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Copy pathGrayCodeGenerator.cpp
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54 lines (42 loc) · 1.35 KB
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// GrayCodeGenerator.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include <iostream>
#include "GrayCodeGenerator.h"
#define WIDTH 8
void putBit(int w, u64 x)
{
if (w>1)
{
putBit(w - 1, x >> 1);
}
printf("%c", x & 1 ? '1' : '0');
}
#ifdef OS_WINDOWS
#define FSTRING "I64"
#else
#define FSTRING "l"
#endif
int main()
{
GrayCodeGeneratorClass GC;
GC.Init(WIDTH, 0x7FFFFFFAA);
u64 o= 0, oold= 0;
for (u64 i = 0; i <= (((u64) 1) << WIDTH); i++) {
o = GC.Next();
printf(" %8" FSTRING "d %8" FSTRING "X ",i, o );
putBit(WIDTH, o);
printf(" ");
putBit(WIDTH, o^oold);
oold = o;
printf("\n");
}
}
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
// Debug program: F5 or Debug > Start Debugging menu
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file