using Reflex.Attributes; using ZenKit.Daedalus; -using static GUZ.Core.Models.Vm.VmGothicEnums; +using static Gothic.Core.Models.Vm.VmGothicEnums; -namespace GUZ.Core.Services.Npc +namespace Gothic.Core.Services.Npc { public class NpcInventoryService { @@ -43,7 +44,7 @@ public void ExtCreateInvItems(NpcInstance npc, int itemIndex, int amount) var vob = npc.GetUserData()!.Vob; - var mainFlag = (ItemFlags)_vmCacheService.TryGetItemData(itemIndex).MainFlag; + var mainFlag = (VmGothicEnums.ItemFlags)_vmCacheService.TryGetItemData(itemIndex).MainFlag; var inventoryCat = mainFlag.ToInventoryCategory(); var items = _vobService.UnpackItems(vob.GetPacked((int)inventoryCat)); @@ -76,7 +77,7 @@ public void ExtRemoveInvItems(NpcInstance npc, int itemIndex, int amount) var itemInstance = _gameStateService.GothicVm.GetSymbolByIndex(itemIndex)!; var vob = npc.GetUserData()!.Vob; - var mainFlag = (ItemFlags)_vmCacheService.TryGetItemData(itemIndex).MainFlag; + var mainFlag = (VmGothicEnums.ItemFlags)_vmCacheService.TryGetItemData(itemIndex).MainFlag; var inventoryCat = mainFlag.ToInventoryCategory(); var items = _vobService.UnpackItems(vob.GetPacked((int)inventoryCat)); @@ -104,7 +105,7 @@ public void ExtRemoveInvItems(NpcInstance npc, int itemIndex, int amount) vob.SetPacked((int)inventoryCat, _vobService.PackItems(items)); } - public List GetInventoryItems(NpcInstance npc, InvCats category) + public List GetInventoryItems(NpcInstance npc, VmGothicEnums.InvCats category) { var npcVob = npc.GetUserData()!.Vob; return _vobService.UnpackItems(npcVob.GetPacked((int)category)); diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcInventoryService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/NpcInventoryService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcInventoryService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcInventoryService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcRoutineService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/NpcRoutineService.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcRoutineService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcRoutineService.cs index e47d6daea..882f5d6c5 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcRoutineService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/NpcRoutineService.cs @@ -1,15 +1,15 @@ using System.Linq; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Npc; -using GUZ.Core.Services.World; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Npc; +using Gothic.Core.Services.World; using MyBox; using Reflex.Attributes; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.Npc +namespace Gothic.Core.Services.Npc { public class NpcRoutineService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcRoutineService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/NpcRoutineService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcRoutineService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcRoutineService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/NpcService.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcService.cs index 530c06eed..ec605f8f7 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/NpcService.cs @@ -3,23 +3,23 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Const; -using GUZ.Core.Creator; -using GUZ.Core.Domain.Npc; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Models.Config; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Npc; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.Vm; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Const; +using Gothic.Core.Creator; +using Gothic.Core.Domain.Npc; +using Gothic.Core.Manager; +using Gothic.Core.Models.Config; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Npc; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.Vm; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; +using Gothic.Core.Extensions; using MyBox; using Reflex.Attributes; using UnityEngine; @@ -28,7 +28,7 @@ using ZenKit.Vobs; using Object = UnityEngine.Object; -namespace GUZ.Core.Services.Npc +namespace Gothic.Core.Services.Npc { /// /// Manage all NPC related calls a(Ext* engine calls and e.g. load Npcs at WorldSceneManager time) diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/NpcService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/NpcService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/NpcService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/NpcService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/RoutineService.cs b/Assets/Gothic-Core/Scripts/Services/Npc/RoutineService.cs similarity index 93% rename from Assets/UnZENity-Core/Scripts/Services/Npc/RoutineService.cs rename to Assets/Gothic-Core/Scripts/Services/Npc/RoutineService.cs index 6cd53aac2..1f6dad338 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Npc/RoutineService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Npc/RoutineService.cs @@ -1,13 +1,13 @@ using System; using System.Collections.Generic; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Models.Config; -using GUZ.Core.Models.Npc; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Npc; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Models.Npc; +using Gothic.Core.Services.Config; +using Gothic.Core.Models.Config; +using Gothic.Core.Services.Npc; using Reflex.Attributes; -namespace GUZ.Core.Manager +namespace Gothic.Core.Manager { /// /// Manages the Routines in a central spot. Routines Subscribe here. Calls the Routines when they are due. diff --git a/Assets/UnZENity-Core/Scripts/Services/Npc/RoutineService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Npc/RoutineService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Npc/RoutineService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Npc/RoutineService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Player.meta b/Assets/Gothic-Core/Scripts/Services/Player.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Player.meta rename to Assets/Gothic-Core/Scripts/Services/Player.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/DialogService.cs b/Assets/Gothic-Core/Scripts/Services/Player/DialogService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/Player/DialogService.cs rename to Assets/Gothic-Core/Scripts/Services/Player/DialogService.cs index c67d83172..63cdc66e0 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Player/DialogService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Player/DialogService.cs @@ -1,24 +1,24 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Domain.Npc.Actions; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Dialog; -using GUZ.Core.Services; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Domain.Npc.Actions; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Dialog; +using Gothic.Core.Services; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Manager +namespace Gothic.Core.Manager { public class DialogService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/DialogService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Player/DialogService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Player/DialogService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Player/DialogService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/PlayerService.cs b/Assets/Gothic-Core/Scripts/Services/Player/PlayerService.cs similarity index 94% rename from Assets/UnZENity-Core/Scripts/Services/Player/PlayerService.cs rename to Assets/Gothic-Core/Scripts/Services/Player/PlayerService.cs index 28a8c244d..580344a5f 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Player/PlayerService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Player/PlayerService.cs @@ -1,17 +1,17 @@ using System; using System.Collections; using System.Collections.Generic; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Models.Vob; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Npc; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Models.Vob; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Npc; using Reflex.Attributes; using UnityEngine; using ZenKit.Vobs; -namespace GUZ.Core.Services.Player +namespace Gothic.Core.Services.Player { public class PlayerService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/PlayerService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Player/PlayerService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Player/PlayerService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Player/PlayerService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/SpeechToTextService.cs b/Assets/Gothic-Core/Scripts/Services/Player/SpeechToTextService.cs similarity index 90% rename from Assets/UnZENity-Core/Scripts/Services/Player/SpeechToTextService.cs rename to Assets/Gothic-Core/Scripts/Services/Player/SpeechToTextService.cs index 1776f2b2c..78da25af7 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Player/SpeechToTextService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Player/SpeechToTextService.cs @@ -1,12 +1,12 @@ using System; using System.Threading.Tasks; -using GUZ.Core.Domain.Audio; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; +using Gothic.Core.Domain.Audio; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.Player +namespace Gothic.Core.Services.Player { public class SpeechToTextService : IDisposable { diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/SpeechToTextService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Player/SpeechToTextService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Player/SpeechToTextService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Player/SpeechToTextService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/VideoService.cs b/Assets/Gothic-Core/Scripts/Services/Player/VideoService.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Services/Player/VideoService.cs rename to Assets/Gothic-Core/Scripts/Services/Player/VideoService.cs index 59034901f..fb5d56984 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Player/VideoService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Player/VideoService.cs @@ -1,13 +1,13 @@ using System.Collections.Generic; using System.IO; using System.Linq; -using GUZ.Core.Logging; -using GUZ.Core.Extensions; -using GUZ.Core.Services.Context; +using Gothic.Core.Logging; +using Gothic.Core.Services.Context; +using Gothic.Core.Extensions; using Reflex.Attributes; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.Player +namespace Gothic.Core.Services.Player { public class VideoService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Player/VideoService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Player/VideoService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Player/VideoService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Player/VideoService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/StaticCache.meta b/Assets/Gothic-Core/Scripts/Services/StaticCache.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/StaticCache.meta rename to Assets/Gothic-Core/Scripts/Services/StaticCache.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/StaticCache/StaticCacheService.cs b/Assets/Gothic-Core/Scripts/Services/StaticCache/StaticCacheService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/StaticCache/StaticCacheService.cs rename to Assets/Gothic-Core/Scripts/Services/StaticCache/StaticCacheService.cs index 8f37e608f..4a31f8934 100644 --- a/Assets/UnZENity-Core/Scripts/Services/StaticCache/StaticCacheService.cs +++ b/Assets/Gothic-Core/Scripts/Services/StaticCache/StaticCacheService.cs @@ -5,21 +5,21 @@ using System.IO.Compression; using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Const; -using GUZ.Core.Domain.Config; -using GUZ.Core.Domain.StaticCache; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; +using Gothic.Core.Const; +using Gothic.Core.Domain.Config; +using Gothic.Core.Domain.StaticCache; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; using MyBox; using Reflex.Attributes; using UnityEngine; using CompressionLevel = System.IO.Compression.CompressionLevel; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.StaticCache +namespace Gothic.Core.Services.StaticCache { public class StaticCacheService { diff --git a/Assets/UnZENity-Core/Scripts/Services/StaticCache/StaticCacheService.cs.meta b/Assets/Gothic-Core/Scripts/Services/StaticCache/StaticCacheService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/StaticCache/StaticCacheService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/StaticCache/StaticCacheService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/UI.meta b/Assets/Gothic-Core/Scripts/Services/UI.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/UI.meta rename to Assets/Gothic-Core/Scripts/Services/UI.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/UI/FontService.cs b/Assets/Gothic-Core/Scripts/Services/UI/FontService.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Services/UI/FontService.cs rename to Assets/Gothic-Core/Scripts/Services/UI/FontService.cs index 4cbae9fc7..caa1709cb 100644 --- a/Assets/UnZENity-Core/Scripts/Services/UI/FontService.cs +++ b/Assets/Gothic-Core/Scripts/Services/UI/FontService.cs @@ -1,16 +1,16 @@ using System; using System.Reflection; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Services.Caches; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Services.Caches; using JetBrains.Annotations; using Reflex.Attributes; using TMPro; using UnityEngine; using UnityEngine.TextCore; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.UI +namespace Gothic.Core.Services.UI { public class FontService { diff --git a/Assets/UnZENity-Core/Scripts/Services/UI/FontService.cs.meta b/Assets/Gothic-Core/Scripts/Services/UI/FontService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/UI/FontService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/UI/FontService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/UI/LocalizationService.cs b/Assets/Gothic-Core/Scripts/Services/UI/LocalizationService.cs similarity index 87% rename from Assets/UnZENity-Core/Scripts/Services/UI/LocalizationService.cs rename to Assets/Gothic-Core/Scripts/Services/UI/LocalizationService.cs index 30a28961b..700a2ca41 100644 --- a/Assets/UnZENity-Core/Scripts/Services/UI/LocalizationService.cs +++ b/Assets/Gothic-Core/Scripts/Services/UI/LocalizationService.cs @@ -1,19 +1,19 @@ using System.Text; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Services; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Services; using Reflex.Attributes; using UnityEngine.Localization.Settings; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Services.UI +namespace Gothic.Services.UI { public class LocalizationService { [Inject] private readonly GameStateService _gameStateService; - private const string _localizationStringTable = "UnZENity-UI"; + private const string _localizationStringTable = "Gothic-UI"; public void SetLanguage(string language, StringEncoding encoding) { diff --git a/Assets/UnZENity-Core/Scripts/Services/UI/LocalizationService.cs.meta b/Assets/Gothic-Core/Scripts/Services/UI/LocalizationService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/UI/LocalizationService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/UI/LocalizationService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/UI/UIEventsService.cs b/Assets/Gothic-Core/Scripts/Services/UI/UIEventsService.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Services/UI/UIEventsService.cs rename to Assets/Gothic-Core/Scripts/Services/UI/UIEventsService.cs index bbcf62367..e228158e4 100644 --- a/Assets/UnZENity-Core/Scripts/Services/UI/UIEventsService.cs +++ b/Assets/Gothic-Core/Scripts/Services/UI/UIEventsService.cs @@ -1,11 +1,11 @@ -using GUZ.Core.Logging; +using Gothic.Core.Logging; using MyBox; using Reflex.Attributes; using TMPro; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Core.Services.UI +namespace Gothic.Core.Services.UI { public class UIEventsService { diff --git a/Assets/UnZENity-Core/Scripts/Services/UI/UIEventsService.cs.meta b/Assets/Gothic-Core/Scripts/Services/UI/UIEventsService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/UI/UIEventsService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/UI/UIEventsService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/UnityMonoService.cs b/Assets/Gothic-Core/Scripts/Services/UnityMonoService.cs similarity index 96% rename from Assets/UnZENity-Core/Scripts/Services/UnityMonoService.cs rename to Assets/Gothic-Core/Scripts/Services/UnityMonoService.cs index 5bf576074..da8da85e1 100644 --- a/Assets/UnZENity-Core/Scripts/Services/UnityMonoService.cs +++ b/Assets/Gothic-Core/Scripts/Services/UnityMonoService.cs @@ -1,7 +1,7 @@ using System.Collections; using UnityEngine; -namespace GUZ.Core.Manager +namespace Gothic.Core.Manager { /// /// Singleton DI wrapper to access Unity MonoBehaviour functions. diff --git a/Assets/UnZENity-Core/Scripts/Services/UnityMonoService.cs.meta b/Assets/Gothic-Core/Scripts/Services/UnityMonoService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/UnityMonoService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/UnityMonoService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Vm.meta b/Assets/Gothic-Core/Scripts/Services/Vm.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Vm.meta rename to Assets/Gothic-Core/Scripts/Services/Vm.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Vm/VmExternalService.cs b/Assets/Gothic-Core/Scripts/Services/Vm/VmExternalService.cs similarity index 91% rename from Assets/UnZENity-Core/Scripts/Services/Vm/VmExternalService.cs rename to Assets/Gothic-Core/Scripts/Services/Vm/VmExternalService.cs index 9fa5f3adf..1453ee75e 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Vm/VmExternalService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Vm/VmExternalService.cs @@ -1,6 +1,6 @@ -using GUZ.Core.Domain.Vm; +using Gothic.Core.Domain.Vm; -namespace GUZ.Core.Services.Vm +namespace Gothic.Core.Services.Vm { public class VmExternalService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Vm/VmExternalService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Vm/VmExternalService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Vm/VmExternalService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Vm/VmExternalService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Vm/VmService.cs b/Assets/Gothic-Core/Scripts/Services/Vm/VmService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/Vm/VmService.cs rename to Assets/Gothic-Core/Scripts/Services/Vm/VmService.cs index 609a72077..c23fc0cca 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Vm/VmService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Vm/VmService.cs @@ -1,11 +1,11 @@ using System.Collections.Generic; using System.Linq; -using GUZ.Core.Domain.Vm; -using GUZ.Core.Extensions; +using Gothic.Core.Domain.Vm; +using Gothic.Core.Extensions; using Reflex.Attributes; using ZenKit; -namespace GUZ.Core.Services.Vm +namespace Gothic.Core.Services.Vm { public class VmService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Vm/VmService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Vm/VmService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Vm/VmService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Vm/VmService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Vobs.meta b/Assets/Gothic-Core/Scripts/Services/Vobs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Vobs.meta rename to Assets/Gothic-Core/Scripts/Services/Vobs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/Vobs/VobService.cs b/Assets/Gothic-Core/Scripts/Services/Vobs/VobService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/Vobs/VobService.cs rename to Assets/Gothic-Core/Scripts/Services/Vobs/VobService.cs index fad0a9ed4..28b608a1e 100644 --- a/Assets/UnZENity-Core/Scripts/Services/Vobs/VobService.cs +++ b/Assets/Gothic-Core/Scripts/Services/Vobs/VobService.cs @@ -3,31 +3,31 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Creator; -using GUZ.Core.Domain.Vobs; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Config; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vob; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.World; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Creator; +using Gothic.Core.Domain.Vobs; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Config; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vob; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.World; +using Gothic.Core.Extensions; +using Gothic.Core.Services.Npc; using JetBrains.Annotations; using MyBox; using Reflex.Attributes; using UnityEngine; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = UnityEngine.Object; -namespace GUZ.Core.Services.Vobs +namespace Gothic.Core.Services.Vobs { public class VobService { diff --git a/Assets/UnZENity-Core/Scripts/Services/Vobs/VobService.cs.meta b/Assets/Gothic-Core/Scripts/Services/Vobs/VobService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/Vobs/VobService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/Vobs/VobService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World.meta b/Assets/Gothic-Core/Scripts/Services/World.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World.meta rename to Assets/Gothic-Core/Scripts/Services/World.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/BarrierService.cs b/Assets/Gothic-Core/Scripts/Services/World/BarrierService.cs similarity index 95% rename from Assets/UnZENity-Core/Scripts/Services/World/BarrierService.cs rename to Assets/Gothic-Core/Scripts/Services/World/BarrierService.cs index 6d84930f2..07be91fe4 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/BarrierService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/BarrierService.cs @@ -1,16 +1,16 @@ -using GUZ.Core.Domain.Npc; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Vobs; +using Gothic.Core.Manager; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Domain.Npc; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; using Random = UnityEngine.Random; -namespace GUZ.Core.Services.World +namespace Gothic.Core.Services.World { public class BarrierService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/BarrierService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/BarrierService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/BarrierService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/BarrierService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/GameTimeService.cs b/Assets/Gothic-Core/Scripts/Services/World/GameTimeService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/World/GameTimeService.cs rename to Assets/Gothic-Core/Scripts/Services/World/GameTimeService.cs index 5ce24a447..6366ffd02 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/GameTimeService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/GameTimeService.cs @@ -1,11 +1,11 @@ using System; using System.Collections; -using GUZ.Core.Manager; -using GUZ.Core.Services.Config; +using Gothic.Core.Manager; +using Gothic.Core.Services.Config; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Services.World +namespace Gothic.Core.Services.World { public class GameTimeService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/GameTimeService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/GameTimeService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/GameTimeService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/GameTimeService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/LoadingService.cs b/Assets/Gothic-Core/Scripts/Services/World/LoadingService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/World/LoadingService.cs rename to Assets/Gothic-Core/Scripts/Services/World/LoadingService.cs index b3946b72a..009d750fb 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/LoadingService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/LoadingService.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters.UI.LoadingBars; -using GUZ.Core.Extensions; +using Gothic.Core.Adapters.UI.LoadingBars; +using Gothic.Core.Extensions; -namespace GUZ.Core.Manager +namespace Gothic.Core.Manager { public class LoadingService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/LoadingService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/LoadingService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/LoadingService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/LoadingService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/PhysicsService.cs b/Assets/Gothic-Core/Scripts/Services/World/PhysicsService.cs similarity index 86% rename from Assets/UnZENity-Core/Scripts/Services/World/PhysicsService.cs rename to Assets/Gothic-Core/Scripts/Services/World/PhysicsService.cs index 5dcaaa2cd..2c268b075 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/PhysicsService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/PhysicsService.cs @@ -1,7 +1,7 @@ -using GUZ.Core.Adapters.Npc; +using Gothic.Core.Adapters.Npc; using UnityEngine; -namespace GUZ.Core.Services.World +namespace Gothic.Core.Services.World { public class PhysicsService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/PhysicsService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/PhysicsService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/PhysicsService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/PhysicsService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/SaveGameService.cs b/Assets/Gothic-Core/Scripts/Services/World/SaveGameService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/World/SaveGameService.cs rename to Assets/Gothic-Core/Scripts/Services/World/SaveGameService.cs index 3f9e5a03c..86822e2b9 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/SaveGameService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/SaveGameService.cs @@ -2,26 +2,26 @@ using System.Collections.Generic; using System.IO; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Culling; +using Gothic.Core.Const; +using Gothic.Core.Logging; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Culling; +using Gothic.Core.Extensions; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Daedalus; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Mesh = ZenKit.Mesh; using Texture = ZenKit.Texture; using TextureFormat = ZenKit.TextureFormat; -namespace GUZ.Core.Services.World +namespace Gothic.Core.Services.World { /// /// Usage: @@ -197,7 +197,7 @@ public void ChangeWorld(string worldName) /// /// Load a Save Game. /// - /// Hint: If you want to compare an original Gothic save and an UnZENity save, use zen2zen and convert a save file + /// Hint: If you want to compare an original Gothic save and a Gothic Unity save, use zen2zen and convert a save file /// to ascii for comparison: https://github.com/GothicKit/ZenKit/blob/main/examples/zen2zen.cc /// [CanBeNull] @@ -225,7 +225,7 @@ public SaveGame GetSaveGame(SlotId folderSaveId) /// 3. Save world-by-world into the save game itself /// /// Hint: Needs to be called after EndOfFrame to ensure we can do a screenshot as thumbnail. - /// Hint: If you want to compare an original Gothic save and an UnZENity save, use zen2zen and convert a save file + /// Hint: If you want to compare an original Gothic save and a Gothic Unity save, use zen2zen and convert a save file /// to ascii for comparison: https://github.com/GothicKit/ZenKit/blob/main/examples/zen2zen.cc /// /// diff --git a/Assets/UnZENity-Core/Scripts/Services/World/SaveGameService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/SaveGameService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/SaveGameService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/SaveGameService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/SkyService.cs b/Assets/Gothic-Core/Scripts/Services/World/SkyService.cs similarity index 98% rename from Assets/UnZENity-Core/Scripts/Services/World/SkyService.cs rename to Assets/Gothic-Core/Scripts/Services/World/SkyService.cs index c37ec0d2d..ab19d56f0 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/SkyService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/SkyService.cs @@ -1,21 +1,21 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Logging; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Sky; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Meshes; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Sky; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; using UnityEngine.Rendering; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Object = UnityEngine.Object; using Random = UnityEngine.Random; -namespace GUZ.Core.Services.World +namespace Gothic.Core.Services.World { public class SkyService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/SkyService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/SkyService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/SkyService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/SkyService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/StationaryLightsService.cs b/Assets/Gothic-Core/Scripts/Services/World/StationaryLightsService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/World/StationaryLightsService.cs rename to Assets/Gothic-Core/Scripts/Services/World/StationaryLightsService.cs index 7606bfa5c..9cfaf4e1b 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/StationaryLightsService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/StationaryLightsService.cs @@ -1,11 +1,11 @@ using System.Collections.Generic; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Services.StaticCache; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; -namespace GUZ.Core.Services.World +namespace Gothic.Core.Services.World { public class StationaryLightsService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/StationaryLightsService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/StationaryLightsService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/StationaryLightsService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/StationaryLightsService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/StoryService.cs b/Assets/Gothic-Core/Scripts/Services/World/StoryService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/World/StoryService.cs rename to Assets/Gothic-Core/Scripts/Services/World/StoryService.cs index 9db1d3907..bcf3ca9cd 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/StoryService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/StoryService.