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Game crash when restarting #500

Description

@BakersDozenBagels

Calling love.event.quit "restart" crashes the game with Multiplayer installed, with a stacktrace as such:

INFO - [G] Error: [love "boot.lua"]:48: Failed to initialize filesystem: already initialized
stack traceback:
	[C]: in function 'init'
	[love "boot.lua"]:48: in function <[love "boot.lua"]:42>
	[C]: in function 'xpcall'
	[love "boot.lua"]:357: in function <[love "boot.lua"]:355>
	[C]: in function 'xpcall'

The easiest way to trigger this behavior is by toggling a mod on or off in Steamodded's in-game mod manager.

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