Issue is not with GodotSharp.SourceGenerators, but is this issue: https://github.com/godotengine/godot/issues/83762 Use of `GD.Load...` across the source generator codebase can cause random CTD if resources encounter this issue
Issue is not with GodotSharp.SourceGenerators, but is this issue:
godotengine/godot#83762
Use of
GD.Load...across the source generator codebase can cause random CTD if resources encounter this issue