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; -using GUZ.Core.Services.Context; +using Gothic.Core.Services.Context; using Reflex.Attributes; using ZenKit; -namespace GUZ.Core.Services.World +namespace Gothic.Core.Services.World { public class StoryService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/StoryService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/StoryService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/StoryService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/StoryService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/Services/World/WayNetService.cs b/Assets/Gothic-Core/Scripts/Services/World/WayNetService.cs similarity index 97% rename from Assets/UnZENity-Core/Scripts/Services/World/WayNetService.cs rename to Assets/Gothic-Core/Scripts/Services/World/WayNetService.cs index 2b2146504..758ec0477 100644 --- a/Assets/UnZENity-Core/Scripts/Services/World/WayNetService.cs +++ b/Assets/Gothic-Core/Scripts/Services/World/WayNetService.cs @@ -1,26 +1,26 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Logging; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Config; -using GUZ.Core.Models.Vob.WayNet; -using GUZ.Core.Models.WayNet; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Config; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vob.WayNet; +using Gothic.Core.Models.WayNet; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; using Material = UnityEngine.Material; using Mesh = UnityEngine.Mesh; -using WayPoint = GUZ.Core.Models.Vob.WayNet.WayPoint; +using WayPoint = Gothic.Core.Models.Vob.WayNet.WayPoint; -namespace GUZ.Core.Creator +namespace Gothic.Core.Creator { public class WayNetService { diff --git a/Assets/UnZENity-Core/Scripts/Services/World/WayNetService.cs.meta b/Assets/Gothic-Core/Scripts/Services/World/WayNetService.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/Services/World/WayNetService.cs.meta rename to Assets/Gothic-Core/Scripts/Services/World/WayNetService.cs.meta diff --git a/Assets/UnZENity-Core/Scripts/UnityLifecycleEvents.cs b/Assets/Gothic-Core/Scripts/UnityLifecycleEvents.cs similarity index 92% rename from Assets/UnZENity-Core/Scripts/UnityLifecycleEvents.cs rename to Assets/Gothic-Core/Scripts/UnityLifecycleEvents.cs index e104158a9..733acd28c 100644 --- a/Assets/UnZENity-Core/Scripts/UnityLifecycleEvents.cs +++ b/Assets/Gothic-Core/Scripts/UnityLifecycleEvents.cs @@ -1,13 +1,13 @@ -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.World; +using Gothic.Core.Manager; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.World; using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR +namespace Gothic.VR { /// /// Each Service can be added to leverage Unity lifecycle events. diff --git a/Assets/UnZENity-Core/Scripts/UnityLifecycleEvents.cs.meta b/Assets/Gothic-Core/Scripts/UnityLifecycleEvents.cs.meta similarity index 100% rename from Assets/UnZENity-Core/Scripts/UnityLifecycleEvents.cs.meta rename to Assets/Gothic-Core/Scripts/UnityLifecycleEvents.cs.meta diff --git a/Assets/UnZENity-Core/Settings.meta b/Assets/Gothic-Core/Settings.meta similarity index 100% rename from Assets/UnZENity-Core/Settings.meta rename to Assets/Gothic-Core/Settings.meta diff --git a/Assets/UnZENity-Core/Settings/LoaderMat.mat b/Assets/Gothic-Core/Settings/LoaderMat.mat similarity index 100% rename from Assets/UnZENity-Core/Settings/LoaderMat.mat rename to Assets/Gothic-Core/Settings/LoaderMat.mat diff --git a/Assets/UnZENity-Core/Settings/LoaderMat.mat.meta b/Assets/Gothic-Core/Settings/LoaderMat.mat.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/LoaderMat.mat.meta rename to Assets/Gothic-Core/Settings/LoaderMat.mat.meta diff --git a/Assets/UnZENity-Core/Settings/URP-Balanced-Renderer.asset b/Assets/Gothic-Core/Settings/URP-Balanced-Renderer.asset similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Balanced-Renderer.asset rename to Assets/Gothic-Core/Settings/URP-Balanced-Renderer.asset diff --git a/Assets/UnZENity-Core/Settings/URP-Balanced-Renderer.asset.meta b/Assets/Gothic-Core/Settings/URP-Balanced-Renderer.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Balanced-Renderer.asset.meta rename to Assets/Gothic-Core/Settings/URP-Balanced-Renderer.asset.meta diff --git a/Assets/UnZENity-Core/Settings/URP-Balanced.asset b/Assets/Gothic-Core/Settings/URP-Balanced.asset similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Balanced.asset rename to Assets/Gothic-Core/Settings/URP-Balanced.asset diff --git a/Assets/UnZENity-Core/Settings/URP-Balanced.asset.meta b/Assets/Gothic-Core/Settings/URP-Balanced.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Balanced.asset.meta rename to Assets/Gothic-Core/Settings/URP-Balanced.asset.meta diff --git a/Assets/UnZENity-Core/Settings/URP-HighFidelity-Renderer.asset b/Assets/Gothic-Core/Settings/URP-HighFidelity-Renderer.asset similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-HighFidelity-Renderer.asset rename to Assets/Gothic-Core/Settings/URP-HighFidelity-Renderer.asset diff --git a/Assets/UnZENity-Core/Settings/URP-HighFidelity-Renderer.asset.meta b/Assets/Gothic-Core/Settings/URP-HighFidelity-Renderer.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-HighFidelity-Renderer.asset.meta rename to Assets/Gothic-Core/Settings/URP-HighFidelity-Renderer.asset.meta diff --git a/Assets/UnZENity-Core/Settings/URP-HighFidelity.asset b/Assets/Gothic-Core/Settings/URP-HighFidelity.asset similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-HighFidelity.asset rename to Assets/Gothic-Core/Settings/URP-HighFidelity.asset diff --git a/Assets/UnZENity-Core/Settings/URP-HighFidelity.asset.meta b/Assets/Gothic-Core/Settings/URP-HighFidelity.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-HighFidelity.asset.meta rename to Assets/Gothic-Core/Settings/URP-HighFidelity.asset.meta diff --git a/Assets/UnZENity-Core/Settings/URP-Performant-Renderer.asset b/Assets/Gothic-Core/Settings/URP-Performant-Renderer.asset similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Performant-Renderer.asset rename to Assets/Gothic-Core/Settings/URP-Performant-Renderer.asset diff --git a/Assets/UnZENity-Core/Settings/URP-Performant-Renderer.asset.meta b/Assets/Gothic-Core/Settings/URP-Performant-Renderer.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Performant-Renderer.asset.meta rename to Assets/Gothic-Core/Settings/URP-Performant-Renderer.asset.meta diff --git a/Assets/UnZENity-Core/Settings/URP-Performant.asset b/Assets/Gothic-Core/Settings/URP-Performant.asset similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Performant.asset rename to Assets/Gothic-Core/Settings/URP-Performant.asset diff --git a/Assets/UnZENity-Core/Settings/URP-Performant.asset.meta b/Assets/Gothic-Core/Settings/URP-Performant.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/URP-Performant.asset.meta rename to Assets/Gothic-Core/Settings/URP-Performant.asset.meta diff --git a/Assets/UnZENity-Core/Settings/UniversalRenderPipelineGlobalSettings.asset b/Assets/Gothic-Core/Settings/UniversalRenderPipelineGlobalSettings.asset similarity index 100% rename from Assets/UnZENity-Core/Settings/UniversalRenderPipelineGlobalSettings.asset rename to Assets/Gothic-Core/Settings/UniversalRenderPipelineGlobalSettings.asset diff --git a/Assets/UnZENity-Core/Settings/UniversalRenderPipelineGlobalSettings.asset.meta b/Assets/Gothic-Core/Settings/UniversalRenderPipelineGlobalSettings.asset.meta similarity index 100% rename from Assets/UnZENity-Core/Settings/UniversalRenderPipelineGlobalSettings.asset.meta rename to Assets/Gothic-Core/Settings/UniversalRenderPipelineGlobalSettings.asset.meta diff --git a/Assets/UnZENity-Core/Shaders.meta b/Assets/Gothic-Core/Shaders.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders.meta rename to Assets/Gothic-Core/Shaders.meta diff --git a/Assets/UnZENity-Core/Shaders/Barrier.shader b/Assets/Gothic-Core/Shaders/Barrier.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Barrier.shader rename to Assets/Gothic-Core/Shaders/Barrier.shader diff --git a/Assets/UnZENity-Core/Shaders/Barrier.shader.meta b/Assets/Gothic-Core/Shaders/Barrier.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Barrier.shader.meta rename to Assets/Gothic-Core/Shaders/Barrier.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/GothicIncludes.hlsl b/Assets/Gothic-Core/Shaders/GothicIncludes.hlsl similarity index 100% rename from Assets/UnZENity-Core/Shaders/GothicIncludes.hlsl rename to Assets/Gothic-Core/Shaders/GothicIncludes.hlsl diff --git a/Assets/UnZENity-Core/Shaders/GothicIncludes.hlsl.meta b/Assets/Gothic-Core/Shaders/GothicIncludes.hlsl.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/GothicIncludes.hlsl.meta rename to Assets/Gothic-Core/Shaders/GothicIncludes.hlsl.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader b/Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader rename to Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader diff --git a/Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader.meta b/Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader.meta rename to Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage-Dynamic.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage.shader b/Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage.shader rename to Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage.shader diff --git a/Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage.shader.meta b/Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-AlphaToCoverage.shader.meta rename to Assets/Gothic-Core/Shaders/Lit-AlphaToCoverage.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit-Misc.shader b/Assets/Gothic-Core/Shaders/Lit-Misc.shader similarity index 99% rename from Assets/UnZENity-Core/Shaders/Lit-Misc.shader rename to Assets/Gothic-Core/Shaders/Lit-Misc.shader index 7e678ca6c..ae034b926 100644 --- a/Assets/UnZENity-Core/Shaders/Lit-Misc.shader +++ b/Assets/Gothic-Core/Shaders/Lit-Misc.shader @@ -1,4 +1,4 @@ -Shader "Gothic-UnZENity/Lit/Misc" +Shader "Gothic/Lit/Misc" { Properties { @@ -169,12 +169,12 @@ Shader "Gothic-UnZENity/Lit/Misc" #pragma instancing_options renderinglayer #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl" - // GUZ - Add ApplyWaterEffect() + // Gothic - Add ApplyWaterEffect() #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "GothicIncludes.hlsl" #define MixFog(color, fogFactor) ApplyUnderWaterEffect(lerp(unity_FogColor.rgb, color, fogFactor)) - // GUZ END + // Gothic END #include "Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl" #include "Packages/com.unity.render-pipelines.universal/Shaders/LitForwardPass.hlsl" diff --git a/Assets/UnZENity-Core/Shaders/Lit-Misc.shader.meta b/Assets/Gothic-Core/Shaders/Lit-Misc.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-Misc.shader.meta rename to Assets/Gothic-Core/Shaders/Lit-Misc.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit-SingleMesh-Dynamic.shader b/Assets/Gothic-Core/Shaders/Lit-SingleMesh-Dynamic.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-SingleMesh-Dynamic.shader rename to Assets/Gothic-Core/Shaders/Lit-SingleMesh-Dynamic.shader diff --git a/Assets/UnZENity-Core/Shaders/Lit-SingleMesh-Dynamic.shader.meta b/Assets/Gothic-Core/Shaders/Lit-SingleMesh-Dynamic.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-SingleMesh-Dynamic.shader.meta rename to Assets/Gothic-Core/Shaders/Lit-SingleMesh-Dynamic.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit-SingleMesh.shader b/Assets/Gothic-Core/Shaders/Lit-SingleMesh.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-SingleMesh.shader rename to Assets/Gothic-Core/Shaders/Lit-SingleMesh.shader diff --git a/Assets/UnZENity-Core/Shaders/Lit-SingleMesh.shader.meta b/Assets/Gothic-Core/Shaders/Lit-SingleMesh.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-SingleMesh.shader.meta rename to Assets/Gothic-Core/Shaders/Lit-SingleMesh.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit-Water.shader b/Assets/Gothic-Core/Shaders/Lit-Water.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-Water.shader rename to Assets/Gothic-Core/Shaders/Lit-Water.shader diff --git a/Assets/UnZENity-Core/Shaders/Lit-Water.shader.meta b/Assets/Gothic-Core/Shaders/Lit-Water.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-Water.shader.meta rename to Assets/Gothic-Core/Shaders/Lit-Water.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit-World.shader b/Assets/Gothic-Core/Shaders/Lit-World.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-World.shader rename to Assets/Gothic-Core/Shaders/Lit-World.shader diff --git a/Assets/UnZENity-Core/Shaders/Lit-World.shader.meta b/Assets/Gothic-Core/Shaders/Lit-World.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit-World.shader.meta rename to Assets/Gothic-Core/Shaders/Lit-World.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Lit_Both_ScrollY.shadergraph b/Assets/Gothic-Core/Shaders/Lit_Both_ScrollY.shadergraph similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit_Both_ScrollY.shadergraph rename to Assets/Gothic-Core/Shaders/Lit_Both_ScrollY.shadergraph diff --git a/Assets/UnZENity-Core/Shaders/Lit_Both_ScrollY.shadergraph.meta b/Assets/Gothic-Core/Shaders/Lit_Both_ScrollY.shadergraph.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Lit_Both_ScrollY.shadergraph.meta rename to Assets/Gothic-Core/Shaders/Lit_Both_ScrollY.shadergraph.meta diff --git a/Assets/UnZENity-Core/Shaders/Skybox.shader b/Assets/Gothic-Core/Shaders/Skybox.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/Skybox.shader rename to Assets/Gothic-Core/Shaders/Skybox.shader diff --git a/Assets/UnZENity-Core/Shaders/Skybox.shader.meta b/Assets/Gothic-Core/Shaders/Skybox.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Skybox.shader.meta rename to Assets/Gothic-Core/Shaders/Skybox.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/StationaryLighting.hlsl b/Assets/Gothic-Core/Shaders/StationaryLighting.hlsl similarity index 100% rename from Assets/UnZENity-Core/Shaders/StationaryLighting.hlsl rename to Assets/Gothic-Core/Shaders/StationaryLighting.hlsl diff --git a/Assets/UnZENity-Core/Shaders/StationaryLighting.hlsl.meta b/Assets/Gothic-Core/Shaders/StationaryLighting.hlsl.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/StationaryLighting.hlsl.meta rename to Assets/Gothic-Core/Shaders/StationaryLighting.hlsl.meta diff --git a/Assets/UnZENity-Core/Shaders/ThunderShader.shader b/Assets/Gothic-Core/Shaders/ThunderShader.shader similarity index 100% rename from Assets/UnZENity-Core/Shaders/ThunderShader.shader rename to Assets/Gothic-Core/Shaders/ThunderShader.shader diff --git a/Assets/UnZENity-Core/Shaders/ThunderShader.shader.meta b/Assets/Gothic-Core/Shaders/ThunderShader.shader.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/ThunderShader.shader.meta rename to Assets/Gothic-Core/Shaders/ThunderShader.shader.meta diff --git a/Assets/UnZENity-Core/Shaders/Unlit_Both_ScrollY.shadergraph b/Assets/Gothic-Core/Shaders/Unlit_Both_ScrollY.shadergraph similarity index 100% rename from Assets/UnZENity-Core/Shaders/Unlit_Both_ScrollY.shadergraph rename to Assets/Gothic-Core/Shaders/Unlit_Both_ScrollY.shadergraph diff --git a/Assets/UnZENity-Core/Shaders/Unlit_Both_ScrollY.shadergraph.meta b/Assets/Gothic-Core/Shaders/Unlit_Both_ScrollY.shadergraph.meta similarity index 100% rename from Assets/UnZENity-Core/Shaders/Unlit_Both_ScrollY.shadergraph.meta rename to Assets/Gothic-Core/Shaders/Unlit_Both_ScrollY.shadergraph.meta diff --git a/Assets/UnZENity-Flat.meta b/Assets/Gothic-Flat.meta similarity index 100% rename from Assets/UnZENity-Flat.meta rename to Assets/Gothic-Flat.meta diff --git a/Assets/UnZENity-Flat/Resources.meta b/Assets/Gothic-Flat/Resources.meta similarity index 100% rename from Assets/UnZENity-Flat/Resources.meta rename to Assets/Gothic-Flat/Resources.meta diff --git a/Assets/UnZENity-Flat/Resources/Flat.meta b/Assets/Gothic-Flat/Resources/Flat.meta similarity index 100% rename from Assets/UnZENity-Flat/Resources/Flat.meta rename to Assets/Gothic-Flat/Resources/Flat.meta diff --git a/Assets/UnZENity-Flat/Resources/Flat/Prefabs.meta b/Assets/Gothic-Flat/Resources/Flat/Prefabs.meta similarity index 100% rename from Assets/UnZENity-Flat/Resources/Flat/Prefabs.meta rename to Assets/Gothic-Flat/Resources/Flat/Prefabs.meta diff --git a/Assets/UnZENity-Flat/Resources/Flat/Prefabs/Player.prefab b/Assets/Gothic-Flat/Resources/Flat/Prefabs/Player.prefab similarity index 100% rename from Assets/UnZENity-Flat/Resources/Flat/Prefabs/Player.prefab rename to Assets/Gothic-Flat/Resources/Flat/Prefabs/Player.prefab diff --git a/Assets/UnZENity-Flat/Resources/Flat/Prefabs/Player.prefab.meta b/Assets/Gothic-Flat/Resources/Flat/Prefabs/Player.prefab.meta similarity index 100% rename from Assets/UnZENity-Flat/Resources/Flat/Prefabs/Player.prefab.meta rename to Assets/Gothic-Flat/Resources/Flat/Prefabs/Player.prefab.meta diff --git a/Assets/UnZENity-Flat/Scenes.meta b/Assets/Gothic-Flat/Scenes.meta similarity index 100% rename from Assets/UnZENity-Flat/Scenes.meta rename to Assets/Gothic-Flat/Scenes.meta diff --git a/Assets/UnZENity-Flat/Scenes/Flat.meta b/Assets/Gothic-Flat/Scenes/Flat.meta similarity index 100% rename from Assets/UnZENity-Flat/Scenes/Flat.meta rename to Assets/Gothic-Flat/Scenes/Flat.meta diff --git a/Assets/UnZENity-Flat/Scenes/Flat/Player.unity b/Assets/Gothic-Flat/Scenes/Flat/Player.unity similarity index 100% rename from Assets/UnZENity-Flat/Scenes/Flat/Player.unity rename to Assets/Gothic-Flat/Scenes/Flat/Player.unity diff --git a/Assets/UnZENity-Flat/Scenes/Flat/Player.unity.meta b/Assets/Gothic-Flat/Scenes/Flat/Player.unity.meta similarity index 100% rename from Assets/UnZENity-Flat/Scenes/Flat/Player.unity.meta rename to Assets/Gothic-Flat/Scenes/Flat/Player.unity.meta diff --git a/Assets/UnZENity-Flat/Scripts.meta b/Assets/Gothic-Flat/Scripts.meta similarity index 100% rename from Assets/UnZENity-Flat/Scripts.meta rename to Assets/Gothic-Flat/Scripts.meta diff --git a/Assets/UnZENity-Flat/Scripts/Adapters.meta b/Assets/Gothic-Flat/Scripts/Adapters.meta similarity index 100% rename from Assets/UnZENity-Flat/Scripts/Adapters.meta rename to Assets/Gothic-Flat/Scripts/Adapters.meta diff --git a/Assets/UnZENity-Flat/Scripts/Adapters/Context.meta b/Assets/Gothic-Flat/Scripts/Adapters/Context.meta similarity index 100% rename from Assets/UnZENity-Flat/Scripts/Adapters/Context.meta rename to Assets/Gothic-Flat/Scripts/Adapters/Context.meta diff --git a/Assets/UnZENity-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs b/Assets/Gothic-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs similarity index 82% rename from Assets/UnZENity-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs rename to Assets/Gothic-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs index 0cae2ca98..cb8852c53 100644 --- a/Assets/UnZENity-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs +++ b/Assets/Gothic-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs @@ -1,10 +1,10 @@ using System; -using GUZ.Core; -using GUZ.Core.Adapters.Context; -using GUZ.Core.Models.Context; +using Gothic.Core.Adapters.Context; +using Gothic.Core.Models.Context; +using Gothic.Core; using ZenKit; -namespace GUZ.Flat.Adapters.Context +namespace Gothic.Flat.Adapters.Context { /// /// Bootstrap class which will register listener to set this module as Active if GameSettings.Controls match. diff --git a/Assets/UnZENity-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs.meta b/Assets/Gothic-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs.meta similarity index 100% rename from Assets/UnZENity-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs.meta rename to Assets/Gothic-Flat/Scripts/Adapters/Context/FlatContextBootstrap.cs.meta diff --git a/Assets/UnZENity-Flat/Scripts/Components.meta b/Assets/Gothic-Flat/Scripts/Components.meta similarity index 100% rename from Assets/UnZENity-Flat/Scripts/Components.meta rename to Assets/Gothic-Flat/Scripts/Components.meta diff --git a/Assets/UnZENity-Flat/Scripts/Components/FlatPlayerMovement.cs b/Assets/Gothic-Flat/Scripts/Components/FlatPlayerMovement.cs similarity index 98% rename from Assets/UnZENity-Flat/Scripts/Components/FlatPlayerMovement.cs rename to Assets/Gothic-Flat/Scripts/Components/FlatPlayerMovement.cs index 458081021..1364fbf5a 100644 --- a/Assets/UnZENity-Flat/Scripts/Components/FlatPlayerMovement.cs +++ b/Assets/Gothic-Flat/Scripts/Components/FlatPlayerMovement.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.InputSystem; -namespace GUZ.Flat.Components +namespace Gothic.Flat.Components { public class FlatPlayerMovement : MonoBehaviour { diff --git a/Assets/UnZENity-Flat/Scripts/Components/FlatPlayerMovement.cs.meta b/Assets/Gothic-Flat/Scripts/Components/FlatPlayerMovement.cs.meta similarity index 100% rename from Assets/UnZENity-Flat/Scripts/Components/FlatPlayerMovement.cs.meta rename to Assets/Gothic-Flat/Scripts/Components/FlatPlayerMovement.cs.meta diff --git a/Assets/UnZENity-Flat/Scripts/UnZENity.Flat.asmdef b/Assets/Gothic-Flat/Scripts/Gothic.Flat.asmdef similarity index 87% rename from Assets/UnZENity-Flat/Scripts/UnZENity.Flat.asmdef rename to Assets/Gothic-Flat/Scripts/Gothic.Flat.asmdef index 0e1ed798c..23e119e76 100644 --- a/Assets/UnZENity-Flat/Scripts/UnZENity.Flat.asmdef +++ b/Assets/Gothic-Flat/Scripts/Gothic.Flat.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.Flat", - "rootNamespace": "GUZ.Flat", + "name": "Gothic.Flat", + "rootNamespace": "Gothic.Flat", "references": [ "GUID:3c55a630855939f438e03e553f37a68f", "GUID:75469ad4d38634e559750d17036d5f7c", diff --git a/Assets/UnZENity-Flat/Scripts/UnZENity.Flat.asmdef.meta b/Assets/Gothic-Flat/Scripts/Gothic.Flat.asmdef.meta similarity index 100% rename from Assets/UnZENity-Flat/Scripts/UnZENity.Flat.asmdef.meta rename to Assets/Gothic-Flat/Scripts/Gothic.Flat.asmdef.meta diff --git a/Assets/UnZENity-Lab.meta b/Assets/Gothic-Lab.meta similarity index 100% rename from Assets/UnZENity-Lab.meta rename to Assets/Gothic-Lab.meta diff --git a/Assets/UnZENity-Lab/Fonts.meta b/Assets/Gothic-Lab/Fonts.meta similarity index 100% rename from Assets/UnZENity-Lab/Fonts.meta rename to Assets/Gothic-Lab/Fonts.meta diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D.meta b/Assets/Gothic-Lab/Fonts/UI_2D.meta similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D.meta rename to Assets/Gothic-Lab/Fonts/UI_2D.meta diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter.meta b/Assets/Gothic-Lab/Fonts/UI_2D/Inter.meta similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter.meta rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter.meta diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/.gitattributes b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/.gitattributes similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/.gitattributes rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/.gitattributes diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf.meta b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf.meta similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf.meta rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular.ttf.meta diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset.meta b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset.meta similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset.meta rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF.asset.meta diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat.meta b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat.meta similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat.meta rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Material_XRay_Blue.mat.meta diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat diff --git a/Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat.meta b/Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat.meta similarity index 100% rename from Assets/UnZENity-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat.meta rename to Assets/Gothic-Lab/Fonts/UI_2D/Inter/Inter-Regular_SDF_Overlay_Material.mat.meta diff --git a/Assets/UnZENity-Lab/Materials.meta b/Assets/Gothic-Lab/Materials.meta similarity index 100% rename from Assets/UnZENity-Lab/Materials.meta rename to Assets/Gothic-Lab/Materials.meta diff --git a/Assets/UnZENity-Lab/Materials/UI_2D.meta b/Assets/Gothic-Lab/Materials/UI_2D.meta similarity index 100% rename from Assets/UnZENity-Lab/Materials/UI_2D.meta rename to Assets/Gothic-Lab/Materials/UI_2D.meta diff --git a/Assets/UnZENity-Lab/Materials/UI_2D/BlurBackground.mat b/Assets/Gothic-Lab/Materials/UI_2D/BlurBackground.mat similarity index 100% rename from Assets/UnZENity-Lab/Materials/UI_2D/BlurBackground.mat rename to Assets/Gothic-Lab/Materials/UI_2D/BlurBackground.mat diff --git a/Assets/UnZENity-Lab/Materials/UI_2D/BlurBackground.mat.meta b/Assets/Gothic-Lab/Materials/UI_2D/BlurBackground.mat.meta similarity index 100% rename from Assets/UnZENity-Lab/Materials/UI_2D/BlurBackground.mat.meta rename to Assets/Gothic-Lab/Materials/UI_2D/BlurBackground.mat.meta diff --git a/Assets/UnZENity-Lab/Materials/UI_2D/WorldUI.mat b/Assets/Gothic-Lab/Materials/UI_2D/WorldUI.mat similarity index 100% rename from Assets/UnZENity-Lab/Materials/UI_2D/WorldUI.mat rename to Assets/Gothic-Lab/Materials/UI_2D/WorldUI.mat diff --git a/Assets/UnZENity-Lab/Materials/UI_2D/WorldUI.mat.meta b/Assets/Gothic-Lab/Materials/UI_2D/WorldUI.mat.meta similarity index 100% rename from Assets/UnZENity-Lab/Materials/UI_2D/WorldUI.mat.meta rename to Assets/Gothic-Lab/Materials/UI_2D/WorldUI.mat.meta diff --git a/Assets/UnZENity-Lab/Prefabs.meta b/Assets/Gothic-Lab/Prefabs.meta similarity index 100% rename from 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b/Assets/Gothic-Lab/Prefabs/UI_2D/BooleanToggle/BooleanToggle.prefab.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/BooleanToggle/BooleanToggle.prefab.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/BooleanToggle/BooleanToggle.prefab.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Buttons.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Buttons.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab b/Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab rename to Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconAndTextButton.prefab.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab b/Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab rename to Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/IconButton.prefab.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Buttons/TextButton.prefab b/Assets/Gothic-Lab/Prefabs/UI_2D/Buttons/TextButton.prefab similarity index 100% rename from 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Assets/Gothic-Lab/Prefabs/UI_2D/MinMaxSlider.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab b/Assets/Gothic-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab rename to Assets/Gothic-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/MinMaxSlider/MinMaxSlider.prefab.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Modals.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Modals.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Modals.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Modals.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab b/Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab rename to Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalDoubleButton.prefab.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab b/Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab rename to Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Modals/ModalSingleButton.prefab.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Tooltips.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Tooltips.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Tooltips.