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fix(chronos): eliminate per-frame THREE.Color allocation in useFrame
Replace new THREE.Color() on each frame with cached Color objects in useRef, reusing .set() to update values. Eliminates 3 Color allocations per frame (1500 particles, ~60fps = 270K objects/min).
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Lines changed: 17 additions & 13 deletions

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‎client/src/features/pomodoro/components/chronos/ChronosSphere.tsx‎

Lines changed: 17 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -126,8 +126,13 @@ export function ChronosSphere({ state, mood, progress, degraded = false }: Chron
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [pre.staticPos]);
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129-
// 颜色缓存(避免每帧 new Color)
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const colorCache = useRef({ r: 255, g: 255, b: 255 });
129+
// 颜色与状态缓存(避免每帧 new THREE.Color 和重复计算)
130+
const colorCache = useRef({
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r: 255, g: 255, b: 255,
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pRgb: new THREE.Color(),
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tRgb: new THREE.Color(),
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heatColor: new THREE.Color('#F97316'),
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});
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useFrame(({ clock }, delta) => {
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if (!pointsRef.current) return;
@@ -148,19 +153,18 @@ export function ChronosSphere({ state, mood, progress, degraded = false }: Chron
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? Math.min(1, GATHER_FLOOR + (1 - GATHER_FLOOR) * gatherProgress * 1.2)
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: morph.visibleRatio;
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151-
// 颜色更新
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const pRgb = new THREE.Color(palette.particle);
153-
const tRgb = new THREE.Color(morph.tint);
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let tr = pRgb.r * 0.7 + tRgb.r * 0.3;
155-
let tg = pRgb.g * 0.7 + tRgb.g * 0.3;
156-
let tb = pRgb.b * 0.7 + tRgb.b * 0.3;
156+
// 颜色更新(复用缓存 Color 对象,避免每帧 new)
157+
const cc = colorCache.current;
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cc.pRgb.set(palette.particle);
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cc.tRgb.set(morph.tint);
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let tr = cc.pRgb.r * 0.7 + cc.tRgb.r * 0.3;
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let tg = cc.pRgb.g * 0.7 + cc.tRgb.g * 0.3;
162+
let tb = cc.pRgb.b * 0.7 + cc.tRgb.b * 0.3;
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if (heat > 0.02) {
158-
const heatColor = new THREE.Color('#F97316');
159-
tr = tr + (heatColor.r - tr) * heat;
160-
tg = tg + (heatColor.g - tg) * heat;
161-
tb = tb + (heatColor.b - tb) * heat;
164+
tr = tr + (cc.heatColor.r - tr) * heat;
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tg = tg + (cc.heatColor.g - tg) * heat;
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tb = tb + (cc.heatColor.b - tb) * heat;
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}
163-
const cc = colorCache.current;
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cc.r += (tr * 255 - cc.r) * k;
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cc.g += (tg * 255 - cc.g) * k;
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cc.b += (tb * 255 - cc.b) * k;

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