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Tooltips.meta diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab b/Assets/Gothic-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab rename to Assets/Gothic-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab diff --git a/Assets/UnZENity-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab.meta b/Assets/Gothic-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab.meta similarity index 100% rename from Assets/UnZENity-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab.meta rename to Assets/Gothic-Lab/Prefabs/UI_2D/Tooltips/TooltipBig.prefab.meta diff --git a/Assets/UnZENity-Lab/README.md b/Assets/Gothic-Lab/README.md similarity index 100% rename from Assets/UnZENity-Lab/README.md rename to Assets/Gothic-Lab/README.md diff --git a/Assets/UnZENity-Lab/README.md.meta b/Assets/Gothic-Lab/README.md.meta similarity index 100% rename from Assets/UnZENity-Lab/README.md.meta rename to Assets/Gothic-Lab/README.md.meta diff --git a/Assets/UnZENity-Lab/Scenes.meta b/Assets/Gothic-Lab/Scenes.meta similarity index 100% rename from Assets/UnZENity-Lab/Scenes.meta rename to Assets/Gothic-Lab/Scenes.meta diff --git a/Assets/UnZENity-Lab/Scenes/Lab.unity b/Assets/Gothic-Lab/Scenes/Lab.unity similarity index 99% rename from Assets/UnZENity-Lab/Scenes/Lab.unity rename to Assets/Gothic-Lab/Scenes/Lab.unity index 37169b1c4..8dab01e8a 100644 --- a/Assets/UnZENity-Lab/Scenes/Lab.unity +++ b/Assets/Gothic-Lab/Scenes/Lab.unity @@ -162,7 +162,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -618,7 +618,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -2599,7 +2599,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3462299961317466252, guid: fcac0c3f142ea3742a0565751dec41de, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 3462299961317466252, guid: fcac0c3f142ea3742a0565751dec41de, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -3622,7 +3622,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -5111,7 +5111,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -6081,7 +6081,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3462299961317466252, guid: fcac0c3f142ea3742a0565751dec41de, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabMonsterHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabMonsterHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 3462299961317466252, guid: fcac0c3f142ea3742a0565751dec41de, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName @@ -6965,7 +6965,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -7217,7 +7217,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -11046,7 +11046,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -11808,7 +11808,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -13208,7 +13208,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3462299961317466252, guid: fcac0c3f142ea3742a0565751dec41de, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabVideoHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabVideoHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 3462299961317466252, guid: fcac0c3f142ea3742a0565751dec41de, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName @@ -14785,7 +14785,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -16112,7 +16112,7 @@ 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fcac0c3f142ea3742a0565751dec41de, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName @@ -18816,7 +18816,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument @@ -19395,7 +19395,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.Lab.Handler.LabFightHandler, UnZENity.Lab + value: Gothic.Lab.Handler.LabFightHandler, Gothic.Lab objectReference: {fileID: 0} - target: {fileID: 607899402752333741, guid: 40c7a7079034239458b89d55479faad9, type: 3} propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_IntArgument diff --git a/Assets/UnZENity-Lab/Scenes/Lab.unity.meta b/Assets/Gothic-Lab/Scenes/Lab.unity.meta similarity index 100% rename from Assets/UnZENity-Lab/Scenes/Lab.unity.meta rename to Assets/Gothic-Lab/Scenes/Lab.unity.meta diff --git a/Assets/UnZENity-Lab/Scripts.meta b/Assets/Gothic-Lab/Scripts.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts.meta rename to Assets/Gothic-Lab/Scripts.meta diff --git a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks.meta b/Assets/Gothic-Lab/Scripts/AnimationActionMocks.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/AnimationActionMocks.meta rename to Assets/Gothic-Lab/Scripts/AnimationActionMocks.meta diff --git a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs similarity index 81% rename from Assets/UnZENity-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs rename to Assets/Gothic-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs index c5c22b34a..55f240ab7 100644 --- a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs +++ b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs @@ -1,8 +1,8 @@ -using GUZ.Core.Models.Container; -using GUZ.Core.Domain.Npc.Actions; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Domain.Npc.Actions; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Models.Container; -namespace GUZ.Lab.AnimationActionMocks +namespace Gothic.Lab.AnimationActionMocks { /// /// Gothic has two types of External calls: diff --git a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs.meta b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs.meta rename to Assets/Gothic-Lab/Scripts/AnimationActionMocks/AbstractLabAnimationAction.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs similarity index 78% rename from Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs rename to Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs index 8302df4be..f462f3feb 100644 --- a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs +++ b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Domain.Npc.Actions; -using GUZ.Core.Models.Container; -using GUZ.Core.Services; -using GUZ.Core.Services.Npc; +using Gothic.Core.Domain.Npc.Actions; +using Gothic.Core.Models.Container; +using Gothic.Core.Services; +using Gothic.Core.Services.Npc; using Reflex.Attributes; -namespace GUZ.Lab.AnimationActionMocks +namespace Gothic.Lab.AnimationActionMocks { public class LabCreateInventoryItem : AbstractLabAnimationAction { diff --git a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs.meta b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs.meta rename to Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabCreateInventoryItem.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs similarity index 75% rename from Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs rename to Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs index 5dfcff6ea..49035a41a 100644 --- a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs +++ b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs @@ -1,10 +1,10 @@ -using GUZ.Core.Domain.Npc.Actions; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; -using GUZ.Core.Models.Container; -using GUZ.Core.Services; +using Gothic.Core.Domain.Npc.Actions; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core.Models.Container; +using Gothic.Core.Services; using Reflex.Attributes; -namespace GUZ.Lab.AnimationActionMocks +namespace Gothic.Lab.AnimationActionMocks { public class LabUseItemToState : UseItemToState { diff --git a/Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs.meta b/Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs.meta rename to Assets/Gothic-Lab/Scripts/AnimationActionMocks/LabUseItemToState.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/UnZENity.Lab.asmdef b/Assets/Gothic-Lab/Scripts/Gothic.Lab.asmdef similarity index 90% rename from Assets/UnZENity-Lab/Scripts/UnZENity.Lab.asmdef rename to Assets/Gothic-Lab/Scripts/Gothic.Lab.asmdef index c0f6ac1c8..f10b4d8b4 100644 --- a/Assets/UnZENity-Lab/Scripts/UnZENity.Lab.asmdef +++ b/Assets/Gothic-Lab/Scripts/Gothic.Lab.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.Lab", - "rootNamespace": "GUZ.Lab", + "name": "Gothic.Lab", + "rootNamespace": "Gothic.Lab", "references": [ "GUID:3c55a630855939f438e03e553f37a68f", "GUID:6055be8ebefd69e48b49212b09b47b2f", diff --git a/Assets/UnZENity-Lab/Scripts/UnZENity.Lab.asmdef.meta b/Assets/Gothic-Lab/Scripts/Gothic.Lab.asmdef.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/UnZENity.Lab.asmdef.meta rename to Assets/Gothic-Lab/Scripts/Gothic.Lab.asmdef.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler.meta b/Assets/Gothic-Lab/Scripts/Handler.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler.meta rename to Assets/Gothic-Lab/Scripts/Handler.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/AbstractLabHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/AbstractLabHandler.cs similarity index 86% rename from Assets/UnZENity-Lab/Scripts/Handler/AbstractLabHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/AbstractLabHandler.cs index 6a614e1f0..1766d2439 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/AbstractLabHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/AbstractLabHandler.cs @@ -1,15 +1,15 @@ -using GUZ.Core; -using GUZ.Core.Logging; -using GUZ.Core.Models.Caches; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Vobs; +using Gothic.Core; +using Gothic.Core.Logging; +using Gothic.Core.Models.Caches; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Vobs; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public abstract class AbstractLabHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/AbstractLabHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/AbstractLabHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/AbstractLabHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/AbstractLabHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabFightHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabFightHandler.cs similarity index 93% rename from Assets/UnZENity-Lab/Scripts/Handler/LabFightHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabFightHandler.cs index 01c1e8c18..965871736 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabFightHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabFightHandler.cs @@ -1,18 +1,18 @@ using System.Collections; using System.Linq; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Npc; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Npc; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Core.Utils; using Reflex.Attributes; using TMPro; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabFightHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabFightHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabFightHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabFightHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabFightHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabInteractableHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabInteractableHandler.cs similarity index 98% rename from Assets/UnZENity-Lab/Scripts/Handler/LabInteractableHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabInteractableHandler.cs index 213e995d3..eb4a950da 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabInteractableHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabInteractableHandler.cs @@ -2,14 +2,14 @@ using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Vm; +using Gothic.Core.Extensions; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Vm; using UnityEngine; using ZenKit.Daedalus; using ZenKit.Vobs; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabInteractableHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabInteractableHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabInteractableHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabInteractableHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabInteractableHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabLadderHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabLadderHandler.cs similarity index 78% rename from Assets/UnZENity-Lab/Scripts/Handler/LabLadderHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabLadderHandler.cs index 3e5f20012..99be917c4 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabLadderHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabLadderHandler.cs @@ -1,10 +1,10 @@ -using GUZ.Core; -using GUZ.Core.Models.Caches; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; +using Gothic.Core; +using Gothic.Core.Models.Caches; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; using UnityEngine; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabLadderLabHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabLadderHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabLadderHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabLadderHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabLadderHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabLockHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabLockHandler.cs similarity index 94% rename from Assets/UnZENity-Lab/Scripts/Handler/LabLockHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabLockHandler.cs index 25428c478..71f0469c7 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabLockHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabLockHandler.cs @@ -1,11 +1,11 @@ using System.Collections; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Container; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Models.Container; +using Gothic.Core.Extensions; using UnityEngine; using ZenKit.Vobs; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabLockHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabLockHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabLockHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabLockHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabLockHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabMusicHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabMusicHandler.cs similarity index 93% rename from Assets/UnZENity-Lab/Scripts/Handler/LabMusicHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabMusicHandler.cs index 3b51fa48f..8e4c3fc85 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabMusicHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabMusicHandler.cs @@ -1,9 +1,9 @@ using System.Linq; -using GUZ.Core.Manager; +using Gothic.Core.Manager; using Reflex.Attributes; using TMPro; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabMusicHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabMusicHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabMusicHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabMusicHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabMusicHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabNpcAnimationHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabNpcAnimationHandler.cs similarity index 95% rename from Assets/UnZENity-Lab/Scripts/Handler/LabNpcAnimationHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabNpcAnimationHandler.cs index 1c6087f55..5002795cc 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabNpcAnimationHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabNpcAnimationHandler.cs @@ -1,22 +1,22 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Adapters.Properties; -using GUZ.Core.Domain.Npc.Actions; -using GUZ.Core.Domain.Npc.Actions.AnimationActions; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; -using GUZ.Lab.AnimationActionMocks; +using Gothic.Core.Adapters.Properties; +using Gothic.Core.Domain.Npc.Actions; +using Gothic.Core.Domain.Npc.Actions.AnimationActions; +using Gothic.Core; +using Gothic.Core.Extensions; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; +using Gothic.Lab.AnimationActionMocks; using Reflex.Attributes; using TMPro; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabNpcAnimationHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabNpcAnimationHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabNpcAnimationHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabNpcAnimationHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabNpcAnimationHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabNpcDialogHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabNpcDialogHandler.cs similarity index 95% rename from Assets/UnZENity-Lab/Scripts/Handler/LabNpcDialogHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabNpcDialogHandler.cs index b4efdc257..7987394ee 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabNpcDialogHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabNpcDialogHandler.cs @@ -1,18 +1,18 @@ using System.Collections; -using GUZ.Core.Adapters.Adnimations; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Animations; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Proxy; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Npc; -using GUZ.Lab.Mocks; +using Gothic.Core.Adapters.Animations; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Animations; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Proxy; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Npc; +using Gothic.Lab.Mocks; +using Gothic.Core.Extensions; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabNpcDialogHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabNpcDialogHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabNpcDialogHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabNpcDialogHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabNpcDialogHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabSoundHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabSoundHandler.cs similarity index 94% rename from Assets/UnZENity-Lab/Scripts/Handler/LabSoundHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabSoundHandler.cs index 69187f0bb..bbf101719 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabSoundHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabSoundHandler.cs @@ -1,10 +1,10 @@ using System.Linq; -using GUZ.Core.Manager; +using Gothic.Core.Manager; using Reflex.Attributes; using TMPro; using UnityEngine; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabSoundHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabSoundHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabSoundHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabSoundHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabSoundHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabVideoHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabVideoHandler.cs similarity index 86% rename from Assets/UnZENity-Lab/Scripts/Handler/LabVideoHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabVideoHandler.cs index ab7b7c976..63fbaac25 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabVideoHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabVideoHandler.cs @@ -1,13 +1,13 @@ using System.Linq; -using GUZ.Core; -using GUZ.Core.Services; -using GUZ.Core.Services.Player; +using Gothic.Core.Services.Player; +using Gothic.Core; +using Gothic.Core.Services; using Reflex.Attributes; using TMPro; using UnityEngine; using UnityEngine.Video; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabVideoHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabVideoHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabVideoHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabVideoHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabVideoHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabVobItemHandler.cs b/Assets/Gothic-Lab/Scripts/Handler/LabVobItemHandler.cs similarity index 96% rename from Assets/UnZENity-Lab/Scripts/Handler/LabVobItemHandler.cs rename to Assets/Gothic-Lab/Scripts/Handler/LabVobItemHandler.cs index eb7ded0ee..6b28bf098 100644 --- a/Assets/UnZENity-Lab/Scripts/Handler/LabVobItemHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Handler/LabVobItemHandler.cs @@ -2,13 +2,13 @@ using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Vm; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Vm; using TMPro; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.Lab.Handler +namespace Gothic.Lab.Handler { public class LabVobItemHandler : AbstractLabHandler { diff --git a/Assets/UnZENity-Lab/Scripts/Handler/LabVobItemHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Handler/LabVobItemHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Handler/LabVobItemHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Handler/LabVobItemHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/LabBootstrapper.cs b/Assets/Gothic-Lab/Scripts/LabBootstrapper.cs similarity index 98% rename from Assets/UnZENity-Lab/Scripts/LabBootstrapper.cs rename to Assets/Gothic-Lab/Scripts/LabBootstrapper.cs index 2f90ced3e..20f9e57be 100644 --- a/Assets/UnZENity-Lab/Scripts/LabBootstrapper.cs +++ b/Assets/Gothic-Lab/Scripts/LabBootstrapper.cs @@ -1,30 +1,30 @@ using System; using System.Globalization; using System.Threading.Tasks; -using GUZ.Core; -using GUZ.Core.Domain; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Config; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Npc; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.StaticCache; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; -using GUZ.Lab.Handler; -using GUZ.VR.Services; +using Gothic.Core; +using Gothic.Core.Domain; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Config; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Npc; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.StaticCache; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; +using Gothic.Lab.Handler; +using Gothic.VR.Services; using Reflex.Attributes; using UnityEngine; using ZenKit; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.Lab +namespace Gothic.Lab { public class LabBootstrapper : MonoBehaviour { diff --git a/Assets/UnZENity-Lab/Scripts/LabBootstrapper.cs.meta b/Assets/Gothic-Lab/Scripts/LabBootstrapper.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/LabBootstrapper.cs.meta rename to Assets/Gothic-Lab/Scripts/LabBootstrapper.cs.meta diff --git a/Assets/UnZENity-Lab/Scripts/Mocks.meta b/Assets/Gothic-Lab/Scripts/Mocks.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Mocks.meta rename to Assets/Gothic-Lab/Scripts/Mocks.meta diff --git a/Assets/UnZENity-Lab/Scripts/Mocks/LabAiHandler.cs b/Assets/Gothic-Lab/Scripts/Mocks/LabAiHandler.cs similarity index 92% rename from Assets/UnZENity-Lab/Scripts/Mocks/LabAiHandler.cs rename to Assets/Gothic-Lab/Scripts/Mocks/LabAiHandler.cs index dac6c3794..a03f28bdb 100644 --- a/Assets/UnZENity-Lab/Scripts/Mocks/LabAiHandler.cs +++ b/Assets/Gothic-Lab/Scripts/Mocks/LabAiHandler.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.Lab.Mocks +namespace Gothic.Lab.Mocks { public class LabAiHandler : MonoBehaviour { diff --git a/Assets/UnZENity-Lab/Scripts/Mocks/LabAiHandler.cs.meta b/Assets/Gothic-Lab/Scripts/Mocks/LabAiHandler.cs.meta similarity index 100% rename from Assets/UnZENity-Lab/Scripts/Mocks/LabAiHandler.cs.meta rename to Assets/Gothic-Lab/Scripts/Mocks/LabAiHandler.cs.meta diff --git a/Assets/UnZENity-Lab/Shaders.meta b/Assets/Gothic-Lab/Shaders.meta similarity index 100% rename from Assets/UnZENity-Lab/Shaders.meta rename to Assets/Gothic-Lab/Shaders.meta diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D.meta b/Assets/Gothic-Lab/Shaders/UI_2D.meta similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D.meta rename to Assets/Gothic-Lab/Shaders/UI_2D.meta diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader b/Assets/Gothic-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader rename to Assets/Gothic-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader.meta b/Assets/Gothic-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader.meta similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader.meta rename to Assets/Gothic-Lab/Shaders/UI_2D/BackgroundOverlayBlur.shader.meta diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/Silhouette.cginc b/Assets/Gothic-Lab/Shaders/UI_2D/Silhouette.cginc similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/Silhouette.cginc rename to Assets/Gothic-Lab/Shaders/UI_2D/Silhouette.cginc diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/Silhouette.cginc.meta b/Assets/Gothic-Lab/Shaders/UI_2D/Silhouette.cginc.meta similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/Silhouette.cginc.meta rename to Assets/Gothic-Lab/Shaders/UI_2D/Silhouette.cginc.meta diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/SilhouetteURP.shader b/Assets/Gothic-Lab/Shaders/UI_2D/SilhouetteURP.shader similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/SilhouetteURP.shader rename to Assets/Gothic-Lab/Shaders/UI_2D/SilhouetteURP.shader diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/SilhouetteURP.shader.meta b/Assets/Gothic-Lab/Shaders/UI_2D/SilhouetteURP.shader.meta similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/SilhouetteURP.shader.meta rename to Assets/Gothic-Lab/Shaders/UI_2D/SilhouetteURP.shader.meta diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/WorldUI.shader b/Assets/Gothic-Lab/Shaders/UI_2D/WorldUI.shader similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/WorldUI.shader rename to Assets/Gothic-Lab/Shaders/UI_2D/WorldUI.shader diff --git a/Assets/UnZENity-Lab/Shaders/UI_2D/WorldUI.shader.meta b/Assets/Gothic-Lab/Shaders/UI_2D/WorldUI.shader.meta similarity index 100% rename from Assets/UnZENity-Lab/Shaders/UI_2D/WorldUI.shader.meta rename to Assets/Gothic-Lab/Shaders/UI_2D/WorldUI.shader.meta diff --git a/Assets/UnZENity-Lab/Sprites.meta b/Assets/Gothic-Lab/Sprites.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites.meta rename to Assets/Gothic-Lab/Sprites.meta diff --git a/Assets/UnZENity-Lab/Sprites/Materials.meta b/Assets/Gothic-Lab/Sprites/Materials.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/Materials.meta rename to Assets/Gothic-Lab/Sprites/Materials.meta diff --git a/Assets/UnZENity-Lab/Sprites/Materials/under-construction-4401023_1280.mat b/Assets/Gothic-Lab/Sprites/Materials/under-construction-4401023_1280.mat similarity index 100% rename from Assets/UnZENity-Lab/Sprites/Materials/under-construction-4401023_1280.mat rename to Assets/Gothic-Lab/Sprites/Materials/under-construction-4401023_1280.mat diff --git a/Assets/UnZENity-Lab/Sprites/Materials/under-construction-4401023_1280.mat.meta b/Assets/Gothic-Lab/Sprites/Materials/under-construction-4401023_1280.mat.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/Materials/under-construction-4401023_1280.mat.meta rename to Assets/Gothic-Lab/Sprites/Materials/under-construction-4401023_1280.mat.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D.meta b/Assets/Gothic-Lab/Sprites/UI_2D.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D.meta rename to Assets/Gothic-Lab/Sprites/UI_2D.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Icons.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Icons.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Icons.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Icons.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Cancel.png b/Assets/Gothic-Lab/Sprites/UI_2D/Icons/Cancel.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Cancel.png rename to Assets/Gothic-Lab/Sprites/UI_2D/Icons/Cancel.png diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Cancel.png.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Icons/Cancel.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Cancel.png.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Icons/Cancel.png.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Chevron.png b/Assets/Gothic-Lab/Sprites/UI_2D/Icons/Chevron.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Chevron.png rename to Assets/Gothic-Lab/Sprites/UI_2D/Icons/Chevron.png diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Chevron.png.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Icons/Chevron.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Icons/Chevron.png.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Icons/Chevron.png.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/LoadingIndicator.meta b/Assets/Gothic-Lab/Sprites/UI_2D/LoadingIndicator.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/LoadingIndicator.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/LoadingIndicator.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png b/Assets/Gothic-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png rename to Assets/Gothic-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png.meta b/Assets/Gothic-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/LoadingIndicator/LoadingIndicator.png.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Shared.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Shared.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Shared.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Shared.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Shared/Circle.png b/Assets/Gothic-Lab/Sprites/UI_2D/Shared/Circle.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Shared/Circle.png rename to Assets/Gothic-Lab/Sprites/UI_2D/Shared/Circle.png diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Shared/Circle.png.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Shared/Circle.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Shared/Circle.png.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Shared/Circle.png.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png b/Assets/Gothic-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png rename to Assets/Gothic-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Shared/RoundOutlineRadius_02.png.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Tooltips.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Tooltips.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png b/Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png rename to Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/IconPlaceholder.png.meta diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png b/Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png rename to Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png diff --git a/Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png.meta b/Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png.meta rename to Assets/Gothic-Lab/Sprites/UI_2D/Tooltips/RoundRadius_10.png.meta diff --git a/Assets/UnZENity-Lab/Sprites/under-construction-4401023_1280.png b/Assets/Gothic-Lab/Sprites/under-construction-4401023_1280.png similarity index 100% rename from Assets/UnZENity-Lab/Sprites/under-construction-4401023_1280.png rename to Assets/Gothic-Lab/Sprites/under-construction-4401023_1280.png diff --git a/Assets/UnZENity-Lab/Sprites/under-construction-4401023_1280.png.meta b/Assets/Gothic-Lab/Sprites/under-construction-4401023_1280.png.meta similarity index 100% rename from Assets/UnZENity-Lab/Sprites/under-construction-4401023_1280.png.meta rename to Assets/Gothic-Lab/Sprites/under-construction-4401023_1280.png.meta diff --git a/Assets/UnZENity-Tests.meta b/Assets/Gothic-Tests.meta similarity index 100% rename from Assets/UnZENity-Tests.meta rename to Assets/Gothic-Tests.meta diff --git a/Assets/UnZENity-Tests/PlayMode.meta b/Assets/Gothic-Tests/PlayMode.meta similarity index 100% rename from Assets/UnZENity-Tests/PlayMode.meta rename to Assets/Gothic-Tests/PlayMode.meta diff --git a/Assets/UnZENity-Tests/PlayMode/AbstractTest.cs b/Assets/Gothic-Tests/PlayMode/AbstractTest.cs similarity index 92% rename from Assets/UnZENity-Tests/PlayMode/AbstractTest.cs rename to Assets/Gothic-Tests/PlayMode/AbstractTest.cs index 98c8191b1..81172a79a 100644 --- a/Assets/UnZENity-Tests/PlayMode/AbstractTest.cs +++ b/Assets/Gothic-Tests/PlayMode/AbstractTest.cs @@ -1,13 +1,13 @@ using System; using System.Collections; -using GUZ.Core.Const; -using GUZ.Core.Models.Config; +using Gothic.Core.Const; +using Gothic.Core.Models.Config; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using UnityEngine.SceneManagement; -namespace GUZ.Tests.PlayMode +namespace Gothic.Tests.PlayMode { public abstract class AbstractTest { @@ -35,7 +35,7 @@ protected IEnumerator PrepareTest() Keyboard = InputSystem.AddDevice(); Mouse = InputSystem.AddDevice(); - SceneManager.LoadScene($"Assets/UnZENity-Core/Scenes/{Constants.SceneBootstrap}.unity"); + SceneManager.LoadScene($"Assets/Gothic-Core/Scenes/{Constants.SceneBootstrap}.unity"); // Wait for 1 frame to successfully load Bootstrap scene. yield return null; diff --git a/Assets/UnZENity-Tests/PlayMode/AbstractTest.cs.meta b/Assets/Gothic-Tests/PlayMode/AbstractTest.cs.meta similarity index 100% rename from Assets/UnZENity-Tests/PlayMode/AbstractTest.cs.meta rename to Assets/Gothic-Tests/PlayMode/AbstractTest.cs.meta diff --git a/Assets/UnZENity-Tests/PlayMode/UnZENity.Tests.PlayMode.asmdef b/Assets/Gothic-Tests/PlayMode/Gothic.Tests.PlayMode.asmdef similarity index 82% rename from Assets/UnZENity-Tests/PlayMode/UnZENity.Tests.PlayMode.asmdef rename to Assets/Gothic-Tests/PlayMode/Gothic.Tests.PlayMode.asmdef index 46b08af00..f77ed9518 100644 --- a/Assets/UnZENity-Tests/PlayMode/UnZENity.Tests.PlayMode.asmdef +++ b/Assets/Gothic-Tests/PlayMode/Gothic.Tests.PlayMode.asmdef @@ -1,10 +1,10 @@ { - "name": "UnZENity.Tests.PlayMode", - "rootNamespace": "GUZ.Tests.PlayMode", + "name": "Gothic.Tests.PlayMode", + "rootNamespace": "Gothic.Tests.PlayMode", "references": [ "UnityEngine.TestRunner", "UnityEditor.TestRunner", - "UnZENity.Core", + "Gothic.Core", "Unity.InputSystem", "Unity.InputSystem.TestFramework" ], diff --git a/Assets/UnZENity-Tests/PlayMode/UnZENity.Tests.PlayMode.asmdef.meta b/Assets/Gothic-Tests/PlayMode/Gothic.Tests.PlayMode.asmdef.meta similarity index 100% rename from Assets/UnZENity-Tests/PlayMode/UnZENity.Tests.PlayMode.asmdef.meta rename to Assets/Gothic-Tests/PlayMode/Gothic.Tests.PlayMode.asmdef.meta diff --git a/Assets/UnZENity-Tests/PlayMode/VRGameTest.cs b/Assets/Gothic-Tests/PlayMode/VRGameTest.cs similarity index 96% rename from Assets/UnZENity-Tests/PlayMode/VRGameTest.cs rename to Assets/Gothic-Tests/PlayMode/VRGameTest.cs index 8d466ccc2..8d151c733 100644 --- a/Assets/UnZENity-Tests/PlayMode/VRGameTest.cs +++ b/Assets/Gothic-Tests/PlayMode/VRGameTest.cs @@ -1,16 +1,16 @@ using System; using System.Collections; using System.Linq; -using GUZ.Core; -using GUZ.Core.Adapters; -using GUZ.Core.Const; +using Gothic.Core.Adapters; +using Gothic.Core.Const; +using Gothic.Core; using NUnit.Framework; using UnityEditor; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.TestTools; -namespace GUZ.Tests.PlayMode +namespace Gothic.Tests.PlayMode { /// /// As loading our game takes about 30 seconds, we will leverage this class like this: diff --git a/Assets/UnZENity-Tests/PlayMode/VRGameTest.cs.meta b/Assets/Gothic-Tests/PlayMode/VRGameTest.cs.meta similarity index 100% rename from Assets/UnZENity-Tests/PlayMode/VRGameTest.cs.meta rename to Assets/Gothic-Tests/PlayMode/VRGameTest.cs.meta diff --git a/Assets/UnZENity-VR.meta b/Assets/Gothic-VR.meta similarity index 100% rename from Assets/UnZENity-VR.meta rename to Assets/Gothic-VR.meta diff --git a/Assets/UnZENity-VR/Editor.meta b/Assets/Gothic-VR/Editor.meta similarity index 100% rename from Assets/UnZENity-VR/Editor.meta rename to Assets/Gothic-VR/Editor.meta diff --git a/Assets/UnZENity-VR/Editor/UnZENity.VR.Editor.asmdef b/Assets/Gothic-VR/Editor/Gothic.VR.Editor.asmdef similarity index 90% rename from Assets/UnZENity-VR/Editor/UnZENity.VR.Editor.asmdef rename to Assets/Gothic-VR/Editor/Gothic.VR.Editor.asmdef index bb050e26d..2c02b7357 100644 --- a/Assets/UnZENity-VR/Editor/UnZENity.VR.Editor.asmdef +++ b/Assets/Gothic-VR/Editor/Gothic.VR.Editor.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.VR.Editor", - "rootNamespace": "GUZ.VR.Editor", + "name": "Gothic.VR.Editor", + "rootNamespace": "Gothic.VR.Editor", "references": [ "GUID:4847341ff46394e83bb78fbd0652937e", "GUID:c579267770062bf448e75eb160330b7f", diff --git a/Assets/UnZENity-VR/Editor/UnZENity.VR.Editor.asmdef.meta b/Assets/Gothic-VR/Editor/Gothic.VR.Editor.asmdef.meta similarity index 100% rename from Assets/UnZENity-VR/Editor/UnZENity.VR.Editor.asmdef.meta rename to Assets/Gothic-VR/Editor/Gothic.VR.Editor.asmdef.meta diff --git a/Assets/UnZENity-VR/Editor/HurricaneActions.cs b/Assets/Gothic-VR/Editor/HurricaneActions.cs similarity index 93% rename from Assets/UnZENity-VR/Editor/HurricaneActions.cs rename to Assets/Gothic-VR/Editor/HurricaneActions.cs index 1ca3c37ae..42937c501 100644 --- a/Assets/UnZENity-VR/Editor/HurricaneActions.cs +++ b/Assets/Gothic-VR/Editor/HurricaneActions.cs @@ -5,7 +5,7 @@ using UnityEditor.Rendering.Universal; using UnityEngine; -namespace GUZ.VR.Editor +namespace Gothic.VR.Editor { public class HurricaneActions { @@ -16,7 +16,7 @@ public class HurricaneActions /// @see documentation: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@17.0/manual/features/rp-converter.html /// @see source code (for more MaterialUpgraders if needed): UnityEditor.Rendering.Universal.UniversalRenderPipelineMaterialUpgrader:GetUpgraders() /// - [MenuItem("UnZENity/Build/HVR - Convert Materials to URP", priority = 100)] + [MenuItem("Gothic/Build/HVR - Convert Materials to URP", priority = 100)] private static void ConvertHVRMaterialToURP() { var upgrader = new StandardUpgrader("Standard"); diff --git a/Assets/UnZENity-VR/Editor/HurricaneActions.cs.meta b/Assets/Gothic-VR/Editor/HurricaneActions.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Editor/HurricaneActions.cs.meta rename to Assets/Gothic-VR/Editor/HurricaneActions.cs.meta diff --git a/Assets/UnZENity-VR/Editor/VRBuilderActions.cs b/Assets/Gothic-VR/Editor/VRBuilderActions.cs similarity index 95% rename from Assets/UnZENity-VR/Editor/VRBuilderActions.cs rename to Assets/Gothic-VR/Editor/VRBuilderActions.cs index d5d813915..29e3389ee 100644 --- a/Assets/UnZENity-VR/Editor/VRBuilderActions.cs +++ b/Assets/Gothic-VR/Editor/VRBuilderActions.cs @@ -7,17 +7,17 @@ using UnityEngine.XR.OpenXR.Features.Interactions; using UnityEngine.XR.OpenXR.Features.MetaQuestSupport; -namespace GUZ.VR.Editor +namespace Gothic.VR.Editor { public class VRBuilderActions { private static readonly string[] _scenes = FindEnabledEditorScenes(); - private const string _appName = "Gothic-UnZENity"; + private const string _appName = "Gothic-Unity"; private const string _targetDir = "Builds"; - [MenuItem("UnZENity/Build/PCVR", priority = 20)] + [MenuItem("Gothic/Build/PCVR", priority = 20)] private static void PerformWindows64Build() { var targetPath = _targetDir + "/Windows64/" + _appName + ".exe"; @@ -27,7 +27,7 @@ private static void PerformWindows64Build() GenericBuild(_scenes, targetPath, BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows64, BuildOptions.None); } - [MenuItem("UnZENity/Build/Pico", priority = 21)] + [MenuItem("Gothic/Build/Pico", priority = 21)] private static void PerformPicoBuild() { var targetPath = _targetDir + "/Pico/" + _appName + ".apk"; @@ -35,7 +35,7 @@ private static void PerformPicoBuild() GenericBuild(_scenes, targetPath, BuildTargetGroup.Android, BuildTarget.Android, BuildOptions.None); } - [MenuItem("UnZENity/Build/Quest", priority = 22)] + [MenuItem("Gothic/Build/Quest", priority = 22)] private static void PerformQuestBuild() { var targetPath = _targetDir + "/Quest/" + _appName + ".apk"; diff --git a/Assets/UnZENity-VR/Editor/VRBuilderActions.cs.meta b/Assets/Gothic-VR/Editor/VRBuilderActions.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Editor/VRBuilderActions.cs.meta rename to Assets/Gothic-VR/Editor/VRBuilderActions.cs.meta diff --git a/Assets/UnZENity-VR/Editor/VRContextToolActions.cs b/Assets/Gothic-VR/Editor/VRContextToolActions.cs similarity index 88% rename from Assets/UnZENity-VR/Editor/VRContextToolActions.cs rename to Assets/Gothic-VR/Editor/VRContextToolActions.cs index 9ade29395..04a48f9fd 100644 --- a/Assets/UnZENity-VR/Editor/VRContextToolActions.cs +++ b/Assets/Gothic-VR/Editor/VRContextToolActions.cs @@ -1,18 +1,18 @@ using System.IO; using System.Linq; -using GUZ.Core.Adapters; -using GUZ.Core.Models.Context; +using Gothic.Core.Adapters; +using Gothic.Core.Models.Context; using UnityEditor; using UnityEditor.Build; using UnityEngine; -namespace GUZ.VR.Editor +namespace Gothic.VR.Editor { public class VRContextToolActions { - private const string HVR_COMPILER_FLAG = "GUZ_HVR_INSTALLED"; + private const string HVR_COMPILER_FLAG = "GOTHIC_HVR_INSTALLED"; - [MenuItem("UnZENity/Build/Context/Check HVR status", priority = 1)] + [MenuItem("Gothic/Build/Context/Check HVR status", priority = 1)] private static void CheckHVRPluginStatus() { var hvrFolder = Application.dataPath + "/HurricaneVR"; @@ -34,7 +34,7 @@ private static void CheckHVRPluginStatus() /// /// Activate compiler flag being used inside GvrContext classes. This decides whether to build or don't build HVR classes. /// - [MenuItem("UnZENity/Build/Context/Activate HVR in Build", priority = 2)] + [MenuItem("Gothic/Build/Context/Activate HVR in Build", priority = 2)] private static void ActivatePlugin() { ActivatePlugin(NamedBuildTarget.Standalone); @@ -60,7 +60,7 @@ private static void ActivatePlugin(NamedBuildTarget target) /// /// Deactivate compiler flag being used inside GvrContext classes. This decides whether to build or don't build HVR classes. /// - [MenuItem("UnZENity/Build/Context/De-activate HVR", priority = 3)] + [MenuItem("Gothic/Build/Context/De-activate HVR", priority = 3)] private static void DeactivatePlugin() { DeactivatePlugin(NamedBuildTarget.Standalone); diff --git a/Assets/UnZENity-VR/Editor/VRContextToolActions.cs.meta b/Assets/Gothic-VR/Editor/VRContextToolActions.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Editor/VRContextToolActions.cs.meta rename to Assets/Gothic-VR/Editor/VRContextToolActions.cs.meta diff --git a/Assets/UnZENity-VR/Materials.meta b/Assets/Gothic-VR/Materials.meta similarity index 100% rename from Assets/UnZENity-VR/Materials.meta rename to Assets/Gothic-VR/Materials.meta diff --git a/Assets/UnZENity-VR/Materials/VRHands.mat b/Assets/Gothic-VR/Materials/VRHands.mat similarity index 100% rename from Assets/UnZENity-VR/Materials/VRHands.mat rename to Assets/Gothic-VR/Materials/VRHands.mat diff --git a/Assets/UnZENity-VR/Materials/VRHands.mat.meta b/Assets/Gothic-VR/Materials/VRHands.mat.meta similarity index 100% rename from Assets/UnZENity-VR/Materials/VRHands.mat.meta rename to Assets/Gothic-VR/Materials/VRHands.mat.meta diff --git a/Assets/UnZENity-VR/Materials/VRScreenFade.mat b/Assets/Gothic-VR/Materials/VRScreenFade.mat similarity index 100% rename from Assets/UnZENity-VR/Materials/VRScreenFade.mat rename to Assets/Gothic-VR/Materials/VRScreenFade.mat diff --git a/Assets/UnZENity-VR/Materials/VRScreenFade.mat.meta b/Assets/Gothic-VR/Materials/VRScreenFade.mat.meta similarity index 100% rename from Assets/UnZENity-VR/Materials/VRScreenFade.mat.meta rename to Assets/Gothic-VR/Materials/VRScreenFade.mat.meta diff --git a/Assets/UnZENity-VR/Resources.meta b/Assets/Gothic-VR/Resources.meta similarity index 100% rename from Assets/UnZENity-VR/Resources.meta rename to Assets/Gothic-VR/Resources.meta diff --git a/Assets/UnZENity-VR/Resources/PICOProjectSetting.asset b/Assets/Gothic-VR/Resources/PICOProjectSetting.asset similarity index 100% rename from Assets/UnZENity-VR/Resources/PICOProjectSetting.asset rename to Assets/Gothic-VR/Resources/PICOProjectSetting.asset diff --git a/Assets/UnZENity-VR/Resources/PICOProjectSetting.asset.meta b/Assets/Gothic-VR/Resources/PICOProjectSetting.asset.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/PICOProjectSetting.asset.meta rename to Assets/Gothic-VR/Resources/PICOProjectSetting.asset.meta diff --git a/Assets/UnZENity-VR/Resources/PXR_PlatformSetting.asset b/Assets/Gothic-VR/Resources/PXR_PlatformSetting.asset similarity index 100% rename from Assets/UnZENity-VR/Resources/PXR_PlatformSetting.asset rename to Assets/Gothic-VR/Resources/PXR_PlatformSetting.asset diff --git a/Assets/UnZENity-VR/Resources/PXR_PlatformSetting.asset.meta b/Assets/Gothic-VR/Resources/PXR_PlatformSetting.asset.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/PXR_PlatformSetting.asset.meta rename to Assets/Gothic-VR/Resources/PXR_PlatformSetting.asset.meta diff --git a/Assets/Gothic-VR/Resources/PicoSdkPCConfig.json b/Assets/Gothic-VR/Resources/PicoSdkPCConfig.json new file mode 100644 index 000000000..8df1c75dc --- /dev/null +++ b/Assets/Gothic-VR/Resources/PicoSdkPCConfig.json @@ -0,0 +1 @@ +{"general":{"region":"i18n"},"account":{"access_token":""},"package":{"package_name":"com.Gothic.Unity","package_version_code":1,"package_version_name":"0.1"}} diff --git a/Assets/UnZENity-VR/Resources/PicoSdkPCConfig.json.meta b/Assets/Gothic-VR/Resources/PicoSdkPCConfig.json.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/PicoSdkPCConfig.json.meta rename to Assets/Gothic-VR/Resources/PicoSdkPCConfig.json.meta diff --git a/Assets/UnZENity-VR/Resources/VR.meta b/Assets/Gothic-VR/Resources/VR.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR.meta rename to Assets/Gothic-VR/Resources/VR.meta diff --git a/Assets/UnZENity-VR/Resources/VR/GUZ-VR-Socketables.asset b/Assets/Gothic-VR/Resources/VR/GUZ-VR-Socketables.asset similarity index 94% rename from Assets/UnZENity-VR/Resources/VR/GUZ-VR-Socketables.asset rename to Assets/Gothic-VR/Resources/VR/GUZ-VR-Socketables.asset index f1101ceae..4a11a87e6 100644 --- a/Assets/UnZENity-VR/Resources/VR/GUZ-VR-Socketables.asset +++ b/Assets/Gothic-VR/Resources/VR/GUZ-VR-Socketables.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97ec8575e5e09a146a23021088dea0bd, type: 3} - m_Name: GUZ-VR-Socketables + m_Name: Gothic-VR-Socketables m_EditorClassIdentifier: _socketables: - Items General diff --git a/Assets/UnZENity-VR/Resources/VR/GUZ-VR-Socketables.asset.meta b/Assets/Gothic-VR/Resources/VR/GUZ-VR-Socketables.asset.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/GUZ-VR-Socketables.asset.meta rename to Assets/Gothic-VR/Resources/VR/GUZ-VR-Socketables.asset.meta diff --git a/Assets/UnZENity-VR/Resources/VR/HVR Settings.meta b/Assets/Gothic-VR/Resources/VR/HVR Settings.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/HVR Settings.meta rename to Assets/Gothic-VR/Resources/VR/HVR Settings.meta diff --git a/Assets/UnZENity-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset b/Assets/Gothic-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset rename to Assets/Gothic-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset diff --git a/Assets/UnZENity-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset.meta b/Assets/Gothic-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset.meta rename to Assets/Gothic-VR/Resources/VR/HVR Settings/NPC_ForcePullSettings.asset.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs.meta b/Assets/Gothic-VR/Resources/VR/Prefabs.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - Player.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/HVR - Player.prefab similarity index 98% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - Player.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/HVR - Player.prefab index 2d1bb5a60..633d9fb36 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - Player.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/HVR - Player.prefab @@ -701,15 +701,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1685099869530008038, guid: c43ac1b5fbd2fc24ea40fb28bae6be3e, type: 3} propertyPath: Grabbed.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName - value: GUZ.VR.Components.Player.VRPlayerWeaponInteraction, UnZENity.VR + 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_tutorialHandler diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - Player.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/HVR - Player.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - Player.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/HVR - Player.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/HVR - XRDeviceSimulator.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack.prefab rename to 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b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab similarity index 96% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab index 015bb3d32..566d7b1bf 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab @@ -53,7 +53,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - m_TargetAssemblyTypeName: GUZ.HVR.Components.VobContainer.HVRVobContainerSocketInventory, + m_TargetAssemblyTypeName: Gothic.HVR.Components.VobContainer.HVRVobContainerSocketInventory, Assembly-CSharp m_MethodName: OnBeforeGrabbed m_Mode: 0 @@ -69,7 +69,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - 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b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackInventorySlot.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab similarity index 96% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab index 28859d1a6..e1815ce5c 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab @@ -53,7 +53,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - m_TargetAssemblyTypeName: GUZ.HVR.Components.VobContainer.HVRVobContainerSocketInventory, + m_TargetAssemblyTypeName: Gothic.HVR.Components.VobContainer.HVRVobContainerSocketInventory, Assembly-CSharp m_MethodName: OnBeforeGrabbed m_Mode: 0 @@ -69,7 +69,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - m_TargetAssemblyTypeName: GUZ.VR.Adapters.Player.VRBackpack, UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Adapters.Player.VRBackpack, Gothic.VR m_MethodName: OnItemPutOutOfBackpack m_Mode: 0 m_Arguments: @@ -84,7 +84,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - m_TargetAssemblyTypeName: GUZ.HVR.Components.VobContainer.HVRVobContainerSocketInventory, + m_TargetAssemblyTypeName: Gothic.HVR.Components.VobContainer.HVRVobContainerSocketInventory, Assembly-CSharp m_MethodName: OnReleased m_Mode: 0 @@ -97,7 +97,7 @@ MonoBehaviour: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} - m_TargetAssemblyTypeName: GUZ.VR.Adapters.Player.VRBackpack, UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Adapters.Player.VRBackpack, Gothic.VR m_MethodName: OnItemPutIntoBackpack m_Mode: 0 m_Arguments: diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/VRBackpackLargeInventorySlot.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/back_pack_albedo.jpg 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Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_left_hand_pose.asset rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_left_hand_pose.asset diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_left_hand_pose.asset.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_left_hand_pose.asset.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_left_hand_pose.asset.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_left_hand_pose.asset.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_right_hand_pose.asset b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_right_hand_pose.asset similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/BackPack/backpack_right_hand_pose.asset rename to 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b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/Menu-MarvinMode.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/Menu-MarvinMode.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/Menu-MarvinMode.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/Menu-Subtitles.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Player-Elements/TechDemoXRRigOpenXR.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Story.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Story.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Story.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Story.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Story/IntroduceChapter.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Controller-Q2.png b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Controller-Q2.png similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Controller-Q2.png rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Controller-Q2.png diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Controller-Q2.png.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Controller-Q2.png.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Controller-Q2.png.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Controller-Q2.png.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Hero_outline.png b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Hero_outline.png similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Hero_outline.png rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Hero_outline.png diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Hero_outline.png.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Hero_outline.png.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Hero_outline.png.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Hero_outline.png.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_ACCESSIBILITY.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_ACCESSIBILITY.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_ACCESSIBILITY.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_ACCESSIBILITY.prefab index b423d381a..e241d6e73 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_ACCESSIBILITY.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_ACCESSIBILITY.prefab @@ -251,7 +251,7 @@ GameObject: - component: {fileID: 8170383117626889508} - component: {fileID: 8720572720981513687} m_Layer: 0 - m_Name: MENU_UNZENITY_OPT_VR_ACCESSIBILITY + m_Name: MENU_GOTHIC_OPT_VR_ACCESSIBILITY m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_ACCESSIBILITY.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_ACCESSIBILITY.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_ACCESSIBILITY.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_ACCESSIBILITY.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_IMMERSION.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_IMMERSION.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_IMMERSION.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_IMMERSION.prefab index 60271a47d..458ba3a91 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_IMMERSION.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_IMMERSION.prefab @@ -251,7 +251,7 @@ GameObject: - component: {fileID: 4541480854365842519} - component: {fileID: 4638076632599814358} m_Layer: 0 - m_Name: MENU_UNZENITY_OPT_VR_IMMERSION + m_Name: MENU_GOTHIC_OPT_VR_IMMERSION m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_IMMERSION.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_IMMERSION.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Menus/MENU_UNZENITY_OPT_VR_IMMERSION.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Menus/MENU_GOTHIC_OPT_VR_IMMERSION.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/NameCanvas.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Tutorials.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Tutorials.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Tutorials.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Tutorials.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Tutorials.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/UI/Tutorials.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/UI/Tutorials.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/UI/Tutorials.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab similarity index 98% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab index b8b0cd990..b701fdb9e 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 2018021949967966991} m_Layer: 6 m_Name: oCItem - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -168,7 +168,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 8543334853728962911} - m_TargetAssemblyTypeName: GUZ.HVR.Components.HVROCItem, Assembly-CSharp + m_TargetAssemblyTypeName: Gothic.HVR.Components.HVROCItem, Assembly-CSharp m_MethodName: OnGrabbed m_Mode: 0 m_Arguments: @@ -183,7 +183,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 8543334853728962911} - m_TargetAssemblyTypeName: GUZ.HVR.Components.HVRoCItem, Assembly-CSharp + m_TargetAssemblyTypeName: Gothic.HVR.Components.HVRoCItem, Assembly-CSharp m_MethodName: OnReleased m_Mode: 0 m_Arguments: diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/LockPick.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCItem/Weapon.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab index c5cca2efc..24f82efa4 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab @@ -223,7 +223,7 @@ GameObject: - component: {fileID: 73628500688023460} m_Layer: 0 m_Name: oCMobBed - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobBed.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab similarity index 97% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab index c7665c0a6..d27fbccbc 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab @@ -53,8 +53,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -72,8 +72,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -248,8 +248,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -267,8 +267,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -443,8 +443,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -462,8 +462,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -1082,8 +1082,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -1101,8 +1101,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -1277,8 +1277,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -1296,8 +1296,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -1859,8 +1859,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -1878,8 +1878,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -2590,7 +2590,7 @@ GameObject: - component: {fileID: 7775892214903187319} m_Layer: 0 m_Name: oCMobContainer - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2777,8 +2777,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -2796,8 +2796,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -2972,8 +2972,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -2991,8 +2991,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -3253,8 +3253,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -3272,8 +3272,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -3448,8 +3448,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -3467,8 +3467,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -3643,8 +3643,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -3662,8 +3662,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: @@ -3953,8 +3953,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnBeforeGrabbed m_Mode: 0 m_Arguments: @@ -3972,8 +3972,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2596048974797699402} - m_TargetAssemblyTypeName: GUZ.VR.Components.VobContainer.VRVobContainerSocketInventory, - UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VobContainer.VRVobContainerSocketInventory, + Gothic.VR m_MethodName: OnReleased m_Mode: 0 m_Arguments: diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobContainer.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab index 767cf729f..538cbe85e 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab @@ -558,7 +558,7 @@ GameObject: - component: {fileID: 4113372032469626311} m_Layer: 0 m_Name: oCMobDoor - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobDoor.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab index 2b2b325bb..659c6de68 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab @@ -223,7 +223,7 @@ GameObject: - component: {fileID: 3259112734528048277} m_Layer: 0 m_Name: oCMobFire - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobFire.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab index aa9fcc31a..10b76049d 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab @@ -223,7 +223,7 @@ GameObject: - component: {fileID: 7395519557042145781} m_Layer: 0 m_Name: oCMobInter - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInter.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab index 2fd81be68..e99061b17 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab @@ -148,7 +148,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 408930496762790985} - m_TargetAssemblyTypeName: GUZ.VR.Components.VRSeat, UnZENity.VR + m_TargetAssemblyTypeName: Gothic.VR.Components.VRSeat, Gothic.VR m_MethodName: OnGrabbed m_Mode: 0 m_Arguments: @@ -264,7 +264,7 @@ GameObject: - component: {fileID: 3166133578734800441} m_Layer: 0 m_Name: oCMobInterSeat - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobInterSeat.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab index aa676ebac..ef90fe157 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab @@ -223,7 +223,7 @@ GameObject: - component: {fileID: 8113170491680270423} m_Layer: 0 m_Name: oCMobLadder - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobLadder.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab index ef85bf5b6..b1cfc30ab 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab @@ -44,7 +44,7 @@ GameObject: - component: {fileID: 7503177052031669685} m_Layer: 0 m_Name: oCMobSwitch - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobSwitch.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab similarity index 99% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab index 334eb32ca..8f6ce5cb2 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab @@ -223,7 +223,7 @@ GameObject: - component: {fileID: 8542518810230777828} m_Layer: 0 m_Name: oCMobWheel - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCMobWheel.prefab.meta diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab similarity index 98% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab index 5c612acee..f4064916a 100644 --- a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab +++ b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab @@ -19,7 +19,7 @@ GameObject: - component: {fileID: 6519483080425844375} m_Layer: 0 m_Name: oCNpc - m_TagString: GUZVob + m_TagString: GothicVob m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -459,7 +459,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 4148423720954529152} - m_TargetAssemblyTypeName: GUZ.HVR.Components.HVRoCNpc, Assembly-CSharp + m_TargetAssemblyTypeName: Gothic.HVR.Components.HVRoCNpc, Assembly-CSharp m_MethodName: OnGrabbed m_Mode: 0 m_Arguments: @@ -489,8 +489,8 @@ MonoBehaviour: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3776598624381708510} - m_TargetAssemblyTypeName: GUZ.Core.Adapters.UI.StatusBars.StatusBarAdapter, - UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.Adapters.UI.StatusBars.StatusBarAdapter, + Gothic.Core m_MethodName: EnableBar m_Mode: 1 m_Arguments: @@ -517,8 +517,8 @@ MonoBehaviour: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3776598624381708510} - m_TargetAssemblyTypeName: GUZ.Core.Adapters.UI.StatusBars.StatusBarAdapter, - UnZENity.Core + m_TargetAssemblyTypeName: Gothic.Core.Adapters.UI.StatusBars.StatusBarAdapter, + Gothic.Core m_MethodName: DisableBar m_Mode: 1 m_Arguments: @@ -640,7 +640,7 @@ MonoBehaviour: m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cb1eb27bc45f4eaea1fba0f09265f5f1, type: 3} m_Name: - m_EditorClassIdentifier: UnZENity.VR::GUZ.Core.Debugging.Fighting.VrNpcColliderDebugAdapter + m_EditorClassIdentifier: Gothic.VR::Gothic.Core.Debugging.Fighting.VrNpcColliderDebugAdapter --- !u!1 &4184637483184217433 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab.meta b/Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab.meta similarity index 100% rename from Assets/UnZENity-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab.meta rename to Assets/Gothic-VR/Resources/VR/Prefabs/Vobs/oCNpc.prefab.meta diff --git a/Assets/UnZENity-VR/Scenes.meta b/Assets/Gothic-VR/Scenes.meta similarity index 100% rename from Assets/UnZENity-VR/Scenes.meta rename to Assets/Gothic-VR/Scenes.meta diff --git a/Assets/UnZENity-VR/Scenes/VR.meta b/Assets/Gothic-VR/Scenes/VR.meta similarity index 100% rename from Assets/UnZENity-VR/Scenes/VR.meta rename to Assets/Gothic-VR/Scenes/VR.meta diff --git a/Assets/UnZENity-VR/Scenes/VR/Player.unity b/Assets/Gothic-VR/Scenes/VR/Player.unity similarity index 100% rename from Assets/UnZENity-VR/Scenes/VR/Player.unity rename to Assets/Gothic-VR/Scenes/VR/Player.unity diff --git a/Assets/UnZENity-VR/Scenes/VR/Player.unity.meta b/Assets/Gothic-VR/Scenes/VR/Player.unity.meta similarity index 100% rename from Assets/UnZENity-VR/Scenes/VR/Player.unity.meta rename to Assets/Gothic-VR/Scenes/VR/Player.unity.meta diff --git a/Assets/UnZENity-VR/Scripts.meta b/Assets/Gothic-VR/Scripts.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts.meta rename to Assets/Gothic-VR/Scripts.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters.meta b/Assets/Gothic-VR/Scripts/Adapters.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters.meta rename to Assets/Gothic-VR/Scripts/Adapters.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Context.meta b/Assets/Gothic-VR/Scripts/Adapters/Context.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Context.meta rename to Assets/Gothic-VR/Scripts/Adapters/Context.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Context/VRContextBootstrap.cs b/Assets/Gothic-VR/Scripts/Adapters/Context/VRContextBootstrap.cs similarity index 79% rename from Assets/UnZENity-VR/Scripts/Adapters/Context/VRContextBootstrap.cs rename to Assets/Gothic-VR/Scripts/Adapters/Context/VRContextBootstrap.cs index 1e7bba94c..2965d7cf5 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Context/VRContextBootstrap.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Context/VRContextBootstrap.cs @@ -1,13 +1,13 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core.Adapters.Context; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Context; -using GUZ.Core.Services.Context; -using GUZ.VR.Services.Context; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Adapters.Context; +using Gothic.Core.Models.Context; +using Gothic.Core.Services.Context; +using Gothic.VR.Services.Context; +using Gothic.Core.Extensions; using Reflex.Attributes; using ZenKit; -namespace GUZ.VR.Adapters.Context +namespace Gothic.VR.Adapters.Context { /// /// Bootstrap class which will register listener to set this module as Active if GameSettings.Controls match. @@ -24,7 +24,7 @@ protected override void RegisterControlModule(Controls controls) return; // We register VR only if we have HVR installed. -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED // We need to set our VR service now, as the Player.scene loading time (basically this Awake() call) is the first time, // when we can set our VR service. But the [Inject] resolves are done already at frame 0 at Bootstrap.scene. // Therefore, we need to set the VR service via new() and as proxy implementation. @@ -33,7 +33,7 @@ protected override void RegisterControlModule(Controls controls) _contextDialogService.SetImpl(new VRContextDialogService().Inject()); #else throw new System.ArgumentException( - "VR context is set, but compiler directive >GUZ_HVR_INSTALLED< isn't set. Did you set up Hurricane VR properly?"); + "VR context is set, but compiler directive >GOTHIC_HVR_INSTALLED< isn't set. Did you set up Hurricane VR properly?"); #endif } diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Context/VRContextBootstrap.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Context/VRContextBootstrap.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Context/VRContextBootstrap.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Context/VRContextBootstrap.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Debugging.meta b/Assets/Gothic-VR/Scripts/Adapters/Debugging.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Debugging.meta rename to Assets/Gothic-VR/Scripts/Adapters/Debugging.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting.meta b/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting.meta rename to Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting.meta diff --git a/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs b/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs new file mode 100644 index 000000000..6d71d715a --- /dev/null +++ b/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs @@ -0,0 +1,11 @@ +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Debugging.Fighting; + +namespace Gothic.VR.Adapters.Debugging.Fighting +{ + public class VrColliderHitTracker : ColliderHitTracker + { + + } +} +#endif diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs b/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs similarity index 50% rename from Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs rename to Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs index c83d086e0..ba89e15c4 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs @@ -1,7 +1,7 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core.Debugging.Fighting; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Debugging.Fighting; -namespace GUZ.VR.Debugging.Fighting +namespace Gothic.VR.Debugging.Fighting { public class VrNpcColliderDebugAdapter : NpcColliderDebugAdapter { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Debugging/Fighting/VrNpcColliderDebugAdapter.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides.meta b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides.meta rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs index 2bf423288..a31a08511 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs @@ -1,16 +1,16 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Adapters.UI.Menus; -using GUZ.Core.Const; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core; +using Gothic.Core.Adapters.UI.Menus; +using Gothic.Core.Const; +using Gothic.Core.Services; +using Gothic.Core.Services.Config; using HurricaneVR.Framework.Core.Player; using MyBox; using Reflex.Attributes; using UnityEngine; using UnityEngine.SceneManagement; -namespace GUZ.VR.Adapters.HVROverrides +namespace Gothic.VR.Adapters.HVROverrides { public class VRPlayerController : HVRPlayerController { @@ -19,7 +19,7 @@ public class VRPlayerController : HVRPlayerController public VRPlayerInputs VrInputs => (VRPlayerInputs)Inputs; - [Separator("GUZ - Settings")] + [Separator("Gothic - Settings")] public MenuHandler MenuHandler; [SerializeField] private float _characterControllerSwimDiveStepHeight = 1f; // 1m means walking out of water in Xardas' old tower in G1. diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerController.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs index 130dbb3ac..ef0d43864 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs @@ -1,14 +1,14 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using HurricaneVR.Framework.ControllerInput; using HurricaneVR.Framework.Shared; using MyBox; using UnityEngine.InputSystem; -namespace GUZ.VR.Adapters.HVROverrides +namespace Gothic.VR.Adapters.HVROverrides { public class VRPlayerInputs : HVRPlayerInputs { - [Separator("GUZ - Settings")] + [Separator("Gothic - Settings")] public bool IsMenuActivated; public HVRButtonState MenuState; public bool IsMenuButtonEnabled = true; diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRPlayerInputs.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs similarity index 88% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs index e8896f0eb..d102d805f 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs @@ -1,6 +1,6 @@ using HurricaneVR.Framework.Core.Utils; -namespace GUZ.VR.Adapters.HVROverrides +namespace Gothic.VR.Adapters.HVROverrides { /// /// Overwritten only to ensure, that our use "parent" as "*(Loader)" element with VobContainer. diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRShoulderSocket.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs similarity index 98% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs index b6e22f3fe..623400d2d 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs @@ -1,8 +1,8 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using HurricaneVRExtensions.Simulator; using UnityEngine; -namespace GUZ.VR.Adapters.HVROverrides +namespace Gothic.VR.Adapters.HVROverrides { /// /// Overwritten to update some GUI elements. diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSimulatorControlsGUI.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSocket.cs b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSocket.cs similarity index 96% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSocket.cs rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSocket.cs index 65d370e25..fb9260e49 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSocket.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSocket.cs @@ -1,14 +1,14 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Vm; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Models.Vm; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.VR.Adapters.HVROverrides +namespace Gothic.VR.Adapters.HVROverrides { /// /// Our VobItems have the following structure: diff --git a/Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSocket.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSocket.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/HVROverrides/VRSocket.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/HVROverrides/VRSocket.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin.meta b/Assets/Gothic-VR/Scripts/Adapters/Marvin.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin.meta rename to Assets/Gothic-VR/Scripts/Adapters/Marvin.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs similarity index 96% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs index 6a477c27b..3b55c8ca7 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs @@ -1,21 +1,21 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections.Generic; -using GUZ.Core; -using GUZ.Core.Adapters.UI; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Marvin; -using GUZ.Core.Services.Caches; -using GUZ.VR.Services; +using Gothic.Core.Adapters.UI; +using Gothic.Core; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Marvin; +using Gothic.Core.Services.Caches; +using Gothic.VR.Services; using Reflex.Attributes; using TMPro; using UnityEngine; using UnityEngine.UI; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Marvin +namespace Gothic.VR.Adapters.Marvin { public class MarvinInspectorTabHandler : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinInspectorTabHandler.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs index 239ecc3d3..9be392cbc 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs @@ -1,12 +1,11 @@ using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Adapters.UI; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; +using Gothic.Core.Adapters.UI; +using Gothic.Core.Logging; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Extensions; using MyBox; using Reflex.Attributes; using TMPro; @@ -16,9 +15,9 @@ using UnityEngine.UI; using ILogger = UberLogger.ILogger; using Logger = UberLogger.Logger; -using PrefabType = GUZ.Core.Models.Caches.PrefabType; +using PrefabType = Gothic.Core.Models.Caches.PrefabType; -namespace GUZ.VR.Adapters.Marvin +namespace Gothic.VR.Adapters.Marvin { public class MarvinLogsTabHandler : MonoBehaviour, ILogger { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinLogsTabHandler.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs similarity index 92% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs index cfb8d7d95..1cb4e5a23 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs @@ -1,10 +1,10 @@ -using GUZ.Core; -using GUZ.Core.Adapters.UI; -using GUZ.Core.Services.Config; +using Gothic.Core.Adapters.UI; +using Gothic.Core.Services.Config; +using Gothic.Core; using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR.Adapters.Marvin +namespace Gothic.VR.Adapters.Marvin { public class MarvinRootHandler : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinRootHandler.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs similarity index 71% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs index 77e2d9f85..f3982e338 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.VR.Adapters.Marvin +namespace Gothic.VR.Adapters.Marvin { public class MarvinMode : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/MarvinTabHandler.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs b/Assets/Gothic-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs similarity index 82% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs index 69475fb1f..41644acdb 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs @@ -1,15 +1,15 @@ -using GUZ.Core; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Player; +using Gothic.Core; +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Models.Container; +using Gothic.Core.Services.Player; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.VR.Adapters.Marvin +namespace Gothic.VR.Adapters.Marvin { // FIXME - Can be used for proper Marvin mode feature: "kill" public class VRNpcMarvinAdapter : MonoBehaviour diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Marvin/VRNpcMarvinAdapter.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player.meta b/Assets/Gothic-VR/Scripts/Adapters/Player.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/Debugging.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/Debugging.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/Debugging.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/Debugging.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs similarity index 96% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs index 4cea23d2a..dc6af8cb8 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs @@ -1,10 +1,10 @@ using System; -using GUZ.Core.Extensions; -using GUZ.VR.Adapters.HVROverrides; +using Gothic.VR.Adapters.HVROverrides; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Core.Player; using UnityEngine; -namespace GUZ.VR.Adapters.Player.Debugging +namespace Gothic.VR.Adapters.Player.Debugging { public class VRHandVelocityDebugger : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/Debugging/VRHandVelocityDebugger.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRBackpack.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRBackpack.cs similarity index 95% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRBackpack.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRBackpack.cs index 06e4647a2..219547f3e 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRBackpack.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRBackpack.cs @@ -1,20 +1,20 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections; using System.Collections.Generic; using System.Linq; using Assets.HurricaneVR.Framework.Shared.Utilities; -using GUZ.Core; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Manager; -using GUZ.Core.Models.Vm; -using GUZ.Core.Models.Vob; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.Vm; -using GUZ.Core.Services.Vobs; -using GUZ.Core.Services.World; -using GUZ.VR.Adapters.HVROverrides; -using GUZ.VR.Services; +using Gothic.Core; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Manager; +using Gothic.Core.Models.Vm; +using Gothic.Core.Models.Vob; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.Player; +using Gothic.Core.Services.Vm; +using Gothic.Core.Services.Vobs; +using Gothic.Core.Services.World; +using Gothic.VR.Adapters.HVROverrides; +using Gothic.VR.Services; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using HurricaneVR.Framework.Core.Sockets; @@ -24,7 +24,7 @@ using UnityEngine; using ZenKit.Vobs; -namespace GUZ.VR.Adapters.Player +namespace Gothic.VR.Adapters.Player { [RequireComponent(typeof(HVRSocketable))] public class VRBackpack : MonoBehaviour diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRBackpack.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRBackpack.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRBackpack.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRBackpack.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs similarity index 88% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs index 666969d43..d4ea646e6 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs @@ -1,8 +1,8 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core.Const; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Const; using UnityEngine; -namespace GUZ.Core.Adapters.Vob.Item +namespace Gothic.Core.Adapters.Vob.Item { /// /// Basically a WeaponAttackAdapter for HVR Hands. But some tweaks are needed to fake the object into being an oCVobItem to fight. diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRFistAttackAdapter.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs similarity index 95% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs index 9ed13652d..e7594edd4 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs @@ -1,14 +1,14 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Services.Meshes; +using Gothic.Core.Extensions; +using Gothic.Core.Manager; +using Gothic.Core.Services.Meshes; using Reflex.Attributes; using TMPro; using UnityEngine; using UnityEngine.UI; -namespace GUZ.VR.Adapters.Player +namespace Gothic.VR.Adapters.Player { /// /// UI logic handler for Daedalus call of IntroduceChapter() diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRIntroduceChapter.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs similarity index 93% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs index 4cf99f105..856c3113a 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs @@ -1,11 +1,11 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core.Manager; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Manager; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR.Adapters.Player +namespace Gothic.VR.Adapters.Player { public class VRPlayerItemAdapter : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerItemAdapter.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs index 84dc1f342..30fd4c8c5 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs @@ -1,17 +1,17 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections.Generic; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Models.Marvin; -using GUZ.Core.Models.Vm; -using GUZ.VR.Models.Vob; -using GUZ.VR.Services; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Models.Marvin; +using Gothic.Core.Models.Vm; +using Gothic.VR.Models.Vob; +using Gothic.VR.Services; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using Reflex.Attributes; using UnityEngine; using ZenKit.Vobs; -namespace GUZ.VR.Adapters.Player +namespace Gothic.VR.Adapters.Player { public class VRPlayerWeaponInteraction : MonoBehaviour, IMarvinPropertyCollector { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRPlayerWeaponInteraction.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSeat.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSeat.cs similarity index 96% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRSeat.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRSeat.cs index 9d5e7bdab..7d2da9bb7 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSeat.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSeat.cs @@ -1,10 +1,10 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Extensions; -using GUZ.Core.Services.Context; +using Gothic.Core.Services.Context; +using Gothic.Core; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using HurricaneVR.Framework.Core.Player; @@ -12,7 +12,7 @@ using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR.Adapters.Player +namespace Gothic.VR.Adapters.Player { public class VRSeat : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSeat.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSeat.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRSeat.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRSeat.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs similarity index 94% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs index 47281986d..e597a9fc1 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs @@ -1,16 +1,16 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; -using GUZ.Core; -using GUZ.Core.Logging; -using GUZ.Core.Models.Config; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.VR.Adapters.HVROverrides; +using Gothic.Core; +using Gothic.Core.Logging; +using Gothic.Core.Models.Config; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.VR.Adapters.HVROverrides; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Player +namespace Gothic.VR.Adapters.Player { public class VRSpectatorCamera : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRSpectatorCamera.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSwimDive.cs b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSwimDive.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRSwimDive.cs rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRSwimDive.cs index 06e46e3d2..9087f3580 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSwimDive.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSwimDive.cs @@ -1,31 +1,31 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Audio; -using GUZ.Core.Models.Marvin; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Player; -using GUZ.Core.Services.Vm; -using GUZ.VR.Adapters.HVROverrides; +using Gothic.Core; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Audio; +using Gothic.Core.Models.Marvin; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Player; +using Gothic.VR.Adapters.HVROverrides; +using Gothic.Core.Services.Vm; using HurricaneVR.Framework.Core.Utils; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Player +namespace Gothic.VR.Adapters.Player { [RequireComponent(typeof(VRPlayerController), typeof(VRPlayerInputs))] public class VRSwimDive : MonoBehaviour, IMarvinPropertyCollector diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Player/VRSwimDive.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Player/VRSwimDive.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Player/VRSwimDive.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Player/VRSwimDive.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/SpeechToText.meta b/Assets/Gothic-VR/Scripts/Adapters/SpeechToText.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/SpeechToText.meta rename to Assets/Gothic-VR/Scripts/Adapters/SpeechToText.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs b/Assets/Gothic-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs similarity index 93% rename from Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs rename to Assets/Gothic-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs index 8a92fe59d..0a1f87bb7 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs @@ -1,18 +1,18 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Player; -using GUZ.VR.Adapters.HVROverrides; -using GUZ.VR.Adapters.UI; -using GUZ.VR.Services.Context; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Player; +using Gothic.VR.Adapters.HVROverrides; +using Gothic.VR.Adapters.UI; +using Gothic.VR.Services.Context; using Reflex.Attributes; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.SpeechToText +namespace Gothic.VR.Adapters.SpeechToText { public class SpeechToTextHandler : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/SpeechToText/SpeechToTextHandler.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs b/Assets/Gothic-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs rename to Assets/Gothic-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs index d0f16fba6..e4e592a1c 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs @@ -1,9 +1,9 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; using System.Collections.Generic; using System.Linq; -namespace GUZ.VR.Adapters.SpeechToText +namespace Gothic.VR.Adapters.SpeechToText { public class TextMatcher { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/SpeechToText/TextMatcher.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI.meta b/Assets/Gothic-VR/Scripts/Adapters/UI.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs similarity index 91% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs index bc40a9c0f..eaed05a22 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs @@ -1,8 +1,8 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; -using GUZ.Core.Adapters.UI.Menus; +using Gothic.Core.Adapters.UI.Menus; -namespace GUZ.VR.Adapters.UI.Menus.Settings +namespace Gothic.VR.Adapters.UI.Menus.Settings { public class VRSettingsAccessibilityMenu : AbstractMenu { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsAccessibilityMenu.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs similarity index 91% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs index 5578d8fda..2d25a8b86 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs @@ -1,8 +1,8 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; -using GUZ.Core.Adapters.UI.Menus; +using Gothic.Core.Adapters.UI.Menus; -namespace GUZ.VR.Adapters.UI.Menus.Settings +namespace Gothic.VR.Adapters.UI.Menus.Settings { public class VRSettingsImmersionMenu : AbstractMenu { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus/Settings/VRSettingsImmersionMenu.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs similarity index 79% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs index 744bfa1cc..f66f4df19 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs @@ -1,13 +1,13 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Const; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Vm; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Vm; +using Gothic.Core; +using Gothic.Core.Const; using Reflex.Attributes; using UnityEngine; using UnityEngine.UI; -namespace GUZ.VR.Adapters.UI.Menus +namespace Gothic.VR.Adapters.UI.Menus { public class TutorialHandler : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/Menus/TutorialHandler.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRBillboard.cs b/Assets/Gothic-VR/Scripts/Adapters/UI/VRBillboard.cs similarity index 94% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRBillboard.cs rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRBillboard.cs index 8976b7bc8..9d140326f 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRBillboard.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/UI/VRBillboard.cs @@ -1,7 +1,7 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using UnityEngine; -namespace GUZ.VR.Adapters.UI +namespace Gothic.VR.Adapters.UI { public class VRBillboard : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRBillboard.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/VRBillboard.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRBillboard.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRBillboard.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRDialog.cs b/Assets/Gothic-VR/Scripts/Adapters/UI/VRDialog.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRDialog.cs rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRDialog.cs index e7932cd46..059d46039 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRDialog.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/UI/VRDialog.cs @@ -1,13 +1,13 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core.Adapters.UI; -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Models.Dialog; +using Gothic.Core.Adapters.UI; +using Gothic.Core.Const; +using Gothic.Core.Manager; +using Gothic.Core.Models.Dialog; +using Gothic.Core.Extensions; using MyBox; using Reflex.Attributes; using TMPro; @@ -16,7 +16,7 @@ using UnityEngine.UI; using ZenKit.Daedalus; -namespace GUZ.VR.Adapters.UI +namespace Gothic.VR.Adapters.UI { public class VRDialog : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRDialog.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/VRDialog.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRDialog.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRDialog.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRMenuBillboard.cs b/Assets/Gothic-VR/Scripts/Adapters/UI/VRMenuBillboard.cs similarity index 93% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRMenuBillboard.cs rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRMenuBillboard.cs index 829442946..77c678497 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRMenuBillboard.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/UI/VRMenuBillboard.cs @@ -1,11 +1,11 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Services.Context; -using GUZ.VR.Adapters.HVROverrides; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Services.Context; +using Gothic.VR.Adapters.HVROverrides; +using Gothic.Core; using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR.Adapters.UI +namespace Gothic.VR.Adapters.UI { public class VRMenuBillboard : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRMenuBillboard.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/VRMenuBillboard.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRMenuBillboard.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRMenuBillboard.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRSubtitles.cs b/Assets/Gothic-VR/Scripts/Adapters/UI/VRSubtitles.cs similarity index 91% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRSubtitles.cs rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRSubtitles.cs index 2e3983c43..9538df458 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRSubtitles.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/UI/VRSubtitles.cs @@ -1,14 +1,14 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.UI; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.UI; +using Gothic.Core; using Reflex.Attributes; using TMPro; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.VR.Adapters.UI +namespace Gothic.VR.Adapters.UI { /// /// Multiple subtitles can be shown at once. diff --git a/Assets/UnZENity-VR/Scripts/Adapters/UI/VRSubtitles.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/UI/VRSubtitles.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/UI/VRSubtitles.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/UI/VRSubtitles.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/VRFocus.cs b/Assets/Gothic-VR/Scripts/Adapters/VRFocus.cs similarity index 94% rename from Assets/UnZENity-VR/Scripts/Adapters/VRFocus.cs rename to Assets/Gothic-VR/Scripts/Adapters/VRFocus.cs index 78444867a..48674dfc3 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/VRFocus.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/VRFocus.cs @@ -1,20 +1,20 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Meshes; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Const; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Meshes; +using Gothic.Core; +using Gothic.Core.Extensions; +using Gothic.Core.Manager; +using Gothic.Core.Services; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using Reflex.Attributes; using TMPro; using UnityEngine; -namespace GUZ.VR.Adapters +namespace Gothic.VR.Adapters { /// /// Handles focus brightness and name visibility for VOBs and NPCs. diff --git a/Assets/UnZENity-VR/Scripts/Adapters/VRFocus.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/VRFocus.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/VRFocus.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/VRFocus.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/VRNpc.cs b/Assets/Gothic-VR/Scripts/Adapters/VRNpc.cs similarity index 76% rename from Assets/UnZENity-VR/Scripts/Adapters/VRNpc.cs rename to Assets/Gothic-VR/Scripts/Adapters/VRNpc.cs index 224ace592..80dbcd99a 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/VRNpc.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/VRNpc.cs @@ -1,20 +1,20 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Adapters.Npc; -using GUZ.Core.Models.Container; -using GUZ.Core.Extensions; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services; -using GUZ.Core.Services.Npc; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Adapters.Npc; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services; +using Gothic.Core.Services.Npc; +using Gothic.Core; +using Gothic.Core.Extensions; +using Gothic.Core.Const; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.VR.Adapters +namespace Gothic.VR.Adapters { public class VRNpc : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/VRNpc.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/VRNpc.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/VRNpc.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/VRNpc.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/Container.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/Container.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/Container.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/Container.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs similarity index 96% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs index 255f9d711..cd1e24898 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs @@ -1,17 +1,17 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Meshes; -using GUZ.Core.Services.Vobs; +using Gothic.Core.Adapters.Vob; +using Gothic.Core; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Container; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Meshes; +using Gothic.Core.Services.Vobs; using HurricaneVR.Framework.Components; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Sockets; @@ -20,9 +20,9 @@ using UnityEngine; using ZenKit.Daedalus; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Vob.Container +namespace Gothic.VR.Adapters.Vob.Container { public class VRVobContainerPhysicsChest : HVRPhysicsDoor { @@ -40,7 +40,7 @@ public class VRVobContainerPhysicsChest : HVRPhysicsDoor private const float _socketRadius = 0.1f; private const float _socketCollectionMargin = _socketRadius / 2; - [Separator("GUZ - Settings")] + [Separator("Gothic - Settings")] [SerializeField] private GameObject _rootGo; [SerializeField] private HVRSocketContainer _socketContainer; [SerializeField] private BoxCollider _collectorCollider; @@ -53,7 +53,7 @@ public class VRVobContainerPhysicsChest : HVRPhysicsDoor [Serializable] - [Obsolete("Moved to GUZ.Core.Data.Vobs.ContentItem")] + [Obsolete("Moved to Gothic.Core.Data.Vobs.ContentItem")] public struct ContentItem { public string Name; diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerPhysicsChest.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs similarity index 87% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs index 9f9e0bf0f..2f3f7c72d 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs @@ -1,12 +1,12 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core.Adapters.Vob; -using GUZ.VR.Services; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Adapters.Vob; +using Gothic.VR.Services; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR.Adapters.Vob.Container +namespace Gothic.VR.Adapters.Vob.Container { /// /// Handle Socket-events for a whole Container (e.g., chest) and its corresponding sockets (rings where we put items into). diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/Container/VRVobContainerSocketInventory.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs similarity index 95% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs index f2fff15d7..b4b5710d0 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs @@ -1,21 +1,21 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections; -using GUZ.Core; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Services.Vm; -using GUZ.VR.Adapters.Vob.VobItem; -using GUZ.VR.Services; +using Gothic.Core; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Services.Vm; +using Gothic.VR.Services; +using Gothic.VR.Adapters.Vob.VobItem; using HurricaneVR.Framework.Components; using HurricaneVR.Framework.Shared; using Reflex.Attributes; using UnityEngine; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Vob.LockPicking +namespace Gothic.VR.Adapters.Vob.LockPicking { public class VRContainerDoorPickingInteraction : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRContainerDoorPickingInteraction.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs similarity index 96% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs index 1052ab7d9..3aba1e49d 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs @@ -1,9 +1,9 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core.Logging; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Logging; using UnityEngine; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Vob.LockPicking +namespace Gothic.VR.Adapters.Vob.LockPicking { public class VRLockPickInteraction : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickInteraction.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs similarity index 77% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs index 9e1ff66b9..e51c96eb1 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs @@ -1,7 +1,7 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using UnityEngine; -namespace GUZ.VR.Adapters.Vob.LockPicking +namespace Gothic.VR.Adapters.Vob.LockPicking { public class VRLockPickProperties : VRVobItemProperties { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/LockPicking/VRLockPickProperties.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobContainer.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobContainer.cs similarity index 90% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobContainer.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobContainer.cs index 830288aa7..7273766c1 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobContainer.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobContainer.cs @@ -1,21 +1,21 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Services.Caches; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Const; +using Gothic.Core; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Services.Caches; using HurricaneVR.Framework.Components; using Reflex.Attributes; using UnityEngine; using UnityEngine.SceneManagement; using ZenKit.Vobs; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Vob +namespace Gothic.VR.Adapters.Vob { public class VRVobContainer : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobContainer.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobContainer.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobContainer.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobContainer.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobDoor.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobDoor.cs similarity index 91% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobDoor.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobDoor.cs index 7b8146ece..249f6a260 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobDoor.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobDoor.cs @@ -1,17 +1,17 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Services.Caches; +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Manager; +using Gothic.Core.Services.Caches; +using Gothic.Core; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Components; using Reflex.Attributes; using UnityEngine; using ZenKit.Vobs; -namespace GUZ.VR.Adapters.Vob +namespace Gothic.VR.Adapters.Vob { public class VRVobDoor : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobDoor.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobDoor.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobDoor.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobDoor.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItem.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItem.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItem.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItem.cs index 384f7a934..78cae0e24 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItem.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItem.cs @@ -1,20 +1,20 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections; -using GUZ.Core; -using GUZ.Core.Const; -using GUZ.Core.Manager; -using GUZ.Core.Services; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Culling; -using GUZ.Core.Services.Meshes; -using GUZ.VR.Services; +using Gothic.Core.Const; +using Gothic.Core.Manager; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Culling; +using Gothic.Core.Services.Meshes; +using Gothic.VR.Services; +using Gothic.Core; +using Gothic.Core.Services; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using Reflex.Attributes; using UnityEngine; using UnityEngine.Animations; -namespace GUZ.VR.Adapters.Vob +namespace Gothic.VR.Adapters.Vob { public class VRVobItem : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItem.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItem.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItem.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItem.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs similarity index 78% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs index 997ca1f3b..48e97de0b 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace GUZ.VR.Adapters.Vob +namespace Gothic.VR.Adapters.Vob { public class VRVobItemProperties : MonoBehaviour { diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VRVobItemProperties.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VobItem.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/VobItem.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VobItem.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VobItem.meta diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs b/Assets/Gothic-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs similarity index 92% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs index 2ee6ec9c9..9cd5ce671 100644 --- a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs +++ b/Assets/Gothic-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs @@ -1,22 +1,22 @@ using System.Collections; using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Adapters.Properties.Vobs; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; +using Gothic.Core.Adapters.Properties.Vobs; +using Gothic.Core.Adapters.Vob; +using Gothic.Core; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; using JetBrains.Annotations; using Reflex.Attributes; using UnityEngine; using ZenKit; using ZenKit.Daedalus; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Adapters.Vob.VobItem +namespace Gothic.VR.Adapters.Vob.VobItem { [RequireComponent(typeof(AudioSource))] public class VRMouth : MonoBehaviour diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs.meta b/Assets/Gothic-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs.meta rename to Assets/Gothic-VR/Scripts/Adapters/Vob/VobItem/VRMouth.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Domain.meta b/Assets/Gothic-VR/Scripts/Domain.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Domain.meta rename to Assets/Gothic-VR/Scripts/Domain.meta diff --git a/Assets/UnZENity-VR/Scripts/Domain/Player.meta b/Assets/Gothic-VR/Scripts/Domain/Player.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Domain/Player.meta rename to Assets/Gothic-VR/Scripts/Domain/Player.meta diff --git a/Assets/UnZENity-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs b/Assets/Gothic-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs similarity index 97% rename from Assets/UnZENity-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs rename to Assets/Gothic-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs index a58f72767..4039cdc62 100644 --- a/Assets/UnZENity-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs +++ b/Assets/Gothic-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs @@ -1,28 +1,28 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System; using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Const; -using GUZ.Core.Domain.Npc; -using GUZ.Core.Extensions; -using GUZ.Core.Logging; -using GUZ.Core.Manager; -using GUZ.Core.Models.Audio; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Caches; -using GUZ.VR.Models.Vob; -using GUZ.VR.Services; +using Gothic.Core; +using Gothic.Core.Const; +using Gothic.Core.Domain.Npc; +using Gothic.Core.Extensions; +using Gothic.Core.Logging; +using Gothic.Core.Manager; +using Gothic.Core.Models.Audio; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Caches; +using Gothic.VR.Models.Vob; +using Gothic.VR.Services; using HurricaneVR.Framework.Core.Utils; using HurricaneVR.Framework.Shared; using Reflex.Attributes; using UnityEngine; using ZenKit; using EventType = ZenKit.EventType; -using Logger = GUZ.Core.Logging.Logger; +using Logger = Gothic.Core.Logging.Logger; -namespace GUZ.VR.Domain.Player +namespace Gothic.VR.Domain.Player { public class VrWeaponAttackDomain { diff --git a/Assets/UnZENity-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs.meta b/Assets/Gothic-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs.meta rename to Assets/Gothic-VR/Scripts/Domain/Player/VrWeaponAttackDomain.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/UnZENity.VR.asmdef b/Assets/Gothic-VR/Scripts/Gothic.VR.asmdef similarity index 92% rename from Assets/UnZENity-VR/Scripts/UnZENity.VR.asmdef rename to Assets/Gothic-VR/Scripts/Gothic.VR.asmdef index 221ccf19e..3f80e02b7 100644 --- a/Assets/UnZENity-VR/Scripts/UnZENity.VR.asmdef +++ b/Assets/Gothic-VR/Scripts/Gothic.VR.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.VR", - "rootNamespace": "GUZ.VR", + "name": "Gothic.VR", + "rootNamespace": "Gothic.VR", "references": [ "GUID:48c9f6afdac61634db0e0f241c7d4d51", "GUID:3c55a630855939f438e03e553f37a68f", diff --git a/Assets/UnZENity-VR/Scripts/UnZENity.VR.asmdef.meta b/Assets/Gothic-VR/Scripts/Gothic.VR.asmdef.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/UnZENity.VR.asmdef.meta rename to Assets/Gothic-VR/Scripts/Gothic.VR.asmdef.meta diff --git a/Assets/UnZENity-VR/Scripts/Models.meta b/Assets/Gothic-VR/Scripts/Models.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Models.meta rename to Assets/Gothic-VR/Scripts/Models.meta diff --git a/Assets/UnZENity-VR/Scripts/Models/Vob.meta b/Assets/Gothic-VR/Scripts/Models/Vob.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Models/Vob.meta rename to Assets/Gothic-VR/Scripts/Models/Vob.meta diff --git a/Assets/UnZENity-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs b/Assets/Gothic-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs similarity index 95% rename from Assets/UnZENity-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs rename to Assets/Gothic-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs index 4d59cafb6..75c8a6fba 100644 --- a/Assets/UnZENity-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs +++ b/Assets/Gothic-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs @@ -1,4 +1,4 @@ -namespace GUZ.VR.Models.Vob +namespace Gothic.VR.Models.Vob { /// /// Share data between Adapter and Service/Domain layer. diff --git a/Assets/UnZENity-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs.meta b/Assets/Gothic-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs.meta rename to Assets/Gothic-VR/Scripts/Models/Vob/WeaponPhysicsConfig.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/ReflexVRSceneInstaller.cs b/Assets/Gothic-VR/Scripts/ReflexVRSceneInstaller.cs similarity index 88% rename from Assets/UnZENity-VR/Scripts/ReflexVRSceneInstaller.cs rename to Assets/Gothic-VR/Scripts/ReflexVRSceneInstaller.cs index aaabc4463..1993e5805 100644 --- a/Assets/UnZENity-VR/Scripts/ReflexVRSceneInstaller.cs +++ b/Assets/Gothic-VR/Scripts/ReflexVRSceneInstaller.cs @@ -1,10 +1,10 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.VR.Services; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core; +using Gothic.VR.Services; using Reflex.Core; using UnityEngine; -namespace GUZ.VR +namespace Gothic.VR { /// /// Will be automatically called by Reflex when scene is loaded and SceneScope.component is added to the scene. diff --git a/Assets/UnZENity-VR/Scripts/ReflexVRSceneInstaller.cs.meta b/Assets/Gothic-VR/Scripts/ReflexVRSceneInstaller.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/ReflexVRSceneInstaller.cs.meta rename to Assets/Gothic-VR/Scripts/ReflexVRSceneInstaller.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Services.meta b/Assets/Gothic-VR/Scripts/Services.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services.meta rename to Assets/Gothic-VR/Scripts/Services.meta diff --git a/Assets/UnZENity-VR/Scripts/Services/Context.meta b/Assets/Gothic-VR/Scripts/Services/Context.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services/Context.meta rename to Assets/Gothic-VR/Scripts/Services/Context.meta diff --git a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextDialogService.cs b/Assets/Gothic-VR/Scripts/Services/Context/VRContextDialogService.cs similarity index 91% rename from Assets/UnZENity-VR/Scripts/Services/Context/VRContextDialogService.cs rename to Assets/Gothic-VR/Scripts/Services/Context/VRContextDialogService.cs index 0364efb1a..52a96c02b 100644 --- a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextDialogService.cs +++ b/Assets/Gothic-VR/Scripts/Services/Context/VRContextDialogService.cs @@ -1,15 +1,15 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections.Generic; using System.Linq; -using GUZ.Core.Const; -using GUZ.Core.Models.Dialog; -using GUZ.Core.Services.Context; -using GUZ.VR.Adapters.UI; +using Gothic.Core.Const; +using Gothic.Core.Models.Dialog; +using Gothic.Core.Services.Context; +using Gothic.VR.Adapters.UI; using UnityEngine; using UnityEngine.SceneManagement; using ZenKit.Daedalus; -namespace GUZ.VR.Services.Context +namespace Gothic.VR.Services.Context { public class VRContextDialogService : IContextDialogService { diff --git a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextDialogService.cs.meta b/Assets/Gothic-VR/Scripts/Services/Context/VRContextDialogService.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services/Context/VRContextDialogService.cs.meta rename to Assets/Gothic-VR/Scripts/Services/Context/VRContextDialogService.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextInteractionService.cs b/Assets/Gothic-VR/Scripts/Services/Context/VRContextInteractionService.cs similarity index 94% rename from Assets/UnZENity-VR/Scripts/Services/Context/VRContextInteractionService.cs rename to Assets/Gothic-VR/Scripts/Services/Context/VRContextInteractionService.cs index 07fe6b367..27155a34b 100644 --- a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextInteractionService.cs +++ b/Assets/Gothic-VR/Scripts/Services/Context/VRContextInteractionService.cs @@ -1,16 +1,16 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Linq; -using GUZ.Core; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Caches; -using GUZ.Core.Models.Config; -using GUZ.Core.Services.Caches; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.VR.Adapters.HVROverrides; -using GUZ.VR.Adapters.Marvin; -using GUZ.VR.Adapters.Player; +using Gothic.Core; +using Gothic.Core.Const; +using Gothic.Core.Extensions; +using Gothic.Core.Models.Caches; +using Gothic.Core.Models.Config; +using Gothic.Core.Services.Caches; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.VR.Adapters.HVROverrides; +using Gothic.VR.Adapters.Marvin; +using Gothic.VR.Adapters.Player; using HurricaneVR.Framework.Core.UI; using HurricaneVRExtensions.Simulator; using Reflex.Attributes; @@ -19,7 +19,7 @@ using UnityEngine.XR; using UnityEngine.XR.Management; -namespace GUZ.VR.Services.Context +namespace Gothic.VR.Services.Context { public class VRContextInteractionService : IContextInteractionService { diff --git a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextInteractionService.cs.meta b/Assets/Gothic-VR/Scripts/Services/Context/VRContextInteractionService.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services/Context/VRContextInteractionService.cs.meta rename to Assets/Gothic-VR/Scripts/Services/Context/VRContextInteractionService.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextMenuService.cs b/Assets/Gothic-VR/Scripts/Services/Context/VRContextMenuService.cs similarity index 89% rename from Assets/UnZENity-VR/Scripts/Services/Context/VRContextMenuService.cs rename to Assets/Gothic-VR/Scripts/Services/Context/VRContextMenuService.cs index 40110bc6f..42ebb55e9 100644 --- a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextMenuService.cs +++ b/Assets/Gothic-VR/Scripts/Services/Context/VRContextMenuService.cs @@ -1,20 +1,20 @@ -#if GUZ_HVR_INSTALLED +#if GOTHIC_HVR_INSTALLED using System.Collections.Generic; using System.Linq; -using GUZ.Core; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Model.UI.Menu; -using GUZ.Core.Model.UI.MenuItem; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Vm; -using GUZ.Services.UI; +using Gothic.Core.Model.UI.Menu; +using Gothic.Core.Model.UI.MenuItem; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Vm; +using Gothic.Services.UI; +using Gothic.Core; +using Gothic.Core.Const; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Core.Player; using Reflex.Attributes; using UnityEngine; using ZenKit.Daedalus; -namespace GUZ.VR.Services.Context +namespace Gothic.VR.Services.Context { public class VRContextMenuService : IContextMenuService { @@ -69,16 +69,16 @@ private MutableMenuInstance CreateAccessibilityMenu(AbstractMenuInstance mainMen var controlsMenuItem = controlsMenuParent.FindMenuItem("MENUITEM_OPT_CONTROLS", out var controlsItemIndex); // Create empty menu - var vrAccessibilityMenu = new MutableMenuInstance("MENU_UNZENITY_OPT_VR_ACCESSIBILITY", controlsMenuParent); + var vrAccessibilityMenu = new MutableMenuInstance("MENU_GOTHIC_OPT_VR_ACCESSIBILITY", controlsMenuParent); // Create menu item and replace it where >Keyboard< settings are normally - var vrAccessibilityMenuItem = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY", controlsMenuItem); + var vrAccessibilityMenuItem = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY", controlsMenuItem); controlsMenuParent.ReplaceItemAt(controlsItemIndex, vrAccessibilityMenuItem); // Add some setting vrAccessibilityMenuItem.SetText(0, _localizationService.GetText("menuitem.vr_accessibility")); vrAccessibilityMenuItem.SetOnSelAction(0, MenuItemSelectAction.StartMenu); - vrAccessibilityMenuItem.SetOnSelActionS(0, "MENU_UNZENITY_OPT_VR_ACCESSIBILITY"); + vrAccessibilityMenuItem.SetOnSelActionS(0, "MENU_GOTHIC_OPT_VR_ACCESSIBILITY"); vrAccessibilityMenuItem.MenuInstance = vrAccessibilityMenu; return vrAccessibilityMenu; @@ -87,7 +87,7 @@ private MutableMenuInstance CreateAccessibilityMenu(AbstractMenuInstance mainMen private MutableMenuItemInstance CreateAccessibilityHeadline(AbstractMenuInstance gameMenu) { var gameHeadline = gameMenu.FindMenuItem("MENUITEM_GAME_HEADLINE", out _); - var vrHeadline = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_HEADLINE", gameHeadline); + var vrHeadline = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_HEADLINE", gameHeadline); vrHeadline.SetText(0, _localizationService.GetText("menuitem.vr_accessibility.headline")); return vrHeadline; @@ -96,7 +96,7 @@ private MutableMenuItemInstance CreateAccessibilityHeadline(AbstractMenuInstance private AbstractMenuItemInstance CreateSitStandChoicebox(AbstractMenuInstance gameMenu, int posY) { var subtitlesLabel = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES", out _); - var sitStandLabel= new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SIT_STAND", subtitlesLabel); + var sitStandLabel= new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SIT_STAND", subtitlesLabel); sitStandLabel.PosY = posY; @@ -109,7 +109,7 @@ private AbstractMenuItemInstance CreateSitStandChoicebox(AbstractMenuInstance ga private AbstractMenuItemInstance CreateSitStandLabel(AbstractMenuInstance gameMenu, int posY) { var subtitlesChoice = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES_CHOICE", out _); - var sitStandSetting = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SIT_STAND_CHOICE", subtitlesChoice); + var sitStandSetting = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SIT_STAND_CHOICE", subtitlesChoice); sitStandSetting.PosY = posY; sitStandSetting.SetUserFloat(3, (int)HVRSitStand.PlayerHeight); // Default value if no INI value exists. @@ -124,7 +124,7 @@ private AbstractMenuItemInstance CreateSitStandLabel(AbstractMenuInstance gameMe private AbstractMenuItemInstance CreateMoveDirectionLabel(AbstractMenuInstance gameMenu, int posY) { var subtitlesLabel = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES", out _); - var moveDirectionLabel= new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_MOVE_DIRECTION", subtitlesLabel); + var moveDirectionLabel= new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_MOVE_DIRECTION", subtitlesLabel); moveDirectionLabel.PosY = posY; @@ -137,7 +137,7 @@ private AbstractMenuItemInstance CreateMoveDirectionLabel(AbstractMenuInstance g private AbstractMenuItemInstance CreateMoveDirectionChoicebox(AbstractMenuInstance gameMenu, int posY) { var subtitlesChoice = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES_CHOICE", out _); - var moveDirectionSetting = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_MOVE_DIRECTION_CHOICE", subtitlesChoice); + var moveDirectionSetting = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_MOVE_DIRECTION_CHOICE", subtitlesChoice); moveDirectionSetting.PosY = posY; @@ -151,7 +151,7 @@ private AbstractMenuItemInstance CreateMoveDirectionChoicebox(AbstractMenuInstan private AbstractMenuItemInstance CreateRotationTypeLabel(AbstractMenuInstance gameMenu, int posY) { var subtitlesLabel = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES", out _); - var rotationTypeLabel= new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_ROTATION_TYPE", subtitlesLabel); + var rotationTypeLabel= new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_ROTATION_TYPE", subtitlesLabel); rotationTypeLabel.PosY = posY; @@ -164,7 +164,7 @@ private AbstractMenuItemInstance CreateRotationTypeLabel(AbstractMenuInstance ga private AbstractMenuItemInstance CreateRotationTypeChoicebox(AbstractMenuInstance gameMenu, int posY) { var subtitlesChoice = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES_CHOICE", out _); - var rotationTypeSetting = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_ROTATION_TYPE_CHOICE", subtitlesChoice); + var rotationTypeSetting = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_ROTATION_TYPE_CHOICE", subtitlesChoice); rotationTypeSetting.PosY = posY; rotationTypeSetting.SetUserFloat(3, (int)RotationType.Snap); // Default value if no INI value exists. @@ -179,7 +179,7 @@ private AbstractMenuItemInstance CreateRotationTypeChoicebox(AbstractMenuInstanc private AbstractMenuItemInstance CreateSmoothRotationSpeedLabel(AbstractMenuInstance gameMenu, int posY) { var subtitlesLabel = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES", out _); - var smoothRotationLabel= new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SMOOTH_ROTATION", subtitlesLabel); + var smoothRotationLabel= new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SMOOTH_ROTATION", subtitlesLabel); smoothRotationLabel.PosY = posY; @@ -192,7 +192,7 @@ private AbstractMenuItemInstance CreateSmoothRotationSpeedLabel(AbstractMenuInst private AbstractMenuItemInstance CreateSmoothRotationSpeedSlider(AbstractMenuInstance gameMenu, int posY) { var mouseSlider = gameMenu.FindMenuItem("MENUITEM_MSENSITIVITY_SLIDER", out _); - var smoothRotationSetting = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SMOOTH_ROTATION_SLIDER", mouseSlider); + var smoothRotationSetting = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SMOOTH_ROTATION_SLIDER", mouseSlider); smoothRotationSetting.PosY = posY; smoothRotationSetting.SetUserFloat(3, VRConstants.SmoothRotationDefaultValue); // Default value if no INI value exists. @@ -207,7 +207,7 @@ private AbstractMenuItemInstance CreateSmoothRotationSpeedSlider(AbstractMenuIns private AbstractMenuItemInstance CreateSnapRotationLabel(AbstractMenuInstance gameMenu, int posY) { var subtitlesLabel = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES", out _); - var smoothRotationLabel= new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SNAP_ROTATION", subtitlesLabel); + var smoothRotationLabel= new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SNAP_ROTATION", subtitlesLabel); smoothRotationLabel.PosY = posY; @@ -220,7 +220,7 @@ private AbstractMenuItemInstance CreateSnapRotationLabel(AbstractMenuInstance ga private AbstractMenuItemInstance CreateSnapRotationChoicebox(AbstractMenuInstance gameMenu, int posY) { var subtitlesChoice = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES_CHOICE", out _); - var snapRotationSetting = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SNAP_ROTATION_CHOICE", subtitlesChoice); + var snapRotationSetting = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SNAP_ROTATION_CHOICE", subtitlesChoice); snapRotationSetting.PosY = posY; snapRotationSetting.SetUserFloat(3, VRConstants.SnapRotationDefaultValue); // Default value if no INI value exists. @@ -235,7 +235,7 @@ private AbstractMenuItemInstance CreateSnapRotationChoicebox(AbstractMenuInstanc private MutableMenuItemInstance CreateSmoothSpectatorLabel(AbstractMenuInstance gameMenu, int posY) { var subtitlesLabel = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES", out _); - var smoothingLabel= new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SMOOTHSPECTATOR", subtitlesLabel); + var smoothingLabel= new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SMOOTHSPECTATOR", subtitlesLabel); smoothingLabel.PosY = posY; @@ -248,7 +248,7 @@ private MutableMenuItemInstance CreateSmoothSpectatorLabel(AbstractMenuInstance private MutableMenuItemInstance CreateSmoothSpectatorChoicebox(AbstractMenuInstance gameMenu, int posY) { var subtitlesChoice = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES_CHOICE", out _); - var smoothingSetting = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY_SMOOTHSPECTATOR_CHOICE", subtitlesChoice); + var smoothingSetting = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY_SMOOTHSPECTATOR_CHOICE", subtitlesChoice); smoothingSetting.PosY = posY; @@ -263,7 +263,7 @@ private MutableMenuItemInstance CreateAccessibilityBackButton(AbstractMenuInstan { var someOptionsMenu = mainMenu.FindMenuRecursive("MENU_OPT_GRAPHICS")!; var backButtonReference = someOptionsMenu.FindMenuItem("MENUITEM_GRA_BACK", out _)!; - var backButton = new MutableMenuItemInstance("MENU_UNZENITY_OPT_VR_ACCESSIBILITY_BACK", backButtonReference); + var backButton = new MutableMenuItemInstance("MENU_GOTHIC_OPT_VR_ACCESSIBILITY_BACK", backButtonReference); backButton.SetText(0, backButtonReference.GetText(0)); // Text: BACK backButton.SetOnSelAction(0, MenuItemSelectAction.Back); @@ -284,14 +284,14 @@ private MutableMenuInstance CreateImmersionMenu(AbstractMenuInstance mainMenu) if (referenceItemMenu == null) { replace = false; - referenceItemMenu = optMenuParent.FindMenuItem("MENUITEM_UNZENITY_OPT_VR_ACCESSIBILITY", out referenceItemIndex); + referenceItemMenu = optMenuParent.FindMenuItem("MENUITEM_GOTHIC_OPT_VR_ACCESSIBILITY", out referenceItemIndex); } // Create empty menu - var vrImmersionMenu = new MutableMenuInstance("MENU_UNZENITY_OPT_VR_IMMERSION", optMenuParent); + var vrImmersionMenu = new MutableMenuInstance("MENU_GOTHIC_OPT_VR_IMMERSION", optMenuParent); // Create menu item and replace it where >Keyboard< settings are normally - var vrImmersionMenuItem = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_IMMERSION", referenceItemMenu); + var vrImmersionMenuItem = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_IMMERSION", referenceItemMenu); if (replace) { @@ -311,7 +311,7 @@ private MutableMenuInstance CreateImmersionMenu(AbstractMenuInstance mainMenu) // Add some setting vrImmersionMenuItem.SetText(0, _localizationService.GetText("menuitem.vr_immersion")); vrImmersionMenuItem.SetOnSelAction(0, MenuItemSelectAction.StartMenu); - vrImmersionMenuItem.SetOnSelActionS(0, "MENU_UNZENITY_OPT_VR_IMMERSION"); + vrImmersionMenuItem.SetOnSelActionS(0, "MENU_GOTHIC_OPT_VR_IMMERSION"); vrImmersionMenuItem.MenuInstance = vrImmersionMenu; return vrImmersionMenu; @@ -320,7 +320,7 @@ private MutableMenuInstance CreateImmersionMenu(AbstractMenuInstance mainMenu) private MutableMenuItemInstance CreateImmersionHeadline(AbstractMenuInstance gameMenu) { var gameHeadline = gameMenu.FindMenuItem("MENUITEM_GAME_HEADLINE", out _); - var vrHeadline = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_IMMERSION_HEADLINE", gameHeadline); + var vrHeadline = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_IMMERSION_HEADLINE", gameHeadline); vrHeadline.SetText(0, _localizationService.GetText("menuitem.vr_immersion.headline")); return vrHeadline; @@ -329,7 +329,7 @@ private MutableMenuItemInstance CreateImmersionHeadline(AbstractMenuInstance gam private AbstractMenuItemInstance CreateMicrophoneLabel(AbstractMenuInstance gameMenu, int posY) { var subtitlesLabel = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES", out _); - var microphoneLabel= new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_IMMERSION_MICROPHONE", subtitlesLabel); + var microphoneLabel= new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_IMMERSION_MICROPHONE", subtitlesLabel); microphoneLabel.PosY = posY; @@ -342,7 +342,7 @@ private AbstractMenuItemInstance CreateMicrophoneLabel(AbstractMenuInstance game private AbstractMenuItemInstance CreateMicrophoneChoice(AbstractMenuInstance gameMenu, int posY) { var subtitlesChoice = gameMenu.FindMenuItem("MENUITEM_GAME_SUB_TITLES_CHOICE", out _); - var microphoneSetting = new MutableMenuItemInstance("MENUITEM_UNZENITY_OPT_VR_IMMERSION_MICROPHONE_CHOICE", subtitlesChoice); + var microphoneSetting = new MutableMenuItemInstance("MENUITEM_GOTHIC_OPT_VR_IMMERSION_MICROPHONE_CHOICE", subtitlesChoice); microphoneSetting.PosY = posY; microphoneSetting.SetUserFloat(3, 0); // Default value if no INI value exists. @@ -368,7 +368,7 @@ private MutableMenuItemInstance CreateImmersionBackButton(AbstractMenuInstance m { var someOptionsMenu = mainMenu.FindMenuRecursive("MENU_OPT_GRAPHICS")!; var backButtonReference = someOptionsMenu.FindMenuItem("MENUITEM_GRA_BACK", out _)!; - var backButton = new MutableMenuItemInstance("MENU_UNZENITY_OPT_VR_IMMERSION_BACK", backButtonReference); + var backButton = new MutableMenuItemInstance("MENU_GOTHIC_OPT_VR_IMMERSION_BACK", backButtonReference); backButton.SetText(0, backButtonReference.GetText(0)); // Text: BACK backButton.SetOnSelAction(0, MenuItemSelectAction.Back); diff --git a/Assets/UnZENity-VR/Scripts/Services/Context/VRContextMenuService.cs.meta b/Assets/Gothic-VR/Scripts/Services/Context/VRContextMenuService.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services/Context/VRContextMenuService.cs.meta rename to Assets/Gothic-VR/Scripts/Services/Context/VRContextMenuService.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Services/VRPlayerService.cs b/Assets/Gothic-VR/Scripts/Services/VRPlayerService.cs similarity index 93% rename from Assets/UnZENity-VR/Scripts/Services/VRPlayerService.cs rename to Assets/Gothic-VR/Scripts/Services/VRPlayerService.cs index e5e9396fc..b9ba5237c 100644 --- a/Assets/UnZENity-VR/Scripts/Services/VRPlayerService.cs +++ b/Assets/Gothic-VR/Scripts/Services/VRPlayerService.cs @@ -1,11 +1,11 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Adapters.Vob; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; -using GUZ.Core.Services.Player; -using GUZ.VR.Adapters.HVROverrides; -using GUZ.VR.Services.Context; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core.Adapters.Vob; +using Gothic.Core.Services.Context; +using Gothic.Core.Services.Player; +using Gothic.VR.Adapters.HVROverrides; +using Gothic.VR.Services.Context; +using Gothic.Core; +using Gothic.Core.Services.Config; using HurricaneVR.Framework.Core; using HurricaneVR.Framework.Core.Grabbers; using HurricaneVR.Framework.Shared; @@ -13,7 +13,7 @@ using UnityEngine; using ZenKit.Vobs; -namespace GUZ.VR.Services +namespace Gothic.VR.Services { /// /// Contains global states about Hurricane VR player. diff --git a/Assets/UnZENity-VR/Scripts/Services/VRPlayerService.cs.meta b/Assets/Gothic-VR/Scripts/Services/VRPlayerService.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services/VRPlayerService.cs.meta rename to Assets/Gothic-VR/Scripts/Services/VRPlayerService.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Services/VRWeaponService.cs b/Assets/Gothic-VR/Scripts/Services/VRWeaponService.cs similarity index 95% rename from Assets/UnZENity-VR/Scripts/Services/VRWeaponService.cs rename to Assets/Gothic-VR/Scripts/Services/VRWeaponService.cs index 722298b20..f5c59b4da 100644 --- a/Assets/UnZENity-VR/Scripts/Services/VRWeaponService.cs +++ b/Assets/Gothic-VR/Scripts/Services/VRWeaponService.cs @@ -1,20 +1,20 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Adapters.Vob.Item; -using GUZ.Core.Const; -using GUZ.Core.Extensions; -using GUZ.Core.Manager; -using GUZ.Core.Models.Container; -using GUZ.Core.Models.Vm; -using GUZ.Core.Services.Player; -using GUZ.VR.Domain.Player; -using GUZ.VR.Models.Vob; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core; +using Gothic.Core.Adapters.Vob.Item; +using Gothic.Core.Const; +using Gothic.Core.Manager; +using Gothic.Core.Models.Container; +using Gothic.Core.Models.Vm; +using Gothic.Core.Services.Player; +using Gothic.VR.Domain.Player; +using Gothic.VR.Models.Vob; +using Gothic.Core.Extensions; using HurricaneVR.Framework.Core.Utils; using HurricaneVR.Framework.Shared; using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR.Services +namespace Gothic.VR.Services { /// /// Logic goes like this: diff --git a/Assets/UnZENity-VR/Scripts/Services/VRWeaponService.cs.meta b/Assets/Gothic-VR/Scripts/Services/VRWeaponService.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services/VRWeaponService.cs.meta rename to Assets/Gothic-VR/Scripts/Services/VRWeaponService.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/Services/VrHapticsService.cs b/Assets/Gothic-VR/Scripts/Services/VrHapticsService.cs similarity index 96% rename from Assets/UnZENity-VR/Scripts/Services/VrHapticsService.cs rename to Assets/Gothic-VR/Scripts/Services/VrHapticsService.cs index 3d401b37f..d54dddb7b 100644 --- a/Assets/UnZENity-VR/Scripts/Services/VrHapticsService.cs +++ b/Assets/Gothic-VR/Scripts/Services/VrHapticsService.cs @@ -1,10 +1,10 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core; -using GUZ.Core.Models.Container; +#if GOTHIC_HVR_INSTALLED +using Gothic.Core; +using Gothic.Core.Models.Container; using HurricaneVR.Framework.Shared; using Reflex.Attributes; -namespace GUZ.VR.Services +namespace Gothic.VR.Services { public class VrHapticsService { diff --git a/Assets/UnZENity-VR/Scripts/Services/VrHapticsService.cs.meta b/Assets/Gothic-VR/Scripts/Services/VrHapticsService.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/Services/VrHapticsService.cs.meta rename to Assets/Gothic-VR/Scripts/Services/VrHapticsService.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/VRConstants.cs b/Assets/Gothic-VR/Scripts/VRConstants.cs similarity index 85% rename from Assets/UnZENity-VR/Scripts/VRConstants.cs rename to Assets/Gothic-VR/Scripts/VRConstants.cs index df514c931..07b41123d 100644 --- a/Assets/UnZENity-VR/Scripts/VRConstants.cs +++ b/Assets/Gothic-VR/Scripts/VRConstants.cs @@ -1,4 +1,4 @@ -namespace GUZ.VR +namespace Gothic.VR { public static class VRConstants { @@ -16,9 +16,8 @@ public static class IniNames public const string Microphone = "microphone"; } - public const string IniSectionAccessibility = "UNZENITY_VR_ACCESSIBILITY"; // [UNZENITY_VR_ACCESSIBILITY] - public const string IniSectionImmersion = "UNZENITY_VR_IMMERSION"; // [UNZENITY_VR_IMMERSION] - + public const string IniSectionAccessibility = "GOTHIC_VR_ACCESSIBILITY"; + public const string IniSectionImmersion = "GOTHIC_VR_IMMERSION"; // 0...10 Ini values public const int SmoothRotationSettingAmount = 10; // e.g. Ini value of 3 == SmoothTurnSpeedPerSetting * 3 diff --git a/Assets/UnZENity-VR/Scripts/VRConstants.cs.meta b/Assets/Gothic-VR/Scripts/VRConstants.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/VRConstants.cs.meta rename to Assets/Gothic-VR/Scripts/VRConstants.cs.meta diff --git a/Assets/UnZENity-VR/Scripts/VRUnityLifecycleEvents.cs b/Assets/Gothic-VR/Scripts/VRUnityLifecycleEvents.cs similarity index 86% rename from Assets/UnZENity-VR/Scripts/VRUnityLifecycleEvents.cs rename to Assets/Gothic-VR/Scripts/VRUnityLifecycleEvents.cs index ba1920f9b..986cad9e6 100644 --- a/Assets/UnZENity-VR/Scripts/VRUnityLifecycleEvents.cs +++ b/Assets/Gothic-VR/Scripts/VRUnityLifecycleEvents.cs @@ -1,9 +1,9 @@ -#if GUZ_HVR_INSTALLED -using GUZ.VR.Services; +#if GOTHIC_HVR_INSTALLED +using Gothic.VR.Services; using Reflex.Attributes; using UnityEngine; -namespace GUZ.VR +namespace Gothic.VR { /// /// Each Service can be added to leverage Unity lifecycle events. diff --git a/Assets/UnZENity-VR/Scripts/VRUnityLifecycleEvents.cs.meta b/Assets/Gothic-VR/Scripts/VRUnityLifecycleEvents.cs.meta similarity index 100% rename from Assets/UnZENity-VR/Scripts/VRUnityLifecycleEvents.cs.meta rename to Assets/Gothic-VR/Scripts/VRUnityLifecycleEvents.cs.meta diff --git a/Assets/UnZENity-Gothic1.meta b/Assets/Gothic1.meta similarity index 100% rename from Assets/UnZENity-Gothic1.meta rename to Assets/Gothic1.meta diff --git a/Assets/UnZENity-Gothic1/Scripts.meta b/Assets/Gothic1/Scripts.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts.meta rename to Assets/Gothic1/Scripts.meta diff --git a/Assets/UnZENity-Gothic1/Scripts/Adapters.meta b/Assets/Gothic1/Scripts/Adapters.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts/Adapters.meta rename to Assets/Gothic1/Scripts/Adapters.meta diff --git a/Assets/UnZENity-Gothic1/Scripts/Adapters/Context.meta b/Assets/Gothic1/Scripts/Adapters/Context.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts/Adapters/Context.meta rename to Assets/Gothic1/Scripts/Adapters/Context.meta diff --git a/Assets/UnZENity-Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs b/Assets/Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs similarity index 78% rename from Assets/UnZENity-Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs rename to Assets/Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs index d936cf796..a8656e7f8 100644 --- a/Assets/UnZENity-Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs +++ b/Assets/Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs @@ -1,12 +1,12 @@ -using GUZ.Core; -using GUZ.Core.Adapters.Context; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Context; -using GUZ.Core.Services.Context; +using Gothic.Core.Adapters.Context; +using Gothic.Core.Models.Context; +using Gothic.Core.Services.Context; +using Gothic.Core; +using Gothic.Core.Extensions; using Reflex.Attributes; using ZenKit; -namespace GUZ.G1.Adapters.Context +namespace Gothic.G1.Adapters.Context { /// /// Bootstrap class which will register listener to set this module as Active if GameSettings.Controls match. diff --git a/Assets/UnZENity-Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs.meta b/Assets/Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs.meta rename to Assets/Gothic1/Scripts/Adapters/Context/G1ContextBootstrap.cs.meta diff --git a/Assets/UnZENity-Gothic2/Scripts/UnZENity.Gothic2.asmdef b/Assets/Gothic1/Scripts/Gothic1.asmdef similarity index 87% rename from Assets/UnZENity-Gothic2/Scripts/UnZENity.Gothic2.asmdef rename to Assets/Gothic1/Scripts/Gothic1.asmdef index 521397d38..7f22eeb5a 100644 --- a/Assets/UnZENity-Gothic2/Scripts/UnZENity.Gothic2.asmdef +++ b/Assets/Gothic1/Scripts/Gothic1.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.Gothic2", - "rootNamespace": "GUZ.G2", + "name": "Gothic1", + "rootNamespace": "Gothic.G1", "references": [ "GUID:3c55a630855939f438e03e553f37a68f", "GUID:48c9f6afdac61634db0e0f241c7d4d51", diff --git a/Assets/UnZENity-Gothic1/Scripts/UnZENity.Gothic1.asmdef.meta b/Assets/Gothic1/Scripts/Gothic1.asmdef.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts/UnZENity.Gothic1.asmdef.meta rename to Assets/Gothic1/Scripts/Gothic1.asmdef.meta diff --git a/Assets/UnZENity-Gothic1/Scripts/Services.meta b/Assets/Gothic1/Scripts/Services.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts/Services.meta rename to Assets/Gothic1/Scripts/Services.meta diff --git a/Assets/UnZENity-Gothic1/Scripts/Services/Context.meta b/Assets/Gothic1/Scripts/Services/Context.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts/Services/Context.meta rename to Assets/Gothic1/Scripts/Services/Context.meta diff --git a/Assets/UnZENity-Gothic1/Scripts/Services/Context/G1ContextService.cs b/Assets/Gothic1/Scripts/Services/Context/G1ContextService.cs similarity index 80% rename from Assets/UnZENity-Gothic1/Scripts/Services/Context/G1ContextService.cs rename to Assets/Gothic1/Scripts/Services/Context/G1ContextService.cs index 6ee426fb5..28fd6aa4f 100644 --- a/Assets/UnZENity-Gothic1/Scripts/Services/Context/G1ContextService.cs +++ b/Assets/Gothic1/Scripts/Services/Context/G1ContextService.cs @@ -1,10 +1,10 @@ -using GUZ.Core; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core; using Reflex.Attributes; using ZenKit; -namespace GUZ.G1 +namespace Gothic.G1 { public class G1ContextService : IContextGameVersionService { diff --git a/Assets/UnZENity-Gothic1/Scripts/Services/Context/G1ContextService.cs.meta b/Assets/Gothic1/Scripts/Services/Context/G1ContextService.cs.meta similarity index 100% rename from Assets/UnZENity-Gothic1/Scripts/Services/Context/G1ContextService.cs.meta rename to Assets/Gothic1/Scripts/Services/Context/G1ContextService.cs.meta diff --git a/Assets/UnZENity-Gothic2.meta b/Assets/Gothic2.meta similarity index 100% rename from Assets/UnZENity-Gothic2.meta rename to Assets/Gothic2.meta diff --git a/Assets/UnZENity-Gothic2/Scripts.meta b/Assets/Gothic2/Scripts.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts.meta rename to Assets/Gothic2/Scripts.meta diff --git a/Assets/UnZENity-Gothic2/Scripts/Adapters.meta b/Assets/Gothic2/Scripts/Adapters.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts/Adapters.meta rename to Assets/Gothic2/Scripts/Adapters.meta diff --git a/Assets/UnZENity-Gothic2/Scripts/Adapters/Context.meta b/Assets/Gothic2/Scripts/Adapters/Context.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts/Adapters/Context.meta rename to Assets/Gothic2/Scripts/Adapters/Context.meta diff --git a/Assets/UnZENity-Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs b/Assets/Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs similarity index 76% rename from Assets/UnZENity-Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs rename to Assets/Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs index 6218a7dac..0960c5d38 100644 --- a/Assets/UnZENity-Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs +++ b/Assets/Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs @@ -1,13 +1,13 @@ -using GUZ.Core; -using GUZ.Core.Adapters.Context; -using GUZ.Core.Extensions; -using GUZ.Core.Models.Context; -using GUZ.Core.Services.Context; -using GUZ.G2.Services.Context; +using Gothic.Core.Adapters.Context; +using Gothic.Core.Models.Context; +using Gothic.Core.Services.Context; +using Gothic.G2.Services.Context; +using Gothic.Core; +using Gothic.Core.Extensions; using Reflex.Attributes; using ZenKit; -namespace GUZ.G2.Adapters.Context +namespace Gothic.G2.Adapters.Context { /// /// Bootstrap class which will register listener to set this module as Active if GameSettings.Controls match. diff --git a/Assets/UnZENity-Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs.meta b/Assets/Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs.meta rename to Assets/Gothic2/Scripts/Adapters/Context/G2ContextBootstrap.cs.meta diff --git a/Assets/UnZENity-Gothic1/Scripts/UnZENity.Gothic1.asmdef b/Assets/Gothic2/Scripts/Gothic2.asmdef similarity index 87% rename from Assets/UnZENity-Gothic1/Scripts/UnZENity.Gothic1.asmdef rename to Assets/Gothic2/Scripts/Gothic2.asmdef index e96b02450..02bcc9ccc 100644 --- a/Assets/UnZENity-Gothic1/Scripts/UnZENity.Gothic1.asmdef +++ b/Assets/Gothic2/Scripts/Gothic2.asmdef @@ -1,6 +1,6 @@ { - "name": "UnZENity.Gothic1", - "rootNamespace": "GUZ.G1", + "name": "Gothic2", + "rootNamespace": "Gothic.G2", "references": [ "GUID:3c55a630855939f438e03e553f37a68f", "GUID:48c9f6afdac61634db0e0f241c7d4d51", diff --git a/Assets/UnZENity-Gothic2/Scripts/UnZENity.Gothic2.asmdef.meta b/Assets/Gothic2/Scripts/Gothic2.asmdef.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts/UnZENity.Gothic2.asmdef.meta rename to Assets/Gothic2/Scripts/Gothic2.asmdef.meta diff --git a/Assets/UnZENity-Gothic2/Scripts/Services.meta b/Assets/Gothic2/Scripts/Services.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts/Services.meta rename to Assets/Gothic2/Scripts/Services.meta diff --git a/Assets/UnZENity-Gothic2/Scripts/Services/Context.meta b/Assets/Gothic2/Scripts/Services/Context.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts/Services/Context.meta rename to Assets/Gothic2/Scripts/Services/Context.meta diff --git a/Assets/UnZENity-Gothic2/Scripts/Services/Context/G2ContextService.cs b/Assets/Gothic2/Scripts/Services/Context/G2ContextService.cs similarity index 78% rename from Assets/UnZENity-Gothic2/Scripts/Services/Context/G2ContextService.cs rename to Assets/Gothic2/Scripts/Services/Context/G2ContextService.cs index 0bda4e556..20f7ecd83 100644 --- a/Assets/UnZENity-Gothic2/Scripts/Services/Context/G2ContextService.cs +++ b/Assets/Gothic2/Scripts/Services/Context/G2ContextService.cs @@ -1,10 +1,10 @@ -using GUZ.Core; -using GUZ.Core.Services.Config; -using GUZ.Core.Services.Context; +using Gothic.Core.Services.Config; +using Gothic.Core.Services.Context; +using Gothic.Core; using Reflex.Attributes; using ZenKit; -namespace GUZ.G2.Services.Context +namespace Gothic.G2.Services.Context { public class G2ContextService : IContextGameVersionService { diff --git a/Assets/UnZENity-Gothic2/Scripts/Services/Context/G2ContextService.cs.meta b/Assets/Gothic2/Scripts/Services/Context/G2ContextService.cs.meta similarity index 100% rename from Assets/UnZENity-Gothic2/Scripts/Services/Context/G2ContextService.cs.meta rename to Assets/Gothic2/Scripts/Services/Context/G2ContextService.cs.meta diff --git a/Assets/StreamingAssets/SpeechToText/HOWTO.txt b/Assets/StreamingAssets/SpeechToText/HOWTO.txt index 7c049542c..6b22f6273 100644 --- a/Assets/StreamingAssets/SpeechToText/HOWTO.txt +++ b/Assets/StreamingAssets/SpeechToText/HOWTO.txt @@ -4,10 +4,10 @@ ## Enable SpeechToText: --> For latest instructions to activate it in game, please check the UnZENity wiki at: https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/wiki +-> For latest instructions to activate it in game, please check the Gothic Unity wiki at: https://github.com/Gothic-Unity-Project/Gothic-Unity/wiki In general: -1. Go to UnZENity release page and select the one with .sentis files stored: https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/releases +1. Go to Gothic Unity release page and select the one with .sentis files stored: https://github.com/Gothic-Unity-Project/Gothic-Unity/releases 2. Download SpeechToText.zip with the following files: 1. vocab.json 2. decoder_model.sentis diff --git a/Assets/UberLogger/Editor/UberLoggerEditorWindow.cs b/Assets/UberLogger/Editor/UberLoggerEditorWindow.cs index 31506b0e0..fe8b27044 100644 --- a/Assets/UberLogger/Editor/UberLoggerEditorWindow.cs +++ b/Assets/UberLogger/Editor/UberLoggerEditorWindow.cs @@ -45,7 +45,7 @@ void OnInspectorUpdate() } - // GUZ - Provide UnZENity an event to fetch when Channels should be added. + // Gothic - Provide Gothic an event to fetch when Channels should be added. public static UnityEvent OnEnableWindow = new(); void OnEnable() @@ -65,7 +65,7 @@ void OnEnable() UberLogger.Logger.AddLogger(EditorLogger); EditorLogger.AddWindow(this); - // GUZ - Provide UnZENity an event to fetch when Channels should be added. + // Gothic - Provide Gothic an event to fetch when Channels should be added. OnEnableWindow.Invoke(); // _OR_NEWER only became available from 5.3 @@ -226,7 +226,7 @@ private void UpdateStyles() unityLogLineOdd = new GUIStyle("CN EntryBackOdd"); unitySmallLogLine = new GUIStyle("CN StatusInfo"); - // GUZ - Dark mode colors. For light theme ones, please consult https://www.foundations.unity.com/fundamentals/color-palette + // Gothic - Dark mode colors. For light theme ones, please consult https://www.foundations.unity.com/fundamentals/color-palette unityLogLineEven.normal.background = CreateBackgroundTexture(new Color(0.22f, 0.22f, 0.22f, 1)); unityLogLineOdd.normal.background = CreateBackgroundTexture(new Color(0.247f, 0.247f, 0.247f, 1)); // unitySmallLogLine.normal.background = CreateBackgroundTexture(new Color(35,74,108,255)); @@ -251,7 +251,7 @@ private void UpdateStyles() SizerLineColour = new Color(defaultLineColor.r * 0.5f, defaultLineColor.g * 0.5f, defaultLineColor.b * 0.5f); } - // GUZ - BackgroundColors aren't working by fetching styles from Unity CN* entries in our Unity version. + // Gothic - BackgroundColors aren't working by fetching styles from Unity CN* entries in our Unity version. private Texture2D CreateBackgroundTexture(Color color) { Texture2D texture = new Texture2D(1, 1); @@ -373,7 +373,7 @@ void DrawToolbar() /// /// Draws the channel selector - /// GUZ - full rewrite + /// Gothic - full rewrite /// void DrawChannels() { @@ -910,7 +910,7 @@ List GetChannels() var categories = CurrentChannels; var channelList = new List(); - // GUZ - No need for it as we use a MaskField now. + // Gothic - No need for it as we use a MaskField now. // channelList.Add("All"); channelList.Add("-No Channel-"); channelList.AddRange(categories); diff --git a/Assets/UberLogger/Scripts/UberLoggerEditor.cs b/Assets/UberLogger/Scripts/UberLoggerEditor.cs index ddef76070..2a98bdaf1 100644 --- a/Assets/UberLogger/Scripts/UberLoggerEditor.cs +++ b/Assets/UberLogger/Scripts/UberLoggerEditor.cs @@ -91,7 +91,7 @@ public void AddWindow(ILoggerWindow window) } } - // GUZ - Pre-initialize channels to be visible as buttons on top. + // Gothic - Pre-initialize channels to be visible as buttons on top. public void InitializeChannels(string[] channels) { Channels = new HashSet(channels); @@ -139,7 +139,7 @@ public void Clear() { LogInfo.Clear(); - // GUZ - Channels are fixed. Do not clear them. + // Gothic - Channels are fixed. Do not clear them. // Channels.Clear(); NoWarnings = 0; NoErrors = 0; diff --git a/Assets/UnZENity-Core/Scripts/Debugging/GUZGizmosDebug.cs.meta b/Assets/UnZENity-Core/Scripts/Debugging/GUZGizmosDebug.cs.meta deleted file mode 100644 index 88bc98f51..000000000 --- a/Assets/UnZENity-Core/Scripts/Debugging/GUZGizmosDebug.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 859e6fbc7b9044cf915d1bc21e44e2c0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/UnZENity-VR/Resources/PicoSdkPCConfig.json b/Assets/UnZENity-VR/Resources/PicoSdkPCConfig.json deleted file mode 100644 index 9d437a4ed..000000000 --- a/Assets/UnZENity-VR/Resources/PicoSdkPCConfig.json +++ /dev/null @@ -1 +0,0 @@ -{"general":{"region":"i18n"},"account":{"access_token":""},"package":{"package_name":"com.Gothic-UnZENity-Project.Gothic-UnZENity","package_version_code":1,"package_version_name":"0.1"}} diff --git a/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs b/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs deleted file mode 100644 index 2d84a7564..000000000 --- a/Assets/UnZENity-VR/Scripts/Adapters/Debugging/Fighting/VrColliderHitTracker.cs +++ /dev/null @@ -1,11 +0,0 @@ -#if GUZ_HVR_INSTALLED -using GUZ.Core.Debugging.Fighting; - -namespace GUZ.VR.Adapters.Debugging.Fighting -{ - public class VrColliderHitTracker : ColliderHitTracker - { - - } -} -#endif diff --git a/CLAUDE.md b/CLAUDE.md index c2e0ead30..8b38fdc24 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -4,7 +4,7 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co ## Project Overview -Gothic-UnZENity is a community rebuild of Gothic 1 and 2 in Unity, with a primary focus on native VR. All game assets are loaded **at runtime** from the user's local Gothic installation via ZenKit — no game assets are bundled. This means nearly all C# work is engine/systems code rather than content. +Gothic Unity is a community rebuild of Gothic 1 and 2 in Unity, with a primary focus on native VR. All game assets are loaded **at runtime** from the user's local Gothic installation via ZenKit — no game assets are bundled. This means nearly all C# work is engine/systems code rather than content. Data flow: Unity → ZenKit.dll (.NET Standard 2.1) → libzenkitcapi (native) → Gothic filesystem → back to Unity as C# objects. @@ -12,23 +12,23 @@ Data flow: Unity → ZenKit.dll (.NET Standard 2.1) → libzenkitcapi (native) 1. Place `GameSettings.dev.json` in `Assets/StreamingAssets/` (git-ignored) pointing to your local Gothic installation directory. 2. Open and play the **Bootstrap scene** in the Unity Editor to start the game. -3. Create a `GameConfiguration` ScriptableObject via `Right-click > Create > ScriptableObjects > GameConfiguration` in `UnZENity-Core/Resources/GameConfigurations/` and assign it to `GameManager`'s Config slot if you need a custom config. A Production config exists by default. +3. Create a `GameConfiguration` ScriptableObject via `Right-click > Create > ScriptableObjects > GameConfiguration` in `Gothic-Core/Resources/GameConfigurations/` and assign it to `GameManager`'s Config slot if you need a custom config. A Production config exists by default. 4. Configuration is accessed at runtime via `GameGlobals.Config`, which exposes Gothic.ini, GothicGame.ini, GameSettings.json, and DeveloperConfig settings. -**Without HurricaneVR** (paid asset): Remove `GUZ_HVR_INSTALLED` from Project Settings scripting defines, then set `GameManager.DeveloperConfig → Controls.GameControls` to `Flat`. +**Without HurricaneVR** (paid asset): Remove `GOTHIC_HVR_INSTALLED` from Project Settings scripting defines, then set `GameManager.DeveloperConfig → Controls.GameControls` to `Flat`. -**Purple HVR hands**: Run `UnZENity > VR > HVR - Convert Materials to URP` to fix URP material conversion. +**Purple HVR hands**: Run `Gothic > VR > HVR - Convert Materials to URP` to fix URP material conversion. ## Build & Test Builds are performed via the Unity Editor or CI using `game-ci/unity-builder`. The CI build methods are: -- `GUZ.VR.Editor.VRBuilderActions.PerformWindows64Build` -- `GUZ.VR.Editor.VRBuilderActions.PerformPicoBuild` -- `GUZ.VR.Editor.VRBuilderActions.PerformQuestBuild` +- `Gothic.VR.Editor.VRBuilderActions.PerformWindows64Build` +- `Gothic.VR.Editor.VRBuilderActions.PerformPicoBuild` +- `Gothic.VR.Editor.VRBuilderActions.PerformQuestBuild` CI triggers on PRs labeled `pipeline-test-build`. HurricaneVR (commercial asset) is sourced from a private asset repo and injected into `Assets/HurricaneVR/` before building. -PlayMode tests live in `Assets/UnZENity-Tests/PlayMode/` (assembly: `UnZENity.Tests.PlayMode.asmdef`). Run them via the Unity Test Runner window. +PlayMode tests live in `Assets/Gothic-Tests/PlayMode/` (assembly: `Gothic.Tests.PlayMode.asmdef`). Run them via the Unity Test Runner window. ## Architecture @@ -37,16 +37,16 @@ PlayMode tests live in `Assets/UnZENity-Tests/PlayMode/` (assembly: `UnZENity.Te The codebase is split into four layers with strict dependency direction (top depends on bottom): ``` -UnZENity.VR / UnZENity.Flat ← platform mode (VR or flat-screen) - ↓ -UnZENity.Gothic1 / Gothic2 ← game-version adapters - ↓ -UnZENity.Core ← engine, services, domain logic +Gothic.VR / Gothic.Flat with platform mode (VR or flat-screen) + ^ +Gothic.Gothic1 / Gothic2 with game-version adapters + ^ +Gothic.Core with engine, services, domain logic ``` -`UnZENity.Lab` is a playground for experiments and mocks used in tests. +`Gothic.Lab` is a playground for experiments and mocks used in tests. -**Assembly topology**: Every module depends on `UnZENity.Core` and has **no interaction with other UnZENity modules** (star topology — no lateral dependencies). +**Assembly topology**: Every module depends on `Gothic.Core` and has **no interaction with other Gothic modules** (star topology — no lateral dependencies). Within Core, responsibility is further split into four layers: **Model** (data) → **Domain** (business logic) → **Service** (orchestration) → **Adapter** (Unity integration). Dependencies flow upward only. @@ -72,15 +72,15 @@ Injection approaches: - **Services**: Pure C# classes injected via DI. - **Domain**: Business logic independent of Unity MonoBehaviours (often includes sub-naming _Creators_). - **Models**: Data containers, often with a `Container` suffix (e.g. `NpcContainer`, `VobContainer`) wrapping entity state. -- **GlobalEventDispatcher**: Central event bus (`Assets/UnZENity-Core/Scripts/GlobalEventDispatcher.cs`) used for cross-service communication (scene loading, NPC creation, fight events, time changes, etc.). Used for all! events at runtime for easy seekability. +- **GlobalEventDispatcher**: Central event bus (`Assets/Gothic-Core/Scripts/GlobalEventDispatcher.cs`) used for cross-service communication (scene loading, NPC creation, fight events, time changes, etc.). Used for all! events at runtime for easy seekability. ### Game Version Specifics -Gothic 1 vs Gothic 2 differences are isolated to `UnZENity-Gothic1/` and `UnZENity-Gothic2/`. Each has a `ContextBootstrap` adapter (`G1ContextBootstrap`, `G2ContextBootstrap`) that registers version-specific services. The Flat mode equivalent is `FlatContextBootstrap`. This separation is rarely used. +Gothic 1 vs Gothic 2 differences are isolated to `Gothic-Gothic1/` and `Gothic-Gothic2/`. Each has a `ContextBootstrap` adapter (`G1ContextBootstrap`, `G2ContextBootstrap`) that registers version-specific services. The Flat mode equivalent is `FlatContextBootstrap`. This separation is rarely used. ### VR Framework -HurricaneVR (HVR) is the VR interaction framework. Its presence is gated by the `GUZ_HVR_INSTALLED` scripting define symbol. VR-specific services live in `UnZENity-VR/Scripts/Services/` and adapters in `UnZENity-VR/Scripts/Adapters/`. +HurricaneVR (HVR) is the VR interaction framework. Its presence is gated by the `GOTHIC_HVR_INSTALLED` scripting define symbol. VR-specific services live in `Gothic-VR/Scripts/Services/` and adapters in `Gothic-VR/Scripts/Adapters/`. ### Asset Loading Pipeline @@ -93,7 +93,7 @@ Gothic mesh objects are resolved by name (e.g. `HUM_BODY_NAKED0`) using this pri ### Animation System -The project uses a **custom animation system** in `GUZ.Core.Animations` — not Unity's Mecanim or Timeline — to support Gothic's runtime animation layering and blending. Two execution modes: +The project uses a **custom animation system** in `Gothic.Core.Animations` — not Unity's Mecanim or Timeline — to support Gothic's runtime animation layering and blending. Two execution modes: - **Immediate functions**: Control flow (e.g. `AI_SetWalkmode`) executes during script parsing - **Queued actions**: Animation sequences execute via Command pattern; complex actions like `AI_UseMob()` decompose into sub-actions (turn, walk, animate) managed by a queue @@ -121,14 +121,14 @@ Box colliders on combatants are deactivated outside combat for performance. ## Logging -- Uber Logger wraps all `Debug.Log*()` calls and routes to three sinks: the Uber Console (filterable by category), Unity Console, and `UnZENity.log` file (`FileLoggingHandler`). +- Uber Logger wraps all `Debug.Log*()` calls and routes to three sinks: the Uber Console (filterable by category), Unity Console, and `Gothic-Unity.log` file (`FileLoggingHandler`). - Log categories are defined in the `LogCat` enum: `AI`, `Animations`, `Dialog`, `DxMusic`, `NPC`, `PreCaching`, `ZenKit`, `ZSpy`, and others. Use `LogEditor()` variants for editor-only logs — they compile out in release builds (`#define ENABLE_UBERLOGGING`). -- Access the Uber Console at `UnZENity > Debug > Uber Console`. +- Access the Uber Console at `Gothic > Debug > Uber Console`. - Always create logs with this feature: `Logger.Log(message, LogCat)`/`Logger.LogWarning(message, LogCat)`/`Logger.LogError(message, LogCat)` ## Coding Style -Enforced via `.editorconfig` and the [Coding Style Guide wiki](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/wiki/Coding-Style-Guide): +Enforced via `.editorconfig` and the [Coding Style Guide wiki](https://github.com/Gothic-Unity-Project/Gothic-Unity/wiki/Coding-Style-Guide): - Private fields/properties: `_camelCase` (underscore prefix) - Public/protected fields: `PascalCase` @@ -144,7 +144,7 @@ Enforced via `.editorconfig` and the [Coding Style Guide wiki](https://github.co - No regions; one class per file - 4-space indentation, CRLF line endings, UTF-8 -Namespaces follow folder structure: `GUZ.Core.Services.Npc`, `GUZ.VR.Adapters.Player`, etc. +Namespaces follow folder structure: `Gothic.Core.Services.Npc`, `Gothic.VR.Adapters.Player`, etc. UI: Default `TMP_Text` font size is **12** to preserve layout integrity for Gothic menu elements. @@ -161,5 +161,5 @@ UI: Default `TMP_Text` font size is **12** to preserve layout integrity for Goth ## Workflow Notes - Branch from `main`, submit PRs with detailed descriptions of what changed and how to test manually. -- The project tracks issues and feature status on [GitHub Projects](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/projects?query=is%3Aopen). +- The project tracks issues and feature status on [GitHub Projects](https://github.com/Gothic-Unity-Project/Gothic-Unity/projects?query=is%3Aopen). - Team coordination happens on Discord; align with in-progress work before starting large features. \ No newline at end of file diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index a52476179..95ec43502 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -1,4 +1,4 @@ -# Contributing to Gothic-UnZENity +# Contributing to Gothic Unity We love your input! We want to make contributing to this project as easy and transparent as possible, whether it's: For gamers: @@ -14,20 +14,20 @@ For developers: [![Discord](https://img.shields.io/badge/Discord-%235865F2.svg?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/nvnaWwEu5Y) Simple as that: Download the game and join our [Discord Server](https://discord.gg/nvnaWwEu5Y) to get in touch -with the developers and the UnZENity community. +with the developers and the Gothic community. ## For developers [![Discord](https://img.shields.io/badge/Discord-%235865F2.svg?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/nvnaWwEu5Y) To all coders and VR developers: Welcome, you're at the right spot. -We're mainly building Gothic-UnZENity by leveraging C# classes and building core Unity magic. +We're mainly building Gothic by leveraging C# classes and building core Unity magic. (Nearly no 2D/3D designs are needed as we load _everything_ from original assets at runtime). -If you want to build Gothic-UnZENity together, then you're encouraged to join our active developer base. Feel free to grab a ticket you'd like to drive and reach out to us on our [Discord](https://discord.gg/nvnaWwEu5Y) Server for further questions. +If you want to build Gothic together, then you're encouraged to join our active developer base. Feel free to grab a ticket you'd like to drive and reach out to us on our [Discord](https://discord.gg/nvnaWwEu5Y) Server for further questions. ### We Develop with GitHub -> You'll find our current feature development status at the [Projects](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/projects?query=is%3Aopen) page. +> You'll find our current feature development status at the [Projects](https://github.com/Gothic-Unity-Project/Gothic-Unity/projects?query=is%3Aopen) page. We use GitHub to host code, to track issues and feature requests, as well as accept pull requests. @@ -38,8 +38,8 @@ Pull requests are the best way to propose changes to the codebase. We welcome yo 2. Fork the repo and create your branch from `main`. 3. Issue your pull request with extensive information about what changed and how to test it. -### Report bugs using GitHub's [issues](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/issues) -We use GitHub issues to track public bugs. Report a bug by [opening a new issue](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/issues/new); it's that easy! +### Report bugs using GitHub's [issues](https://github.com/Gothic-Unity-Project/Gothic-Unity/issues) +We use GitHub issues to track public bugs. Report a bug by [opening a new issue](https://github.com/Gothic-Unity-Project/Gothic-Unity/issues/new); it's that easy! ### Write bug reports with detail, background, and sample code **Great Bug Reports** tend to have: @@ -57,7 +57,7 @@ We use GitHub issues to track public bugs. Report a bug by [opening a new issue] ### Use a Consistent Coding Style To assist consistent development styles, we: 1. set up an .editorconfig file which is automatically used by Rider and VS22+ -2. wrote an exhaustive example at our docs: [Coding Style Guide](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/wiki/Coding-Style-Guide) +2. wrote an exhaustive example at our docs: [Coding Style Guide](https://github.com/Gothic-Unity-Project/Gothic-Unity/wiki/Coding-Style-Guide) ### License By contributing, you agree that your contributions will be licensed under its GPL-3.0 License. diff --git a/Docs/Gothic-UnZENity-logo-inverse-transparent.png b/Docs/Gothic-Unity-logo-inverse-transparent.png similarity index 100% rename from Docs/Gothic-UnZENity-logo-inverse-transparent.png rename to Docs/Gothic-Unity-logo-inverse-transparent.png diff --git a/Docs/Gothic-UnZENity-logo-inverse.png b/Docs/Gothic-Unity-logo-inverse.png similarity index 100% rename from Docs/Gothic-UnZENity-logo-inverse.png rename to Docs/Gothic-Unity-logo-inverse.png diff --git a/Docs/Gothic-UnZENity-logo-transparent.png b/Docs/Gothic-Unity-logo-transparent.png similarity index 100% rename from Docs/Gothic-UnZENity-logo-transparent.png rename to Docs/Gothic-Unity-logo-transparent.png diff --git a/Docs/Gothic-UnZENity-logo.png b/Docs/Gothic-Unity-logo.png similarity index 100% rename from Docs/Gothic-UnZENity-logo.png rename to Docs/Gothic-Unity-logo.png diff --git a/Docs/Gothic-UnZENity-roadmap.png b/Docs/Gothic-Unity-roadmap.png similarity index 100% rename from Docs/Gothic-UnZENity-roadmap.png rename to Docs/Gothic-Unity-roadmap.png diff --git a/Docs/Gothic-UnZENity-roadmap.xmind b/Docs/Gothic-Unity-roadmap.xmind similarity index 100% rename from Docs/Gothic-UnZENity-roadmap.xmind rename to Docs/Gothic-Unity-roadmap.xmind diff --git a/Docs/README.md b/Docs/README.md index 239964e7d..c3718d9d7 100644 --- a/Docs/README.md +++ b/Docs/README.md @@ -1,3 +1,3 @@ > [!IMPORTANT] > Full Player and Developer documentation moved to Wiki: -> https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/wiki +> https://github.com/Gothic-Unity-Project/Gothic-Unity/wiki diff --git a/Packages/manifest.json b/Packages/manifest.json index db8baa673..c37bb6f43 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -3,7 +3,7 @@ "com.coplaydev.unity-mcp": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#beta", "com.domybest.mybox": "https://github.com/Deadcows/MyBox.git", "com.gustavopsantos.reflex": "https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#12.0.1", - "com.hurricanevrextensions.simulator": "https://github.com/Gothic-UnZENity-Project/hvr-simulator.git", + "com.hurricanevrextensions.simulator": "https://github.com/Gothic-Unity-Project/hvr-simulator.git", "com.unity.ai.inference": "2.6.0", "com.unity.collab-proxy": "2.12.4", "com.unity.feature.development": "1.0.2", @@ -17,8 +17,8 @@ "com.unity.xr.hands": "1.7.3", "com.unity.xr.management": "4.5.4", "com.unity.xr.openxr": "1.16.1", - "com.unity.xr.openxr.picoxr": "https://github.com/Gothic-UnZENity-Project/pico-openxr-sdk.git", - "com.unzenity.core.binaries": "https://github.com/Gothic-UnZENity-Project/binary-dependencies.git?path=/UnZENity-Core", + "com.unity.xr.openxr.picoxr": "https://github.com/Gothic-Unity-Project/pico-openxr-sdk.git", + "com.gothic.core.binaries": "https://github.com/Gothic-Unity-Project/binary-dependencies.git?path=/Core", "com.unity.modules.accessibility": "1.0.0", "com.unity.modules.adaptiveperformance": "1.0.0", "com.unity.modules.ai": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index a69221e8f..a70c82ddd 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -19,6 +19,13 @@ }, "hash": "b3cbe94fbc353815106b8286b99fff93043bf78a" }, + "com.gothic.core.binaries": { + "version": "https://github.com/Gothic-Unity-Project/binary-dependencies.git?path=/Core", + "depth": 0, + "source": "git", + "dependencies": {}, + "hash": "99a365d54db86897994421e96fbfc9c2255ce7b4" + }, "com.gustavopsantos.reflex": { "version": "https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#12.0.1", "depth": 0, @@ -27,11 +34,11 @@ "hash": "312131b3c5c8e9b2450b07a03f249bb3e21dcbcf" }, "com.hurricanevrextensions.simulator": { - "version": "https://github.com/Gothic-UnZENity-Project/hvr-simulator.git", + "version": "https://github.com/Gothic-Unity-Project/hvr-simulator.git", "depth": 0, "source": "git", "dependencies": {}, - "hash": "fe7f4ea38207b2a046842b5c3b86f8d1c221810b" + "hash": "24c7f8d54a4ac9a61429fac9dc4209b89cbdf425" }, "com.unity.addressables": { "version": "2.9.1", @@ -384,7 +391,7 @@ "url": "https://packages.unity.com" }, "com.unity.xr.openxr.picoxr": { - "version": "https://github.com/Gothic-UnZENity-Project/pico-openxr-sdk.git", + "version": "https://github.com/Gothic-Unity-Project/pico-openxr-sdk.git", "depth": 0, "source": "git", "dependencies": { @@ -393,13 +400,6 @@ }, "hash": "14aca194de7ecd85573ef143f77a34a4b014d8cb" }, - "com.unzenity.core.binaries": { - "version": "https://github.com/Gothic-UnZENity-Project/binary-dependencies.git?path=/UnZENity-Core", - "depth": 0, - "source": "git", - "dependencies": {}, - "hash": "aa7e7c162540a681ea0b0549fde6db8f919e15d6" - }, "com.unity.modules.accessibility": { "version": "1.0.0", "depth": 0, diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index fcfdff6c5..f6f53a5f6 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -6,58 +6,58 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/UnZENity-Core/Scenes/Bootstrap.unity + path: Assets/Gothic-Core/Scenes/Bootstrap.unity guid: 9fc0d4010bbf28b4594072e72b8655ab - enabled: 1 - path: Assets/UnZENity-VR/Scenes/VR/Player.unity + path: Assets/Gothic-VR/Scenes/VR/Player.unity guid: 0f1f0b96208eb0244b0a4a3c95752195 - enabled: 1 - path: Assets/UnZENity-Flat/Scenes/Flat/Player.unity + path: Assets/Gothic-Flat/Scenes/Flat/Player.unity guid: 716b378fb4a24824981c259811f737ca - enabled: 1 - path: Assets/UnZENity-Core/Scenes/GameVersion.unity + path: Assets/Gothic-Core/Scenes/GameVersion.unity guid: 1535f2639ebe98e4fb89e286ff0e5da1 - enabled: 1 - path: Assets/UnZENity-Core/Scenes/PreCaching.unity + path: Assets/Gothic-Core/Scenes/PreCaching.unity guid: a25f39d55de54055894a1fa428140488 - enabled: 1 - path: Assets/UnZENity-Core/Scenes/Logo.unity + path: Assets/Gothic-Core/Scenes/Logo.unity guid: 1115c2e9a64d55d4590acb2de3e58a61 - enabled: 1 - path: Assets/UnZENity-Core/Scenes/MainMenu.unity + path: Assets/Gothic-Core/Scenes/MainMenu.unity guid: 6e747099bda99cc43bf32dda1d9360e1 - enabled: 1 - path: Assets/UnZENity-Core/Scenes/Loading.unity + path: Assets/Gothic-Core/Scenes/Loading.unity guid: 4aeb2cb64559fae4aaff124c2e25ca03 - enabled: 1 - path: Assets/UnZENity-Core/Scenes/DefaultWorld.unity + path: Assets/Gothic-Core/Scenes/DefaultWorld.unity guid: 6025897fdd52a4848a0699d25def131a - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic1/world.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic1/world.zen.unity guid: 0fe2ff4c941e7e7498ba4cf8c563338d - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic1/oldmine.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic1/oldmine.zen.unity guid: 537096dc28f78d8498238aadb1891078 - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic1/freemine.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic1/freemine.zen.unity guid: 73e071db0b192434eb8ae34bd7f9a457 - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic1/orcgraveyard.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic1/orcgraveyard.zen.unity guid: 50c5068d37210f841880449595d88775 - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic1/orctempel.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic1/orctempel.zen.unity guid: da94ca4a10a02944caa45fdd93d3bb09 - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic2-NotR/addonworld.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic2-NotR/addonworld.zen.unity guid: 99a4bc785623c0442bc0f112d724b7d2 - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic2-NotR/dragonisland.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic2-NotR/dragonisland.zen.unity guid: 1eaa34c9912354f4b9fcd47adcda7bc6 - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic2-NotR/newworld.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic2-NotR/newworld.zen.unity guid: 42e32e33e780ff94bbe68b9a7999c13d - enabled: 1 - path: Packages/com.unzenity.core.binaries/Scenes/Worlds/Gothic2-NotR/oldworld.zen.unity + path: Packages/com.gothic.core.binaries/Scenes/Worlds/Gothic2-NotR/oldworld.zen.unity guid: 6a11964fa8f1b314c9f2ee6c546edf3f m_configObjects: com.unity.addressableassets: {fileID: 11400000, guid: ff52f86ad39b84b41887ae7cd9a949f4, type: 2} diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset index dc4bf9d93..60e4a178a 100644 --- a/ProjectSettings/EditorSettings.asset +++ b/ProjectSettings/EditorSettings.asset @@ -18,7 +18,7 @@ EditorSettings: m_EtcTextureNormalCompressor: 2 m_EtcTextureBestCompressor: 4 m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref - m_ProjectGenerationRootNamespace: GUZ + m_ProjectGenerationRootNamespace: Gothic m_EnableTextureStreamingInEditMode: 1 m_EnableTextureStreamingInPlayMode: 1 m_EnableEditorAsyncCPUTextureLoading: 0 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index d65e52817..1f9f0d28a 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -12,8 +12,8 @@ PlayerSettings: targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: Gothic-UnZENity Project - productName: Gothic-UnZENity + companyName: Gothic Unity Project + productName: Gothic Unity defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -168,8 +168,8 @@ PlayerSettings: androidMaxAspectRatio: 2.1 androidMinAspectRatio: 1 applicationIdentifier: - Android: com.GothicUnZENity - Standalone: com.GothicUnZENity + Android: com.Gothic.Unity + Standalone: com.Gothic.Unity buildNumber: Standalone: 0 VisionOS: 0 @@ -260,7 +260,7 @@ PlayerSettings: clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea templatePackageId: com.unity.template.3d@8.1.1 templateDefaultScene: Assets/Scenes/SampleScene.unity - useCustomMainManifest: 1 + useCustomMainManifest: 0 useCustomLauncherManifest: 0 useCustomMainGradleTemplate: 0 useCustomLauncherGradleManifest: 0 @@ -272,8 +272,8 @@ PlayerSettings: AndroidAllowedArchitectures: -1 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} - AndroidKeystoreName: '{inproject}: GUZ.keystore' - AndroidKeyaliasName: guz + AndroidKeystoreName: '{inproject}: Gothic.keystore' + AndroidKeyaliasName: gothic AndroidEnableArmv9SecurityFeatures: 0 AndroidEnableArm64MTE: 0 AndroidBuildApkPerCpuArchitecture: 0 @@ -875,8 +875,8 @@ PlayerSettings: webWasm2023: 0 webEnableSubmoduleStrippingCompatibility: 0 scriptingDefineSymbols: - Android: USE_INPUT_SYSTEM_POSE_CONTROL;ENABLE_UBERLOGGING;GUZ_HVR_INSTALLED;SENTIS_ANALYTICS_ENABLED;APP_UI_EDITOR_ONLY - Standalone: USE_INPUT_SYSTEM_POSE_CONTROL;ENABLE_UBERLOGGING;GUZ_HVR_INSTALLED;SENTIS_ANALYTICS_ENABLED;APP_UI_EDITOR_ONLY + Android: USE_INPUT_SYSTEM_POSE_CONTROL;ENABLE_UBERLOGGING;GOTHIC_HVR_INSTALLED;SENTIS_ANALYTICS_ENABLED;APP_UI_EDITOR_ONLY + Standalone: USE_INPUT_SYSTEM_POSE_CONTROL;ENABLE_UBERLOGGING;GOTHIC_HVR_INSTALLED;SENTIS_ANALYTICS_ENABLED;APP_UI_EDITOR_ONLY Windows Store Apps: USE_INPUT_SYSTEM_POSE_CONTROL additionalCompilerArguments: {} platformArchitecture: {} @@ -898,16 +898,16 @@ PlayerSettings: editorAssembliesCompatibilityLevel: 1 m_RenderingPath: 1 m_MobileRenderingPath: 1 - metroPackageName: Gothic-UnZENity + metroPackageName: Gothic-Unity metroPackageVersion: 1.0.0.0 metroCertificatePath: metroCertificatePassword: metroCertificateSubject: metroCertificateIssuer: metroCertificateNotAfter: 0000000000000000 - metroApplicationDescription: Gothic-UnZENity + metroApplicationDescription: Gothic Unity wsaImages: {} - metroTileShortName: Gothic-UnZENity + metroTileShortName: Gothic Unity metroTileShowName: 0 metroMediumTileShowName: 0 metroLargeTileShowName: 0 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 08f9a00d5..8316c1c12 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -4,7 +4,7 @@ TagManager: serializedVersion: 3 tags: - - GUZVob + - GothicVob layers: - Default - TransparentFX diff --git a/README.md b/README.md index 3e07e3356..93aeb2f21 100644 --- a/README.md +++ b/README.md @@ -1,16 +1,16 @@ -# Gothic-UnZENity (VR) +# Gothic Unity (VR) [![Discord](https://img.shields.io/badge/Discord-%235865F2.svg?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/nvnaWwEu5Y) -[![YouTube](https://img.shields.io/badge/YouTube-red?style=for-the-badge&logo=youtube&logoColor=white)](https://www.youtube.com/@Gothic-UnZENity) +[![YouTube](https://img.shields.io/badge/YouTube-red?style=for-the-badge&logo=youtube&logoColor=white)](https://www.youtube.com/@Gothic-Unity) [![License: GPL v3](https://img.shields.io/badge/License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) ![Platforms](https://img.shields.io/static/v1?label=Platforms&message=PCVR%20|%20Pico4%20|%20Quest2%2b%20(Q2/Q3/...)&color=darkgreen) -[![Release](https://img.shields.io/github/release-pre/Gothic-UnZENity-Project/Gothic-UnZENity)](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/releases/latest) +[![Release](https://img.shields.io/github/release-pre/Gothic-Unity-Project/Gothic-Unity)](https://github.com/Gothic-Unity-Project/Gothic-Unity/releases/latest)

- - May the sleeper protect you! + + May the sleeper protect you!

Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusing on a native VR implementation. @@ -18,18 +18,18 @@ Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusin ## Usage > [!NOTE] -> For instructions on playing the game, check our [Wiki](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/wiki). +> For instructions on playing the game, check our [Wiki](https://github.com/Gothic-Unity-Project/Gothic-Unity/wiki). > Hints on contributing as a developer are highlighted at [Contributing.md](./CONTRIBUTING.md) > [!TIP] -> 🤫 Shortcut to the installation instructions is [here](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/wiki/Player%27s-Guide#setup). You can thank me later. 😉 +> 🤫 Shortcut to the installation instructions is [here](https://github.com/Gothic-Unity-Project/Gothic-Unity/wiki/Player%27s-Guide#setup). You can thank me later. 😉 ## Roadmap -![Gothic-UnZENity - Roadmap](./Docs/Gothic-UnZENity-roadmap.png) +![Gothic Unity - Roadmap](./Docs/Gothic-Unity-roadmap.png) -(You'll find our current feature development status at the [Projects](https://github.com/Gothic-UnZENity-Project/Gothic-UnZENity/projects?query=is%3Aopen) page.) +(You'll find our current feature development status at the [Projects](https://github.com/Gothic-Unity-Project/Gothic-Unity/projects?query=is%3Aopen) page.) ## Our Tenets (until you know better ones) 1. We preserve native Gothic experience - To achieve it we will import original Gothic assets from local installations. Dynamically and during runtime. Do you still remember Bloodwyn forcing you to pay your protection money? You'll experience it again. And you'll pay... We promise! @@ -46,14 +46,14 @@ If you're interested in Core Unity development, C# coding, or you're seasoned wi ![data flow](Docs/data-flow.drawio.png) -1. Gothic-UnZENity requests data from ZenKit.dll (.net standard 2.1 shared library which is cross-OS compatibel). +1. Gothic Unity requests data from ZenKit.dll (.net standard 2.1 shared library which is cross-OS compatibel). 2. The dll itself forwards request to libzenkitcapi.dll/.so as it includes the original ZenKit parser library. 3. ZenKitCAPI loads the file system data. 4. The data is then returned to Unity to build Unity C# objects like Meshes. ## Dependencies -Gothic-UnZENity is using the following projects: +Gothic Unity is using the following projects: * [GothicKit/ZenKit](https://github.com/GothicKit/ZenKit) - Gothic asset parser * [GothicKit/dmusic](https://github.com/GothicKit/dmusic) - Open Source reimplementation of DirectMusic. @@ -65,7 +65,7 @@ Big shoutout towards ## FAQ -**Q: There are already a few recreations of Gothic in other game engines. What are Gothic-UnZENity's USPs?** +**Q: There are already a few recreations of Gothic in other game engines. What are Gothic Unity's USPs?** A: In a nutshell: 1. We provide a native VR experience for Gothic (Unity Engine and its great VR support helps us a lot) 2. Game data is loaded 100% from local Gothic installation(s), @@ -76,16 +76,14 @@ A: In a nutshell: **Q: Why do you use an external framework to parse Gothic assets?** A: ZenKit is a full Gothic asset parser. It is feature complete and works with Gothic1, Gothic2, and Gothic2 the Night of the Raven assets. Last but not least, it's already used by OpenGothic as another reimplementation of Gothic Classic. Why reinventing the wheel? ¯\_(ツ)_/¯ -**Q: What an interesting project name...** -A: We're glad you asked! _Gothic-UnZENity_ is a combination of Gothic, Unity, Zen (original 3D engine for Gothic I/II Classic), unleash, and a grain of insanity. ;-) ## Star History - + - - - Star History Chart + + + Star History Chart